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https://git.sr.ht/~eliasnaur/gio
synced 2026-07-01 07:35:40 +00:00
op: change signature of Ops.Write
By returning the allocated data buffer, Ops can become an interface in a future change without forcing operations to allocate. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+2
-4
@@ -89,18 +89,16 @@ func (m Modifiers) Contain(m2 Modifiers) bool {
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}
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func (h InputOp) Add(o *op.Ops) {
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data := make([]byte, opconst.TypeKeyInputLen)
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data := o.Write(opconst.TypeKeyInputLen, h.Key)
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data[0] = byte(opconst.TypeKeyInput)
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if h.Focus {
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data[1] = 1
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}
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o.Write(data, h.Key)
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}
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func (h HideInputOp) Add(o *op.Ops) {
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data := make([]byte, opconst.TypeHideInputLen)
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data := o.Write(opconst.TypeHideInputLen)
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data[0] = byte(opconst.TypeHideInput)
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o.Write(data)
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}
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func (EditEvent) ImplementsEvent() {}
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@@ -136,7 +136,7 @@ func (op EllipseAreaOp) Add(ops *op.Ops) {
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}
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func (op areaOp) add(o *op.Ops) {
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data := make([]byte, opconst.TypeAreaLen)
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data := o.Write(opconst.TypeAreaLen)
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data[0] = byte(opconst.TypeArea)
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data[1] = byte(op.kind)
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bo := binary.LittleEndian
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@@ -144,25 +144,22 @@ func (op areaOp) add(o *op.Ops) {
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bo.PutUint32(data[6:], uint32(op.rect.Min.Y))
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bo.PutUint32(data[10:], uint32(op.rect.Max.X))
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bo.PutUint32(data[14:], uint32(op.rect.Max.Y))
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o.Write(data)
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}
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func (h InputOp) Add(o *op.Ops) {
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data := make([]byte, opconst.TypePointerInputLen)
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data := o.Write(opconst.TypePointerInputLen, h.Key)
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data[0] = byte(opconst.TypePointerInput)
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if h.Grab {
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data[1] = 1
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}
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o.Write(data, h.Key)
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}
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func (op PassOp) Add(o *op.Ops) {
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data := make([]byte, opconst.TypePassLen)
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data := o.Write(opconst.TypePassLen)
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data[0] = byte(opconst.TypePass)
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if op.Pass {
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data[1] = 1
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}
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o.Write(data)
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}
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func (t Type) String() string {
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@@ -24,9 +24,8 @@ type Event struct {
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}
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func (p Op) Add(o *op.Ops) {
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data := make([]byte, opconst.TypeProfileLen)
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data := o.Write(opconst.TypeProfileLen, p.Key)
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data[0] = byte(opconst.TypeProfile)
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o.Write(data, p.Key)
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}
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func (p Event) ImplementsEvent() {}
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@@ -125,7 +125,8 @@ func (s *StackOp) Push(o *Ops) {
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o.stackDepth++
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s.stackDepth = o.stackDepth
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s.macroDepth = o.macroDepth
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o.Write([]byte{byte(opconst.TypePush)})
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data := o.Write(opconst.TypePushLen)
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data[0] = byte(opconst.TypePush)
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}
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// Pop (restore) a previously Pushed operations state.
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@@ -141,7 +142,8 @@ func (s *StackOp) Pop() {
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}
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s.active = false
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s.ops.stackDepth--
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s.ops.Write([]byte{byte(opconst.TypePop)})
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data := s.ops.Write(opconst.TypePopLen)
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data[0] = byte(opconst.TypePop)
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}
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// Reset the Ops, preparing it for re-use.
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@@ -172,9 +174,10 @@ func (o *Ops) Version() int {
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}
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// Write is for internal use only.
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func (o *Ops) Write(op []byte, refs ...interface{}) {
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o.data = append(o.data, op...)
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func (o *Ops) Write(n int, refs ...interface{}) []byte {
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o.data = append(o.data, make([]byte, n)...)
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o.refs = append(o.refs, refs...)
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return o.data[len(o.data)-n:]
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}
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func (o *Ops) pc() pc {
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@@ -191,7 +194,7 @@ func (m *MacroOp) Record(o *Ops) {
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m.ops.macroDepth++
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m.pc = o.pc()
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// Reserve room for a macro definition. Updated in Stop.
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m.ops.Write(make([]byte, opconst.TypeMacroDefLen))
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m.ops.Write(opconst.TypeMacroDefLen)
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m.fill()
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}
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@@ -227,17 +230,16 @@ func (m MacroOp) Add(o *Ops) {
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if m.ops == nil {
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return
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}
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data := make([]byte, opconst.TypeMacroLen)
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data := o.Write(opconst.TypeMacroLen, m.ops)
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data[0] = byte(opconst.TypeMacro)
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bo := binary.LittleEndian
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bo.PutUint32(data[1:], uint32(m.pc.data))
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bo.PutUint32(data[5:], uint32(m.pc.refs))
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bo.PutUint32(data[9:], uint32(m.version))
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o.Write(data, m.ops)
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}
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func (r InvalidateOp) Add(o *Ops) {
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data := make([]byte, opconst.TypeRedrawLen)
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data := o.Write(opconst.TypeRedrawLen)
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data[0] = byte(opconst.TypeInvalidate)
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bo := binary.LittleEndian
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// UnixNano cannot represent the zero time.
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@@ -247,7 +249,6 @@ func (r InvalidateOp) Add(o *Ops) {
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bo.PutUint64(data[1:], uint64(nanos))
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}
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}
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o.Write(data)
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}
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// Offset the transformation.
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@@ -273,10 +274,9 @@ func (t TransformOp) Multiply(t2 TransformOp) TransformOp {
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}
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func (t TransformOp) Add(o *Ops) {
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data := make([]byte, opconst.TypeTransformLen)
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data := o.Write(opconst.TypeTransformLen)
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data[0] = byte(opconst.TypeTransform)
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bo := binary.LittleEndian
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bo.PutUint32(data[1:], math.Float32bits(t.offset.X))
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bo.PutUint32(data[5:], math.Float32bits(t.offset.Y))
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o.Write(data)
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}
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+3
-6
@@ -66,33 +66,30 @@ func (i ImageOp) Add(o *op.Ops) {
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}.Add(o)
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return
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}
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data := make([]byte, opconst.TypeImageLen)
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data := o.Write(opconst.TypeImageLen, i.src)
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data[0] = byte(opconst.TypeImage)
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bo := binary.LittleEndian
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bo.PutUint32(data[1:], uint32(i.size.X))
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bo.PutUint32(data[5:], uint32(i.size.Y))
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o.Write(data, i.src)
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}
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func (c ColorOp) Add(o *op.Ops) {
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data := make([]byte, opconst.TypeColorLen)
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data := o.Write(opconst.TypeColorLen)
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data[0] = byte(opconst.TypeColor)
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data[1] = c.Color.R
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data[2] = c.Color.G
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data[3] = c.Color.B
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data[4] = c.Color.A
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o.Write(data)
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}
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func (d PaintOp) Add(o *op.Ops) {
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data := make([]byte, opconst.TypePaintLen)
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data := o.Write(opconst.TypePaintLen)
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data[0] = byte(opconst.TypePaint)
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bo := binary.LittleEndian
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bo.PutUint32(data[1:], math.Float32bits(d.Rect.Min.X))
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bo.PutUint32(data[5:], math.Float32bits(d.Rect.Min.Y))
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bo.PutUint32(data[9:], math.Float32bits(d.Rect.Max.X))
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bo.PutUint32(data[13:], math.Float32bits(d.Rect.Max.Y))
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o.Write(data)
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}
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// RectClip returns a ClipOp corresponding to a pixel aligned
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+4
-5
@@ -33,14 +33,13 @@ type ClipOp struct {
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func (p ClipOp) Add(o *op.Ops) {
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p.macro.Add(o)
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data := make([]byte, opconst.TypeClipLen)
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data := o.Write(opconst.TypeClipLen)
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data[0] = byte(opconst.TypeClip)
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bo := binary.LittleEndian
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bo.PutUint32(data[1:], math.Float32bits(p.bounds.Min.X))
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bo.PutUint32(data[5:], math.Float32bits(p.bounds.Min.Y))
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bo.PutUint32(data[9:], math.Float32bits(p.bounds.Max.X))
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bo.PutUint32(data[13:], math.Float32bits(p.bounds.Max.Y))
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o.Write(data)
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}
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// Begin the path, storing the path data and final ClipOp into ops.
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@@ -50,7 +49,8 @@ func (p *Path) Begin(ops *op.Ops) {
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// Write the TypeAux opcode and a byte for marking whether the
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// path has had its MaxY filled out. If not, the gpu will fill it
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// before using it.
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ops.Write([]byte{byte(opconst.TypeAux), 0})
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data := ops.Write(2)
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data[0] = byte(opconst.TypeAux)
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}
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// MoveTo moves the pen to the given position.
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@@ -238,7 +238,7 @@ func (p *Path) vertex(cornerx, cornery int16, ctrl, to f32.Point) {
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ToX: to.X,
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ToY: to.Y,
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}
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data := make([]byte, path.VertStride)
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data := p.ops.Write(path.VertStride)
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bo := binary.LittleEndian
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data[0] = byte(uint16(v.CornerX))
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data[1] = byte(uint16(v.CornerX) >> 8)
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@@ -252,7 +252,6 @@ func (p *Path) vertex(cornerx, cornery int16, ctrl, to f32.Point) {
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bo.PutUint32(data[20:], math.Float32bits(v.CtrlY))
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bo.PutUint32(data[24:], math.Float32bits(v.ToX))
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bo.PutUint32(data[28:], math.Float32bits(v.ToY))
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p.ops.Write(data)
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}
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func (p *Path) simpleQuadTo(ctrl, to f32.Point) {
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