all: delete unused variables

Found by Daniel Martí.

Fixes gio#24

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-08-24 18:25:37 +01:00
parent 7780cf1353
commit c3f30188a5
2 changed files with 3 additions and 4 deletions
+2 -3
View File
@@ -304,9 +304,8 @@ func (g *GPU) renderLoop(glctx gl.Context) error {
ops := frame.ops
// Upload path data to GPU before ack'ing the frame data for re-use.
for _, p := range ops.pathOps {
data, exists := g.pathCache.get(p.pathKey)
if !exists {
data = buildPath(r.ctx, p.pathVerts)
if _, exists := g.pathCache.get(p.pathKey); !exists {
data := buildPath(r.ctx, p.pathVerts)
g.pathCache.put(p.pathKey, data)
}
p.pathVerts = nil