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Elias Naur 7785310e9d gpu/internal/vulkan,internal/vk: allocate descriptor sets in batches
We know exactly the configuration and number of sets in each pool, so
we may as well allocate them al up front.

References: https://todo.sr.ht/~eliasnaur/gio/375
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-03-11 20:34:49 +01:00
..
byteslice
all: replace unsafe slice operations with unsafe.Slice
2022-03-02 16:53:02 +01:00
cocoainit
internal/cocoainit: move app/internal/cocoainit
2021-03-06 14:26:47 +01:00
d3d11
gpu/internal/d3d11,internal/d3d11: add DirectCompute support
2021-08-28 16:13:06 +02:00
egl
app,gpu,internal/egl: lock OS thread when making OpenGL context current
2022-01-05 11:49:29 +01:00
f32color
widget/material: add focus and hover indicators to Clickable
2022-02-28 17:28:13 +01:00
fling
all: make unit.Converter concrete and rename to Metric
2020-06-17 11:47:14 +02:00
gl
internal/gl: [js] replace Call to Bind/Invoke
2022-02-14 22:23:04 +00:00
ops
io/pointer: [API] make cursor name into a byte
2022-03-01 14:04:21 +01:00
scene
op/clip: automatically close Path in Outlines
2021-12-21 10:13:20 +01:00
stroke
internal/stroke: don't draw round join if angle is NaN
2022-02-06 11:07:16 +01:00
vk
gpu/internal/vulkan,internal/vk: allocate descriptor sets in batches
2022-03-11 20:34:49 +01:00
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