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internal/rendertest: create new standard benchmark
Create a standard, representative set of benchmarks for the rendering pipeline to allow for measurement of performance improvement/regressions due to changes. The benchmarks are intended to be representative of the types of drawing different gio uses should encounter. BenchmarkDrawUI: Draw text, instanced shaped and unique shapes in a mix that is reasonable for a simple UI. BenchmarkDrawUICached: Same as BenchmarkDrawUI but not reset between iterations to benchmark the rendering pipeline when using maximum caching. Benchmark1000Circles: Draw 1000 circles individually to benchmark the rendering performance with no caching. Represents usages such as animating shapes or drawing complex shapes. Benchmark1000CirclesInstanced: Draw 1000 circles by calling a Macro op, each one with an offset transform. Represents cases such as drawing spirits etc. Signed-off-by: Viktor <viktor.ogeman@gmail.com>
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package rendertest
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import (
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"bytes"
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"flag"
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"image"
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"image/color"
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"image/draw"
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"image/png"
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"io/ioutil"
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"path/filepath"
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"testing"
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"gioui.org/app/headless"
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"gioui.org/op"
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"gioui.org/op/paint"
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"golang.org/x/image/colornames"
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)
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var (
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dumpImages = flag.Bool("saveimages", false, "save test images")
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squares paint.ImageOp
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)
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func init() {
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// build the texture we use for testing
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size := 512
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sub := size / 4
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im := image.NewNRGBA(image.Rect(0, 0, size, size))
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c1, c2 := image.NewUniform(colornames.Green), image.NewUniform(colornames.Blue)
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for r := 0; r < 4; r++ {
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for c := 0; c < 4; c++ {
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c1, c2 = c2, c1
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draw.Draw(im, image.Rect(r*sub, c*sub, r*sub+sub, c*sub+sub), c1, image.Point{}, draw.Over)
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}
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c1, c2 = c2, c1
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}
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squares = paint.NewImageOp(im)
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}
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func drawImage(size int, draw func(o *op.Ops)) (im *image.RGBA, err error) {
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sz := image.Point{X: size, Y: size}
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w, err := headless.NewWindow(sz.X, sz.Y)
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if err != nil {
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return im, err
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}
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ops := new(op.Ops)
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draw(ops)
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w.Frame(ops)
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return w.Screenshot()
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}
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func run(t *testing.T, f func(o *op.Ops)) result {
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img, err := drawImage(128, f)
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if err != nil {
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t.Error("error rendering:", err)
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}
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// check for a reference image and make sure we are identical.
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ok := verifyRef(t, img)
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if *dumpImages || !ok {
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if err := saveImage(t.Name()+".png", img); err != nil {
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t.Error(err)
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}
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}
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return result{t: t, img: img}
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}
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func verifyRef(t *testing.T, img *image.RGBA) (ok bool) {
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// ensure identical to ref data
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path := filepath.Join("refs", t.Name()+".png")
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b, err := ioutil.ReadFile(path)
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if err != nil {
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t.Error("could not open ref:", err)
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return
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}
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r, err := png.Decode(bytes.NewReader(b))
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if err != nil {
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t.Error("could not decode ref:", err)
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return
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}
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ref, ok := r.(*image.RGBA)
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if !ok {
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t.Error("ref image note RGBA")
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return
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}
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if len(ref.Pix) != len(img.Pix) {
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t.Error("not equal to ref (len)")
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return false
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}
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bnd := img.Bounds()
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for x := bnd.Min.X; x < bnd.Max.X; x++ {
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for y := bnd.Min.Y; y < bnd.Max.Y; y++ {
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c1, c2 := ref.RGBAAt(x, y), img.RGBAAt(x, y)
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if !colorsClose(c1, c2) {
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t.Error("not equal to ref at", x, y, " ", c1, c2)
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}
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}
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}
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return true
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}
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func colorsClose(c1, c2 color.RGBA) bool {
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return close(c1.A, c2.A) && close(c1.R, c2.R) && close(c1.G, c2.G) && close(c1.B, c2.B)
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}
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func close(b1, b2 uint8) bool {
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if b1 > b2 {
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b1, b2 = b2, b1
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}
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diff := b2 - b1
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return diff < 20
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}
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func (r result) expect(x, y int, col color.RGBA) {
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if r.img == nil {
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return
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}
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c := r.img.RGBAAt(x, y)
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if !colorsClose(c, col) {
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r.t.Error("expected ", col, " at ", "(", x, ",", y, ") but got ", c)
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}
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}
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type result struct {
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t *testing.T
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img *image.RGBA
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}
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func saveImage(file string, img image.Image) error {
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var buf bytes.Buffer
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if err := png.Encode(&buf, img); err != nil {
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return err
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}
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return ioutil.WriteFile(file, buf.Bytes(), 0666)
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}
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