ui: rename event methods to Update

For uniformity.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-05-30 21:55:52 +02:00
parent 67bfa38e02
commit a7874d70ef
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -133,7 +133,7 @@ func (s *Scroll) Dragging() bool {
return s.dragging
}
func (s *Scroll) Scroll(cfg *ui.Config, q pointer.Events, axis Axis) int {
func (s *Scroll) Update(cfg *ui.Config, q pointer.Events, axis Axis) int {
if s.axis != axis {
s.axis = axis
return 0
+2 -2
View File
@@ -62,9 +62,9 @@ func (l *List) Dragging() bool {
return l.scroll.Dragging()
}
func (l *List) Scroll(c *ui.Config, q pointer.Events) {
func (l *List) Update(c *ui.Config, q pointer.Events) {
l.Distance = 0
d := l.scroll.Scroll(c, q, gesture.Axis(l.Axis))
d := l.scroll.Update(c, q, gesture.Axis(l.Axis))
l.scrollDir = d
l.Distance += d
l.offset += d
+1 -1
View File
@@ -75,7 +75,7 @@ func (e *Editor) Update(c *ui.Config, pq pointer.Events, kq key.Events) {
axis = gesture.Vertical
smin, smax = sbounds.Min.Y, sbounds.Max.Y
}
sdist := e.scroller.Scroll(c, pq, axis)
sdist := e.scroller.Update(c, pq, axis)
var soff int
if e.SingleLine {
e.scrollOff.X += sdist