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https://git.sr.ht/~eliasnaur/gio
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33493501a6
Android apps may want to run Go code independent of the Gio Android Activity. Expose a Gio.init Java method public for early loading and initialization of the Go library. Signed-off-by: Elias Naur <mail@eliasnaur.com>
40 lines
983 B
Java
40 lines
983 B
Java
// SPDX-License-Identifier: Unlicense OR MIT
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package org.gioui;
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import android.content.Context;
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import java.io.UnsupportedEncodingException;
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public class Gio {
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private final static Object initLock = new Object();
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private static boolean jniLoaded;
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/**
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* init loads and initializes the Go native library and runs
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* the Go main function.
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*
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* It is exported for use by Android apps that need to run Go code
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* outside the lifecycle of the Gio activity.
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*/
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public static synchronized void init(Context appCtx) {
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synchronized (initLock) {
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if (jniLoaded) {
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return;
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}
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String dataDir = appCtx.getFilesDir().getAbsolutePath();
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byte[] dataDirUTF8;
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try {
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dataDirUTF8 = dataDir.getBytes("UTF-8");
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} catch (UnsupportedEncodingException e) {
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throw new RuntimeException(e);
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}
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System.loadLibrary("gio");
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runGoMain(dataDirUTF8, appCtx);
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jniLoaded = true;
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}
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}
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static private native void runGoMain(byte[] dataDir, Context context);
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}
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