Centralize app state ownership in controller
This commit is contained in:
@@ -75,6 +75,35 @@ type State struct {
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SearchQuery string
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SelectedEntryID string
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Dirty bool
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StatusMessage string
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ErrorMessage string
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}
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func (s *State) ShowSection(section Section) {
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s.Section = section
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s.CurrentPath = nil
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s.SelectedEntryID = ""
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}
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func (s *State) SetSearchQuery(query string) {
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s.SearchQuery = query
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}
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func (s *State) BeginNewEntry() {
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s.SelectedEntryID = ""
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s.StatusMessage = "new entry form ready"
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s.ErrorMessage = ""
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}
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func (s *State) SetActionResult(label string, err error) {
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if err != nil {
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s.ErrorMessage = err.Error()
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s.StatusMessage = ""
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return
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}
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s.ErrorMessage = ""
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s.StatusMessage = label + " complete"
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}
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func (s *State) VisibleEntries() ([]vault.Entry, error) {
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@@ -467,6 +496,28 @@ func (s *State) NavigateToPath(path []string) {
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s.SelectedEntryID = ""
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}
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func (s *State) DeleteCurrentGroup() error {
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session, ok := s.Session.(MutableSession)
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if !ok {
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return fmt.Errorf("session is not mutable")
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}
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model, err := session.Current()
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if err != nil {
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return err
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}
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if err := model.DeleteGroup(s.CurrentPath); err != nil {
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return err
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}
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session.Replace(model)
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if len(s.CurrentPath) > 0 {
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s.CurrentPath = append([]string(nil), s.CurrentPath[:len(s.CurrentPath)-1]...)
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}
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s.Dirty = true
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return nil
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}
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func (s *State) Save() error {
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session, ok := s.Session.(SaveableSession)
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if !ok {
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@@ -884,6 +884,87 @@ func TestChangeMasterKeyMarksStateDirty(t *testing.T) {
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}
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}
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func TestShowSectionResetsPathAndSelection(t *testing.T) {
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t.Parallel()
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state := State{
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Section: SectionEntries,
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CurrentPath: []string{"Root", "Internet"},
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SelectedEntryID: "vault-console",
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SearchQuery: "git",
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}
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state.ShowSection(SectionTemplates)
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if state.Section != SectionTemplates {
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t.Fatalf("Section = %q, want %q", state.Section, SectionTemplates)
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}
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if len(state.CurrentPath) != 0 {
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t.Fatalf("CurrentPath = %v, want empty", state.CurrentPath)
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}
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if state.SelectedEntryID != "" {
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t.Fatalf("SelectedEntryID = %q, want empty", state.SelectedEntryID)
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}
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if state.SearchQuery != "git" {
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t.Fatalf("SearchQuery = %q, want search preserved", state.SearchQuery)
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}
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}
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func TestSetSearchQueryUpdatesControllerSearchState(t *testing.T) {
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t.Parallel()
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state := State{}
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state.SetSearchQuery("lights")
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if state.SearchQuery != "lights" {
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t.Fatalf("SearchQuery = %q, want %q", state.SearchQuery, "lights")
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}
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}
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func TestBeginNewEntryClearsSelectionAndSetsStatus(t *testing.T) {
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t.Parallel()
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state := State{
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SelectedEntryID: "vault-console",
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ErrorMessage: "previous error",
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}
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state.BeginNewEntry()
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if state.SelectedEntryID != "" {
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t.Fatalf("SelectedEntryID = %q, want empty", state.SelectedEntryID)
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}
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if state.StatusMessage != "new entry form ready" {
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t.Fatalf("StatusMessage = %q, want new entry form ready", state.StatusMessage)
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}
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if state.ErrorMessage != "" {
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t.Fatalf("ErrorMessage = %q, want empty", state.ErrorMessage)
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}
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}
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func TestSetActionResultTracksSuccessAndFailureMessages(t *testing.T) {
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t.Parallel()
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state := State{}
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state.SetActionResult("save vault", nil)
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if state.StatusMessage != "save vault complete" {
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t.Fatalf("StatusMessage = %q, want save vault complete", state.StatusMessage)
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}
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if state.ErrorMessage != "" {
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t.Fatalf("ErrorMessage = %q, want empty on success", state.ErrorMessage)
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}
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state.SetActionResult("save vault", errors.New("disk full"))
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if state.StatusMessage != "" {
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t.Fatalf("StatusMessage = %q, want empty on failure", state.StatusMessage)
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}
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if state.ErrorMessage != "disk full" {
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t.Fatalf("ErrorMessage = %q, want disk full", state.ErrorMessage)
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}
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}
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func TestEnterGroupAppendsPathAndClearsSelection(t *testing.T) {
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t.Parallel()
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@@ -920,6 +1001,37 @@ func TestNavigateToPathReplacesPathAndClearsSelection(t *testing.T) {
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}
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}
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func TestDeleteCurrentGroupMovesToParentAndMarksDirty(t *testing.T) {
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t.Parallel()
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model := testVaultModel()
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model.CreateGroup([]string{"Root"}, "Finance")
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sess := &mutableStubSession{model: model}
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state := State{
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Session: sess,
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CurrentPath: []string{"Root", "Finance"},
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}
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if err := state.DeleteCurrentGroup(); err != nil {
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t.Fatalf("DeleteCurrentGroup() error = %v", err)
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}
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if !slices.Equal(state.CurrentPath, []string{"Root"}) {
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t.Fatalf("CurrentPath = %v, want [Root]", state.CurrentPath)
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}
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if !state.Dirty {
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t.Fatal("Dirty = false, want true after DeleteCurrentGroup")
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}
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got, err := state.ChildGroups()
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if err != nil {
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t.Fatalf("ChildGroups() error = %v", err)
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}
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if !slices.Equal(got, []string{"Home Assistant", "Internet"}) {
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t.Fatalf("ChildGroups() = %v, want [Home Assistant Internet]", got)
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}
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}
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func TestCreateGroupPersistsGroupAndMarksDirty(t *testing.T) {
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t.Parallel()
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@@ -150,8 +150,6 @@ type ui struct {
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copyIcon *widget.Icon
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clipboardWriter clipboard.Writer
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loadingMessage string
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statusMessage string
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errorMessage string
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keyboardFocus focusID
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}
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@@ -240,8 +238,7 @@ func newUIWithState(mode string, sess appstate.CurrentSession) *ui {
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}
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func (u *ui) filter() {
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u.state.SearchQuery = u.search.Text()
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u.syncCurrentPath()
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u.state.SetSearchQuery(u.search.Text())
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visible, err := u.state.VisibleEntries()
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if err != nil {
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u.visible = nil
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@@ -289,26 +286,22 @@ func (u *ui) selectedAttachmentNames() []string {
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}
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func (u *ui) showEntriesSection() {
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u.state.Section = appstate.SectionEntries
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u.setCurrentPath(nil)
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u.state.ShowSection(appstate.SectionEntries)
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u.filter()
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}
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func (u *ui) showTemplatesSection() {
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u.state.Section = appstate.SectionTemplates
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u.setCurrentPath(nil)
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u.state.ShowSection(appstate.SectionTemplates)
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u.filter()
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}
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func (u *ui) showRecycleBinSection() {
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u.state.Section = appstate.SectionRecycleBin
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u.setCurrentPath(nil)
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u.state.ShowSection(appstate.SectionRecycleBin)
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u.filter()
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}
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func (u *ui) childGroups() []string {
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u.state.SearchQuery = u.search.Text()
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u.syncCurrentPath()
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u.state.SetSearchQuery(u.search.Text())
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groups, err := u.state.ChildGroups()
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if err != nil {
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return nil
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@@ -328,14 +321,6 @@ func (u *ui) filteredTitles() []string {
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return titles
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}
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func (u *ui) visiblePathContexts() []string {
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paths := make([]string, 0, len(u.visible))
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for _, item := range u.visible {
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paths = append(paths, u.state.SearchPathContext(item))
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}
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return paths
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}
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func (u *ui) selectedEntry() (entry, bool) {
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for _, item := range u.visible {
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if item.ID == u.state.SelectedEntryID {
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@@ -517,13 +502,13 @@ func (u *ui) runAction(label string, action func() error) {
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u.loadingMessage = actionLoadingLabel(label)
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if err := action(); err != nil {
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u.loadingMessage = ""
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u.errorMessage = u.describeActionError(label, err)
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u.statusMessage = ""
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u.state.ErrorMessage = u.describeActionError(label, err)
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u.state.StatusMessage = ""
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return
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}
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u.loadingMessage = ""
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u.errorMessage = ""
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u.statusMessage = label + " complete"
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u.state.ErrorMessage = ""
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u.state.StatusMessage = label + " complete"
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}
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func actionLoadingLabel(label string) string {
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@@ -553,10 +538,10 @@ func (u *ui) bannerSurface() uiBanner {
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switch {
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case strings.TrimSpace(u.loadingMessage) != "":
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return uiBanner{Kind: bannerLoading, Message: strings.TrimSpace(u.loadingMessage)}
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case strings.TrimSpace(u.errorMessage) != "":
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return uiBanner{Kind: bannerError, Message: strings.TrimSpace(u.errorMessage)}
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case strings.TrimSpace(u.statusMessage) != "":
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return uiBanner{Kind: bannerStatus, Message: strings.TrimSpace(u.statusMessage)}
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case strings.TrimSpace(u.state.ErrorMessage) != "":
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return uiBanner{Kind: bannerError, Message: strings.TrimSpace(u.state.ErrorMessage)}
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case strings.TrimSpace(u.state.StatusMessage) != "":
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return uiBanner{Kind: bannerStatus, Message: strings.TrimSpace(u.state.StatusMessage)}
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default:
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return uiBanner{}
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}
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@@ -690,11 +675,9 @@ func (u *ui) layout(gtx layout.Context) layout.Dimensions {
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u.runAction("lock vault", u.lockAction)
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}
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for u.addEntry.Clicked(gtx) {
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u.state.SelectedEntryID = ""
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u.state.BeginNewEntry()
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u.loadSelectedEntryIntoEditor()
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u.entryPath.SetText(strings.Join(u.state.CurrentPath, " / "))
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u.statusMessage = "new entry form ready"
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u.errorMessage = ""
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}
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for u.saveEntry.Clicked(gtx) {
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u.runAction("save entry", u.saveEntryAction)
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@@ -977,7 +960,7 @@ func (u *ui) entryRow(gtx layout.Context, click *widget.Clickable, idx int, item
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if strings.TrimSpace(u.search.Text()) == "" {
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return layout.Dimensions{}
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}
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lbl := material.Label(u.theme, unit.Sp(11), u.state.SearchPathContext(item))
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lbl := material.Label(u.theme, unit.Sp(11), strings.Join(item.Path, " / "))
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lbl.Color = mutedColor
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return lbl.Layout(gtx)
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}),
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@@ -1403,11 +1386,11 @@ func detailLine(th *material.Theme, label, value string) layout.Widget {
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}
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func (u *ui) feedbackBanner(gtx layout.Context) layout.Dimensions {
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message := u.statusMessage
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message := u.state.StatusMessage
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tone := color.NRGBA{R: 231, G: 239, B: 235, A: 255}
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textColor := accentColor
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if u.errorMessage != "" {
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message = u.errorMessage
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if u.state.ErrorMessage != "" {
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message = u.state.ErrorMessage
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tone = color.NRGBA{R: 248, G: 226, B: 223, A: 255}
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textColor = color.NRGBA{R: 140, G: 46, B: 34, A: 255}
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}
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+4
-4
@@ -1549,8 +1549,8 @@ func TestUIActionErrorsAndStatusMessagesAreCapturedForDisplay(t *testing.T) {
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u.masterPassword.SetText("correct horse battery staple")
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u.runAction("open vault", u.openVaultAction)
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if u.errorMessage == "" {
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t.Fatal("errorMessage = empty, want visible action error")
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if u.state.ErrorMessage == "" {
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t.Fatal("state.ErrorMessage = empty, want visible action error")
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}
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u = newUIWithModel("desktop", vault.Model{
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@@ -1563,8 +1563,8 @@ func TestUIActionErrorsAndStatusMessagesAreCapturedForDisplay(t *testing.T) {
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u.filter()
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u.state.SelectedEntryID = "vault-console"
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u.runAction("copy username", func() error { return u.copySelectedFieldAction(clipboard.TargetUsername) })
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if u.statusMessage == "" {
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t.Fatal("statusMessage = empty, want visible success status")
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if u.state.StatusMessage == "" {
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t.Fatal("state.StatusMessage = empty, want visible success status")
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}
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}
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+1
-1
@@ -61,7 +61,7 @@ func (u *ui) performShortcut(name string) error {
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case shortcutLock:
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return u.lockAction()
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case shortcutNewEntry:
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u.state.SelectedEntryID = ""
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u.state.BeginNewEntry()
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u.loadSelectedEntryIntoEditor()
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u.entryPath.SetText(strings.Join(u.state.CurrentPath, " / "))
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u.keyboardFocus = detailFocusID(detailFieldTitle)
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