GPU APIs require that barrier() calls are dynamically uniform, that is
for every barrier in the code, every shader invocation in a workgroup
must all call it, or all not call it.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
The fill mode is now controlled by a SetFillMode command, not by flags
on each path segment and fill command.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
The piet-gpu project is dual licensed under the Apache 2.0 and MIT, and the
shaders themselves are also offered under the UNLICENSE terms. See
https://github.com/linebender/piet-gpu#license-and-contributions, as of commit
72e2dfab3da8ae1adf7a0fb056b71ccbc4cfa29a:
"The piet-gpu project is dual-licensed under both Apache 2.0 and MIT licenses.
In addition, the shaders are provided under the terms of the Unlicense. The
intent is for this research to be used in as broad a context as possible."
Signed-off-by: Elias Naur <mail@eliasnaur.com>