Commit Graph

118 Commits

Author SHA1 Message Date
Elias Naur dcbbcbb543 widget: introduce Editor.moveLines
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-20 16:50:45 +02:00
Elias Naur ef21a7ace1 widget: maintain Editor caret position
Only call layoutCaret when the text layout changes, adjust position
for caret movement.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-20 16:50:30 +02:00
Elias Naur 8f31f8da2c widget: move Editor caret information to sub-struct
In preparation for maintaining the caret position.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-20 12:26:24 +02:00
Elias Naur 4eb66d2707 widget: fix caret comparison in editBuffer.move
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-20 12:25:24 +02:00
Elias Naur e316f42964 widget: reset Editor x offset on mouse initiated caret movement
The caret x-offset tracks residual horizontal offset for arrow key
movements. Caret movement by the mouse should reset the residual.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-20 12:07:05 +02:00
Elias Naur 2f23a326b8 widget: return float32 coordinates from Editor.CaretCoords
Don't leak the implementation details of the caret coordinates.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-20 11:47:46 +02:00
Elias Naur 810be77412 widget: remove unused parameter from Editor.moveCoord
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-20 11:45:52 +02:00
Elias Naur 596e321610 all: make unit.Converter concrete and rename to Metric
An interface for scaling dp and sp is overkill, at least for all
current uses. Make it a concrete struct type, and rename it to the
shorter and more precise Metric.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-17 11:47:14 +02:00
Chris Waldon 9f6e09317d widget/material: add disabled state support to all widgets
This commit configures all remaining widgets to draw themselves in a disabled state
when their layout.Context is disabled. A description of the
strategy employed by each follows:

- Checkbox and RadioButton: Draws the icon component in a lighter color. Currently the label text is left
in its default color.
- ProgressBar: The "progress" color is lightened, but not as much as the background color. This makes the current progress value still readable.
- Editor: The cursor is no longer drawn and the text is lightened.
- Switch: The track is unchanged, but the circular "thumb" component is lightened.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2020-06-15 09:53:49 +02:00
tainted-bit 2dc19a3695 widget: use byte length when comparing with caret position
Fixes misaligned carets when the Editor text contains code points
represented by multiple UTF-8 bytes. Line lengths should be
measured in bytes instead of glyphs for caret positioning.

Signed-off-by: tainted-bit <sourcehut@taintedbit.com>
2020-06-12 17:14:31 +02:00
Elias Naur 5fe3785bbd widget/material: make Switch disabled color configurable
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-10 20:20:36 +02:00
Elias Naur 6380baacb6 all: move Now from system.Config to system.FrameEvent
Then, make layout.Context.Now a field, copied from FrameEvent.Now.

API change:

	gofmt -r 'gtx.Now() -> gtx.Now'

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-09 23:23:08 +02:00
Elias Naur a24a2c9fb6 widget/material: fade out inkwells a little longer than their expansions
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-09 22:29:43 +02:00
Elias Naur 0715c801e2 widget,widget/material: convert Switch to use Clickable
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-09 22:12:41 +02:00
Elias Naur f7fea02312 widget: immediately fade out cancelled button press inkwells
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-09 21:51:39 +02:00
Elias Naur ce56464923 widget,gesture: fade out cancelled inkwells
While here, adjust inkwell sizes to match gtx.Constraints.Min.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-08 23:50:00 +02:00
Elias Naur 36f4267a6c widget/material: fade in inkwells
When a clickable is pressed and dragged any enclosing List will grab and
cancels the press. To minimize visual dicontinuity, smoothly fade in the
inkwell.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-08 22:07:02 +02:00
Elias Naur 0444caa9e3 gesture,widget: drop press markers on gesture cancel
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-08 21:44:57 +02:00
Chris Waldon cc5f8fcffe widget/material: add support for disabled buttons
This leverages the new semantics of a disabled layout.Context
to draw all of the button types in a disabled state.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2020-06-08 10:16:50 +02:00
Elias Naur 8761550839 widget: fix Enum.Changed to reset changed status
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-07 17:06:03 +02:00
Elias Naur b07d34354e text,widget/material: make font collections explicit
Before this change, package font implemented a global font registry,
with the usual problems of package global state.

This change deletes the global registry and introduces the text.Collection
type for representing a list of fonts and their faces. Collection exports
Lookup that finds the closest match and its face.

The existing FontRegistry is renamed to Cache to reflect its new limited
functionality: a cache of shapes and measurements on top of a Collection.

Then, material.NewTheme is changed to take a Collection and initialize
a Cache.

Updates gio#19 because multiple windows require a separate (writable) Cache per
window, while (read-only) Collections may be shared.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-07 16:27:43 +02:00
Elias Naur c19ed05342 op: change CallOp to be a return value from MacroOp.Stop
Converting

	macro := op.Record(ops)
	...
	macro.Stop()

	macro.Add()

to

	macro := op.Record(ops)
	...
	call := macro.Stop()

	call.Add(ops)

Which is more general (call.Add can take a different ops than the op.Record
that started it), and enforced the order between Stop and the subsequent Add.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-02 12:07:20 +02:00
Thomas Bruyelle ae8a377cda op: add op.Push and op.Record funcs
The funcs replace stack.Push and macro.Record, which become private.
This makes stack and macro faster to write, in particular for stacks
where you can just write the following line to save and restore the
state :

  defer op.Push(ops).Pop()

This usage requires Push to return a pointer (since Pop has a pointer
receiver), or else the code doesn't compile.

For consistancy, I tried to do the same for op.Record, but this implied
to turn all the MacroOp fields into pointers, and this caused some
panics. As a result, op.Record doesn't return a pointer.

An other side effect pointed by Larry Clapp: StackOp and MacroOp are not
re-usable any more, you have to allocate a new one for each usage, using
the described funcs above.

Signed-off-by: Thomas Bruyelle <thomas.bruyelle@gmail.com>
2020-06-02 10:39:56 +02:00
Pierre.Curto bade277876 widget: Clickable: added support for NumClicks
Clickable.Clicks() now returns the number of clicks.

Signed-off-by: Pierre.Curto <pierre.curto@gmail.com>
2020-06-02 10:26:14 +02:00
Elias Naur 3ef841bd07 widget: make Clickable.Clicked use a pointer receiver
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-02 10:19:50 +02:00
Elias Naur ad93e32128 widget: redefine Enum.Changed and Bool.Changed to consider only user interaction
Ignore programmatic value changes to avoid feedback loops.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-24 19:48:33 +02:00
Elias Naur f2df7c1458 widget: change Enum.Layout to follow layout protocol
Respect constraints and return dimensions.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-24 13:52:48 +02:00
Elias Naur 31d722d9eb widget: change Bool.Layout to follow layout protocol
Just like Clickable, Bool.Layout should respect constraints and
return its dimensions.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-24 13:50:03 +02:00
Elias Naur 4898e1a691 widget: add Button.Clicks for retrieving clicks
An earlier change unexported the Button.Update method that exposed raw pointer
input not available from the boolean Button.Clicked method. Introduce Click
and Button.Clicks to replace it, and implement Clicked in terms of it.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-24 13:20:00 +02:00
Elias Naur 8d838e89f5 widget,widget/material: rename widget.Click to widget.Press
Press tracks pointer presses, not clicks, and we're about to add a Click
type that does.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-24 13:19:34 +02:00
Elias Naur d017c722f5 widget,widget/material: only process events in Layout methods
Before this change, events were typically processed twice or more per
widget: once in the Layout method for refreshing the visual state, and
once per method that queries for state changes.

One example is widget.Clickable that processed events in both its Layout
and Clicked method.

This change establishes the convention that events are processed once, in
the Layout method. There are several advantages to that approach:

- Query methods such as Clickable.Clicked no longer need a layout.Context.
- State updates from events only occur in Layout.
- Widgets are simplified because they won't need a separate processEvents
(or similar) method and won't forget to call it from methods other than Layout.
- Useless calls to gtx.Events are avoided (gtx.Events only returns events
for the first call each frame for a given event.Tag).

The disadvantage is that state updates from input events will not appear
before Layout. For example, in the call sequence

	var btn *widget.Clickable

	if btn.Clicked() {...}
	btn.Layout(...)

the Clicked call will not detect an incoming click until the frame after it
happened.

This is ok because

- The Gio event router automatically dispatches an extra frame after events
arrive, bounding the latency from events to queries such as Clicked to
at most one frame (~17 ms).
- The potential extra frame of latency does not apply to Layout methods as long
as they process events before drawing. In other words, the visual feedback
from input events are not delayed because of this change.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-24 13:03:23 +02:00
Elias Naur c791f59351 widget: simplify Editor event flushing
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-24 12:53:09 +02:00
Elias Naur 2451750782 widget/material: move widget state object from Layout methods to constructors
Instead of, say,

	var th *material.Theme
	var btn *widget.Clickable

	material.Button(th, "Click me").Layout(gtx, btn)

move the widget state objects to the constructor:

	material.Button(th, btn, "Click me").Layout(gtx)

The advatage is that several widgets can now be used without
wrapping them in function literals. For example,

	layout.Inset{}.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
		material.Button(th, "Click me").Layout(gtx, btn)
	})

collapses to just

	layout.Inset{}.Layout(gtx, material.Button(th, btn, "Click me").Layout)

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-23 22:28:49 +02:00
Elias Naur 3af01a3f43 layout: change Widget to take explicit Context and return explicit Dimensions
Change the definition of Widget from the implicit

        type Widget func()

to the explicit functional

        type Widget func(gtx layout.Context) layout.Dimensions

The advantages are numerous:

- Clearer connection between the incoming context and the output dimensions.
- Returning the Dimensions are impossible to omit.
- Contexts passed by value, so its fields can be exported
and freely mutated by the program.

The only disadvantage is the longer function literals and the many "returns".
What tipped the scales in favour of the explicit Widget variant is that type
aliases can dramatically shorten the literals:

	type (
		C = layout.Context
		D = layout.Dimensions
	)

	widget := func(gtx C) D {
		...
	}

Note that the aliases are not part of the Gio API and it is up to each user
whether they want to use them.

Finally the Go proposal for lightweight function literals,
https://github.com/golang/go/issues/21498, may remove the disadvantage
completely in future.

Context becomes a plain struct with only public fields, and its Reset is
replaced by a NewContext convenience constructor.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-23 22:28:49 +02:00
Elias Naur af10307f4a widget/material: drop Padding from IconButtonStyle
Use Inset instead, matching the other buttons.

Redefine Size to apply to the icon size, without padding.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-23 10:44:10 +02:00
Elias Naur 7a13c2c905 widget/material: correctly apply alpha to ProgressBar color
color.RGBA values are pre-multiplied, so transparency must be applied
to all components.

Fixes gio#117

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-19 15:39:43 +02:00
Elias Naur 013ea395b4 all: use new rectangle and point convenience functions
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-19 11:03:30 +02:00
Elias Naur 7bf3265ccd layout,widget: transpose Constraints to use image.Points for limits
Instead of

    type Contraints struct {
	    Width, Height Constraint
    }

use

    type Constraints struct {
	    Min, Max image.Point
    }

which leads to simpler use. For example, the Min method is trivally replaced by
the field, and the RigidConstraints constructor is no longer a net win.

API Change. Rewrites:

    gofmt -r 'gtx.Constraints.Min() -> gtx.Constraints.Min'
    gofmt -r 'gtx.Constraints.Width.Min -> gtx.Constraints.Min.X'
    gofmt -r 'gtx.Constraints.Height.Min -> gtx.Constraints.Min.Y'
    gofmt -r 'gtx.Constraints.Height.Max -> gtx.Constraints.Max.Y'
    gofmt -r 'gtx.Constraints.Width.Max -> gtx.Constraints.Max.X'

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-19 09:58:07 +02:00
Elias Naur 03db2817ac all: rename io/event.Key to Tag
Key had an unfortunate association with keyboard input.

This is an API change. The following rewrites were run to fixup
Gio code:

        $ gofmt -r 'pointer.InputOp{Key:a} -> pointer.InputOp{Tag:a}' -w .
        $ gofmt -r 'pointer.InputOp{Key:a, Grab:b} -> pointer.InputOp{Tag:a, Grab:b}' -w .
        $ gofmt -r 'key.InputOp{Key:a} -> key.InputOp{Tag:a}' -w .
        $ gofmt -r 'key.InputOp{Key:a, Focus:b} -> key.InputOp{Tag:a, Focus:b}' -w .
        $ gofmt -r 'event.Key -> event.Tag' -w .

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-17 19:48:12 +02:00
Elias Naur 23baeff18d widget/button,widget/material: introduce Clickable for generic click areas
material.Clickable is useful for adding a click response to any widget
or area.

Rename widget.Button to widget.Clickable to reflect the wider use
spectrum.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-11 13:17:14 +02:00
Elias Naur 47ce4b8cb8 widget: export Button.Update method for accessing raw gesture events
Document Button while we're here.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-11 12:56:56 +02:00
Elias Naur 43c2b90716 widget: simplify popping an element from a slice
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-11 12:47:27 +02:00
Elias Naur fd2cb4a7a1 widget,widget/material: use constraints for setting up hit area
Before this change, the widget.Button.Layout method assumed the caller had set
up the pointer hit area before. Further, the very common rectangular hit
areas needed both an AreaOp and a widget.Button.Layout call.

Make widget.Button less subtle and more useful by setting up a
pointer hit area given by the incoming minimum constraints.

Drop a pointer.AreaOp made redundant by the change.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-11 12:37:08 +02:00
Elias Naur 4e20ea83a1 widget/material: use cosntraints for setting pointer hit areas
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-11 12:23:18 +02:00
Elias Naur c32b3fe43a widget/material: drop Color from ButtonLayoutStyle
Setting a ColorOp before calling a widget function is too subtle.
Let the widget manage its color instead.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-11 11:31:48 +02:00
Elias Naur f08568a6df widget: report whether Value changed after Enum.Update and Bool.Update
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-05 11:33:41 +02:00
Elias Naur 26da49e145 widget/material: add Switch widget
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-05 10:38:31 +02:00
Elias Naur 6b4eb710b3 widget: rename CheckBox to Bool
We're about to introduce the Switch widget that re-uses the same
state type as CheckBox. The Bool name covers both uses.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-04 17:13:50 +02:00
Elias Naur 52d8a8867d widget,widget/material: export CheckBox.Checked
Similar to the previous change to Enum, expose the current state of
the CheckBox. Rename the Checked method to just Update and get rid
of the SetChecked method.

Fixes gio#100

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-03 21:28:33 +02:00
Elias Naur f1e266a9e7 widget,widget/material: export Enum.Value
The Value method both updated the enum value and returned it.

In order to access the current value withoutm, expose the Value
field of the enum and rename the method to Update. As a bonus we
can get rid of the SetValue method as well.

Updates gio#96

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-05-03 21:28:33 +02:00