Elias Naur 5ff316ed6d gpu: re-align coverUniforms struct
Direct3D requires GPU vertex attribute structs sizes be a multiple
16. A cleanup commit removed an unusued field, and broke that
assumption.

Fixes: https://todo.sr.ht/~eliasnaur/gio/422
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-15 11:30:05 +02:00
2022-04-24 14:39:16 +02:00
2022-05-31 10:24:09 +02:00
2022-06-15 11:30:05 +02:00
2022-05-31 10:24:09 +02:00
2022-06-07 12:28:28 +02:00
2022-03-29 15:46:27 +02:00
2020-12-11 16:42:04 +01:00

Gio - https://gioui.org

Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental).

Installation, examples, documentation

Go to gioui.org.

builds.sr.ht status

Issues

File bugs and TODOs through the issue tracker or send an email to ~eliasnaur/gio@todo.sr.ht. For general discussion, use the mailing list: ~eliasnaur/gio@lists.sr.ht.

Contributing

Post discussion to the mailing list and patches to gio-patches. No Sourcehut account is required and you can post without being subscribed.

See the contribution guide for more details.

An official GitHub mirror is available.

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C 7%
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