all: make pointer.Area an interface

With an interface instead of anonymous functions, amending an
area's parameters can be done even after adding it to an OpHandler.

This will be useful when we switch to serialized op lists.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-04-24 15:39:53 +02:00
parent 3ad94ed20e
commit a8bb3c2f14
6 changed files with 34 additions and 28 deletions
+2 -2
View File
@@ -498,7 +498,7 @@ func (a *ActionButton) Layout(cs layout.Constraints) (ui.Op, layout.Dimens) {
layout.Margins{Top: ui.Dp(4)},
layout.F(func(cs layout.Constraints) (ui.Op, layout.Dimens) {
op, dims := fab(c, a.sendIco.image(c), fabCol, ui.Dp(56)).Layout(cs)
ops := ui.Ops{op, a.btnClicker.Op(gesture.Ellipse(dims.Size))}
ops := ui.Ops{op, a.btnClicker.Op(&gesture.Ellipse{dims.Size})}
return ops, dims
}),
))
@@ -556,7 +556,7 @@ func (a *App) user(c *ui.Config, index int) layout.Widget {
Layout()
}),
).Layout(cs)
ops := ui.Ops{op, click.Op(gesture.Rect(dims.Size))}
ops := ui.Ops{op, click.Op(&gesture.Rect{dims.Size})}
return ops, dims
}))
return elem.Layout()
+25 -21
View File
@@ -37,6 +37,14 @@ type Scroll struct {
scroll float32
}
type Rect struct {
Size image.Point
}
type Ellipse struct {
Size image.Point
}
type flinger struct {
// Current offset in pixels.
x float32
@@ -254,30 +262,26 @@ func (f *flinger) Tick(now time.Time) int {
return idist
}
func Rect(sz image.Point) pointer.Area {
return func(pos f32.Point) pointer.HitResult {
if 0 <= pos.X && pos.X < float32(sz.X) &&
0 <= pos.Y && pos.Y < float32(sz.Y) {
return pointer.HitOpaque
} else {
return pointer.HitNone
}
func (r *Rect) Hit(pos f32.Point) pointer.HitResult {
if 0 <= pos.X && pos.X < float32(r.Size.X) &&
0 <= pos.Y && pos.Y < float32(r.Size.Y) {
return pointer.HitOpaque
} else {
return pointer.HitNone
}
}
func Ellipse(sz image.Point) pointer.Area {
return func(pos f32.Point) pointer.HitResult {
rx := float32(sz.X) / 2
ry := float32(sz.Y) / 2
rx2 := rx * rx
ry2 := ry * ry
xh := pos.X - rx
yk := pos.Y - ry
if xh*xh*ry2+yk*yk*rx2 <= rx2*ry2 {
return pointer.HitOpaque
} else {
return pointer.HitNone
}
func (e *Ellipse) Hit(pos f32.Point) pointer.HitResult {
rx := float32(e.Size.X) / 2
ry := float32(e.Size.Y) / 2
rx2 := rx * rx
ry2 := ry * ry
xh := pos.X - rx
yk := pos.Y - ry
if xh*xh*ry2+yk*yk*rx2 <= rx2*ry2 {
return pointer.HitOpaque
} else {
return pointer.HitNone
}
}
+1 -1
View File
@@ -83,7 +83,7 @@ func (l *List) Index() (int, bool) {
}
func (l *List) Layout() (ui.Op, Dimens) {
ops := append(ui.Ops{l.scroll.Op(gesture.Rect(l.size))}, l.ops...)
ops := append(ui.Ops{l.scroll.Op(&gesture.Rect{l.size})}, l.ops...)
return ops, Dimens{Size: l.size}
}
+3 -1
View File
@@ -25,7 +25,9 @@ type OpHandler struct {
Grab bool
}
type Area func(pos f32.Point) HitResult
type Area interface {
Hit(pos f32.Point) HitResult
}
type Key interface{}
+2 -2
View File
@@ -101,7 +101,7 @@ func (q *Queue) opHit(handlers *[]Key, op ui.Op, pos f32.Point) (HitResult, bool
return HitNone, false
}
tpos := h.transform.InvTransform(pos)
res := h.area(tpos)
res := h.area.Hit(tpos)
if res != HitNone {
*handlers = append(*handlers, op.Key)
}
@@ -229,7 +229,7 @@ func (q *Queue) Push(e Event) {
e.Priority = Foremost
}
e.Position = h.transform.InvTransform(e.Position)
e.Hit = h.area(e.Position) != HitNone
e.Hit = h.area.Hit(e.Position) != HitNone
h.events = append(h.events, e)
if e.Type == Release {
// Release grab when the number of grabs reaches zero.
+1 -1
View File
@@ -206,7 +206,7 @@ func (e *Editor) Layout(cs layout.Constraints) (ui.Op, layout.Dimens) {
}
baseline := e.padTop + e.dims.Baseline
area := gesture.Rect(e.viewSize)
area := &gesture.Rect{e.viewSize}
e.ops = append(e.ops, e.scroller.Op(area), e.clicker.Op(area))
return e.ops, layout.Dimens{Size: e.viewSize, Baseline: baseline}
}