mirror of
https://git.sr.ht/~eliasnaur/gio
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c0beeb5e77
Signed-off-by: Elias Naur <mail@eliasnaur.com>
52 lines
1.5 KiB
Go
52 lines
1.5 KiB
Go
// SPDX-License-Identifier: Unlicense OR MIT
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/*
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Package layout implements layouts common to GUI programs.
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Constraints and dimensions
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Constraints and dimensions form the interface between layouts and
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interface child elements. This package operates on Widgets, functions
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that compute Dimensions from a a set of constraints for acceptable
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widths and heights. Both the constraints and dimensions are maintained
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in an implicit Context to keep the Widget declaration short.
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For example, to add space above a widget:
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gtx := layout.NewContext(...)
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gtx.Reset(...)
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// Configure a top inset.
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inset := layout.Inset{Top: unit.Dp(8), ...}
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// Use the inset to lay out a widget.
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inset.Layout(gtx, func() {
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// Lay out widget and determine its size given the constraints.
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...
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dims := layout.Dimensions{...}
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gtx.Dimensions = dims
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})
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Note that the example does not generate any garbage even though the
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Inset is transient. Layouts that don't accept user input are designed
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to not escape to the heap during their use.
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Layout operations are recursive: a child in a layout operation can
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itself be another layout. That way, complex user interfaces can
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be created from a few generic layouts.
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This example both aligns and insets a child:
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inset := layout.Inset{...}
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inset.Layout(gtx, func() {
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align := layout.Align(...)
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align.Layout(gtx, func() {
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widget.Layout(gtx, ...)
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})
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})
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More complex layouts such as Stack and Flex lay out multiple children,
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and stateful layouts such as List accept user input.
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*/
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package layout
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