Commit Graph

673 Commits

Author SHA1 Message Date
Elias Naur fa538f219f app: remove ackEvent, tighten error check
ackEvent is not necessary, a nil event.Event doesn't allocate.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-26 10:14:02 +02:00
Elias Naur 546d971e49 app: [Wayland] ensure monitor scale changes propagate to active windows
This broke during an earlier refactor.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-26 09:18:02 +02:00
Chris Waldon 9151009b2a app: [Wayland] respect XCURSOR_* environment variables
This commit adds support for the commonly-used XCURSOR_THEME and
XCURSOR_SIZE environment variables. Wayland lacks a protocol-level
way to standardize cursor size right now, but these variables are
used consistently by many applications and compositors. Many users
(including me) will find that their environment is already configuring
these for them, and will get consistent cursor sizing for free.

I explored a lot of ways to tackle this, but it looks like nobody has
ever gotten around to implementing the cursor theme protocol discussed
here:

https://wayland-devel.freedesktop.narkive.com/VuMSOO55/possible-wayland-extension-to-publish-mouse-pointer-size

Given that it doesn't seem to be resolved anytime soon, supporting a
widely-used convention to tweak these things seems reasonable to me.

I say that it fixes issue 382 because it enables the user to make
Gio's cursor size match the rest of their system.

Fixes: https://todo.sr.ht/~eliasnaur/gio/382
Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2022-06-26 09:13:43 +02:00
Chris Waldon 414a91c49e app: [Wayland] use HiDPI cursor on HiDPI screen
This commit scales both the loaded cursor theme and the cursor
surface appropriately so that the cursor image is not blurry on
HiDPI screens.

References: https://todo.sr.ht/~eliasnaur/gio/382
Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2022-06-26 09:13:43 +02:00
Elias Naur 3f38e67ce0 io/system: add ActionInputOp to register window move gesture areas
The app.Window.Perform(ActionMove) is the wrong abstraction for
initiating a move gesture: Windows needs to know the move gesture
area at pointer move, and macOS needs to know the pointer button
down event that triggers the move gesture. This change replaces
Perform(ActionMove) with a new system.ActionInputOp that marks an
area movable.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 19:40:46 +02:00
Elias Naur b53cdfef8d io/system: remove resize actions
Allowing clients to initiate resize gestures is a waste: macOS
doesn't support them, and the only reason we added them was to
implement client-side decorations for Wayland. Now all desktop
platforms implement resize gestures as needed, and we no longer
need the system.Action actions.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:32 +02:00
Elias Naur b34dc63531 app: [Wayland] hard-code border resize gestures
We're about to remove the system.Action machinery for initiating resize
gestures. This is the Wayland implementation that hard-codes the border
drag gesture for resizing.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:32 +02:00
Elias Naur fd3a3eb1b9 app: [Windows] support resize gestures for undecorated windows
We're about to remove the client-controlled system.Action machinery
for resize gestures initiated by the client. This is the replacement
implementation for Windows, where the behaviour is hard-coded to
mimic the decorated automatic handling.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:32 +02:00
Elias Naur 45443a2c3a app: [Windows] don't recompute window size during fullscreen switch
The redraw machinery takes care of it automatically.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:32 +02:00
Elias Naur 5bdf5950b2 app: [Windows] support app.Decorated(false)
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:32 +02:00
Elias Naur 2973c7fa5a app: [Windows] consolidate window mode switch branches
This change is a refactor to make undecorated window support easier
to implement.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:32 +02:00
Elias Naur 5e7bf1716e app: [Windows] don't re-compute window size when maximizing
The redraw machinery will take care of it like any other resize.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:32 +02:00
Elias Naur 8ef0ad43cb app: [Windows] share extended window styles across Win32 calls
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:32 +02:00
Elias Naur df43ba8be0 app: [Windows] don't add or remove the WS_MAXIMIZE flag
ShowWindow(SW_SHOWMAXIMIZED/SW_SHOWNORMAL) is what changes the
window size and state.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:32 +02:00
Elias Naur 5cf657065e app: [Windows] use SWP_NOZORDER instead of SWP_NOOWNERZORDER
As I read the SetWindowPos documentation, SWP_NOZORDER is the correct
flag for keeping the z-order of the window.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:32 +02:00
Elias Naur 59480066b4 app: [Windows] don't assume fullscreen when not WS_OVERLAPPEDWINDOW
We're about to remove the WS_OVERLAPPEDWINDOW style for undecorated
windows, in which case the fullscreen assumption will no longer hold.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:32 +02:00
Elias Naur 69e4a3cff3 app: guarantee a ConfigEvent for every Window.Configure call
Not only is the client guaranteed a ConfigEvent, but app.Window
can assume that an unsupported decoration change will be corrected
(by a ConfigEvent with Decorated forced to the supported value).

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:22 +02:00
Elias Naur c5e07ba01f app: [macOS] add support for ActionMove
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-24 21:41:56 +02:00
Elias Naur 8457df2d1f app: [macOS] add support for undecorated windows
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-24 20:56:16 +02:00
Elias Naur 6a5d3f996a app: don't draw fallback decorations for undecorated windows.
Until now, fallback decorations were only needed for Wayland client-side
decorations. We're about to support app.Decorated(false) one some platforms,
where Window should not fall back to drawing its own decorations.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-23 21:10:57 +02:00
Elias Naur 9f91fecdb3 app: [Wayland] don't allow changes to decoration mode
We're about to enable platform support for switching native
window decorations on and off. However, the Wayland platform
only supports server-side switching of decoration mode, not
(yet) client-side. Thus, don't switch mode even when asked to.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-23 20:33:20 +02:00
Elias Naur 371de3462b app: replace driver.Close with Perform(ActionClose)
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-23 19:04:30 +02:00
Elias Naur 43116400d0 app: fix racing app.Window.Perform and app.Window.Option
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-23 17:58:45 +02:00
Elias Naur e31aa35622 app: draw fallback decorations on top
Before this change, client-side decorations for Wayland were drawn
before client content, which was prevented from drawing over
decorations with a clip. While visually correct, resize handles would't
work as long as client listeners are near the window edges to swallow
pointer input.

This change makes app.Window draw decorations last, fixing resizing
and saves a clipping operation. This is an alternative to the original
fix for #361, commit 20d4bc2.

References: https://todo.sr.ht/~eliasnaur/gio/361
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-23 13:41:34 +02:00
Chris Waldon 6a6ddc3f19 app: [Wayland] scale min/max window size correctly
The xdg_toplevel expects the min/max window size in DP rather
than pixels. The scaling factor would be applied twice because
we supplied pixels that we scaled ourselves, resulting in windows
twice the expected size on HiDPI screens. This bug probably went
for so long without being detected because it only manifests if
you actually set a minimum or maximum size.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2022-06-23 10:10:22 +02:00
Chris Waldon 55c96adb91 app: [Wayland] handle multiple global registry event orders
Not all wayland compositors advertise the global registry events
in the same order. In particular, river and sway differ in that
sway advertises the data_device_manager before the seat, and river
does it after. This commit updates our code to correctly bind
the data_device so that we can work with the clipboard regardless
of the registry event order.

Special thanks to Isaac Freund (river maintainer) for helping me
find the root of this problem. You can see Isaac's extremely helpful
and detailed analysis here:

https://github.com/riverwm/river/issues/554#issuecomment-1059750874

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2022-06-23 10:10:11 +02:00
Elias Naur bf6371c8e9 app: restore IME snippet after an EditorReplace
Commit 0273203743 removed the snippet
restore event, which broke IME on macOS and Windows.

Fixes: https://todo.sr.ht/~eliasnaur/gio/424
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-15 11:30:12 +02:00
Elias Naur 916efb4612 all: apply suggestions from staticcheck.io
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-07 12:28:28 +02:00
Elias Naur b5f12c5f26 f32: [API] unexport Rectangle
There are no public API that uses f32.Rectangle anymore. Move Rectangle
to an internal package for internal use.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-31 10:24:09 +02:00
Elias Naur 3d37491342 all: [API] replace unit.Value with separate unit.Dp, unit.Sp types
The unit.Value is a struct and thus more inconvenient to use than its
underlying float32 type. In addition, most uses don't need a general
value, but rather a specific unit given by the context. This change
replaces unit.Value with two float32 units, Dp and Sp. It also changes
variables and parameters of unit.Value to a specific unit type matching
the context. That is, unit.Dp everywhere except for text sizes which are
in Sp.

Switching to typed float32s has multiple advantages

- They can be constants:

const touchSlop = unit.Dp(16)

- Casting untyped constants is no longer necessary:

insets := layout.UniformInset(16)

- Calculation with values is natural:

func (s ScrollbarStyle) Width() unit.Dp {
	return s.Indicator.MinorWidth + s.Track.MinorPadding + s.Track.MinorPadding
}

The main API change is that calls to gtx.Px must be replaced with either
gtx.Dp or gtx.Sp depending on the unit.

Idea by Christophe Meessen.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-31 10:24:09 +02:00
Elias Naur a63e0cb44a all: [API] change op.Offset to take integer coordinates
op.Offset is a convenience function most often used by layouts. Layouts
usually operate in integer coordinates, and the float32 version of op.Offset
needlessly force conversions from int to float32. This change makes op.Offset
take integer coordinates, to better match its intended use.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-31 10:24:09 +02:00
Egon Elbre cbbb5865e5 app/internal/windows: fix WS_CLIPCHILDREN value
Fixes: https://todo.sr.ht/~eliasnaur/gio/419
Signed-off-by: Egon Elbre <egonelbre@gmail.com>
2022-05-31 09:25:12 +02:00
Elias Naur 2a0a196d1a app: don't deadlock if Window.validateAndProcess fails
Fixes: https://todo.sr.ht/~eliasnaur/gio/417
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-27 11:31:13 +02:00
Elias Naur 79f037f983 app: lock GPU context during present
The OpenGL backend needs it, but I keep forgetting to test it when
rearranging the window rendering code. The gogio X11 end-to-end test
tests this issue, but unfortunately it is disabled because of flakiness.

Fixes: https://todo.sr.ht/~eliasnaur/gio/412
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-17 09:30:35 +02:00
Elias Naur 0e2e02a662 app: don't lock up when using custom renderers
A recent change broke custom rendering by not allowing the client
to continue after calling FrameEvent.Frame. This change makes sure
the client is allowed to continue regardless of rendering mode.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-10 21:41:37 +02:00
Mearaj 7ced0d29ab app,widget: use arrow keys for Android navigation
Android doesn't distinguish between the arrow keys on a keyboard and the
directional keys on a remote control, so there's no way to move the caret
in an Editor with arrow keys. This change updates the Android port to map
Android's DPAD_* key codes to the arrow key names, fixing caret movement.
The change also updates Editor to only request arrow keys that actually move
the caret, to keep directional focus movement working.

Fixes: https://todo.sr.ht/~eliasnaur/gio/410
Signed-off-by: Mearaj <mearajbhagad@gmail.com>
2022-05-10 16:41:32 +02:00
Inkeliz c97f976e7d app: [Android] improve keyboard hints
This patch adds support for the following KeyboardHint: Text, Email,
Telephone and URL.

Signed-off-by: Inkeliz <inkeliz@inkeliz.com>
2022-05-06 09:18:06 +02:00
Elias Naur 1071f56119 app: only perform actions and apply options on wakeups
In particular, avoid a race between the setup of the platform window
returned by NewWindow and Window.Perform.

Fixes: https://todo.sr.ht/~eliasnaur/gio/405
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-24 12:51:53 +02:00
Elias Naur d22ec125ea app: replace Config.center with Perform(ActionCenter)
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-24 11:51:20 +02:00
Elias Naur 1a833ab0a4 app: replace driver.Raise with Perform(ActionRaise)
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-24 11:36:06 +02:00
Elias Naur 6ede60d84e app: [Android] avoid out-of-bounds access in getCursorCapsMode
Fixes: https://todo.sr.ht/~eliasnaur/gio/404
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-24 10:50:48 +02:00
Elias Naur 0273203743 app,io/router: expand IME snippets if a new range overlaps the old
Instead of cmpletely replacing the IME snippet for every update, expand
the old range if there is overlap. This change avoids never-ending
restarts of the IME on Android where snippets are expanded in two
calls, one for expanding before the selection and one for exanding after
the selection.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-23 13:20:46 +02:00
Elias Naur f3265e56b9 app: [Android] take snippet offset into account for getCursorCapsMode
References: https://todo.sr.ht/~eliasnaur/gio/404
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-23 11:40:43 +02:00
Elias Naur 6c76fa6dec app,io/key,io/system: [API] replace system.CommandEvent with key.Event
It's much simpler to map the Android back button to a key.Event and
let the usual key filtering determine whether to block its default
behaviour.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-19 08:47:15 +02:00
Elias Naur ad7c1eb78d app,io/key: introduce keys for directional navigation
This change adds key.NameUp/Down/Left/Right and maps the Android TV
remote directional keys to them. As a side-effect a key.InputOp can
now receive directional keys (and block their focus movement).

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-14 19:09:08 +02:00
Elias Naur d37197f45b app: give key handlers a chance to process Tab and Shift-Tab
Before this change, Tab and Shift-Tab would always result in focus
movement. This this change, a key.InputOp with a matching Keys set
will block focus movement and deliver the events to it.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-14 19:09:08 +02:00
Elias Naur dc25afda07 app: don't panic when the client doesn't call FrameEvent.Frame
Fixes: https://todo.sr.ht/~eliasnaur/gio/396
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-14 09:16:49 +02:00
Elias Naur 43865ddabd app: don't delay FrameEvent.Frame by v-sync latency
We should return as soon as possible from FrameEvent.Frame to allow the main
goroutine to continue processing other tasks.  Whereas GPU.Frame may touch
the frame ops, GPU.Present will not, so this change moves Present to after
returning from FrameEvent.Frame.

This is a variant of 38ff78df5d that
works on OpenGL where context locking is required.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-13 16:05:28 +02:00
Elias Naur 405215f862 Revert "app: don't delay FrameEvent.Frame by v-sync latency"
This reverts commit 38ff78df5d, because
it broke OpenGL by moving eglSwapBuffers outside the MakeCurrent
context scope.

Fixes: https://todo.sr.ht/~eliasnaur/gio/393
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-13 16:01:25 +02:00
Elias Naur 38ff78df5d app: don't delay FrameEvent.Frame by v-sync latency
We should return as soon as possible from FrameEvent.Frame to
allow the main goroutine to continue processing other tasks.
Whereas GPU.Frame may touch the frame ops, GPU.Present will not,
so this change moves Present to after returning from FrameEvent.Frame.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-12 18:21:23 +02:00