Files
gio/widget/example_test.go
T
Elias Naur 665e23693f widget: [API] add child widget argument to Clickable.Layout
To make the semantic relation between the clickable area and its
content clear, it will be important for the clickable clip operation
to cover all of the clickable content.

API change: users of widget.Clickable must now pass the clickable
content to Layout.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-12-01 17:23:54 +01:00

72 lines
1.8 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package widget_test
import (
"fmt"
"image"
"gioui.org/f32"
"gioui.org/io/pointer"
"gioui.org/io/router"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/widget"
)
func ExampleClickable_passthrough() {
// When laying out clickable widgets on top of each other,
// pointer events can be passed down for the underlying
// widgets to pick them up.
var button1, button2 widget.Clickable
var r router.Router
gtx := layout.Context{
Ops: new(op.Ops),
Constraints: layout.Exact(image.Pt(100, 100)),
Queue: &r,
}
// widget lays out two buttons on top of each other.
widget := func() {
content := func(gtx layout.Context) layout.Dimensions { return layout.Dimensions{Size: gtx.Constraints.Min} }
button1.Layout(gtx, content)
// button2 completely covers button1, but pass-through allows pointer
// events to pass through to button1.
defer pointer.PassOp{}.Push(gtx.Ops).Pop()
button2.Layout(gtx, content)
}
// The first layout and call to Frame declare the Clickable handlers
// to the input router, so the following pointer events are propagated.
widget()
r.Frame(gtx.Ops)
// Simulate one click on the buttons by sending a Press and Release event.
r.Queue(
pointer.Event{
Source: pointer.Mouse,
Buttons: pointer.ButtonPrimary,
Type: pointer.Press,
Position: f32.Pt(50, 50),
},
pointer.Event{
Source: pointer.Mouse,
Buttons: pointer.ButtonPrimary,
Type: pointer.Release,
Position: f32.Pt(50, 50),
},
)
// The second layout ensures that the click event is registered by the buttons.
widget()
if button1.Clicked() {
fmt.Println("button1 clicked!")
}
if button2.Clicked() {
fmt.Println("button2 clicked!")
}
// Output:
// button1 clicked!
// button2 clicked!
}