gpu/gl: remove unused field

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-03-19 20:28:09 +01:00
parent acd32c31a2
commit 56c3edef82
+4 -6
View File
@@ -103,9 +103,8 @@ type uniformLocation struct {
}
type gpuInputLayout struct {
backend *Backend
inputs []backend.InputLocation
layout []backend.InputDesc
inputs []backend.InputLocation
layout []backend.InputDesc
}
// textureTriple holds the type settings for
@@ -416,9 +415,8 @@ func (b *Backend) NewInputLayout(vs backend.ShaderSources, layout []backend.Inpu
}
}
return &gpuInputLayout{
backend: b,
inputs: vs.Inputs,
layout: layout,
inputs: vs.Inputs,
layout: layout,
}, nil
}