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Before this change, the widget.Button.Layout method assumed the caller had set up the pointer hit area before. Further, the very common rectangular hit areas needed both an AreaOp and a widget.Button.Layout call. Make widget.Button less subtle and more useful by setting up a pointer hit area given by the incoming minimum constraints. Drop a pointer.AreaOp made redundant by the change. Signed-off-by: Elias Naur <mail@eliasnaur.com>