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A `flake.lock` file pins the versions of packages Gio requires to build. However, pinning the `libGL` package may result in a runtime incompatibility between the user space GPU driver and the system GPU driver. The result is an error such as glGetDisplay failed: 0x300 I don't know a way to keep the convenience of pinned flake.lock versions combined with a system-defined `libGL` package version. This change implements a workaround: exclude `flake.lock` from version control and let the first use of `flake.nix` auto-create a lock file that (hopefully) is compatible with the system. References: https://todo.sr.ht/~eliasnaur/gio/417 Signed-off-by: Elias Naur <mail@eliasnaur.com>
Gio - https://gioui.org
Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental).
Installation, examples, documentation
Go to gioui.org.
Issues
File bugs and TODOs through the issue tracker or send an email to ~eliasnaur/gio@todo.sr.ht. For general discussion, use the mailing list: ~eliasnaur/gio@lists.sr.ht.
Contributing
Post discussion to the mailing list and patches to gio-patches. No Sourcehut account is required and you can post without being subscribed.
See the contribution guide for more details.
An official GitHub mirror is available.
Description
Languages
Go
89.6%
C
7%
Java
1.7%
Objective-C
1.6%