app/internal/egl: use nilEGLConfig to guard against int vs pointer-typed EGLConfig

Updates #121

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-05-30 16:18:30 +02:00
parent e9500f5f4c
commit d2c67cdf80
+1 -1
View File
@@ -36,7 +36,7 @@ func eglChooseConfig(disp _EGLDisplay, attribs []_EGLint) (_EGLConfig, bool) {
var cfg C.EGLConfig
var ncfg C.EGLint
if C.eglChooseConfig(disp, &attribs[0], &cfg, 1, &ncfg) != C.EGL_TRUE {
return nil, false
return nilEGLConfig, false
}
return _EGLConfig(cfg), true
}