Commit Graph

8 Commits

Author SHA1 Message Date
Elias Naur 0b84137f40 app/headless: implement headless windows
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-12-01 23:40:02 +01:00
Elias Naur 9df3c76aa2 app/internal/egl: don't exit if EGL dlls fails to load
We want a useful error instead of a hard exit for headless windows.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-12-01 23:40:02 +01:00
Elias Naur 9b4176c475 app/internal/egl,app/internal/window: move Lock/Unlock methods
EGL contexts don't need locking, so their Lock and Unlock methods
are empty. Remove them and add them where necessary instead.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-12-01 23:25:04 +01:00
Elias Naur 15a1261cfc app/internal/egl: only create a compatibility FBO if there is a surface
While here, only refresh the FBO if needed to make MakeCurrent faster.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-12-01 23:25:04 +01:00
Elias Naur 8cec7d1a40 app/internal/window: move context refresh to window
Instead of calling from the low level context into the window
for its surface and dimensions, add a Context.MakeCurrent method
that does it directly.

The result is simpler and clearer logic. For example, synchronization
is obviously no longer needed. It wasn't necessary before, but the
reason was unclear.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-12-01 23:25:04 +01:00
Elias Naur c49f214f4a app/internal/egl: support surfaceless contexts
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-12-01 23:25:04 +01:00
Elias Naur 5016c98739 app/internal/egl: split surface creation from making context current
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-12-01 23:25:04 +01:00
Elias Naur 99b6ad09e5 app/internal/egl: move EGL interface to its own package
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-12-01 23:25:04 +01:00