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https://git.sr.ht/~eliasnaur/gio
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49365dbcc5a8a6ad5d5fa631dab456fb18d6b9de
Before this change, the index buffer would start empty and grow up to the maximum size (128kb). It would never shrink. We're about to tighten the GPU buffer API to be immutable for performance and to better match Direct3D, so allocate the index buffer once at startup, and limit it to a reasonable size. Signed-off-by: Elias Naur <mail@eliasnaur.com>
Gio
Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental). See gioui.org for details and documentation.
Issues
File bugs and TODOs through the issue tracker or send an email to ~eliasnaur/gio@todo.sr.ht. For general discussion, use the mailing list: ~eliasnaur/gio@lists.sr.ht.
Contributing
Post discussion to the mailing list and patches to gio-patches. No Sourcehut account is required and you can post without being subscribed.
See the contribution guide for more details.
License
This project is dual-licensed under the UNLICENSE (see the UNLICENSE file) or the MIT license (see the LICENSE-MIT file).
You may use the project under the terms of either license.
Description
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1.7%
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