Elias Naur d8f8740574 gpu/internal/opengl: use the linear colorspace when EXT_sRGB is missing
The SRGBFBO emulates a framebuffer in the sRGB colorspace. However, some
low-end devices may not have EXT_sRGB support to store framebuffer content in
sRGB.

This change handles missing EXT_sRGB support by falling back to the linear RGB colorspace.
Falling back loses color precision but is better than failing.

Updates gio#49
Updates gio#154
Updates gio#97
Updates gio#36
Updates gio#172

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-07-29 08:37:59 +02:00
2021-07-29 08:23:21 +02:00
2021-07-26 15:17:51 +02:00
2021-07-26 15:17:51 +02:00
2020-12-17 08:55:09 +01:00
2019-03-31 10:47:22 +02:00
2021-07-27 14:56:50 +02:00
2021-07-27 14:56:50 +02:00
2020-12-11 16:42:04 +01:00

Gio - https://gioui.org

Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental).

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Go to gioui.org.

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