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https://git.sr.ht/~eliasnaur/gio
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io/router,app: move Tab-to-focus conversion to app.Window
This is a refactor to make it easier to add higher level logic to focus moves. A follow-up will add automatic scrolling to bring focused widgets into view. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+15
-4
@@ -498,9 +498,13 @@ func (c *callbacks) SetEditorSnippet(r key.Range) {
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}
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func (c *callbacks) MoveFocus(dir router.FocusDirection) {
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c.w.queue.q.MoveFocus(dir)
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c.w.setNextFrame(time.Time{})
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c.w.updateAnimation(c.d)
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c.w.moveFocus(dir, c.d)
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}
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func (w *Window) moveFocus(dir router.FocusDirection, d driver) {
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w.queue.q.MoveFocus(dir)
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w.setNextFrame(time.Time{})
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w.updateAnimation(d)
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}
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func (c *callbacks) ClickFocus() {
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@@ -793,7 +797,14 @@ func (w *Window) processEvent(d driver, e event.Event) {
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e2.Config.Size = e2.Config.Size.Sub(w.decorations.size)
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w.out <- e2
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case event.Event:
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if w.queue.q.Queue(e2) {
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// Convert tab or shift+tab presses to focus moves.
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if e, ok := e.(key.Event); ok && e.State == key.Press && e.Name == key.NameTab && e.Modifiers&^key.ModShift == 0 {
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dir := router.FocusForward
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if e.Modifiers.Contain(key.ModShift) {
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dir = router.FocusBackward
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}
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w.moveFocus(dir, d)
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} else if w.queue.q.Queue(e2) {
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w.setNextFrame(time.Time{})
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w.updateAnimation(d)
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}
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+20
-22
@@ -70,6 +70,8 @@ const (
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FocusLeft
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FocusUp
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FocusDown
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FocusForward
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FocusBackward
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)
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// InputState returns the last text input state as
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@@ -173,6 +175,24 @@ func (q *keyQueue) MoveFocus(dir FocusDirection, events *handlerEvents) {
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}
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focus := q.dirOrder[order]
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switch dir {
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case FocusForward, FocusBackward:
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if len(q.order) == 0 {
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break
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}
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order := 0
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if dir == FocusBackward {
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order = -1
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}
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if q.focus != nil {
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order = q.handlers[q.focus].order
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if dir == FocusForward {
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order++
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} else {
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order--
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}
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}
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order = (order + len(q.order)) % len(q.order)
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q.setFocus(q.order[order], events)
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case FocusRight, FocusLeft:
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next := order
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if q.focus != nil {
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@@ -226,28 +246,6 @@ func (q *keyQueue) MoveFocus(dir FocusDirection, events *handlerEvents) {
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}
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func (q *keyQueue) Push(e event.Event, events *handlerEvents) {
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// Convert tab or shift+tab presses to focus moves.
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if e, ok := e.(key.Event); ok && e.Name == key.NameTab && e.Modifiers&^key.ModShift == 0 {
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if e.State == key.Release || len(q.order) == 0 {
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return
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}
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forward := !e.Modifiers.Contain(key.ModShift)
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order := 0
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if !forward {
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order = -1
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}
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if q.focus != nil {
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order = q.handlers[q.focus].order
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if forward {
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order++
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} else {
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order--
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}
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}
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order = (order + len(q.order)) % len(q.order)
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q.setFocus(q.order[order], events)
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return
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}
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if q.focus != nil {
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events.Add(q.focus, e)
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}
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+5
-21
@@ -227,27 +227,6 @@ func TestNoOps(t *testing.T) {
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r.Frame(nil)
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}
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func TestTabFocus(t *testing.T) {
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handlers := make([]int, 3)
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ops := new(op.Ops)
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r := new(Router)
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for i := range handlers {
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key.InputOp{Tag: &handlers[i]}.Add(ops)
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}
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r.Frame(ops)
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tab := func(mod key.Modifiers) {
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r.Queue(
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key.Event{Name: key.NameTab, State: key.Press, Modifiers: mod},
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key.Event{Name: key.NameTab, State: key.Release, Modifiers: mod},
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)
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}
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tab(0)
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tab(key.ModShift)
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assertFocus(t, r, &handlers[2])
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}
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func TestDirectionalFocus(t *testing.T) {
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ops := new(op.Ops)
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r := new(Router)
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@@ -281,6 +260,11 @@ func TestDirectionalFocus(t *testing.T) {
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assertFocus(t, r, &handlers[3])
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r.MoveFocus(FocusUp)
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assertFocus(t, r, &handlers[0])
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r.MoveFocus(FocusForward)
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assertFocus(t, r, &handlers[1])
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r.MoveFocus(FocusBackward)
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assertFocus(t, r, &handlers[0])
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}
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func assertKeyEvent(t *testing.T, events []event.Event, expected bool, expectedInputs ...event.Event) {
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