Elias Naur bfe2d04c60 gpu,app,internal/glimpl: update GL backend for the compute renderer
Modern graphics APIs have immutable objects, with mutable data. For example,
a texture's dimensions are immutable, while the texture contents is not.
Change the GPU API abstraction to match.

Clearing a Texture is convenient to do with a plain []byte. Generalize
Texture.Upload to take a plain byte slice and introduce a helper function for
uploading *image.RGBA data.

Add TextureFormatRGBA8 a format for the linear RGB colorspace.

Add OpenGL ES 3.1 functions for compute programs.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-12-31 17:21:35 +01:00
2020-12-17 08:55:23 +01:00
2020-12-17 08:55:23 +01:00
2020-12-17 08:55:09 +01:00
2020-12-11 16:44:22 +01:00
2020-12-17 08:55:09 +01:00
2019-03-31 10:47:22 +02:00
2020-08-15 11:10:16 +02:00
2020-12-19 11:41:24 +01:00
2020-12-11 16:42:04 +01:00

Gio

Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental). See the project page gioui.org for documentation and more information.

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