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widget: rename CheckBox to Bool
We're about to introduce the Switch widget that re-uses the same state type as CheckBox. The Bool name covers both uses. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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package widget
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import (
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"gioui.org/gesture"
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"gioui.org/layout"
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)
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type Bool struct {
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Value bool
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click gesture.Click
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}
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// Update the checked state according to incoming events.
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func (b *Bool) Update(gtx *layout.Context) {
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for _, e := range b.click.Events(gtx) {
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switch e.Type {
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case gesture.TypeClick:
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b.Value = !b.Value
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}
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}
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}
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func (b *Bool) Layout(gtx *layout.Context) {
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b.click.Add(gtx.Ops)
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}
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