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Create a standard, representative set of benchmarks for the rendering pipeline to allow for measurement of performance improvement/regressions due to changes. The benchmarks are intended to be representative of the types of drawing different gio uses should encounter. BenchmarkDrawUI: Draw text, instanced shaped and unique shapes in a mix that is reasonable for a simple UI. BenchmarkDrawUICached: Same as BenchmarkDrawUI but not reset between iterations to benchmark the rendering pipeline when using maximum caching. Benchmark1000Circles: Draw 1000 circles individually to benchmark the rendering performance with no caching. Represents usages such as animating shapes or drawing complex shapes. Benchmark1000CirclesInstanced: Draw 1000 circles by calling a Macro op, each one with an offset transform. Represents cases such as drawing spirits etc. Signed-off-by: Viktor <viktor.ogeman@gmail.com>
Gio
Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental). See the project page gioui.org for documentation and more information.
Issues
File bugs and TODOs through the issue tracker or send an email to ~eliasnaur/gio@todo.sr.ht. For general discussion, use the mailing list: ~eliasnaur/gio@lists.sr.ht.
Contributing
Post discussion to the mailing list and patches to gio-patches. No Sourcehut account is required and you can post without being subscribed.
See the contribution guide for more details.
An unofficial GitHub mirror is kindly maintained by Larry Clapp.
Description
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C
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