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gio/gpu
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Andy Balholm 44c9fb7448 internal/stroke: don't draw round join if angle is NaN
References: https://todo.sr.ht/~eliasnaur/gio/331
Signed-off-by: Andy Balholm <andy@balholm.com>
2022-02-06 11:07:16 +01:00
..
headless
app,gpu,internal/egl: lock OS thread when making OpenGL context current
2022-01-05 11:49:29 +01:00
internal
internal/stroke: don't draw round join if angle is NaN
2022-02-06 11:07:16 +01:00
api.go
app,gpu,internal/vk: add Vulkan port for Wayland, X11, Android
2021-09-21 18:40:05 +02:00
caches.go
gpu: [compute] add compute renderer specific decoding of ops
2021-07-27 14:34:18 +02:00
clip.go
f32: handle empty rectangles in Union and Intersect
2021-04-27 16:49:06 +02:00
compute.go
op/clip: automatically close Path in Outlines
2021-12-21 10:13:20 +01:00
cpu.go
go.*,gpu: use gioui.org/cpu.Supported to determine CPU fallback support
2021-08-17 09:44:17 +02:00
gpu.go
op/clip: automatically close Path in Outlines
2021-12-21 10:13:20 +01:00
pack.go
gpu: support rectangular atlas packers
2021-08-27 07:48:26 +02:00
path.go
gpu: fold driver.Framebuffer functionality into driver.Texture
2021-09-21 17:53:58 +02:00
timer.go
gpu: [compute] unify resource cleanup
2021-07-27 14:34:18 +02:00
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