Commit Graph

17 Commits

Author SHA1 Message Date
Elias Naur 2a0b0077da ui/app: (wasm) add checks for required extensions
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-08-10 00:49:28 +02:00
Elias Naur eaa4efe5af all: add missing licence headers
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-08-07 17:21:34 +02:00
Elias Naur 0138544242 ui/app/internal/gl: fix GetProgramInfoLog and GetShaderInfoLog
I should read the manual more carefully.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-06-09 21:19:50 +02:00
Elias Naur 86f6765e64 ui/app/internal/gl: avoid allocations when passing handles to C
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-06-02 22:51:33 +02:00
Elias Naur a1c0693eeb ui/app: add Lock/Unlock to Context for macOS
Without locking, asynchronous OpenGL rendering crashes on macOS.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-24 14:01:26 +02:00
Elias Naur c3ea85801c ui/app: (wasm) replace TypedArrayOf with the CopyBytes* API
syscall/js.TypedArrayOf is going away in Go 1.13 and is replaced by
the CopyBytesToGo, CopyBytesToJS.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-24 12:30:34 +02:00
Elias Naur edec032ae6 ui/app: (wasm) re-use javascript buffer
Now that syscall/js.TypedArrayOf is going away in Go 1.13 (sse
https://golang.org/issue/31980), copying byte slices to JS before
use is necessary. To avoid garbage, re-use a single buffer for all
transfers.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-23 10:16:49 +02:00
Elias Naur 7b13da7299 ui/app: (wasm) use JS allocated buffer for invalidateFramebuffer
syscall/js.TypedArrayOf is going away in Go 1.13. Avoid it for
invalidateFramebuffer by using a buffer managed by JS.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-23 10:16:49 +02:00
Elias Naur da598663f7 ui/app: add GL buffer caches
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-16 21:47:30 +02:00
Elias Naur 8f3384ffe4 ui/app/internal/gl: add RENDERER enum value
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-13 09:52:39 +02:00
Elias Naur 0397cbb599 ui/app: add basic webassembly/webgl support
It is still slow. And crashy: https://github.com/golang/go/issues/31980.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-11 13:17:57 +02:00
Elias Naur c6863581e0 ui/app/internal/gl: add workaround for broken sRGB FBOs
Safari on macOS don't treat sRGB correctly.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-10 17:50:14 +02:00
Elias Naur f5fa968038 ui/app/internal/gpu: implement OpenGL ES 2 float fbo fallbacks
Also applicable to WebGL.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-08 17:57:10 +02:00
Elias Naur 8df5feeeea ui/app: make opengl objects structs
WebGL use opaque values for object handles, not integers. To ensure
portability, wrap handle types with a struct.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-08 17:57:10 +02:00
Elias Naur 2af0f63cfb ui/app/internal/gl: parse WebGL versions
And drop a redundant error message while here.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-08 17:57:09 +02:00
Elias Naur 350dc19108 ui/app/internal/gl: invalidate the correct fbo in sRGB fallback
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-08 14:28:43 +02:00
Elias Naur 0f05231c35 all: initial import
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-03-31 10:47:22 +02:00