mirror of
https://git.sr.ht/~eliasnaur/gio
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45da52cee7
The app and app/internal/wm packages are tightly coupled, requiring quite a bit of forwarding types, values and constants from the internal package to export it. Further, no other package imports package wm. This change merges the two packages. While here, drop the pre-Go 1.14 SIGPIPE workaround. Signed-off-by: Elias Naur <mail@eliasnaur.com>
63 lines
1.1 KiB
Go
63 lines
1.1 KiB
Go
// SPDX-License-Identifier: Unlicense OR MIT
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package app
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import (
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"golang.org/x/sys/windows"
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"gioui.org/internal/egl"
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)
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type glContext struct {
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win *window
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*egl.Context
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}
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func init() {
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drivers = append(drivers, gpuAPI{
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priority: 2,
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initializer: func(w *window) (context, error) {
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disp := egl.NativeDisplayType(w.HDC())
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ctx, err := egl.NewContext(disp)
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if err != nil {
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return nil, err
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}
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return &glContext{win: w, Context: ctx}, nil
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},
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})
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}
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func (c *glContext) Release() {
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if c.Context != nil {
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c.Context.Release()
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c.Context = nil
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}
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}
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func (c *glContext) Refresh() error {
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c.Context.ReleaseSurface()
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var (
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win windows.Handle
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width, height int
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)
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win, width, height = c.win.HWND()
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eglSurf := egl.NativeWindowType(win)
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if err := c.Context.CreateSurface(eglSurf, width, height); err != nil {
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return err
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}
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if err := c.Context.MakeCurrent(); err != nil {
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return err
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}
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c.Context.EnableVSync(true)
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c.Context.ReleaseCurrent()
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return nil
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}
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func (c *glContext) Lock() error {
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return c.Context.MakeCurrent()
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}
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func (c *glContext) Unlock() {
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c.Context.ReleaseCurrent()
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}
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