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5f6fa252099ebdd4eb3f08cc4674aff2ca9a2c97
Track whether requestAnimationCallback has been called when SetAnimating changes the animated state of the window. Multiple callbacks result in wasteful redraws. Without this change, my browser becomes unresponsive when Window.Invalidate is called every frame. Calling Invalidate every frame is a misuse (InvalidateOp should be used for animation), but it's nice to have reasonable behaviour. This change might also fix the issues described in https://github.com/gioui/gio/pull/7. Signed-off-by: Elias Naur <mail@eliasnaur.com>
Gio
Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental). See the project page gioui.org for documentation and more information.
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File bugs and TODOs through the issue tracker or send an email to ~eliasnaur/gio@todo.sr.ht. For general discussion, use the mailing list: ~eliasnaur/gio@lists.sr.ht.
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Description
Languages
Go
89.6%
C
7%
Java
1.7%
Objective-C
1.6%