ui/text: move input.Events parameter from Update to Editor state

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-06-21 15:35:45 +02:00
parent dda9e3486d
commit 98d4d926f6
+5 -4
View File
@@ -21,6 +21,7 @@ import (
type Editor struct {
Config *ui.Config
Inputs input.Events
Face Face
Alignment Alignment
SingleLine bool
@@ -66,7 +67,7 @@ const (
func (s Submission) isEditorEvent() {}
func (e *Editor) Update(q input.Events) []EditorEvent {
func (e *Editor) Update() []EditorEvent {
if cfg := *e.Config; cfg != e.oldCfg {
e.invalidate()
e.oldCfg = cfg
@@ -81,7 +82,7 @@ func (e *Editor) Update(q input.Events) []EditorEvent {
axis = gesture.Vertical
smin, smax = sbounds.Min.Y, sbounds.Max.Y
}
sdist := e.scroller.Update(e.Config, q, axis)
sdist := e.scroller.Update(e.Config, e.Inputs, axis)
var soff int
if e.SingleLine {
e.scrollOff.X += sdist
@@ -91,7 +92,7 @@ func (e *Editor) Update(q input.Events) []EditorEvent {
soff = e.scrollOff.Y
}
scrollTo := false
for _, evt := range e.clicker.Update(q) {
for _, evt := range e.clicker.Update(e.Inputs) {
switch {
case evt.Type == gesture.TypePress && evt.Source == pointer.Mouse,
evt.Type == gesture.TypeClick && evt.Source == pointer.Touch:
@@ -106,7 +107,7 @@ func (e *Editor) Update(q input.Events) []EditorEvent {
}
stop := (sdist > 0 && soff >= smax) || (sdist < 0 && soff <= smin)
var events []EditorEvent
for _, ke := range q.For(e) {
for _, ke := range e.Inputs.For(e) {
e.blinkStart = e.Config.Now
switch ke := ke.(type) {
case key.Focus: