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app/internal/window: add note about ANGLE when failing to load it
Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -52,7 +52,7 @@ func mustLoadDLL(dll *syscall.LazyDLL, name string) {
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if loadErr == nil {
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if loadErr == nil {
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return
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return
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}
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}
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pmsg := syscall.StringToUTF16Ptr("Failed to load " + name)
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pmsg := syscall.StringToUTF16Ptr("Failed to load " + name+ ". Gio requires the ANGLE OpenGL ES driver to run. A prebuilt version can be downloaded from https://gioui.org/doc/install.")
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ptitle := syscall.StringToUTF16Ptr("Error")
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ptitle := syscall.StringToUTF16Ptr("Error")
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syscall.MessageBox(0 /* HWND */, pmsg, ptitle, syscall.MB_ICONERROR|syscall.MB_SYSTEMMODAL)
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syscall.MessageBox(0 /* HWND */, pmsg, ptitle, syscall.MB_ICONERROR|syscall.MB_SYSTEMMODAL)
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os.Exit(1)
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os.Exit(1)
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