mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-01 07:35:40 +00:00
41e812d5e8
Currently, we run kernel4.comp with whatever texture was bound (or none) when there are no materials in the set of layers. However, Vulkan require every image binding to a compute shader to be non-null and valid. This change works around that limitation by binding a small dummy texture when no materials are needed. Signed-off-by: Elias Naur <mail@eliasnaur.com>