Fix KeePassGO open screen field and banner UX
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@@ -674,9 +674,22 @@ func (u *ui) runAction(label string, action func() error) {
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}
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u.loadingMessage = ""
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u.state.ErrorMessage = ""
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if suppressStatusMessage(label) {
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u.state.StatusMessage = ""
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return
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}
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u.state.StatusMessage = label + " complete"
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}
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func suppressStatusMessage(label string) bool {
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switch strings.TrimSpace(label) {
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case "open vault", "open remote vault":
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return true
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default:
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return false
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}
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}
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func actionLoadingLabel(label string) string {
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label = strings.TrimSpace(label)
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if label == "" {
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+6
-6
@@ -1783,8 +1783,8 @@ func TestEnterOnLocalLifecycleScreenDefaultsToOpenVault(t *testing.T) {
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if !handled {
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t.Fatal("handleKeyPress(Return) = false, want true")
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}
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if got := u.state.StatusMessage; got != "open vault complete" {
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t.Fatalf("StatusMessage = %q, want %q", got, "open vault complete")
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if got := u.state.StatusMessage; got != "" {
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t.Fatalf("StatusMessage = %q, want empty after open", got)
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}
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}
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@@ -1815,8 +1815,8 @@ func TestEnterOnRemoteLifecycleScreenDefaultsToOpenRemoteVault(t *testing.T) {
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if !handled {
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t.Fatal("handleKeyPress(Return) = false, want true")
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}
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if got := u.state.StatusMessage; got != "open remote vault complete" {
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t.Fatalf("StatusMessage = %q, want %q", got, "open remote vault complete")
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if got := u.state.StatusMessage; got != "" {
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t.Fatalf("StatusMessage = %q, want empty after remote open", got)
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}
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}
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@@ -2072,8 +2072,8 @@ func TestUILocalLifecycleActionsUpdateVisibleStatusMessages(t *testing.T) {
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reopened.masterPassword.SetText("correct horse battery staple")
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reopened.vaultPath.SetText(path)
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reopened.runAction("open vault", reopened.openVaultAction)
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if got := reopened.state.StatusMessage; got != "open vault complete" {
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t.Fatalf("status after open = %q, want %q", got, "open vault complete")
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if got := reopened.state.StatusMessage; got != "" {
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t.Fatalf("status after open = %q, want empty", got)
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}
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if got := reopened.state.ErrorMessage; got != "" {
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t.Fatalf("error after open = %q, want empty", got)
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+5
-1
@@ -286,7 +286,10 @@ func selectorEditorHelp(th *material.Theme, label, help string, editor *widget.E
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
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layout.Rigid(func(gtx layout.Context) layout.Dimensions {
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return layout.Flex{Alignment: layout.Middle}.Layout(gtx,
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layout.Flexed(1, labeledEditor(th, label, editor, sensitive)),
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layout.Flexed(1, func(gtx layout.Context) layout.Dimensions {
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gtx.Constraints.Min.X = gtx.Constraints.Max.X
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return labeledEditor(th, label, editor, sensitive)(gtx)
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}),
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layout.Rigid(layout.Spacer{Width: unit.Dp(8)}.Layout),
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layout.Rigid(func(gtx layout.Context) layout.Dimensions {
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return tonedButton(gtx, th, click, buttonLabel)
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@@ -336,6 +339,7 @@ func labeledEditorWithFocus(
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editor.Mask = '•'
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}
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defer func() { editor.Mask = mask }()
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gtx.Constraints.Min.X = gtx.Constraints.Max.X
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ed := material.Editor(th, editor, label)
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return layout.UniformInset(unit.Dp(8)).Layout(gtx, ed.Layout)
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})
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