Files
gio/app/os_windows.go
T
Elias Naur 2dcbf6fe3c app: confine the eglWindow indirection to the Wayland backend
Only the Wayland backend needs an wl_egl_window between the wl_surface
and EGL. Move code dealing with the indirection to Wayland specific
code.

Then, introduce the eglDriver interface instead of referencing the
native window type directly. This will help when multiple backends are
supported at runtime (e.g. Wayland+X11).

Finally, move the eglDriver implementation methods from GOOS-specific
code to separate EGL-specific files, allowing EGL types to be used
directly instead of unsafe.Pointer and uinptr.

The result is simpler generic EGL code, and easier path towards X11
support.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-10-02 23:07:54 +02:00

733 lines
18 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package app
import (
"errors"
"fmt"
"image"
"runtime"
"sync"
"time"
"unicode"
"unsafe"
syscall "golang.org/x/sys/windows"
"gioui.org/f32"
"gioui.org/io/key"
"gioui.org/io/pointer"
)
var winMap = make(map[syscall.Handle]*window)
type rect struct {
left, top, right, bottom int32
}
type wndClassEx struct {
cbSize uint32
style uint32
lpfnWndProc uintptr
cnClsExtra int32
cbWndExtra int32
hInstance syscall.Handle
hIcon syscall.Handle
hCursor syscall.Handle
hbrBackground syscall.Handle
lpszMenuName *uint16
lpszClassName *uint16
hIconSm syscall.Handle
}
type msg struct {
hwnd syscall.Handle
message uint32
wParam uintptr
lParam uintptr
time uint32
pt point
lPrivate uint32
}
type point struct {
x, y int32
}
type window struct {
hwnd syscall.Handle
hdc syscall.Handle
w *Window
width int
height int
stage Stage
dead bool
mu sync.Mutex
animating bool
}
const (
_CS_HREDRAW = 0x0002
_CS_VREDRAW = 0x0001
_CS_OWNDC = 0x0020
_CW_USEDEFAULT = -2147483648
_IDC_ARROW = 32512
_INFINITE = 0xFFFFFFFF
_LOGPIXELSX = 88
_SIZE_MAXIMIZED = 2
_SIZE_MINIMIZED = 1
_SIZE_RESTORED = 0
_SW_SHOWDEFAULT = 10
_USER_TIMER_MINIMUM = 0x0000000A
_VK_CONTROL = 0x11
_VK_SHIFT = 0x10
_VK_BACK = 0x08
_VK_DELETE = 0x2e
_VK_DOWN = 0x28
_VK_END = 0x23
_VK_ESCAPE = 0x1b
_VK_HOME = 0x24
_VK_LEFT = 0x25
_VK_NEXT = 0x22
_VK_PRIOR = 0x21
_VK_RIGHT = 0x27
_VK_RETURN = 0x0d
_VK_UP = 0x26
_UNICODE_NOCHAR = 65535
_WM_CANCELMODE = 0x001F
_WM_CHAR = 0x0102
_WM_CREATE = 0x0001
_WM_DESTROY = 0x0002
_WM_KEYDOWN = 0x0100
_WM_KEYUP = 0x0101
_WM_LBUTTONDOWN = 0x0201
_WM_LBUTTONUP = 0x0202
_WM_MOUSEMOVE = 0x0200
_WM_MOUSEWHEEL = 0x020A
_WM_PAINT = 0x000F
_WM_QUIT = 0x0012
_WM_SETFOCUS = 0x0007
_WM_KILLFOCUS = 0x0008
_WM_SHOWWINDOW = 0x0018
_WM_SIZE = 0x0005
_WM_SYSKEYDOWN = 0x0104
_WM_TIMER = 0x0113
_WM_UNICHAR = 0x0109
_WM_USER = 0x0400
_WS_CLIPCHILDREN = 0x00010000
_WS_CLIPSIBLINGS = 0x04000000
_WS_VISIBLE = 0x10000000
_WS_OVERLAPPED = 0x00000000
_WS_OVERLAPPEDWINDOW = _WS_OVERLAPPED | _WS_CAPTION | _WS_SYSMENU | _WS_THICKFRAME |
_WS_MINIMIZEBOX | _WS_MAXIMIZEBOX
_WS_CAPTION = 0x00C00000
_WS_SYSMENU = 0x00080000
_WS_THICKFRAME = 0x00040000
_WS_MINIMIZEBOX = 0x00020000
_WS_MAXIMIZEBOX = 0x00010000
_WS_EX_APPWINDOW = 0x00040000
_WS_EX_WINDOWEDGE = 0x00000100
_QS_ALLINPUT = 0x04FF
_MWMO_WAITALL = 0x0001
_MWMO_INPUTAVAILABLE = 0x0004
_WAIT_OBJECT_0 = 0
_PM_REMOVE = 0x0001
_PM_NOREMOVE = 0x0000
)
const _WM_REDRAW = _WM_USER + 0
var onceMu sync.Mutex
var mainDone = make(chan struct{})
func main() {
<-mainDone
}
func createWindow(window *Window, opts *windowOptions) error {
onceMu.Lock()
defer onceMu.Unlock()
if len(winMap) > 0 {
return errors.New("multiple windows are not supported")
}
cerr := make(chan error)
go func() {
// Call win32 API from a single OS thread.
runtime.LockOSThread()
w, err := createNativeWindow(opts)
if err != nil {
cerr <- err
return
}
defer w.destroy()
cerr <- nil
winMap[w.hwnd] = w
defer delete(winMap, w.hwnd)
w.w = window
w.w.setDriver(w)
defer w.w.event(DestroyEvent{})
showWindow(w.hwnd, _SW_SHOWDEFAULT)
setForegroundWindow(w.hwnd)
setFocus(w.hwnd)
if err := w.loop(); err != nil {
panic(err)
}
close(mainDone)
}()
return <-cerr
}
func createNativeWindow(opts *windowOptions) (*window, error) {
setProcessDPIAware()
screenDC, err := getDC(0)
if err != nil {
return nil, err
}
cfg := configForDC(screenDC)
releaseDC(screenDC)
hInst, err := getModuleHandle()
if err != nil {
return nil, err
}
curs, err := loadCursor(_IDC_ARROW)
if err != nil {
return nil, err
}
wcls := wndClassEx{
cbSize: uint32(unsafe.Sizeof(wndClassEx{})),
style: _CS_HREDRAW | _CS_VREDRAW | _CS_OWNDC,
lpfnWndProc: syscall.NewCallback(windowProc),
hInstance: hInst,
hCursor: curs,
lpszClassName: syscall.StringToUTF16Ptr("GioWindow"),
}
cls, err := registerClassEx(&wcls)
if err != nil {
return nil, err
}
wr := rect{
right: int32(cfg.Px(opts.Width)),
bottom: int32(cfg.Px(opts.Height)),
}
dwStyle := uint32(_WS_OVERLAPPEDWINDOW)
dwExStyle := uint32(_WS_EX_APPWINDOW | _WS_EX_WINDOWEDGE)
adjustWindowRectEx(&wr, dwStyle, 0, dwExStyle)
hwnd, err := createWindowEx(dwExStyle,
cls,
opts.Title,
dwStyle|_WS_CLIPSIBLINGS|_WS_CLIPCHILDREN,
_CW_USEDEFAULT, _CW_USEDEFAULT,
wr.right-wr.left,
wr.bottom-wr.top,
0,
0,
hInst,
0)
if err != nil {
return nil, err
}
w := &window{
hwnd: hwnd,
}
w.hdc, err = getDC(hwnd)
if err != nil {
return nil, err
}
return w, nil
}
func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr {
w := winMap[hwnd]
switch msg {
case _WM_UNICHAR:
if wParam == _UNICODE_NOCHAR {
// Tell the system that we accept WM_UNICHAR messages.
return 1
}
fallthrough
case _WM_CHAR:
if r := rune(wParam); unicode.IsPrint(r) {
w.w.event(key.EditEvent{Text: string(r)})
}
// The message is processed.
return 1
case _WM_KEYDOWN, _WM_SYSKEYDOWN:
if n, ok := convertKeyCode(wParam); ok {
cmd := key.Event{Name: n}
if getKeyState(_VK_CONTROL)&0x1000 != 0 {
cmd.Modifiers |= key.ModCommand
}
if getKeyState(_VK_SHIFT)&0x1000 != 0 {
cmd.Modifiers |= key.ModShift
}
w.w.event(cmd)
}
case _WM_LBUTTONDOWN:
setCapture(w.hwnd)
x, y := coordsFromlParam(lParam)
p := f32.Point{X: float32(x), Y: float32(y)}
w.w.event(pointer.Event{
Type: pointer.Press,
Source: pointer.Mouse,
Position: p,
Time: getMessageTime(),
})
case _WM_CANCELMODE:
w.w.event(pointer.Event{
Type: pointer.Cancel,
})
case _WM_SETFOCUS:
w.w.event(key.FocusEvent{Focus: true})
case _WM_KILLFOCUS:
w.w.event(key.FocusEvent{Focus: false})
case _WM_LBUTTONUP:
releaseCapture()
x, y := coordsFromlParam(lParam)
p := f32.Point{X: float32(x), Y: float32(y)}
w.w.event(pointer.Event{
Type: pointer.Release,
Source: pointer.Mouse,
Position: p,
Time: getMessageTime(),
})
case _WM_MOUSEMOVE:
x, y := coordsFromlParam(lParam)
p := f32.Point{X: float32(x), Y: float32(y)}
w.w.event(pointer.Event{
Type: pointer.Move,
Source: pointer.Mouse,
Position: p,
Time: getMessageTime(),
})
case _WM_MOUSEWHEEL:
w.scrollEvent(wParam, lParam)
case _WM_DESTROY:
w.dead = true
case _WM_PAINT:
w.draw(true)
case _WM_SIZE:
switch wParam {
case _SIZE_MINIMIZED:
w.setStage(StagePaused)
case _SIZE_MAXIMIZED, _SIZE_RESTORED:
w.setStage(StageRunning)
w.draw(true)
}
}
return defWindowProc(hwnd, msg, wParam, lParam)
}
func coordsFromlParam(lParam uintptr) (int, int) {
x := int(int16(lParam & 0xffff))
y := int(int16((lParam >> 16) & 0xffff))
return x, y
}
func (w *window) scrollEvent(wParam, lParam uintptr) {
x, y := coordsFromlParam(lParam)
// The WM_MOUSEWHEEL coordinates are in screen coordinates, in contrast
// to other mouse events.
np := point{x: int32(x), y: int32(y)}
screenToClient(w.hwnd, &np)
p := f32.Point{X: float32(np.x), Y: float32(np.y)}
dist := float32(int16(wParam >> 16))
w.w.event(pointer.Event{
Type: pointer.Move,
Source: pointer.Mouse,
Position: p,
Scroll: f32.Point{Y: -dist},
Time: getMessageTime(),
})
}
// Adapted from https://blogs.msdn.microsoft.com/oldnewthing/20060126-00/?p=32513/
func (w *window) loop() error {
msg := new(msg)
for !w.dead {
w.mu.Lock()
anim := w.animating
w.mu.Unlock()
if anim && !peekMessage(msg, w.hwnd, 0, 0, _PM_NOREMOVE) {
w.draw(false)
continue
}
getMessage(msg, w.hwnd, 0, 0)
if msg.message == _WM_QUIT {
postQuitMessage(msg.wParam)
break
}
translateMessage(msg)
dispatchMessage(msg)
}
return nil
}
func (w *window) setAnimating(anim bool) {
w.mu.Lock()
w.animating = anim
w.mu.Unlock()
if anim {
w.postRedraw()
}
}
func (w *window) postRedraw() {
if err := postMessage(w.hwnd, _WM_REDRAW, 0, 0); err != nil {
panic(err)
}
}
func (w *window) setStage(s Stage) {
w.stage = s
w.w.event(StageEvent{s})
}
func (w *window) draw(sync bool) {
var r rect
getClientRect(w.hwnd, &r)
w.width = int(r.right - r.left)
w.height = int(r.bottom - r.top)
cfg := configForDC(w.hdc)
cfg.now = time.Now()
w.w.event(UpdateEvent{
Size: image.Point{
X: w.width,
Y: w.height,
},
Config: cfg,
sync: sync,
})
}
func (w *window) destroy() {
if w.hdc != 0 {
releaseDC(w.hdc)
w.hdc = 0
}
if w.hwnd != 0 {
destroyWindow(w.hwnd)
w.hwnd = 0
}
}
func (w *window) showTextInput(show bool) {}
func (w *window) HDC() syscall.Handle {
return w.hdc
}
func (w *window) HWND() (syscall.Handle, int, int) {
return w.hwnd, w.width, w.height
}
func convertKeyCode(code uintptr) (rune, bool) {
if '0' <= code && code <= '9' || 'A' <= code && code <= 'Z' {
return rune(code), true
}
var r rune
switch code {
case _VK_ESCAPE:
r = key.NameEscape
case _VK_LEFT:
r = key.NameLeftArrow
case _VK_RIGHT:
r = key.NameRightArrow
case _VK_RETURN:
r = key.NameReturn
case _VK_UP:
r = key.NameUpArrow
case _VK_DOWN:
r = key.NameDownArrow
case _VK_HOME:
r = key.NameHome
case _VK_END:
r = key.NameEnd
case _VK_BACK:
r = key.NameDeleteBackward
case _VK_DELETE:
r = key.NameDeleteForward
case _VK_PRIOR:
r = key.NamePageUp
case _VK_NEXT:
r = key.NamePageDown
default:
return 0, false
}
return r, true
}
func configForDC(hdc syscall.Handle) Config {
dpi := getDeviceCaps(hdc, _LOGPIXELSX)
ppdp := float32(dpi) * inchPrDp * monitorScale
// Force a minimum density to keep text legible and to handle bogus output geometry.
if ppdp < minDensity {
ppdp = minDensity
}
return Config{
pxPerDp: ppdp,
pxPerSp: ppdp,
}
}
var (
kernel32 = syscall.NewLazySystemDLL("kernel32.dll")
_GetModuleHandleW = kernel32.NewProc("GetModuleHandleW")
user32 = syscall.NewLazySystemDLL("user32.dll")
_AdjustWindowRectEx = user32.NewProc("AdjustWindowRectEx")
_CallMsgFilter = user32.NewProc("CallMsgFilterW")
_CreateWindowEx = user32.NewProc("CreateWindowExW")
_DefWindowProc = user32.NewProc("DefWindowProcW")
_DestroyWindow = user32.NewProc("DestroyWindow")
_DispatchMessage = user32.NewProc("DispatchMessageW")
_GetClientRect = user32.NewProc("GetClientRect")
_GetDC = user32.NewProc("GetDC")
_GetKeyState = user32.NewProc("GetKeyState")
_GetMessage = user32.NewProc("GetMessageW")
_GetMessageTime = user32.NewProc("GetMessageTime")
_KillTimer = user32.NewProc("KillTimer")
_LoadCursor = user32.NewProc("LoadCursorW")
_MsgWaitForMultipleObjectsEx = user32.NewProc("MsgWaitForMultipleObjectsEx")
_PeekMessage = user32.NewProc("PeekMessageW")
_PostMessage = user32.NewProc("PostMessageW")
_PostQuitMessage = user32.NewProc("PostQuitMessage")
_ReleaseCapture = user32.NewProc("ReleaseCapture")
_RegisterClassExW = user32.NewProc("RegisterClassExW")
_ReleaseDC = user32.NewProc("ReleaseDC")
_ScreenToClient = user32.NewProc("ScreenToClient")
_ShowWindow = user32.NewProc("ShowWindow")
_SetCapture = user32.NewProc("SetCapture")
_SetForegroundWindow = user32.NewProc("SetForegroundWindow")
_SetFocus = user32.NewProc("SetFocus")
_SetProcessDPIAware = user32.NewProc("SetProcessDPIAware")
_SetTimer = user32.NewProc("SetTimer")
_TranslateMessage = user32.NewProc("TranslateMessage")
_UnregisterClass = user32.NewProc("UnregisterClassW")
_UpdateWindow = user32.NewProc("UpdateWindow")
gdi32 = syscall.NewLazySystemDLL("gdi32")
_GetDeviceCaps = gdi32.NewProc("GetDeviceCaps")
)
func getModuleHandle() (syscall.Handle, error) {
h, _, err := _GetModuleHandleW.Call(uintptr(0))
if h == 0 {
return 0, fmt.Errorf("GetModuleHandleW failed: %v", err)
}
return syscall.Handle(h), nil
}
func adjustWindowRectEx(r *rect, dwStyle uint32, bMenu int, dwExStyle uint32) {
_AdjustWindowRectEx.Call(uintptr(unsafe.Pointer(r)), uintptr(dwStyle), uintptr(bMenu), uintptr(dwExStyle))
issue34474KeepAlive(r)
}
func callMsgFilter(m *msg, nCode uintptr) bool {
r, _, _ := _CallMsgFilter.Call(uintptr(unsafe.Pointer(m)), nCode)
issue34474KeepAlive(m)
return r != 0
}
func createWindowEx(dwExStyle uint32, lpClassName uint16, lpWindowName string, dwStyle uint32, x, y, w, h int32, hWndParent, hMenu, hInstance syscall.Handle, lpParam uintptr) (syscall.Handle, error) {
wname := syscall.StringToUTF16Ptr(lpWindowName)
hwnd, _, err := _CreateWindowEx.Call(
uintptr(dwExStyle),
uintptr(lpClassName),
uintptr(unsafe.Pointer(wname)),
uintptr(dwStyle),
uintptr(x), uintptr(y),
uintptr(w), uintptr(h),
uintptr(hWndParent),
uintptr(hMenu),
uintptr(hInstance),
uintptr(lpParam))
issue34474KeepAlive(wname)
if hwnd == 0 {
return 0, fmt.Errorf("CreateWindowEx failed: %v", err)
}
return syscall.Handle(hwnd), nil
}
func defWindowProc(hwnd syscall.Handle, msg uint32, wparam, lparam uintptr) uintptr {
r, _, _ := _DefWindowProc.Call(uintptr(hwnd), uintptr(msg), wparam, lparam)
return r
}
func destroyWindow(hwnd syscall.Handle) {
_DestroyWindow.Call(uintptr(hwnd))
}
func dispatchMessage(m *msg) {
_DispatchMessage.Call(uintptr(unsafe.Pointer(m)))
issue34474KeepAlive(m)
}
func getClientRect(hwnd syscall.Handle, r *rect) {
_GetClientRect.Call(uintptr(hwnd), uintptr(unsafe.Pointer(r)))
issue34474KeepAlive(r)
}
func getDC(hwnd syscall.Handle) (syscall.Handle, error) {
hdc, _, err := _GetDC.Call(uintptr(hwnd))
if hdc == 0 {
return 0, fmt.Errorf("GetDC failed: %v", err)
}
return syscall.Handle(hdc), nil
}
func getDeviceCaps(hdc syscall.Handle, index int32) int {
c, _, _ := _GetDeviceCaps.Call(uintptr(hdc), uintptr(index))
return int(c)
}
func getKeyState(nVirtKey int32) int16 {
c, _, _ := _GetKeyState.Call(uintptr(nVirtKey))
return int16(c)
}
func getMessage(m *msg, hwnd syscall.Handle, wMsgFilterMin, wMsgFilterMax uint32) int32 {
r, _, _ := _GetMessage.Call(uintptr(unsafe.Pointer(m)),
uintptr(hwnd),
uintptr(wMsgFilterMin),
uintptr(wMsgFilterMax))
issue34474KeepAlive(m)
return int32(r)
}
func getMessageTime() time.Duration {
r, _, _ := _GetMessageTime.Call()
return time.Duration(r) * time.Millisecond
}
func killTimer(hwnd syscall.Handle, nIDEvent uintptr) error {
r, _, err := _SetTimer.Call(uintptr(hwnd), uintptr(nIDEvent), 0, 0)
if r == 0 {
return fmt.Errorf("KillTimer failed: %v", err)
}
return nil
}
func loadCursor(curID uint16) (syscall.Handle, error) {
h, _, err := _LoadCursor.Call(0, uintptr(curID))
if h == 0 {
return 0, fmt.Errorf("LoadCursorW failed: %v", err)
}
return syscall.Handle(h), nil
}
func msgWaitForMultipleObjectsEx(nCount uint32, pHandles uintptr, millis, mask, flags uint32) (uint32, error) {
r, _, err := _MsgWaitForMultipleObjectsEx.Call(uintptr(nCount), pHandles, uintptr(millis), uintptr(mask), uintptr(flags))
res := uint32(r)
if res == 0xFFFFFFFF {
return 0, fmt.Errorf("MsgWaitForMultipleObjectsEx failed: %v", err)
}
return res, nil
}
func peekMessage(m *msg, hwnd syscall.Handle, wMsgFilterMin, wMsgFilterMax, wRemoveMsg uint32) bool {
r, _, _ := _PeekMessage.Call(uintptr(unsafe.Pointer(m)), uintptr(hwnd), uintptr(wMsgFilterMin), uintptr(wMsgFilterMax), uintptr(wRemoveMsg))
issue34474KeepAlive(m)
return r != 0
}
func postQuitMessage(exitCode uintptr) {
_PostQuitMessage.Call(exitCode)
}
func postMessage(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) error {
r, _, err := _PostMessage.Call(uintptr(hwnd), uintptr(msg), wParam, lParam)
if r == 0 {
return fmt.Errorf("PostMessage failed: %v", err)
}
return nil
}
func releaseCapture() bool {
r, _, _ := _ReleaseCapture.Call()
return r != 0
}
func registerClassEx(cls *wndClassEx) (uint16, error) {
a, _, err := _RegisterClassExW.Call(uintptr(unsafe.Pointer(cls)))
issue34474KeepAlive(cls)
if a == 0 {
return 0, fmt.Errorf("RegisterClassExW failed: %v", err)
}
return uint16(a), nil
}
func releaseDC(hdc syscall.Handle) {
_ReleaseDC.Call(uintptr(hdc))
}
func setForegroundWindow(hwnd syscall.Handle) {
_SetForegroundWindow.Call(uintptr(hwnd))
}
func setFocus(hwnd syscall.Handle) {
_SetFocus.Call(uintptr(hwnd))
}
func setProcessDPIAware() {
_SetProcessDPIAware.Call()
}
func setCapture(hwnd syscall.Handle) syscall.Handle {
r, _, _ := _SetCapture.Call(uintptr(hwnd))
return syscall.Handle(r)
}
func setTimer(hwnd syscall.Handle, nIDEvent uintptr, uElapse uint32, timerProc uintptr) error {
r, _, err := _SetTimer.Call(uintptr(hwnd), uintptr(nIDEvent), uintptr(uElapse), timerProc)
if r == 0 {
return fmt.Errorf("SetTimer failed: %v", err)
}
return nil
}
func screenToClient(hwnd syscall.Handle, p *point) {
_ScreenToClient.Call(uintptr(hwnd), uintptr(unsafe.Pointer(p)))
issue34474KeepAlive(p)
}
func showWindow(hwnd syscall.Handle, nCmdShow int32) {
_ShowWindow.Call(uintptr(hwnd), uintptr(nCmdShow))
}
func translateMessage(m *msg) {
_TranslateMessage.Call(uintptr(unsafe.Pointer(m)))
issue34474KeepAlive(m)
}
func unregisterClass(cls uint16, hInst syscall.Handle) {
_UnregisterClass.Call(uintptr(cls), uintptr(hInst))
}
func updateWindow(hwnd syscall.Handle) {
_UpdateWindow.Call(uintptr(hwnd))
}
// issue34474KeepAlive calls runtime.KeepAlive as a
// workaround for golang.org/issue/34474.
func issue34474KeepAlive(v interface{}) {
runtime.KeepAlive(v)
}