app/internal/window: move Wayland callback structs into function scope

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-05-14 18:31:53 +02:00
parent 31acd5451e
commit db0af521d0
+93 -89
View File
@@ -8,131 +8,135 @@
#include "os_wayland.h"
#include "_cgo_export.h"
static const struct wl_registry_listener registry_listener = {
// Cast away const parameter.
.global = (void (*)(void *, struct wl_registry *, uint32_t, const char *, uint32_t))gio_onRegistryGlobal,
.global_remove = gio_onRegistryGlobalRemove
};
void gio_wl_registry_add_listener(struct wl_registry *reg) {
wl_registry_add_listener(reg, &registry_listener, NULL);
}
static const struct wl_registry_listener listener = {
// Cast away const parameter.
.global = (void (*)(void *, struct wl_registry *, uint32_t, const char *, uint32_t))gio_onRegistryGlobal,
.global_remove = gio_onRegistryGlobalRemove
};
static struct wl_surface_listener surface_listener = {.enter = gio_onSurfaceEnter, .leave = gio_onSurfaceLeave};
wl_registry_add_listener(reg, &listener, NULL);
}
void gio_wl_surface_add_listener(struct wl_surface *surface) {
wl_surface_add_listener(surface, &surface_listener, NULL);
}
static struct wl_surface_listener listener = {
.enter = gio_onSurfaceEnter,
.leave = gio_onSurfaceLeave,
};
static const struct xdg_surface_listener xdg_surface_listener = {
.configure = gio_onXdgSurfaceConfigure,
};
wl_surface_add_listener(surface, &listener, NULL);
}
void gio_xdg_surface_add_listener(struct xdg_surface *surface) {
xdg_surface_add_listener(surface, &xdg_surface_listener, NULL);
static const struct xdg_surface_listener listener = {
.configure = gio_onXdgSurfaceConfigure,
};
xdg_surface_add_listener(surface, &listener, NULL);
}
static const struct xdg_toplevel_listener xdg_toplevel_listener = {
.configure = gio_onToplevelConfigure,
.close = gio_onToplevelClose,
};
void gio_xdg_toplevel_add_listener(struct xdg_toplevel *toplevel) {
xdg_toplevel_add_listener(toplevel, &xdg_toplevel_listener, NULL);
static const struct xdg_toplevel_listener listener = {
.configure = gio_onToplevelConfigure,
.close = gio_onToplevelClose,
};
xdg_toplevel_add_listener(toplevel, &listener, NULL);
}
static void xdg_wm_base_handle_ping(void *data, struct xdg_wm_base *wm, uint32_t serial) {
xdg_wm_base_pong(wm, serial);
}
static const struct xdg_wm_base_listener xdg_wm_base_listener = {
.ping = xdg_wm_base_handle_ping,
};
void gio_xdg_wm_base_add_listener(struct xdg_wm_base *wm) {
xdg_wm_base_add_listener(wm, &xdg_wm_base_listener, NULL);
}
static const struct xdg_wm_base_listener listener = {
.ping = xdg_wm_base_handle_ping,
};
static const struct wl_callback_listener wl_callback_listener = {
.done = gio_onFrameDone,
};
xdg_wm_base_add_listener(wm, &listener, NULL);
}
void gio_wl_callback_add_listener(struct wl_callback *callback, void *data) {
wl_callback_add_listener(callback, &wl_callback_listener, data);
}
static const struct wl_callback_listener listener = {
.done = gio_onFrameDone,
};
static const struct wl_output_listener wl_output_listener = {
// Cast away const parameter.
.geometry = (void (*)(void *, struct wl_output *, int32_t, int32_t, int32_t, int32_t, int32_t, const char *, const char *, int32_t))gio_onOutputGeometry,
.mode = gio_onOutputMode,
.done = gio_onOutputDone,
.scale = gio_onOutputScale,
};
wl_callback_add_listener(callback, &listener, data);
}
void gio_wl_output_add_listener(struct wl_output *output) {
wl_output_add_listener(output, &wl_output_listener, NULL);
}
static const struct wl_output_listener listener = {
// Cast away const parameter.
.geometry = (void (*)(void *, struct wl_output *, int32_t, int32_t, int32_t, int32_t, int32_t, const char *, const char *, int32_t))gio_onOutputGeometry,
.mode = gio_onOutputMode,
.done = gio_onOutputDone,
.scale = gio_onOutputScale,
};
static const struct wl_seat_listener wl_seat_listener = {
.capabilities = gio_onSeatCapabilities,
// Cast away const parameter.
.name = (void (*)(void *, struct wl_seat *, const char *))gio_onSeatName,
};
wl_output_add_listener(output, &listener, NULL);
}
void gio_wl_seat_add_listener(struct wl_seat *seat) {
wl_seat_add_listener(seat, &wl_seat_listener, NULL);
}
static const struct wl_seat_listener listener = {
.capabilities = gio_onSeatCapabilities,
// Cast away const parameter.
.name = (void (*)(void *, struct wl_seat *, const char *))gio_onSeatName,
};
static const struct wl_pointer_listener wl_pointer_listener = {
.enter = gio_onPointerEnter,
.leave = gio_onPointerLeave,
.motion = gio_onPointerMotion,
.button = gio_onPointerButton,
.axis = gio_onPointerAxis,
.frame = gio_onPointerFrame,
.axis_source = gio_onPointerAxisSource,
.axis_stop = gio_onPointerAxisStop,
.axis_discrete = gio_onPointerAxisDiscrete,
};
wl_seat_add_listener(seat, &listener, NULL);
}
void gio_wl_pointer_add_listener(struct wl_pointer *pointer) {
wl_pointer_add_listener(pointer, &wl_pointer_listener, NULL);
}
static const struct wl_pointer_listener listener = {
.enter = gio_onPointerEnter,
.leave = gio_onPointerLeave,
.motion = gio_onPointerMotion,
.button = gio_onPointerButton,
.axis = gio_onPointerAxis,
.frame = gio_onPointerFrame,
.axis_source = gio_onPointerAxisSource,
.axis_stop = gio_onPointerAxisStop,
.axis_discrete = gio_onPointerAxisDiscrete,
};
static const struct wl_touch_listener wl_touch_listener = {
.down = gio_onTouchDown,
.up = gio_onTouchUp,
.motion = gio_onTouchMotion,
.frame = gio_onTouchFrame,
.cancel = gio_onTouchCancel,
};
wl_pointer_add_listener(pointer, &listener, NULL);
}
void gio_wl_touch_add_listener(struct wl_touch *touch) {
wl_touch_add_listener(touch, &wl_touch_listener, NULL);
}
static const struct wl_touch_listener listener = {
.down = gio_onTouchDown,
.up = gio_onTouchUp,
.motion = gio_onTouchMotion,
.frame = gio_onTouchFrame,
.cancel = gio_onTouchCancel,
};
static const struct wl_keyboard_listener wl_keyboard_listener = {
.keymap = gio_onKeyboardKeymap,
.enter = gio_onKeyboardEnter,
.leave = gio_onKeyboardLeave,
.key = gio_onKeyboardKey,
.modifiers = gio_onKeyboardModifiers,
.repeat_info = gio_onKeyboardRepeatInfo
};
wl_touch_add_listener(touch, &listener, NULL);
}
void gio_wl_keyboard_add_listener(struct wl_keyboard *keyboard) {
wl_keyboard_add_listener(keyboard, &wl_keyboard_listener, NULL);
}
static const struct wl_keyboard_listener listener = {
.keymap = gio_onKeyboardKeymap,
.enter = gio_onKeyboardEnter,
.leave = gio_onKeyboardLeave,
.key = gio_onKeyboardKey,
.modifiers = gio_onKeyboardModifiers,
.repeat_info = gio_onKeyboardRepeatInfo
};
static const struct zwp_text_input_v3_listener zwp_text_input_v3_listener = {
.enter = gio_onTextInputEnter,
.leave = gio_onTextInputLeave,
// Cast away const parameter.
.preedit_string = (void (*)(void *, struct zwp_text_input_v3 *, const char *, int32_t, int32_t))gio_onTextInputPreeditString,
.commit_string = (void (*)(void *, struct zwp_text_input_v3 *, const char *))gio_onTextInputCommitString,
.delete_surrounding_text = gio_onTextInputDeleteSurroundingText,
.done = gio_onTextInputDone
};
wl_keyboard_add_listener(keyboard, &listener, NULL);
}
void gio_zwp_text_input_v3_add_listener(struct zwp_text_input_v3 *im) {
zwp_text_input_v3_add_listener(im, &zwp_text_input_v3_listener, NULL);
static const struct zwp_text_input_v3_listener listener = {
.enter = gio_onTextInputEnter,
.leave = gio_onTextInputLeave,
// Cast away const parameter.
.preedit_string = (void (*)(void *, struct zwp_text_input_v3 *, const char *, int32_t, int32_t))gio_onTextInputPreeditString,
.commit_string = (void (*)(void *, struct zwp_text_input_v3 *, const char *))gio_onTextInputCommitString,
.delete_surrounding_text = gio_onTextInputDeleteSurroundingText,
.done = gio_onTextInputDone
};
zwp_text_input_v3_add_listener(im, &listener, NULL);
}