internal/d3d11: extract Direct3D API to separate package

We're about the merge the Direct3D backend into package gpu. Extract the
raw Direct3D API to its own package, just like package glimpl.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2021-03-05 13:26:19 +01:00
parent 8ff6546285
commit e17dd5bd30
6 changed files with 574 additions and 603 deletions
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