Elias Naur 79016bcc4a gpu: close outline paths if not already closed
The new compute renderer is much less tolerant of discontinuous paths.
In particular, it requires that clip outlines form a closed loop.

Fixes TestPaintArc when GIORENDERER=forcecompute.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-01-02 12:40:54 +01:00
2020-12-17 08:55:23 +01:00
2020-12-17 08:55:23 +01:00
2020-12-17 08:55:09 +01:00
2020-12-11 16:44:22 +01:00
2020-12-31 17:21:35 +01:00
2020-12-17 08:55:09 +01:00
2019-03-31 10:47:22 +02:00
2020-08-15 11:10:16 +02:00
2020-12-19 11:41:24 +01:00
2020-12-11 16:42:04 +01:00

Gio

Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental). See the project page gioui.org for documentation and more information.

builds.sr.ht status

Issues

File bugs and TODOs through the issue tracker or send an email to ~eliasnaur/gio@todo.sr.ht. For general discussion, use the mailing list: ~eliasnaur/gio@lists.sr.ht.

Contributing

Post discussion to the mailing list and patches to gio-patches. No Sourcehut account is required and you can post without being subscribed.

See the contribution guide for more details.

An official GitHub mirror is available.

S
Description
No description provided
Readme Multiple Licenses 6.2 MiB
Languages
Go 89.6%
C 7%
Java 1.7%
Objective-C 1.6%