widget/material: adjust Button insets to match Android

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-11-01 20:51:16 +01:00
parent 9126da41f4
commit 9a6bdee813
+1 -1
View File
@@ -89,7 +89,7 @@ func (b Button) Layout(gtx *layout.Context, button *widget.Button) {
gtx.Constraints.Width.Min = hmin
gtx.Constraints.Height.Min = vmin
layout.Align(layout.Center).Layout(gtx, func() {
layout.UniformInset(unit.Dp(16)).Layout(gtx, func() {
layout.Inset{Top: unit.Dp(10), Bottom: unit.Dp(10), Left: unit.Dp(12), Right: unit.Dp(12)}.Layout(gtx, func() {
paint.ColorOp{Color: col}.Add(gtx.Ops)
widget.Label{}.Layout(gtx, b.shaper, b.Font, b.Text)
})