Viktor 062cb210ea gpu: optimize opCache to avoid expensive map lookups
Benchmarking showed that the double map access calls
were a bottleneck. Rework the cache to avoid half of them.

The simplest, naive approach would have been to store a
pointer to a struct with a keep field in the map, allowing cheap
update and frame() operation. Benchmarking showed that the
increased GC pressure of that approach decreased performance
however.

Signed-off-by: Viktor <viktor.ogeman@gmail.com>
2020-06-21 11:20:36 +02:00
2019-03-31 10:47:22 +02:00
2020-06-18 14:38:15 +02:00
2020-06-18 14:38:15 +02:00

Gio

Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental). See the project page gioui.org for documentation and more information.

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An unofficial GitHub mirror is kindly maintained by Larry Clapp.

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