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The SRGBFBO emulates a framebuffer in the sRGB colorspace. However, some low-end devices may not have EXT_sRGB support to store framebuffer content in sRGB. This change handles missing EXT_sRGB support by falling back to the linear RGB colorspace. Falling back loses color precision but is better than failing. Updates gio#49 Updates gio#154 Updates gio#97 Updates gio#36 Updates gio#172 Signed-off-by: Elias Naur <mail@eliasnaur.com>
Gio - https://gioui.org
Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental).
Installation, examples, documentation
Go to gioui.org.
Issues
File bugs and TODOs through the issue tracker or send an email to ~eliasnaur/gio@todo.sr.ht. For general discussion, use the mailing list: ~eliasnaur/gio@lists.sr.ht.
Contributing
Post discussion to the mailing list and patches to gio-patches. No Sourcehut account is required and you can post without being subscribed.
See the contribution guide for more details.
An official GitHub mirror is available.
Description
Languages
Go
89.6%
C
7%
Java
1.7%
Objective-C
1.6%