mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-01 15:45:38 +00:00
c20c1ab96f
Add fboTextureTransform shader function for cancelling the implied transformation from fragments output by the fragment shader and the (u, v) coordinates used to sample from it in a later pass. For OpenGL the transformation is the identity. Signed-off-by: Elias Naur <mail@eliasnaur.com>