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11192a514268d61e0d801717b663b88a419b11ca
This commit alters the method we use to check for valid cache hits in the text path cache. Previously we stored the entire text.Layout that was provided when the cache entry was set so that we could ensure only identical text.Layouts would produce hits (guarding against hash collisions). This commit instead pulls the glyph IDs for every glyph in the text.Layout and stores them in the cache. This uses far less memory and seems to allow cache entries to be GCed after eviction. Fixes: https://todo.sr.ht/~eliasnaur/gio/418 Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
Gio - https://gioui.org
Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental).
Installation, examples, documentation
Go to gioui.org.
Issues
File bugs and TODOs through the issue tracker or send an email to ~eliasnaur/gio@todo.sr.ht. For general discussion, use the mailing list: ~eliasnaur/gio@lists.sr.ht.
Contributing
Post discussion to the mailing list and patches to gio-patches. No Sourcehut account is required and you can post without being subscribed.
See the contribution guide for more details.
An official GitHub mirror is available.
Description
Languages
Go
89.6%
C
7%
Java
1.7%
Objective-C
1.6%