In the early days of Gio, FrameEvent was part of package app. It was
moved to package system to enable layout.NewContext be a convenient
short-hand for constructing a layout.
However, it seems the better design to leave FrameEvent (and Insets) in
package app, and move layout.NewContext there as well. More importantly,
the move allows us to replace the event.Queue interface with a concrete
type.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Calling window.Perform(system.ActionRaise) does not show the window on
the top if the app is currently not active. This can happen for example
if the app integrated with systray (https://pkg.go.dev/fyne.io/systray)
where the menu item launches a window, the window is not showing at the
top. It is fixed by activating the current app if necessary.
Signed-off-by: Siva Dirisala <siva.dirisala@gmail.com>
The NSWindow.zoomed property is not reliable when a window is being
constructed. Only call it when necessary.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
NSView only has events for left, right, and other. Also, the Go side
wasn't actually checking for buttons other than left and right.
Signed-off-by: Dominik Honnef <dominik@honnef.co>
The windowWillClose callback is too soon to destroy our Window:
at least draw callbacks may be called after windowWillClose but
before the window is gone. This change moves cleanup to the
viewDidMoveToWindow callback where we're sure the NSView is no longer
active.
Fixes: https://todo.sr.ht/~eliasnaur/gio/466
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Now, Gio will send one system.StageEvent with system.StageInactive when
the window is not active. It is implemented on macOS and Windows.
This change is not fully backward compatible, if your code compares
the Stage (`stage < system.StageRunning`), you need to consider
the new system.StageInactive.
Signed-off-by: inkeliz <inkeliz@inkeliz.com>
The Nix version of the macOS toolchain has difficulties compiling
Objective-C modules; disable modules instead of figuring out why.
It also doesn't include any frameworks automatically; add them explicitly.
While here, move suppression of OpenGL deprecation to a GL-specific
file.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
We used to track the pressed pointer buttons through the global function
[NSEvent pressedMouseButtons]. However, it's possible that at the time a pointer
press event is delivered, the pointer button is up again. To ensure a consistent
view of the pointer press state, track it through the buttonNumber property on
delivered events.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
The app.Window.Perform(ActionMove) is the wrong abstraction for
initiating a move gesture: Windows needs to know the move gesture
area at pointer move, and macOS needs to know the pointer button
down event that triggers the move gesture. This change replaces
Perform(ActionMove) with a new system.ActionInputOp that marks an
area movable.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Not only is the client guaranteed a ConfigEvent, but app.Window
can assume that an unsupported decoration change will be corrected
(by a ConfigEvent with Decorated forced to the supported value).
Signed-off-by: Elias Naur <mail@eliasnaur.com>
There are no public API that uses f32.Rectangle anymore. Move Rectangle
to an internal package for internal use.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
After 34f10d9cbb, the display link callback
will never block. However, if the main thread is blocked for another reason,
say a bug in the user program, callback requests will pile up as blocked
goroutines.
This change ensures that a redraw request is queued only if no other request
is pending.
References: https://todo.sr.ht/~eliasnaur/gio/370
Signed-off-by: Elias Naur <mail@eliasnaur.com>
The monitor may have a different backing store scale, yet the
system doesn't redraw automatically when that happens
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This reverts commit 11f39582b8 that
introduced pacing of display link callbacks. Blocking the display link
callback introduced deadlocks with code that updates the display link
display.
Not pacing the display link may introduce extra view invalidations,
but invalidates are consolidated by the system and won't result in
extra redraws.
Fixes: https://todo.sr.ht/~eliasnaur/gio/370
Signed-off-by: Elias Naur <mail@eliasnaur.com>
It's now possible to directly user pointer.Cursor to add to the ops.
pointer.CursorText.Add(gtx.Ops)
This is an API change. Use pointer.Cursor directly instead of CursorNameOp.
Signed-off-by: Egon Elbre <egonelbre@gmail.com>
This change implements reporting of the caret position from Editor, as well
as Windows, macOS, Android support. As a result, the IME composition window
on Windows and macOS is now positioned correctly.
References: https://todo.sr.ht/~eliasnaur/gio/246
Signed-off-by: Elias Naur <mail@eliasnaur.com>
UTF8String is lossy in the presence of nul (\x00) runes.
While here, don't CFRelease the input to nsstringToString; leave it
up to the caller.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This patch implements a mechanism for customizing window
decorations.
If a window is configured with app.Decorated(true), then
the widget/material.Decorations are applied. On Wayland,
the option is automatically set when the server does not
provide window decorations.
Server side decorations are no longer requested.
The Decorated flag is set according to the
server's requests.
Wayland is now the default driver for UNIX platforms.
References: https://todo.sr.ht/~eliasnaur/gio/318
Signed-off-by: Pierre Curto <pierre.curto@gmail.com>
Commit #c4f98d3c1eab201419be255fafb139f7e10ad273 added
the Minimized and Maximized options for the Windows platform.
This change adds those for the remaining desktop platforms.
Signed-off-by: Pierre Curto <pierre.curto@gmail.com>
This change causes modifier keys (Control, Shift, Alt, Super) to be sent
to the application as key.Event events. These will still continue to be
used as modifiers for other key and pointer events as they are today.
This commit also adds a minor cleanup to use constants for function
keys in the OS-specific keypress handling functions.
Signed-off-by: Jeff Williams <kanobe@gmail.com>
On macOS the display link that drives redraws runs on a separate thread, and
must switch to the main thread to invalidate its view. This change makes sure
the display link can never call invalidate faster than we can draw.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
When an application goes into or out of fullscreen mode,
Gio now emits a ConfigEvent with the current window mode.
Signed-off-by: Pierre Curto <pierre.curto@gmail.com>
Commit 9835cd59 added support for the Window.Maximize and
Window.Center methods for Windows only.
This patch also adds support for macOS and X11.
Signed-off-by: Pierre Curto <pierre.curto@gmail.com>
Unlike Raise, Close and other fire-and-forget methods on Window,
Config calls driverRun because it needs to wait for the result.
However, driverRun isn't guaranteed to block in all contexts.
This change avoids the synchronization dance altogether by removing the
Config method and introducing a ConfigEvent event. The event also makes
it clear when the configuration changes.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
A Window configuration with its current option values can now be fetched during a FrameEvent.
The WindowMode and Orientation options have moved to methods on their corresponding types.
Fixes#260
Signed-off-by: Pierre Curto <pierre.curto@gmail.com>
Driver methods are invoked during event processing, but some of them may
generate events that would in turn deadlock because event processing is
not re-entrant. However, a previous change moved all such calls outside
event processing and so chained events can no longer deadlock.
This change deletes the workarounds.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
The app and app/internal/wm packages are tightly coupled, requiring
quite a bit of forwarding types, values and constants from the internal
package to export it. Further, no other package imports package wm.
This change merges the two packages.
While here, drop the pre-Go 1.14 SIGPIPE workaround.
Signed-off-by: Elias Naur <mail@eliasnaur.com>