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039b4c4bca35d567af24b79b8769153917260047
The event input channel is closed after receiving a DestroyEvent, to catch any events erronously delivered after window close. However, the recently introduced WakeupEvent *may* be delivered after window close. This change leaves the even channel open even after closure, which effectively ignores such events. Fixes #227 (again) Signed-off-by: Elias Naur <mail@eliasnaur.com>
Gio - https://gioui.org
Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental).
Installation, examples, documentation
Go to gioui.org.
Issues
File bugs and TODOs through the issue tracker or send an email to ~eliasnaur/gio@todo.sr.ht. For general discussion, use the mailing list: ~eliasnaur/gio@lists.sr.ht.
Contributing
Post discussion to the mailing list and patches to gio-patches. No Sourcehut account is required and you can post without being subscribed.
See the contribution guide for more details.
An official GitHub mirror is available.
Description
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C
7%
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1.7%
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