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ui/layout: rename List.Elem to End to match Stack and Flex
Add more documentation while we're here. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+15
-4
@@ -9,7 +9,7 @@ import (
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"gioui.org/ui/f32"
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)
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// Flex lays out interface elements along an axis,
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// Flex lays out child elements along an axis,
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// according to alignment and weights.
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type Flex struct {
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// Axis is the main axis, either Horizontal or Vertical.
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@@ -30,11 +30,14 @@ type Flex struct {
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maxBaseline int
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}
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// FlexChild is the layout result of a call to Rigid or
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// Flexible.
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type FlexChild struct {
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macro ui.MacroOp
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dims Dimens
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}
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// Spacing determine the spacing mode for a Flex.
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type Spacing uint8
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type flexMode uint8
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@@ -46,13 +49,13 @@ const (
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SpaceStart
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// SpaceSides shares space between the start and end.
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SpaceSides
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// SpaceAround distributes space evenly between elements,
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// SpaceAround distributes space evenly between children,
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// with half as much space at the start and end.
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SpaceAround
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// SpaceBetween distributes space evenly between elements,
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// SpaceBetween distributes space evenly between children,
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// leaving no space at the start and end.
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SpaceBetween
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// SpaceEvenly distributes space evenly between elements and
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// SpaceEvenly distributes space evenly between children and
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// at the start and end.
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SpaceEvenly
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)
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@@ -89,6 +92,8 @@ func (f *Flex) begin(mode flexMode) {
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f.macro.Record(f.ops)
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}
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// Rigid begins a child and return its constraints. The main axis is constrained
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// to the range from 0 to the remaining space.
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func (f *Flex) Rigid() Constraints {
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f.begin(modeRigid)
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mainc := axisMainConstraint(f.Axis, f.cs)
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@@ -99,6 +104,8 @@ func (f *Flex) Rigid() Constraints {
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return axisConstraints(f.Axis, Constraint{Max: mainMax}, axisCrossConstraint(f.Axis, f.cs))
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}
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// Flexible is like Rigid, where the main axis size is also constrained to a
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// fraction of the space not taken up by Rigid children.
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func (f *Flex) Flexible(weight float32) Constraints {
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f.begin(modeFlex)
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mainc := axisMainConstraint(f.Axis, f.cs)
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@@ -115,6 +122,8 @@ func (f *Flex) Flexible(weight float32) Constraints {
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return axisConstraints(f.Axis, submainc, axisCrossConstraint(f.Axis, f.cs))
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}
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// End a child by specifying its dimensions. Pass the returned layout result
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// to Layout.
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func (f *Flex) End(dims Dimens) FlexChild {
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if f.mode <= modeBegun {
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panic("End called without an active child")
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@@ -135,6 +144,8 @@ func (f *Flex) End(dims Dimens) FlexChild {
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return FlexChild{f.macro, dims}
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}
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// Layout a list of children. The order of the children determines their laid
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// out order.
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func (f *Flex) Layout(children ...FlexChild) Dimens {
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mainc := axisMainConstraint(f.Axis, f.cs)
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crossSize := axisCrossConstraint(f.Axis, f.cs).Constrain(f.maxCross)
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+12
-9
@@ -58,10 +58,10 @@ const (
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const inf = 1e6
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// Init prepares the list for iterating through its elements with Next.
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// Init prepares the list for iterating through its children with Next.
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func (l *List) Init(cfg ui.Config, q input.Queue, ops *ui.Ops, cs Constraints, len int) {
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if l.more {
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panic("unfinished element")
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panic("unfinished child")
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}
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l.config = cfg
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l.queue = q
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@@ -80,6 +80,7 @@ func (l *List) Init(cfg ui.Config, q input.Queue, ops *ui.Ops, cs Constraints, l
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l.Next()
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}
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// Dragging reports whether the List is being dragged.
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func (l *List) Dragging() bool {
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return l.scroll.Dragging()
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}
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@@ -95,7 +96,7 @@ func (l *List) update() {
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l.offset += d
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}
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// Next advances the list to the next element.
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// Next advances to the next child.
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func (l *List) Next() {
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if !l.more {
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panic("end of list reached")
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@@ -112,16 +113,17 @@ func (l *List) Next() {
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l.child.Record(l.ops)
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}
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// Index is the current element index.
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// Index is current child's position in the underlying list.
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func (l *List) Index() int {
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return l.index
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}
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// Constraints is the constraints for the current element.
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// Constraints is the constraints for the current child.
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func (l *List) Constraints() Constraints {
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return axisConstraints(l.Axis, Constraint{Max: inf}, axisCrossConstraint(l.Axis, l.cs))
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}
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// More reports whether more children are needed.
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func (l *List) More() bool {
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return l.more
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}
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@@ -150,8 +152,8 @@ func (l *List) next() (int, bool) {
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return 0, false
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}
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// Elem completes an element.
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func (l *List) Elem(dims Dimens) {
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// End the current child by specifying its dimensions.
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func (l *List) End(dims Dimens) {
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l.child.Stop()
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child := scrollChild{dims.Size, l.child}
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switch l.dir {
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@@ -166,14 +168,15 @@ func (l *List) Elem(dims Dimens) {
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l.maxSize += mainSize
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l.children = append([]scrollChild{child}, l.children...)
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default:
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panic("call Next before Elem")
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panic("call Next before End")
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}
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l.dir = iterateNone
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}
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// Layout the List and return its dimensions.
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func (l *List) Layout() Dimens {
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if l.more {
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panic("unfinished element")
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panic("unfinished child")
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}
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mainc := axisMainConstraint(l.Axis, l.cs)
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for len(l.children) > 0 {
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