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ui: switch to (more) explicit layout
The layout package switched from interfaces to functions for composing layouts. The switch made sure that no garbage is generated for transient layouts such as Align, Inset, Stack, Flex. Unfortunately, that left the stateful widgets and layouts: as soon as their layout methods are embedded in a transient layout, a closure is generated that escapes to the heap. To avoid garbage for both transient as well as stateful widgets, replace the functional approach with explicit begin/end methods. A begin method generally starts an op block and returns the adjusted constraints. An end method takes computed dimensions, ends its op block and returns adjusted dimensions. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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+41
-24
@@ -9,11 +9,13 @@ import (
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)
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type Stack struct {
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Alignment Direction
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Constraints Constraints
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Alignment Direction
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maxSZ image.Point
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baseline int
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constrained bool
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cs Constraints
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begun bool
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maxSZ image.Point
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baseline int
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}
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type StackChild struct {
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@@ -34,10 +36,42 @@ const (
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W
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)
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func (s *Stack) Rigid(ops *ui.Ops, w Widget) StackChild {
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func (s *Stack) Init(cs Constraints) {
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s.cs = cs
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s.constrained = true
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s.maxSZ = image.Point{}
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s.baseline = 0
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}
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func (s *Stack) begin(ops *ui.Ops) {
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if !s.constrained {
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panic("must Constrain before adding a child")
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}
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if s.begun {
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panic("must End before adding a child")
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}
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s.begun = true
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ops.Begin()
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ui.OpLayer{}.Add(ops)
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dims := w(ops, s.Constraints)
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}
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func (s *Stack) Rigid(ops *ui.Ops) Constraints {
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ops.Begin()
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ui.OpLayer{}.Add(ops)
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return s.cs
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}
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func (s *Stack) Expand(ops *ui.Ops) Constraints {
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cs := Constraints{
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Width: Constraint{Min: s.maxSZ.X, Max: s.maxSZ.X},
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Height: Constraint{Min: s.maxSZ.Y, Max: s.maxSZ.Y},
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}
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ops.Begin()
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ui.OpLayer{}.Add(ops)
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return cs
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}
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func (s *Stack) End(ops *ui.Ops, dims Dimens) StackChild {
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b := ops.End()
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if w := dims.Size.X; w > s.maxSZ.X {
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s.maxSZ.X = w
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@@ -45,29 +79,12 @@ func (s *Stack) Rigid(ops *ui.Ops, w Widget) StackChild {
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if h := dims.Size.Y; h > s.maxSZ.Y {
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s.maxSZ.Y = h
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}
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s.addjustBaseline(dims)
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return StackChild{b, dims}
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}
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func (s *Stack) Expand(ops *ui.Ops, w Widget) StackChild {
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cs := Constraints{
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Width: Constraint{Min: s.maxSZ.X, Max: s.maxSZ.X},
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Height: Constraint{Min: s.maxSZ.Y, Max: s.maxSZ.Y},
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}
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ops.Begin()
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ui.OpLayer{}.Add(ops)
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dims := w(ops, cs)
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b := ops.End()
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s.addjustBaseline(dims)
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return StackChild{b, dims}
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}
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func (s *Stack) addjustBaseline(dims Dimens) {
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if s.baseline == 0 {
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if b := dims.Baseline; b != dims.Size.Y {
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s.baseline = b
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}
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}
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return StackChild{b, dims}
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}
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func (s *Stack) Layout(ops *ui.Ops, children ...StackChild) Dimens {
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