Commit Graph

8 Commits

Author SHA1 Message Date
Elias Naur 5326ca5fbe all: add support for macOS to flake.nix
The Nix version of the macOS toolchain has difficulties compiling
Objective-C modules; disable modules instead of figuring out why.
It also doesn't include any frameworks automatically; add them explicitly.

While here, move suppression of OpenGL deprecation to a GL-specific
file.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-08-01 01:33:21 +02:00
Elias Naur bdafb3564f gpu,app: [Metal] don't store CFTypeRef values in pointer types
CFTypeRefs may not always contain valid pointers, so they must not be
stored in pointer types lest the Go runtime treats them as such.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-09-23 15:32:58 +02:00
Elias Naur 8999747ad2 app,gpu,internal/vk: add Vulkan port for Wayland, X11, Android
This change implements a Vulkan port for the two renderers, old and
compute. Run with GIORENDERER=forcecompute to test the compute renderer.

To shake out bugs faster, it is also made the default on systems that
support it. To disable Vulkan and force the use of OpenGL, use the
`novulkan` tag:

$ go run -tags novulkan gioui.org/example/kitchen

Don't forget to file an issue describing the issue that prompted the use
of the tag.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-09-21 18:40:05 +02:00
Elias Naur 3b2992c37e gpu,app/internal/wm: add Metal port
The OpenGL (ES) implementations on Apple platforms are deprecated and
don't support GPU compute programs. This change adds support for the
replacement, the Metal GPU API.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-08-21 08:31:46 +02:00
Elias Naur 6c3711d95a gpu/headless: remove useless headless_gl.go abstraction
There is no longer any shared code between OpenGL backends (unlike
EGL backends).

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-08-16 15:47:23 +02:00
Elias Naur 2059862416 all: merge .m files with their .go counterparts
The only reason for separate files is Objective-C callbacks into Go,
or when the Go side is common, yet the Objective-C side differs from
macOS to iOS.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-08-08 13:46:16 +01:00
Elias Naur 200957f924 gpu/headless: remove macOS context preparation no longer necessary
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-06-11 09:48:25 +02:00
Elias Naur 2a66bfb2b4 gpu/headless: move package app/headless
Package headless is more about rendering that windows. Move it
accordingly.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-03-06 14:26:47 +01:00