gpu: reintroduce reuse of offset-only stenciling

Reintroduce support for offset in stencil vertex so we can reuse
cached values if the only difference in transform is offset. Split
current transform into a pure-offset part and the rest and use
only the complex part as cache key.

Signed-off-by: Viktor <viktor.ogeman@gmail.com>
This commit is contained in:
Viktor
2020-06-20 23:29:55 +02:00
committed by Elias Naur
parent 380938c602
commit cfb9565895
4 changed files with 55 additions and 35 deletions
+14 -13
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