Files
gio/app/os_wayland.c
T
Elias Naur 45da52cee7 app: merge app/internal/wm into package app
The app and app/internal/wm packages are tightly coupled, requiring
quite a bit of forwarding types, values and constants from the internal
package to export it. Further, no other package imports package wm.

This change merges the two packages.

While here, drop the pre-Go 1.14 SIGPIPE workaround.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-08-29 22:00:16 +02:00

118 lines
3.9 KiB
C

// SPDX-License-Identifier: Unlicense OR MIT
// +build linux,!android,!nowayland freebsd
#include <wayland-client.h>
#include "wayland_xdg_shell.h"
#include "wayland_text_input.h"
#include "_cgo_export.h"
const struct wl_registry_listener gio_registry_listener = {
// Cast away const parameter.
.global = (void (*)(void *, struct wl_registry *, uint32_t, const char *, uint32_t))gio_onRegistryGlobal,
.global_remove = gio_onRegistryGlobalRemove
};
const struct wl_surface_listener gio_surface_listener = {
.enter = gio_onSurfaceEnter,
.leave = gio_onSurfaceLeave,
};
const struct xdg_surface_listener gio_xdg_surface_listener = {
.configure = gio_onXdgSurfaceConfigure,
};
const struct xdg_toplevel_listener gio_xdg_toplevel_listener = {
.configure = gio_onToplevelConfigure,
.close = gio_onToplevelClose,
};
static void xdg_wm_base_handle_ping(void *data, struct xdg_wm_base *wm, uint32_t serial) {
xdg_wm_base_pong(wm, serial);
}
const struct xdg_wm_base_listener gio_xdg_wm_base_listener = {
.ping = xdg_wm_base_handle_ping,
};
const struct wl_callback_listener gio_callback_listener = {
.done = gio_onFrameDone,
};
const struct wl_output_listener gio_output_listener = {
// Cast away const parameter.
.geometry = (void (*)(void *, struct wl_output *, int32_t, int32_t, int32_t, int32_t, int32_t, const char *, const char *, int32_t))gio_onOutputGeometry,
.mode = gio_onOutputMode,
.done = gio_onOutputDone,
.scale = gio_onOutputScale,
};
const struct wl_seat_listener gio_seat_listener = {
.capabilities = gio_onSeatCapabilities,
// Cast away const parameter.
.name = (void (*)(void *, struct wl_seat *, const char *))gio_onSeatName,
};
const struct wl_pointer_listener gio_pointer_listener = {
.enter = gio_onPointerEnter,
.leave = gio_onPointerLeave,
.motion = gio_onPointerMotion,
.button = gio_onPointerButton,
.axis = gio_onPointerAxis,
.frame = gio_onPointerFrame,
.axis_source = gio_onPointerAxisSource,
.axis_stop = gio_onPointerAxisStop,
.axis_discrete = gio_onPointerAxisDiscrete,
};
const struct wl_touch_listener gio_touch_listener = {
.down = gio_onTouchDown,
.up = gio_onTouchUp,
.motion = gio_onTouchMotion,
.frame = gio_onTouchFrame,
.cancel = gio_onTouchCancel,
};
const struct wl_keyboard_listener gio_keyboard_listener = {
.keymap = gio_onKeyboardKeymap,
.enter = gio_onKeyboardEnter,
.leave = gio_onKeyboardLeave,
.key = gio_onKeyboardKey,
.modifiers = gio_onKeyboardModifiers,
.repeat_info = gio_onKeyboardRepeatInfo
};
const struct zwp_text_input_v3_listener gio_zwp_text_input_v3_listener = {
.enter = gio_onTextInputEnter,
.leave = gio_onTextInputLeave,
// Cast away const parameter.
.preedit_string = (void (*)(void *, struct zwp_text_input_v3 *, const char *, int32_t, int32_t))gio_onTextInputPreeditString,
.commit_string = (void (*)(void *, struct zwp_text_input_v3 *, const char *))gio_onTextInputCommitString,
.delete_surrounding_text = gio_onTextInputDeleteSurroundingText,
.done = gio_onTextInputDone
};
const struct wl_data_device_listener gio_data_device_listener = {
.data_offer = gio_onDataDeviceOffer,
.enter = gio_onDataDeviceEnter,
.leave = gio_onDataDeviceLeave,
.motion = gio_onDataDeviceMotion,
.drop = gio_onDataDeviceDrop,
.selection = gio_onDataDeviceSelection,
};
const struct wl_data_offer_listener gio_data_offer_listener = {
.offer = (void (*)(void *, struct wl_data_offer *, const char *))gio_onDataOfferOffer,
.source_actions = gio_onDataOfferSourceActions,
.action = gio_onDataOfferAction,
};
const struct wl_data_source_listener gio_data_source_listener = {
.target = (void (*)(void *, struct wl_data_source *, const char *))gio_onDataSourceTarget,
.send = (void (*)(void *, struct wl_data_source *, const char *, int32_t))gio_onDataSourceSend,
.cancelled = gio_onDataSourceCancelled,
.dnd_drop_performed = gio_onDataSourceDNDDropPerformed,
.dnd_finished = gio_onDataSourceDNDFinished,
.action = gio_onDataSourceAction,
};