mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-01 07:35:40 +00:00
Compare commits
88 Commits
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| 35785e9c96 |
+2
-2
@@ -29,7 +29,7 @@ environment:
|
||||
tasks:
|
||||
- install_go: |
|
||||
mkdir -p /home/build/sdk
|
||||
curl -s https://dl.google.com/go/go1.19.11.linux-amd64.tar.gz | tar -C /home/build/sdk -xzf -
|
||||
curl -s https://dl.google.com/go/go1.22.2.linux-amd64.tar.gz | tar -C /home/build/sdk -xzf -
|
||||
- prepare_toolchain: |
|
||||
mkdir -p $APPLE_TOOLCHAIN_ROOT
|
||||
cd $APPLE_TOOLCHAIN_ROOT
|
||||
@@ -71,4 +71,4 @@ tasks:
|
||||
CC=$APPLE_TOOLCHAIN_ROOT/tools/clang-macos GOOS=darwin CGO_ENABLED=1 go build ./...
|
||||
- test_ios: |
|
||||
cd gio
|
||||
CC=$APPLE_TOOLCHAIN_ROOT/tools/clang-ios GOOS=darwin GOARCH=arm64 CGO_ENABLED=1 go build -tags ios ./...
|
||||
CGO_CFLAGS=-Wno-deprecated-module-dot-map CC=$APPLE_TOOLCHAIN_ROOT/tools/clang-ios GOOS=darwin GOARCH=arm64 CGO_ENABLED=1 go build -tags ios ./...
|
||||
|
||||
+2
-2
@@ -1,5 +1,5 @@
|
||||
# SPDX-License-Identifier: Unlicense OR MIT
|
||||
image: freebsd/13.x
|
||||
image: freebsd/latest
|
||||
packages:
|
||||
- libX11
|
||||
- libxkbcommon
|
||||
@@ -16,7 +16,7 @@ environment:
|
||||
tasks:
|
||||
- install_go: |
|
||||
mkdir -p /home/build/sdk
|
||||
curl https://dl.google.com/go/go1.19.11.freebsd-amd64.tar.gz | tar -C /home/build/sdk -xzf -
|
||||
curl https://dl.google.com/go/go1.22.2.freebsd-amd64.tar.gz | tar -C /home/build/sdk -xzf -
|
||||
- test_gio: |
|
||||
cd gio
|
||||
go test ./...
|
||||
|
||||
+3
-1
@@ -40,7 +40,7 @@ secrets:
|
||||
tasks:
|
||||
- install_go: |
|
||||
mkdir -p /home/build/sdk
|
||||
curl -s https://dl.google.com/go/go1.19.11.linux-amd64.tar.gz | tar -C /home/build/sdk -xzf -
|
||||
curl -s https://dl.google.com/go/go1.22.2.linux-amd64.tar.gz | tar -C /home/build/sdk -xzf -
|
||||
- check_gofmt: |
|
||||
cd gio
|
||||
test -z "$(gofmt -s -l .)"
|
||||
@@ -80,6 +80,8 @@ tasks:
|
||||
unzip -q ndk.zip
|
||||
rm ndk.zip
|
||||
mv android-ndk-* ndk-bundle
|
||||
# sdkmanager needs lots of file descriptors
|
||||
ulimit -n 10000
|
||||
yes|sdkmanager --licenses
|
||||
sdkmanager "platforms;android-31" "build-tools;32.0.0"
|
||||
- test_android: |
|
||||
|
||||
+1
-1
@@ -10,7 +10,7 @@ environment:
|
||||
tasks:
|
||||
- install_go: |
|
||||
mkdir -p /home/build/sdk
|
||||
curl https://dl.google.com/go/go1.19.11.src.tar.gz | tar -C /home/build/sdk -xzf -
|
||||
curl https://dl.google.com/go/go1.22.2.src.tar.gz | tar -C /home/build/sdk -xzf -
|
||||
cd /home/build/sdk/go/src
|
||||
./make.bash
|
||||
- test_gio: |
|
||||
|
||||
@@ -259,6 +259,10 @@ public final class GioView extends SurfaceView implements Choreographer.FrameCal
|
||||
}
|
||||
|
||||
private void setHighRefreshRate() {
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.R) {
|
||||
return;
|
||||
}
|
||||
|
||||
Context context = getContext();
|
||||
Display display = context.getDisplay();
|
||||
Display.Mode[] supportedModes = display.getSupportedModes();
|
||||
|
||||
@@ -61,6 +61,10 @@ type FrameEvent struct {
|
||||
type ViewEvent interface {
|
||||
implementsViewEvent()
|
||||
ImplementsEvent()
|
||||
// Valid will return true when the ViewEvent does contains valid handles.
|
||||
// If a window receives an invalid ViewEvent, it should deinitialize any
|
||||
// state referring to handles from a previous ViewEvent.
|
||||
Valid() bool
|
||||
}
|
||||
|
||||
// Insets is the space taken up by
|
||||
|
||||
+4
-6
@@ -17,9 +17,8 @@ import (
|
||||
)
|
||||
|
||||
type androidContext struct {
|
||||
win *window
|
||||
eglSurf egl.NativeWindowType
|
||||
width, height int
|
||||
win *window
|
||||
eglSurf egl.NativeWindowType
|
||||
*egl.Context
|
||||
}
|
||||
|
||||
@@ -45,9 +44,8 @@ func (c *androidContext) Refresh() error {
|
||||
if err := c.win.setVisual(c.Context.VisualID()); err != nil {
|
||||
return err
|
||||
}
|
||||
win, width, height := c.win.nativeWindow()
|
||||
win, _, _ := c.win.nativeWindow()
|
||||
c.eglSurf = egl.NativeWindowType(unsafe.Pointer(win))
|
||||
c.width, c.height = width, height
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -55,7 +53,7 @@ func (c *androidContext) Lock() error {
|
||||
// The Android emulator creates a broken surface if it is not
|
||||
// created on the same thread as the context is made current.
|
||||
if c.eglSurf != nil {
|
||||
if err := c.Context.CreateSurface(c.eglSurf, c.width, c.height); err != nil {
|
||||
if err := c.Context.CreateSurface(c.eglSurf); err != nil {
|
||||
return err
|
||||
}
|
||||
c.eglSurf = nil
|
||||
|
||||
+1
-1
@@ -69,7 +69,7 @@ func (c *wlContext) Refresh() error {
|
||||
}
|
||||
c.eglWin = eglWin
|
||||
eglSurf := egl.NativeWindowType(uintptr(unsafe.Pointer(eglWin)))
|
||||
if err := c.Context.CreateSurface(eglSurf, width, height); err != nil {
|
||||
if err := c.Context.CreateSurface(eglSurf); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := c.Context.MakeCurrent(); err != nil {
|
||||
|
||||
+12
-17
@@ -5,8 +5,6 @@
|
||||
package app
|
||||
|
||||
import (
|
||||
"golang.org/x/sys/windows"
|
||||
|
||||
"gioui.org/internal/egl"
|
||||
)
|
||||
|
||||
@@ -24,6 +22,18 @@ func init() {
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
win, _, _ := w.HWND()
|
||||
eglSurf := egl.NativeWindowType(win)
|
||||
if err := ctx.CreateSurface(eglSurf); err != nil {
|
||||
ctx.Release()
|
||||
return nil, err
|
||||
}
|
||||
if err := ctx.MakeCurrent(); err != nil {
|
||||
ctx.Release()
|
||||
return nil, err
|
||||
}
|
||||
defer ctx.ReleaseCurrent()
|
||||
ctx.EnableVSync(true)
|
||||
return &glContext{win: w, Context: ctx}, nil
|
||||
},
|
||||
})
|
||||
@@ -37,21 +47,6 @@ func (c *glContext) Release() {
|
||||
}
|
||||
|
||||
func (c *glContext) Refresh() error {
|
||||
c.Context.ReleaseSurface()
|
||||
var (
|
||||
win windows.Handle
|
||||
width, height int
|
||||
)
|
||||
win, width, height = c.win.HWND()
|
||||
eglSurf := egl.NativeWindowType(win)
|
||||
if err := c.Context.CreateSurface(eglSurf, width, height); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := c.Context.MakeCurrent(); err != nil {
|
||||
return err
|
||||
}
|
||||
c.Context.EnableVSync(true)
|
||||
c.Context.ReleaseCurrent()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
+12
-11
@@ -25,6 +25,18 @@ func init() {
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
win, _, _ := w.window()
|
||||
eglSurf := egl.NativeWindowType(uintptr(win))
|
||||
if err := ctx.CreateSurface(eglSurf); err != nil {
|
||||
ctx.Release()
|
||||
return nil, err
|
||||
}
|
||||
if err := ctx.MakeCurrent(); err != nil {
|
||||
ctx.Release()
|
||||
return nil, err
|
||||
}
|
||||
defer ctx.ReleaseCurrent()
|
||||
ctx.EnableVSync(true)
|
||||
return &x11Context{win: w, Context: ctx}, nil
|
||||
}
|
||||
}
|
||||
@@ -37,17 +49,6 @@ func (c *x11Context) Release() {
|
||||
}
|
||||
|
||||
func (c *x11Context) Refresh() error {
|
||||
c.Context.ReleaseSurface()
|
||||
win, width, height := c.win.window()
|
||||
eglSurf := egl.NativeWindowType(uintptr(win))
|
||||
if err := c.Context.CreateSurface(eglSurf, width, height); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := c.Context.MakeCurrent(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer c.Context.ReleaseCurrent()
|
||||
c.Context.EnableVSync(true)
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -7,7 +7,7 @@
|
||||
#include <OpenGL/OpenGL.h>
|
||||
#include "_cgo_export.h"
|
||||
|
||||
CALayer *gio_layerFactory(void) {
|
||||
CALayer *gio_layerFactory(BOOL presentWithTrans) {
|
||||
@autoreleasepool {
|
||||
return [CALayer layer];
|
||||
}
|
||||
|
||||
@@ -274,6 +274,7 @@ const (
|
||||
WM_SETFOCUS = 0x0007
|
||||
WM_SHOWWINDOW = 0x0018
|
||||
WM_SIZE = 0x0005
|
||||
WM_STYLECHANGED = 0x007D
|
||||
WM_SYSKEYDOWN = 0x0104
|
||||
WM_SYSKEYUP = 0x0105
|
||||
WM_RBUTTONDOWN = 0x0204
|
||||
|
||||
+3
-2
@@ -4,14 +4,15 @@ package app
|
||||
|
||||
import (
|
||||
"log"
|
||||
"syscall"
|
||||
"unsafe"
|
||||
|
||||
syscall "golang.org/x/sys/windows"
|
||||
)
|
||||
|
||||
type logger struct{}
|
||||
|
||||
var (
|
||||
kernel32 = syscall.NewLazyDLL("kernel32")
|
||||
kernel32 = syscall.NewLazySystemDLL("kernel32")
|
||||
outputDebugStringW = kernel32.NewProc("OutputDebugStringW")
|
||||
debugView *logger
|
||||
)
|
||||
|
||||
+2
-1
@@ -60,8 +60,9 @@ static void presentDrawable(CFTypeRef queueRef, CFTypeRef drawableRef) {
|
||||
id<MTLDrawable> drawable = (__bridge id<MTLDrawable>)drawableRef;
|
||||
id<MTLCommandQueue> queue = (__bridge id<MTLCommandQueue>)queueRef;
|
||||
id<MTLCommandBuffer> cmdBuffer = [queue commandBuffer];
|
||||
[cmdBuffer presentDrawable:drawable];
|
||||
[cmdBuffer commit];
|
||||
[cmdBuffer waitUntilScheduled];
|
||||
[drawable present];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+4
-1
@@ -21,7 +21,10 @@ Class gio_layerClass(void) {
|
||||
static CFTypeRef getMetalLayer(CFTypeRef viewRef) {
|
||||
@autoreleasepool {
|
||||
UIView *view = (__bridge UIView *)viewRef;
|
||||
return CFBridgingRetain(view.layer);
|
||||
CAMetalLayer *l = (CAMetalLayer *)view.layer;
|
||||
l.needsDisplayOnBoundsChange = YES;
|
||||
l.presentsWithTransaction = YES;
|
||||
return CFBridgingRetain(l);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+6
-2
@@ -12,9 +12,13 @@ package app
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#include <CoreFoundation/CoreFoundation.h>
|
||||
|
||||
CALayer *gio_layerFactory(void) {
|
||||
CALayer *gio_layerFactory(BOOL presentWithTrans) {
|
||||
@autoreleasepool {
|
||||
return [CAMetalLayer layer];
|
||||
CAMetalLayer *l = [CAMetalLayer layer];
|
||||
l.autoresizingMask = kCALayerHeightSizable|kCALayerWidthSizable;
|
||||
l.needsDisplayOnBoundsChange = YES;
|
||||
l.presentsWithTransaction = presentWithTrans;
|
||||
return l;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -45,6 +45,8 @@ type Config struct {
|
||||
CustomRenderer bool
|
||||
// Decorated reports whether window decorations are provided automatically.
|
||||
Decorated bool
|
||||
// Focused reports whether has the keyboard focus.
|
||||
Focused bool
|
||||
// decoHeight is the height of the fallback decoration for platforms such
|
||||
// as Wayland that may need fallback client-side decorations.
|
||||
decoHeight unit.Dp
|
||||
@@ -171,19 +173,13 @@ type context interface {
|
||||
Unlock()
|
||||
}
|
||||
|
||||
// basicDriver is the subset of [driver] that may be called even after
|
||||
// a window is destroyed.
|
||||
type basicDriver interface {
|
||||
// Event blocks until an even is available and returns it.
|
||||
Event() event.Event
|
||||
// Invalidate requests a FrameEvent.
|
||||
Invalidate()
|
||||
}
|
||||
|
||||
// driver is the interface for the platform implementation
|
||||
// of a window.
|
||||
type driver interface {
|
||||
basicDriver
|
||||
// Event blocks until an event is available and returns it.
|
||||
Event() event.Event
|
||||
// Invalidate requests a FrameEvent.
|
||||
Invalidate()
|
||||
// SetAnimating sets the animation flag. When the window is animating,
|
||||
// FrameEvents are delivered as fast as the display can handle them.
|
||||
SetAnimating(anim bool)
|
||||
@@ -199,8 +195,6 @@ type driver interface {
|
||||
Configure([]Option)
|
||||
// SetCursor updates the current cursor to name.
|
||||
SetCursor(cursor pointer.Cursor)
|
||||
// Wakeup wakes up the event loop and sends a WakeupEvent.
|
||||
// Wakeup()
|
||||
// Perform actions on the window.
|
||||
Perform(system.Action)
|
||||
// EditorStateChanged notifies the driver that the editor state changed.
|
||||
|
||||
+9
-5
@@ -575,10 +575,7 @@ func Java_org_gioui_GioView_onFrameCallback(env *C.JNIEnv, class C.jclass, view
|
||||
if !exist {
|
||||
return
|
||||
}
|
||||
if w.visible && w.animating {
|
||||
w.draw(env, false)
|
||||
callVoidMethod(env, w.view, gioView.postFrameCallback)
|
||||
}
|
||||
w.draw(env, false)
|
||||
}
|
||||
|
||||
//export Java_org_gioui_GioView_onBack
|
||||
@@ -593,7 +590,8 @@ func Java_org_gioui_GioView_onBack(env *C.JNIEnv, class C.jclass, view C.jlong)
|
||||
//export Java_org_gioui_GioView_onFocusChange
|
||||
func Java_org_gioui_GioView_onFocusChange(env *C.JNIEnv, class C.jclass, view C.jlong, focus C.jboolean) {
|
||||
w := cgo.Handle(view).Value().(*window)
|
||||
w.processEvent(key.FocusEvent{Focus: focus == C.JNI_TRUE})
|
||||
w.config.Focused = focus == C.JNI_TRUE
|
||||
w.processEvent(ConfigEvent{Config: w.config})
|
||||
}
|
||||
|
||||
//export Java_org_gioui_GioView_onWindowInsets
|
||||
@@ -881,6 +879,9 @@ func (w *window) draw(env *C.JNIEnv, sync bool) {
|
||||
},
|
||||
Sync: sync,
|
||||
})
|
||||
if w.animating {
|
||||
callVoidMethod(env, w.view, gioView.postFrameCallback)
|
||||
}
|
||||
a11yActive, err := callBooleanMethod(env, w.view, gioView.isA11yActive)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
@@ -1494,3 +1495,6 @@ func Java_org_gioui_Gio_scheduleMainFuncs(env *C.JNIEnv, cls C.jclass) {
|
||||
|
||||
func (AndroidViewEvent) implementsViewEvent() {}
|
||||
func (AndroidViewEvent) ImplementsEvent() {}
|
||||
func (a AndroidViewEvent) Valid() bool {
|
||||
return a != (AndroidViewEvent{})
|
||||
}
|
||||
|
||||
+5
-1
@@ -75,9 +75,13 @@ var displayLinks sync.Map
|
||||
|
||||
var mainFuncs = make(chan func(), 1)
|
||||
|
||||
func isMainThread() bool {
|
||||
return bool(C.isMainThread())
|
||||
}
|
||||
|
||||
// runOnMain runs the function on the main thread.
|
||||
func runOnMain(f func()) {
|
||||
if C.isMainThread() {
|
||||
if isMainThread() {
|
||||
f()
|
||||
return
|
||||
}
|
||||
|
||||
+49
-2
@@ -12,6 +12,7 @@ package app
|
||||
#include <UIKit/UIKit.h>
|
||||
#include <stdint.h>
|
||||
|
||||
__attribute__ ((visibility ("hidden"))) int gio_applicationMain(int argc, char *argv[]);
|
||||
__attribute__ ((visibility ("hidden"))) void gio_viewSetHandle(CFTypeRef viewRef, uintptr_t handle);
|
||||
|
||||
struct drawParams {
|
||||
@@ -21,6 +22,7 @@ struct drawParams {
|
||||
};
|
||||
|
||||
static void writeClipboard(unichar *chars, NSUInteger length) {
|
||||
#if !TARGET_OS_TV
|
||||
@autoreleasepool {
|
||||
NSString *s = [NSString string];
|
||||
if (length > 0) {
|
||||
@@ -29,13 +31,18 @@ static void writeClipboard(unichar *chars, NSUInteger length) {
|
||||
UIPasteboard *p = UIPasteboard.generalPasteboard;
|
||||
p.string = s;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static CFTypeRef readClipboard(void) {
|
||||
#if !TARGET_OS_TV
|
||||
@autoreleasepool {
|
||||
UIPasteboard *p = UIPasteboard.generalPasteboard;
|
||||
return (__bridge_retained CFTypeRef)p.string;
|
||||
}
|
||||
#else
|
||||
return nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void showTextInput(CFTypeRef viewRef) {
|
||||
@@ -75,6 +82,7 @@ import "C"
|
||||
import (
|
||||
"image"
|
||||
"io"
|
||||
"os"
|
||||
"runtime"
|
||||
"runtime/cgo"
|
||||
"runtime/debug"
|
||||
@@ -211,7 +219,8 @@ func onDestroy(h C.uintptr_t) {
|
||||
//export onFocus
|
||||
func onFocus(h C.uintptr_t, focus int) {
|
||||
w := viewFor(h)
|
||||
w.ProcessEvent(key.FocusEvent{Focus: focus != 0})
|
||||
w.config.Focused = focus != 0
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
}
|
||||
|
||||
//export onLowMemory
|
||||
@@ -387,13 +396,51 @@ func newWindow(win *callbacks, options []Option) {
|
||||
<-mainWindow.windows
|
||||
}
|
||||
|
||||
var mainMode = mainModeUndefined
|
||||
|
||||
const (
|
||||
mainModeUndefined = iota
|
||||
mainModeExe
|
||||
mainModeLibrary
|
||||
)
|
||||
|
||||
func osMain() {
|
||||
if !isMainThread() {
|
||||
panic("app.Main must be run on the main goroutine")
|
||||
}
|
||||
switch mainMode {
|
||||
case mainModeUndefined:
|
||||
mainMode = mainModeExe
|
||||
var argv []*C.char
|
||||
for _, arg := range os.Args {
|
||||
a := C.CString(arg)
|
||||
defer C.free(unsafe.Pointer(a))
|
||||
argv = append(argv, a)
|
||||
}
|
||||
C.gio_applicationMain(C.int(len(argv)), unsafe.SliceData(argv))
|
||||
case mainModeExe:
|
||||
panic("app.Main may be called only once")
|
||||
case mainModeLibrary:
|
||||
// Do nothing, we're embedded as a library.
|
||||
}
|
||||
}
|
||||
|
||||
//export gio_runMain
|
||||
func gio_runMain() {
|
||||
runMain()
|
||||
if !isMainThread() {
|
||||
panic("app.Main must be run on the main goroutine")
|
||||
}
|
||||
switch mainMode {
|
||||
case mainModeUndefined:
|
||||
mainMode = mainModeLibrary
|
||||
runMain()
|
||||
case mainModeExe:
|
||||
// Do nothing, main has already been called.
|
||||
}
|
||||
}
|
||||
|
||||
func (UIKitViewEvent) implementsViewEvent() {}
|
||||
func (UIKitViewEvent) ImplementsEvent() {}
|
||||
func (u UIKitViewEvent) Valid() bool {
|
||||
return u != (UIKitViewEvent{})
|
||||
}
|
||||
|
||||
+25
-1
@@ -26,12 +26,13 @@ CGFloat _keyboardHeight;
|
||||
self.view.layoutMargins = UIEdgeInsetsMake(0, 0, 0, 0);
|
||||
UIView *drawView = [[GioView alloc] initWithFrame:zeroFrame];
|
||||
[self.view addSubview: drawView];
|
||||
#ifndef TARGET_OS_TV
|
||||
#if !TARGET_OS_TV
|
||||
drawView.multipleTouchEnabled = YES;
|
||||
#endif
|
||||
drawView.preservesSuperviewLayoutMargins = YES;
|
||||
drawView.layoutMargins = UIEdgeInsetsMake(0, 0, 0, 0);
|
||||
onCreate((__bridge CFTypeRef)drawView, (__bridge CFTypeRef)self);
|
||||
#if !TARGET_OS_TV
|
||||
[[NSNotificationCenter defaultCenter] addObserver:self
|
||||
selector:@selector(keyboardWillChange:)
|
||||
name:UIKeyboardWillShowNotification
|
||||
@@ -44,6 +45,7 @@ CGFloat _keyboardHeight;
|
||||
selector:@selector(keyboardWillHide:)
|
||||
name:UIKeyboardWillHideNotification
|
||||
object:nil];
|
||||
#endif
|
||||
[[NSNotificationCenter defaultCenter] addObserver: self
|
||||
selector: @selector(applicationDidEnterBackground:)
|
||||
name: UIApplicationDidEnterBackgroundNotification
|
||||
@@ -89,6 +91,7 @@ CGFloat _keyboardHeight;
|
||||
[super didReceiveMemoryWarning];
|
||||
}
|
||||
|
||||
#if !TARGET_OS_TV
|
||||
- (void)keyboardWillChange:(NSNotification *)note {
|
||||
NSDictionary *userInfo = note.userInfo;
|
||||
CGRect f = [userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue];
|
||||
@@ -100,6 +103,7 @@ CGFloat _keyboardHeight;
|
||||
_keyboardHeight = 0.0;
|
||||
[self.view setNeedsLayout];
|
||||
}
|
||||
#endif
|
||||
@end
|
||||
|
||||
static void handleTouches(int last, GioView *view, NSSet<UITouch *> *touches, UIEvent *event) {
|
||||
@@ -276,3 +280,23 @@ void gio_viewSetHandle(CFTypeRef viewRef, uintptr_t handle) {
|
||||
GioView *v = (__bridge GioView *)viewRef;
|
||||
v.handle = handle;
|
||||
}
|
||||
|
||||
@interface _gioAppDelegate : UIResponder <UIApplicationDelegate>
|
||||
@property (strong, nonatomic) UIWindow *window;
|
||||
@end
|
||||
|
||||
@implementation _gioAppDelegate
|
||||
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
|
||||
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
|
||||
GioViewController *controller = [[GioViewController alloc] initWithNibName:nil bundle:nil];
|
||||
self.window.rootViewController = controller;
|
||||
[self.window makeKeyAndVisible];
|
||||
return YES;
|
||||
}
|
||||
@end
|
||||
|
||||
int gio_applicationMain(int argc, char *argv[]) {
|
||||
@autoreleasepool {
|
||||
return UIApplicationMain(argc, argv, nil, NSStringFromClass([_gioAppDelegate class]));
|
||||
}
|
||||
}
|
||||
|
||||
+7
-2
@@ -258,11 +258,13 @@ func (w *window) addEventListeners() {
|
||||
return nil
|
||||
})
|
||||
w.addEventListener(w.tarea, "focus", func(this js.Value, args []js.Value) interface{} {
|
||||
w.processEvent(key.FocusEvent{Focus: true})
|
||||
w.config.Focused = true
|
||||
w.processEvent(ConfigEvent{Config: w.config})
|
||||
return nil
|
||||
})
|
||||
w.addEventListener(w.tarea, "blur", func(this js.Value, args []js.Value) interface{} {
|
||||
w.processEvent(key.FocusEvent{Focus: false})
|
||||
w.config.Focused = false
|
||||
w.processEvent(ConfigEvent{Config: w.config})
|
||||
w.blur()
|
||||
return nil
|
||||
})
|
||||
@@ -820,3 +822,6 @@ func translateKey(k string) (key.Name, bool) {
|
||||
|
||||
func (JSViewEvent) implementsViewEvent() {}
|
||||
func (JSViewEvent) ImplementsEvent() {}
|
||||
func (j JSViewEvent) Valid() bool {
|
||||
return !(j.Element.IsNull() || j.Element.IsUndefined())
|
||||
}
|
||||
|
||||
+253
-140
@@ -40,7 +40,7 @@ import (
|
||||
#define MOUSE_SCROLL 4
|
||||
|
||||
__attribute__ ((visibility ("hidden"))) void gio_main(void);
|
||||
__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createView(void);
|
||||
__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createView(int presentWithTrans);
|
||||
__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createWindow(CFTypeRef viewRef, CGFloat width, CGFloat height, CGFloat minWidth, CGFloat minHeight, CGFloat maxWidth, CGFloat maxHeight);
|
||||
__attribute__ ((visibility ("hidden"))) void gio_viewSetHandle(CFTypeRef viewRef, uintptr_t handle);
|
||||
|
||||
@@ -109,6 +109,14 @@ static void makeKeyAndOrderFront(CFTypeRef windowRef) {
|
||||
}
|
||||
}
|
||||
|
||||
static void makeFirstResponder(CFTypeRef windowRef, CFTypeRef viewRef) {
|
||||
@autoreleasepool {
|
||||
NSWindow *window = (__bridge NSWindow *)windowRef;
|
||||
NSView *view = (__bridge NSView *)viewRef;
|
||||
[window makeFirstResponder:view];
|
||||
}
|
||||
}
|
||||
|
||||
static void toggleFullScreen(CFTypeRef windowRef) {
|
||||
@autoreleasepool {
|
||||
NSWindow *window = (__bridge NSWindow *)windowRef;
|
||||
@@ -195,6 +203,14 @@ static void setScreenFrame(CFTypeRef windowRef, CGFloat x, CGFloat y, CGFloat w,
|
||||
}
|
||||
}
|
||||
|
||||
static void resetLayerFrame(CFTypeRef viewRef) {
|
||||
@autoreleasepool {
|
||||
NSView* view = (__bridge NSView *)viewRef;
|
||||
NSRect r = view.frame;
|
||||
view.layer.frame = r;
|
||||
}
|
||||
}
|
||||
|
||||
static void hideWindow(CFTypeRef windowRef) {
|
||||
@autoreleasepool {
|
||||
NSWindow* window = (__bridge NSWindow *)windowRef;
|
||||
@@ -230,6 +246,13 @@ static int isWindowZoomed(CFTypeRef windowRef) {
|
||||
}
|
||||
}
|
||||
|
||||
static int isWindowMiniaturized(CFTypeRef windowRef) {
|
||||
@autoreleasepool {
|
||||
NSWindow *window = (__bridge NSWindow *)windowRef;
|
||||
return window.miniaturized ? 1 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void zoomWindow(CFTypeRef windowRef) {
|
||||
@autoreleasepool {
|
||||
NSWindow *window = (__bridge NSWindow *)windowRef;
|
||||
@@ -289,6 +312,21 @@ static void invalidateCharacterCoordinates(CFTypeRef viewRef) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void interpretKeyEvents(CFTypeRef viewRef, CFTypeRef eventRef) {
|
||||
@autoreleasepool {
|
||||
NSView *view = (__bridge NSView *)viewRef;
|
||||
NSEvent *event = (__bridge NSEvent *)eventRef;
|
||||
[view interpretKeyEvents:[NSArray arrayWithObject:event]];
|
||||
}
|
||||
}
|
||||
|
||||
static int isMiniaturized(CFTypeRef windowRef) {
|
||||
@autoreleasepool {
|
||||
NSWindow *window = (__bridge NSWindow *)windowRef;
|
||||
return window.miniaturized ? 1 : 0;
|
||||
}
|
||||
}
|
||||
*/
|
||||
import "C"
|
||||
|
||||
@@ -310,7 +348,6 @@ type window struct {
|
||||
view C.CFTypeRef
|
||||
w *callbacks
|
||||
anim bool
|
||||
visible bool
|
||||
displayLink *displayLink
|
||||
// redraw is a single entry channel for making sure only one
|
||||
// display link redraw request is in flight.
|
||||
@@ -318,9 +355,20 @@ type window struct {
|
||||
cursor pointer.Cursor
|
||||
pointerBtns pointer.Buttons
|
||||
loop *eventLoop
|
||||
lastMods C.NSUInteger
|
||||
|
||||
scale float32
|
||||
config Config
|
||||
|
||||
keysDown map[key.Name]struct{}
|
||||
// cmdKeys is for storing the current key event while
|
||||
// waiting for a doCommandBySelector.
|
||||
cmdKeys cmdKeys
|
||||
}
|
||||
|
||||
type cmdKeys struct {
|
||||
eventStr string
|
||||
eventMods key.Modifiers
|
||||
}
|
||||
|
||||
// launched is closed when applicationDidFinishLaunching is called.
|
||||
@@ -359,11 +407,23 @@ func (w *window) WriteClipboard(mime string, s []byte) {
|
||||
}
|
||||
|
||||
func (w *window) updateWindowMode() {
|
||||
w.scale = float32(C.getViewBackingScale(w.view))
|
||||
wf, hf := float32(C.viewWidth(w.view)), float32(C.viewHeight(w.view))
|
||||
w.config.Size = image.Point{
|
||||
X: int(wf*w.scale + .5),
|
||||
Y: int(hf*w.scale + .5),
|
||||
}
|
||||
w.config.Mode = Windowed
|
||||
window := C.windowForView(w.view)
|
||||
if window == 0 {
|
||||
return
|
||||
}
|
||||
style := int(C.getWindowStyleMask(C.windowForView(w.view)))
|
||||
if style&C.NSWindowStyleMaskFullScreen != 0 {
|
||||
switch {
|
||||
case style&C.NSWindowStyleMaskFullScreen != 0:
|
||||
w.config.Mode = Fullscreen
|
||||
} else {
|
||||
w.config.Mode = Windowed
|
||||
case C.isWindowZoomed(window) != 0:
|
||||
w.config.Mode = Maximized
|
||||
}
|
||||
w.config.Decorated = style&C.NSWindowStyleMaskFullSizeContentView == 0
|
||||
}
|
||||
@@ -371,102 +431,82 @@ func (w *window) updateWindowMode() {
|
||||
func (w *window) Configure(options []Option) {
|
||||
screenScale := float32(C.getScreenBackingScale())
|
||||
cfg := configFor(screenScale)
|
||||
prev := w.config
|
||||
w.updateWindowMode()
|
||||
cnf := w.config
|
||||
cnf.apply(cfg, options)
|
||||
window := C.windowForView(w.view)
|
||||
|
||||
mask := C.getWindowStyleMask(window)
|
||||
fullscreen := mask&C.NSWindowStyleMaskFullScreen != 0
|
||||
switch cnf.Mode {
|
||||
case Fullscreen:
|
||||
switch prev.Mode {
|
||||
case Fullscreen:
|
||||
case Minimized:
|
||||
if C.isWindowMiniaturized(window) != 0 {
|
||||
C.unhideWindow(window)
|
||||
fallthrough
|
||||
default:
|
||||
w.config.Mode = Fullscreen
|
||||
}
|
||||
if !fullscreen {
|
||||
C.toggleFullScreen(window)
|
||||
}
|
||||
case Minimized:
|
||||
switch prev.Mode {
|
||||
case Minimized, Fullscreen:
|
||||
default:
|
||||
w.config.Mode = Minimized
|
||||
C.hideWindow(window)
|
||||
}
|
||||
C.hideWindow(window)
|
||||
case Maximized:
|
||||
switch prev.Mode {
|
||||
case Fullscreen:
|
||||
case Minimized:
|
||||
if C.isWindowMiniaturized(window) != 0 {
|
||||
C.unhideWindow(window)
|
||||
fallthrough
|
||||
default:
|
||||
w.config.Mode = Maximized
|
||||
w.setTitle(prev, cnf)
|
||||
if C.isWindowZoomed(window) == 0 {
|
||||
C.zoomWindow(window)
|
||||
}
|
||||
}
|
||||
if fullscreen {
|
||||
C.toggleFullScreen(window)
|
||||
}
|
||||
w.setTitle(cnf.Title)
|
||||
if C.isWindowZoomed(window) == 0 {
|
||||
C.zoomWindow(window)
|
||||
}
|
||||
case Windowed:
|
||||
switch prev.Mode {
|
||||
case Fullscreen:
|
||||
C.toggleFullScreen(window)
|
||||
case Minimized:
|
||||
if C.isWindowMiniaturized(window) != 0 {
|
||||
C.unhideWindow(window)
|
||||
case Maximized:
|
||||
if C.isWindowZoomed(window) != 0 {
|
||||
C.zoomWindow(window)
|
||||
}
|
||||
}
|
||||
w.config.Mode = Windowed
|
||||
w.setTitle(prev, cnf)
|
||||
if prev.Size != cnf.Size {
|
||||
w.config.Size = cnf.Size
|
||||
cnf.Size = cnf.Size.Div(int(screenScale))
|
||||
C.setSize(window, C.CGFloat(cnf.Size.X), C.CGFloat(cnf.Size.Y))
|
||||
if fullscreen {
|
||||
C.toggleFullScreen(window)
|
||||
}
|
||||
if prev.MinSize != cnf.MinSize {
|
||||
w.config.MinSize = cnf.MinSize
|
||||
cnf.MinSize = cnf.MinSize.Div(int(screenScale))
|
||||
C.setMinSize(window, C.CGFloat(cnf.MinSize.X), C.CGFloat(cnf.MinSize.Y))
|
||||
}
|
||||
if prev.MaxSize != cnf.MaxSize {
|
||||
w.config.MaxSize = cnf.MaxSize
|
||||
cnf.MaxSize = cnf.MaxSize.Div(int(screenScale))
|
||||
w.setTitle(cnf.Title)
|
||||
w.config.Size = cnf.Size
|
||||
cnf.Size = cnf.Size.Div(int(screenScale))
|
||||
C.setSize(window, C.CGFloat(cnf.Size.X), C.CGFloat(cnf.Size.Y))
|
||||
w.config.MinSize = cnf.MinSize
|
||||
cnf.MinSize = cnf.MinSize.Div(int(screenScale))
|
||||
C.setMinSize(window, C.CGFloat(cnf.MinSize.X), C.CGFloat(cnf.MinSize.Y))
|
||||
w.config.MaxSize = cnf.MaxSize
|
||||
cnf.MaxSize = cnf.MaxSize.Div(int(screenScale))
|
||||
if cnf.MaxSize != (image.Point{}) {
|
||||
C.setMaxSize(window, C.CGFloat(cnf.MaxSize.X), C.CGFloat(cnf.MaxSize.Y))
|
||||
}
|
||||
}
|
||||
if cnf.Decorated != prev.Decorated {
|
||||
w.config.Decorated = cnf.Decorated
|
||||
mask := C.getWindowStyleMask(window)
|
||||
style := C.NSWindowStyleMask(C.NSWindowStyleMaskTitled | C.NSWindowStyleMaskResizable | C.NSWindowStyleMaskMiniaturizable | C.NSWindowStyleMaskClosable)
|
||||
style = C.NSWindowStyleMaskFullSizeContentView
|
||||
mask &^= style
|
||||
barTrans := C.int(C.NO)
|
||||
titleVis := C.NSWindowTitleVisibility(C.NSWindowTitleVisible)
|
||||
if !cnf.Decorated {
|
||||
mask |= style
|
||||
barTrans = C.YES
|
||||
titleVis = C.NSWindowTitleHidden
|
||||
if C.isWindowZoomed(window) != 0 {
|
||||
C.zoomWindow(window)
|
||||
}
|
||||
C.setWindowTitlebarAppearsTransparent(window, barTrans)
|
||||
C.setWindowTitleVisibility(window, titleVis)
|
||||
C.setWindowStyleMask(window, mask)
|
||||
C.setWindowStandardButtonHidden(window, C.NSWindowCloseButton, barTrans)
|
||||
C.setWindowStandardButtonHidden(window, C.NSWindowMiniaturizeButton, barTrans)
|
||||
C.setWindowStandardButtonHidden(window, C.NSWindowZoomButton, barTrans)
|
||||
}
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
style := C.NSWindowStyleMask(C.NSWindowStyleMaskTitled | C.NSWindowStyleMaskResizable | C.NSWindowStyleMaskMiniaturizable | C.NSWindowStyleMaskClosable)
|
||||
style = C.NSWindowStyleMaskFullSizeContentView
|
||||
mask &^= style
|
||||
barTrans := C.int(C.NO)
|
||||
titleVis := C.NSWindowTitleVisibility(C.NSWindowTitleVisible)
|
||||
if !cnf.Decorated {
|
||||
mask |= style
|
||||
barTrans = C.YES
|
||||
titleVis = C.NSWindowTitleHidden
|
||||
}
|
||||
C.setWindowTitlebarAppearsTransparent(window, barTrans)
|
||||
C.setWindowTitleVisibility(window, titleVis)
|
||||
C.setWindowStyleMask(window, mask)
|
||||
C.setWindowStandardButtonHidden(window, C.NSWindowCloseButton, barTrans)
|
||||
C.setWindowStandardButtonHidden(window, C.NSWindowMiniaturizeButton, barTrans)
|
||||
C.setWindowStandardButtonHidden(window, C.NSWindowZoomButton, barTrans)
|
||||
// When toggling the titlebar, the layer doesn't update its frame
|
||||
// until the next resize. Force it.
|
||||
C.resetLayerFrame(w.view)
|
||||
}
|
||||
|
||||
func (w *window) setTitle(prev, cnf Config) {
|
||||
if prev.Title != cnf.Title {
|
||||
w.config.Title = cnf.Title
|
||||
title := stringToNSString(cnf.Title)
|
||||
defer C.CFRelease(title)
|
||||
C.setTitle(C.windowForView(w.view), title)
|
||||
}
|
||||
func (w *window) setTitle(title string) {
|
||||
w.config.Title = title
|
||||
titleC := stringToNSString(title)
|
||||
defer C.CFRelease(titleC)
|
||||
C.setTitle(C.windowForView(w.view), titleC)
|
||||
}
|
||||
|
||||
func (w *window) Perform(acts system.Action) {
|
||||
@@ -509,7 +549,8 @@ func (w *window) SetInputHint(_ key.InputHint) {}
|
||||
|
||||
func (w *window) SetAnimating(anim bool) {
|
||||
w.anim = anim
|
||||
if w.anim && w.visible {
|
||||
window := C.windowForView(w.view)
|
||||
if w.anim && window != 0 && C.isMiniaturized(window) == 0 {
|
||||
w.displayLink.Start()
|
||||
} else {
|
||||
w.displayLink.Stop()
|
||||
@@ -527,23 +568,92 @@ func (w *window) runOnMain(f func()) {
|
||||
}
|
||||
|
||||
//export gio_onKeys
|
||||
func gio_onKeys(h C.uintptr_t, cstr C.CFTypeRef, ti C.double, mods C.NSUInteger, keyDown C.bool) {
|
||||
func gio_onKeys(h C.uintptr_t, event C.CFTypeRef, cstr C.CFTypeRef, ti C.double, mods C.NSUInteger, keyDown C.bool) {
|
||||
w := windowFor(h)
|
||||
if w.keysDown == nil {
|
||||
w.keysDown = make(map[key.Name]struct{})
|
||||
}
|
||||
str := nsstringToString(cstr)
|
||||
kmods := convertMods(mods)
|
||||
ks := key.Release
|
||||
if keyDown {
|
||||
ks = key.Press
|
||||
w.cmdKeys.eventStr = str
|
||||
w.cmdKeys.eventMods = kmods
|
||||
C.interpretKeyEvents(w.view, event)
|
||||
}
|
||||
w := windowFor(h)
|
||||
for _, k := range str {
|
||||
if n, ok := convertKey(k); ok {
|
||||
w.ProcessEvent(key.Event{
|
||||
ke := key.Event{
|
||||
Name: n,
|
||||
Modifiers: kmods,
|
||||
State: ks,
|
||||
}
|
||||
if keyDown {
|
||||
w.keysDown[ke.Name] = struct{}{}
|
||||
if _, isCmd := convertCommandKey(k); isCmd || kmods.Contain(key.ModCommand) {
|
||||
// doCommandBySelector already processed the event.
|
||||
return
|
||||
}
|
||||
} else {
|
||||
if _, pressed := w.keysDown[n]; !pressed {
|
||||
continue
|
||||
}
|
||||
delete(w.keysDown, n)
|
||||
}
|
||||
w.ProcessEvent(ke)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//export gio_onCommandBySelector
|
||||
func gio_onCommandBySelector(h C.uintptr_t) C.bool {
|
||||
w := windowFor(h)
|
||||
ev := w.cmdKeys
|
||||
w.cmdKeys = cmdKeys{}
|
||||
handled := false
|
||||
for _, k := range ev.eventStr {
|
||||
n, ok := convertCommandKey(k)
|
||||
if !ok && ev.eventMods.Contain(key.ModCommand) {
|
||||
n, ok = convertKey(k)
|
||||
}
|
||||
if !ok {
|
||||
continue
|
||||
}
|
||||
ke := key.Event{
|
||||
Name: n,
|
||||
Modifiers: ev.eventMods,
|
||||
State: key.Press,
|
||||
}
|
||||
handled = w.processEvent(ke) || handled
|
||||
}
|
||||
return C.bool(handled)
|
||||
}
|
||||
|
||||
//export gio_onFlagsChanged
|
||||
func gio_onFlagsChanged(h C.uintptr_t, curMods C.NSUInteger) {
|
||||
w := windowFor(h)
|
||||
|
||||
mods := []C.NSUInteger{C.NSControlKeyMask, C.NSAlternateKeyMask, C.NSShiftKeyMask, C.NSCommandKeyMask}
|
||||
keys := []key.Name{key.NameCtrl, key.NameAlt, key.NameShift, key.NameCommand}
|
||||
|
||||
for i, mod := range mods {
|
||||
wasPressed := w.lastMods&mod != 0
|
||||
isPressed := curMods&mod != 0
|
||||
|
||||
if wasPressed != isPressed {
|
||||
st := key.Release
|
||||
if isPressed {
|
||||
st = key.Press
|
||||
}
|
||||
w.ProcessEvent(key.Event{
|
||||
Name: keys[i],
|
||||
State: st,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
w.lastMods = curMods
|
||||
}
|
||||
|
||||
//export gio_onText
|
||||
@@ -612,8 +722,9 @@ func gio_onDraw(h C.uintptr_t) {
|
||||
//export gio_onFocus
|
||||
func gio_onFocus(h C.uintptr_t, focus C.int) {
|
||||
w := windowFor(h)
|
||||
w.ProcessEvent(key.FocusEvent{Focus: focus == 1})
|
||||
w.SetCursor(w.cursor)
|
||||
w.config.Focused = focus == 1
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
}
|
||||
|
||||
//export gio_onChangeScreen
|
||||
@@ -735,6 +846,15 @@ func gio_substringForProposedRange(h C.uintptr_t, crng C.NSRange, actual C.NSRan
|
||||
//export gio_insertText
|
||||
func gio_insertText(h C.uintptr_t, cstr C.CFTypeRef, crng C.NSRange) {
|
||||
w := windowFor(h)
|
||||
str := nsstringToString(cstr)
|
||||
// macOS IME in some cases calls insertText for command keys such as backspace
|
||||
// instead of doCommandBySelector.
|
||||
for _, r := range str {
|
||||
if _, ok := convertCommandKey(r); ok {
|
||||
w.w.SetComposingRegion(key.Range{Start: -1, End: -1})
|
||||
return
|
||||
}
|
||||
}
|
||||
state := w.w.EditorState()
|
||||
rng := state.compose
|
||||
if rng.Start == -1 {
|
||||
@@ -746,7 +866,6 @@ func gio_insertText(h C.uintptr_t, cstr C.CFTypeRef, crng C.NSRange) {
|
||||
End: state.RunesIndex(int(crng.location + crng.length)),
|
||||
}
|
||||
}
|
||||
str := nsstringToString(cstr)
|
||||
w.w.EditorReplace(rng, str)
|
||||
w.w.SetComposingRegion(key.Range{Start: -1, End: -1})
|
||||
start := rng.Start
|
||||
@@ -787,24 +906,19 @@ func gio_firstRectForCharacterRange(h C.uintptr_t, crng C.NSRange, actual C.NSRa
|
||||
}
|
||||
|
||||
func (w *window) draw() {
|
||||
cnf := w.config
|
||||
w.updateWindowMode()
|
||||
if w.config != cnf {
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
}
|
||||
select {
|
||||
case <-w.redraw:
|
||||
default:
|
||||
}
|
||||
w.visible = true
|
||||
if w.anim {
|
||||
w.SetAnimating(w.anim)
|
||||
}
|
||||
w.scale = float32(C.getViewBackingScale(w.view))
|
||||
wf, hf := float32(C.viewWidth(w.view)), float32(C.viewHeight(w.view))
|
||||
sz := image.Point{
|
||||
X: int(wf*w.scale + .5),
|
||||
Y: int(hf*w.scale + .5),
|
||||
}
|
||||
if sz != w.config.Size {
|
||||
w.config.Size = sz
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
}
|
||||
sz := w.config.Size
|
||||
if sz.X == 0 || sz.Y == 0 {
|
||||
return
|
||||
}
|
||||
@@ -812,7 +926,7 @@ func (w *window) draw() {
|
||||
w.ProcessEvent(frameEvent{
|
||||
FrameEvent: FrameEvent{
|
||||
Now: time.Now(),
|
||||
Size: w.config.Size,
|
||||
Size: sz,
|
||||
Metric: cfg,
|
||||
},
|
||||
Sync: true,
|
||||
@@ -820,8 +934,13 @@ func (w *window) draw() {
|
||||
}
|
||||
|
||||
func (w *window) ProcessEvent(e event.Event) {
|
||||
w.w.ProcessEvent(e)
|
||||
w.processEvent(e)
|
||||
}
|
||||
|
||||
func (w *window) processEvent(e event.Event) bool {
|
||||
handled := w.w.ProcessEvent(e)
|
||||
w.loop.FlushEvents()
|
||||
return handled
|
||||
}
|
||||
|
||||
func (w *window) Event() event.Event {
|
||||
@@ -855,7 +974,6 @@ func gio_onAttached(h C.uintptr_t, attached C.int) {
|
||||
w.ProcessEvent(AppKitViewEvent{View: uintptr(w.view), Layer: uintptr(layer)})
|
||||
} else {
|
||||
w.ProcessEvent(AppKitViewEvent{})
|
||||
w.visible = false
|
||||
w.SetAnimating(w.anim)
|
||||
}
|
||||
}
|
||||
@@ -870,33 +988,6 @@ func gio_onDestroy(h C.uintptr_t) {
|
||||
w.view = 0
|
||||
}
|
||||
|
||||
//export gio_onHide
|
||||
func gio_onHide(h C.uintptr_t) {
|
||||
w := windowFor(h)
|
||||
w.visible = false
|
||||
w.SetAnimating(w.anim)
|
||||
}
|
||||
|
||||
//export gio_onShow
|
||||
func gio_onShow(h C.uintptr_t) {
|
||||
w := windowFor(h)
|
||||
w.draw()
|
||||
}
|
||||
|
||||
//export gio_onFullscreen
|
||||
func gio_onFullscreen(h C.uintptr_t) {
|
||||
w := windowFor(h)
|
||||
w.config.Mode = Fullscreen
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
}
|
||||
|
||||
//export gio_onWindowed
|
||||
func gio_onWindowed(h C.uintptr_t) {
|
||||
w := windowFor(h)
|
||||
w.config.Mode = Windowed
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
}
|
||||
|
||||
//export gio_onFinishLaunching
|
||||
func gio_onFinishLaunching() {
|
||||
close(launched)
|
||||
@@ -913,14 +1004,15 @@ func newWindow(win *callbacks, options []Option) {
|
||||
w.loop = newEventLoop(w.w, w.wakeup)
|
||||
win.SetDriver(w)
|
||||
res <- struct{}{}
|
||||
if err := w.init(); err != nil {
|
||||
var cnf Config
|
||||
cnf.apply(unit.Metric{}, options)
|
||||
if err := w.init(cnf.CustomRenderer); err != nil {
|
||||
w.ProcessEvent(DestroyEvent{Err: err})
|
||||
return
|
||||
}
|
||||
window := C.gio_createWindow(w.view, 0, 0, 0, 0, 0, 0)
|
||||
window := C.gio_createWindow(w.view, C.CGFloat(cnf.Size.X), C.CGFloat(cnf.Size.Y), 0, 0, 0, 0)
|
||||
// Release our reference now that the NSWindow has it.
|
||||
C.CFRelease(w.view)
|
||||
w.updateWindowMode()
|
||||
w.Configure(options)
|
||||
if nextTopLeft.x == 0 && nextTopLeft.y == 0 {
|
||||
// cascadeTopLeftFromPoint treats (0, 0) as a no-op,
|
||||
@@ -928,14 +1020,19 @@ func newWindow(win *callbacks, options []Option) {
|
||||
nextTopLeft = C.cascadeTopLeftFromPoint(window, nextTopLeft)
|
||||
}
|
||||
nextTopLeft = C.cascadeTopLeftFromPoint(window, nextTopLeft)
|
||||
C.makeFirstResponder(window, w.view)
|
||||
// makeKeyAndOrderFront assumes ownership of our window reference.
|
||||
C.makeKeyAndOrderFront(window)
|
||||
})
|
||||
<-res
|
||||
}
|
||||
|
||||
func (w *window) init() error {
|
||||
view := C.gio_createView()
|
||||
func (w *window) init(customRenderer bool) error {
|
||||
presentWithTrans := 1
|
||||
if customRenderer {
|
||||
presentWithTrans = 0
|
||||
}
|
||||
view := C.gio_createView(C.int(presentWithTrans))
|
||||
if view == 0 {
|
||||
return errors.New("newOSWindow: failed to create view")
|
||||
}
|
||||
@@ -948,9 +1045,7 @@ func (w *window) init() error {
|
||||
return
|
||||
}
|
||||
w.runOnMain(func() {
|
||||
if w.visible {
|
||||
C.setNeedsDisplay(w.view)
|
||||
}
|
||||
C.setNeedsDisplay(w.view)
|
||||
})
|
||||
})
|
||||
w.displayLink = dl
|
||||
@@ -964,13 +1059,16 @@ func (w *window) init() error {
|
||||
}
|
||||
|
||||
func osMain() {
|
||||
if !isMainThread() {
|
||||
panic("app.Main must run on the main goroutine")
|
||||
}
|
||||
C.gio_main()
|
||||
}
|
||||
|
||||
func convertKey(k rune) (key.Name, bool) {
|
||||
func convertCommandKey(k rune) (key.Name, bool) {
|
||||
var n key.Name
|
||||
switch k {
|
||||
case 0x1b:
|
||||
case '\x1b': // ASCII escape.
|
||||
n = key.NameEscape
|
||||
case C.NSLeftArrowFunctionKey:
|
||||
n = key.NameLeftArrow
|
||||
@@ -980,22 +1078,36 @@ func convertKey(k rune) (key.Name, bool) {
|
||||
n = key.NameUpArrow
|
||||
case C.NSDownArrowFunctionKey:
|
||||
n = key.NameDownArrow
|
||||
case 0xd:
|
||||
case '\r':
|
||||
n = key.NameReturn
|
||||
case 0x3:
|
||||
case '\x03':
|
||||
n = key.NameEnter
|
||||
case C.NSHomeFunctionKey:
|
||||
n = key.NameHome
|
||||
case C.NSEndFunctionKey:
|
||||
n = key.NameEnd
|
||||
case 0x7f:
|
||||
case '\x7f', '\b':
|
||||
n = key.NameDeleteBackward
|
||||
case C.NSDeleteFunctionKey:
|
||||
n = key.NameDeleteForward
|
||||
case '\t', 0x19:
|
||||
n = key.NameTab
|
||||
case C.NSPageUpFunctionKey:
|
||||
n = key.NamePageUp
|
||||
case C.NSPageDownFunctionKey:
|
||||
n = key.NamePageDown
|
||||
default:
|
||||
return "", false
|
||||
}
|
||||
return n, true
|
||||
}
|
||||
|
||||
func convertKey(k rune) (key.Name, bool) {
|
||||
if n, ok := convertCommandKey(k); ok {
|
||||
return n, true
|
||||
}
|
||||
var n key.Name
|
||||
switch k {
|
||||
case C.NSF1FunctionKey:
|
||||
n = key.NameF1
|
||||
case C.NSF2FunctionKey:
|
||||
@@ -1020,8 +1132,6 @@ func convertKey(k rune) (key.Name, bool) {
|
||||
n = key.NameF11
|
||||
case C.NSF12FunctionKey:
|
||||
n = key.NameF12
|
||||
case 0x09, 0x19:
|
||||
n = key.NameTab
|
||||
case 0x20:
|
||||
n = key.NameSpace
|
||||
default:
|
||||
@@ -1053,3 +1163,6 @@ func convertMods(mods C.NSUInteger) key.Modifiers {
|
||||
|
||||
func (AppKitViewEvent) implementsViewEvent() {}
|
||||
func (AppKitViewEvent) ImplementsEvent() {}
|
||||
func (a AppKitViewEvent) Valid() bool {
|
||||
return a != (AppKitViewEvent{})
|
||||
}
|
||||
|
||||
+37
-21
@@ -6,7 +6,7 @@
|
||||
|
||||
#include "_cgo_export.h"
|
||||
|
||||
__attribute__ ((visibility ("hidden"))) CALayer *gio_layerFactory(void);
|
||||
__attribute__ ((visibility ("hidden"))) CALayer *gio_layerFactory(BOOL presentWithTrans);
|
||||
|
||||
@interface GioAppDelegate : NSObject<NSApplicationDelegate>
|
||||
@end
|
||||
@@ -16,28 +16,29 @@ __attribute__ ((visibility ("hidden"))) CALayer *gio_layerFactory(void);
|
||||
|
||||
@interface GioView : NSView <CALayerDelegate,NSTextInputClient>
|
||||
@property uintptr_t handle;
|
||||
@property BOOL presentWithTrans;
|
||||
@end
|
||||
|
||||
@implementation GioWindowDelegate
|
||||
- (void)windowWillMiniaturize:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
gio_onHide(view.handle);
|
||||
gio_onDraw(view.handle);
|
||||
}
|
||||
- (void)windowDidDeminiaturize:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
gio_onShow(view.handle);
|
||||
gio_onDraw(view.handle);
|
||||
}
|
||||
- (void)windowWillEnterFullScreen:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
gio_onFullscreen(view.handle);
|
||||
gio_onDraw(view.handle);
|
||||
}
|
||||
- (void)windowWillExitFullScreen:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
gio_onWindowed(view.handle);
|
||||
gio_onDraw(view.handle);
|
||||
}
|
||||
- (void)windowDidChangeScreen:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
@@ -47,13 +48,17 @@ __attribute__ ((visibility ("hidden"))) CALayer *gio_layerFactory(void);
|
||||
}
|
||||
- (void)windowDidBecomeKey:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
gio_onFocus(view.handle, 1);
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
if ([window firstResponder] == view) {
|
||||
gio_onFocus(view.handle, 1);
|
||||
}
|
||||
}
|
||||
- (void)windowDidResignKey:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
gio_onFocus(view.handle, 0);
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
if ([window firstResponder] == view) {
|
||||
gio_onFocus(view.handle, 0);
|
||||
}
|
||||
}
|
||||
@end
|
||||
|
||||
@@ -84,7 +89,7 @@ static void handleMouse(GioView *view, NSEvent *event, int typ, CGFloat dx, CGFl
|
||||
gio_onDraw(self.handle);
|
||||
}
|
||||
- (CALayer *)makeBackingLayer {
|
||||
CALayer *layer = gio_layerFactory();
|
||||
CALayer *layer = gio_layerFactory(self.presentWithTrans);
|
||||
layer.delegate = self;
|
||||
return layer;
|
||||
}
|
||||
@@ -127,22 +132,25 @@ static void handleMouse(GioView *view, NSEvent *event, int typ, CGFloat dx, CGFl
|
||||
handleMouse(self, event, MOUSE_SCROLL, dx, dy);
|
||||
}
|
||||
- (void)keyDown:(NSEvent *)event {
|
||||
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
|
||||
NSString *keys = [event charactersIgnoringModifiers];
|
||||
gio_onKeys(self.handle, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], true);
|
||||
gio_onKeys(self.handle, (__bridge CFTypeRef)event, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], true);
|
||||
}
|
||||
- (void)flagsChanged:(NSEvent *)event {
|
||||
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
|
||||
gio_onFlagsChanged(self.handle, [event modifierFlags]);
|
||||
}
|
||||
- (void)keyUp:(NSEvent *)event {
|
||||
NSString *keys = [event charactersIgnoringModifiers];
|
||||
gio_onKeys(self.handle, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], false);
|
||||
gio_onKeys(self.handle, (__bridge CFTypeRef)event, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], false);
|
||||
}
|
||||
- (void)insertText:(id)string {
|
||||
gio_onText(self.handle, (__bridge CFTypeRef)string);
|
||||
}
|
||||
- (void)doCommandBySelector:(SEL)sel {
|
||||
// Don't pass commands up the responder chain.
|
||||
// They will end up in a beep.
|
||||
- (void)doCommandBySelector:(SEL)action {
|
||||
if (!gio_onCommandBySelector(self.handle)) {
|
||||
[super doCommandBySelector:action];
|
||||
}
|
||||
}
|
||||
|
||||
- (BOOL)hasMarkedText {
|
||||
int res = gio_hasMarkedText(self.handle);
|
||||
return res ? YES : NO;
|
||||
@@ -197,14 +205,22 @@ static void handleMouse(GioView *view, NSEvent *event, int typ, CGFloat dx, CGFl
|
||||
return [[self window] convertRectToScreen:r];
|
||||
}
|
||||
- (void)applicationWillUnhide:(NSNotification *)notification {
|
||||
gio_onShow(self.handle);
|
||||
gio_onDraw(self.handle);
|
||||
}
|
||||
- (void)applicationDidHide:(NSNotification *)notification {
|
||||
gio_onHide(self.handle);
|
||||
gio_onDraw(self.handle);
|
||||
}
|
||||
- (void)dealloc {
|
||||
gio_onDestroy(self.handle);
|
||||
}
|
||||
- (BOOL) becomeFirstResponder {
|
||||
gio_onFocus(self.handle, 1);
|
||||
return [super becomeFirstResponder];
|
||||
}
|
||||
- (BOOL) resignFirstResponder {
|
||||
gio_onFocus(self.handle, 0);
|
||||
return [super resignFirstResponder];
|
||||
}
|
||||
@end
|
||||
|
||||
// Delegates are weakly referenced from their peers. Nothing
|
||||
@@ -374,16 +390,16 @@ CFTypeRef gio_createWindow(CFTypeRef viewRef, CGFloat width, CGFloat height, CGF
|
||||
[window setAcceptsMouseMovedEvents:YES];
|
||||
NSView *view = (__bridge NSView *)viewRef;
|
||||
[window setContentView:view];
|
||||
[window makeFirstResponder:view];
|
||||
window.delegate = globalWindowDel;
|
||||
return (__bridge_retained CFTypeRef)window;
|
||||
}
|
||||
}
|
||||
|
||||
CFTypeRef gio_createView(void) {
|
||||
CFTypeRef gio_createView(int presentWithTrans) {
|
||||
@autoreleasepool {
|
||||
NSRect frame = NSMakeRect(0, 0, 0, 0);
|
||||
GioView* view = [[GioView alloc] initWithFrame:frame];
|
||||
view.presentWithTrans = presentWithTrans ? YES : NO;
|
||||
view.wantsLayer = YES;
|
||||
view.layerContentsRedrawPolicy = NSViewLayerContentsRedrawDuringViewResize;
|
||||
|
||||
|
||||
+6
-24
@@ -9,7 +9,6 @@ import (
|
||||
"errors"
|
||||
"unsafe"
|
||||
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/pointer"
|
||||
)
|
||||
|
||||
@@ -22,6 +21,9 @@ type X11ViewEvent struct {
|
||||
|
||||
func (X11ViewEvent) implementsViewEvent() {}
|
||||
func (X11ViewEvent) ImplementsEvent() {}
|
||||
func (x X11ViewEvent) Valid() bool {
|
||||
return x != (X11ViewEvent{})
|
||||
}
|
||||
|
||||
type WaylandViewEvent struct {
|
||||
// Display is the *wl_display returned by wl_display_connect.
|
||||
@@ -32,6 +34,9 @@ type WaylandViewEvent struct {
|
||||
|
||||
func (WaylandViewEvent) implementsViewEvent() {}
|
||||
func (WaylandViewEvent) ImplementsEvent() {}
|
||||
func (w WaylandViewEvent) Valid() bool {
|
||||
return w != (WaylandViewEvent{})
|
||||
}
|
||||
|
||||
func osMain() {
|
||||
select {}
|
||||
@@ -57,35 +62,12 @@ func newWindow(window *callbacks, options []Option) {
|
||||
errFirst = err
|
||||
}
|
||||
}
|
||||
window.SetDriver(&dummyDriver{
|
||||
win: window,
|
||||
wakeups: make(chan event.Event, 1),
|
||||
})
|
||||
if errFirst == nil {
|
||||
errFirst = errors.New("app: no window driver available")
|
||||
}
|
||||
window.ProcessEvent(DestroyEvent{Err: errFirst})
|
||||
}
|
||||
|
||||
type dummyDriver struct {
|
||||
win *callbacks
|
||||
wakeups chan event.Event
|
||||
}
|
||||
|
||||
func (d *dummyDriver) Event() event.Event {
|
||||
if e, ok := d.win.nextEvent(); ok {
|
||||
return e
|
||||
}
|
||||
return <-d.wakeups
|
||||
}
|
||||
|
||||
func (d *dummyDriver) Invalidate() {
|
||||
select {
|
||||
case d.wakeups <- wakeupEvent{}:
|
||||
default:
|
||||
}
|
||||
}
|
||||
|
||||
// xCursor contains mapping from pointer.Cursor to XCursor.
|
||||
var xCursor = [...]string{
|
||||
pointer.CursorDefault: "left_ptr",
|
||||
|
||||
+24
-26
@@ -216,9 +216,7 @@ type window struct {
|
||||
|
||||
wakeups chan struct{}
|
||||
|
||||
// invMu avoids the race between the destruction of disp and
|
||||
// Invalidate waking it up.
|
||||
invMu sync.Mutex
|
||||
closing bool
|
||||
}
|
||||
|
||||
type poller struct {
|
||||
@@ -556,7 +554,7 @@ func gio_onXdgSurfaceConfigure(data unsafe.Pointer, wmSurf *C.struct_xdg_surface
|
||||
//export gio_onToplevelClose
|
||||
func gio_onToplevelClose(data unsafe.Pointer, topLvl *C.struct_xdg_toplevel) {
|
||||
w := callbackLoad(data).(*window)
|
||||
w.close(nil)
|
||||
w.closing = true
|
||||
}
|
||||
|
||||
//export gio_onToplevelConfigure
|
||||
@@ -1139,7 +1137,7 @@ func (w *window) Perform(actions system.Action) {
|
||||
walkActions(actions, func(action system.Action) {
|
||||
switch action {
|
||||
case system.ActionClose:
|
||||
w.close(nil)
|
||||
w.closing = true
|
||||
}
|
||||
})
|
||||
}
|
||||
@@ -1222,7 +1220,8 @@ func gio_onKeyboardEnter(data unsafe.Pointer, keyboard *C.struct_wl_keyboard, se
|
||||
w := callbackLoad(unsafe.Pointer(surf)).(*window)
|
||||
s.keyboardFocus = w
|
||||
s.disp.repeat.Stop(0)
|
||||
w.ProcessEvent(key.FocusEvent{Focus: true})
|
||||
w.config.Focused = true
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
}
|
||||
|
||||
//export gio_onKeyboardLeave
|
||||
@@ -1231,7 +1230,8 @@ func gio_onKeyboardLeave(data unsafe.Pointer, keyboard *C.struct_wl_keyboard, se
|
||||
s.serial = serial
|
||||
s.disp.repeat.Stop(0)
|
||||
w := s.keyboardFocus
|
||||
w.ProcessEvent(key.FocusEvent{Focus: false})
|
||||
w.config.Focused = false
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
}
|
||||
|
||||
//export gio_onKeyboardKey
|
||||
@@ -1364,6 +1364,9 @@ func gio_onFrameDone(data unsafe.Pointer, callback *C.struct_wl_callback, t C.ui
|
||||
func (w *window) close(err error) {
|
||||
w.ProcessEvent(WaylandViewEvent{})
|
||||
w.ProcessEvent(DestroyEvent{Err: err})
|
||||
w.destroy()
|
||||
w.disp.destroy()
|
||||
w.disp = nil
|
||||
}
|
||||
|
||||
func (w *window) dispatch() {
|
||||
@@ -1372,7 +1375,7 @@ func (w *window) dispatch() {
|
||||
w.w.Invalidate()
|
||||
return
|
||||
}
|
||||
if err := w.disp.dispatch(); err != nil {
|
||||
if err := w.disp.dispatch(); err != nil || w.closing {
|
||||
w.close(err)
|
||||
return
|
||||
}
|
||||
@@ -1397,13 +1400,6 @@ func (w *window) Event() event.Event {
|
||||
w.dispatch()
|
||||
continue
|
||||
}
|
||||
if _, destroy := evt.(DestroyEvent); destroy {
|
||||
w.destroy()
|
||||
w.invMu.Lock()
|
||||
w.disp.destroy()
|
||||
w.disp = nil
|
||||
w.invMu.Unlock()
|
||||
}
|
||||
return evt
|
||||
}
|
||||
}
|
||||
@@ -1414,11 +1410,7 @@ func (w *window) Invalidate() {
|
||||
default:
|
||||
return
|
||||
}
|
||||
w.invMu.Lock()
|
||||
defer w.invMu.Unlock()
|
||||
if w.disp != nil {
|
||||
w.disp.wakeup()
|
||||
}
|
||||
w.disp.wakeup()
|
||||
}
|
||||
|
||||
func (w *window) Run(f func()) {
|
||||
@@ -1513,6 +1505,10 @@ func (d *wlDisplay) wakeup() {
|
||||
}
|
||||
|
||||
func (w *window) destroy() {
|
||||
if w.lastFrameCallback != nil {
|
||||
C.wl_callback_destroy(w.lastFrameCallback)
|
||||
w.lastFrameCallback = nil
|
||||
}
|
||||
if w.cursor.surf != nil {
|
||||
C.wl_surface_destroy(w.cursor.surf)
|
||||
}
|
||||
@@ -1637,6 +1633,14 @@ func (w *window) flushScroll() {
|
||||
if total == (f32.Point{}) {
|
||||
return
|
||||
}
|
||||
if w.scroll.steps == (image.Point{}) {
|
||||
w.fling.xExtrapolation.SampleDelta(w.scroll.time, -w.scroll.dist.X)
|
||||
w.fling.yExtrapolation.SampleDelta(w.scroll.time, -w.scroll.dist.Y)
|
||||
}
|
||||
// Zero scroll distance prior to calling ProcessEvent, otherwise we may recursively
|
||||
// re-process the scroll distance.
|
||||
w.scroll.dist = f32.Point{}
|
||||
w.scroll.steps = image.Point{}
|
||||
w.ProcessEvent(pointer.Event{
|
||||
Kind: pointer.Scroll,
|
||||
Source: pointer.Mouse,
|
||||
@@ -1646,12 +1650,6 @@ func (w *window) flushScroll() {
|
||||
Time: w.scroll.time,
|
||||
Modifiers: w.disp.xkb.Modifiers(),
|
||||
})
|
||||
if w.scroll.steps == (image.Point{}) {
|
||||
w.fling.xExtrapolation.SampleDelta(w.scroll.time, -w.scroll.dist.X)
|
||||
w.fling.yExtrapolation.SampleDelta(w.scroll.time, -w.scroll.dist.Y)
|
||||
}
|
||||
w.scroll.dist = f32.Point{}
|
||||
w.scroll.steps = image.Point{}
|
||||
}
|
||||
|
||||
func (w *window) onPointerMotion(x, y C.wl_fixed_t, t C.uint32_t) {
|
||||
|
||||
+64
-65
@@ -46,18 +46,13 @@ type window struct {
|
||||
cursorIn bool
|
||||
cursor syscall.Handle
|
||||
|
||||
// placement saves the previous window position when in full screen mode.
|
||||
placement *windows.WindowPlacement
|
||||
|
||||
animating bool
|
||||
focused bool
|
||||
|
||||
borderSize image.Point
|
||||
config Config
|
||||
loop *eventLoop
|
||||
|
||||
// invMu avoids the race between destroying the window and Invalidate.
|
||||
invMu sync.Mutex
|
||||
// frameDims stores the last seen window frame width and height.
|
||||
frameDims image.Point
|
||||
loop *eventLoop
|
||||
}
|
||||
|
||||
const _WM_WAKEUP = windows.WM_USER + iota
|
||||
@@ -112,8 +107,8 @@ func newWindow(win *callbacks, options []Option) {
|
||||
}
|
||||
winMap.Store(w.hwnd, w)
|
||||
defer winMap.Delete(w.hwnd)
|
||||
w.ProcessEvent(Win32ViewEvent{HWND: uintptr(w.hwnd)})
|
||||
w.Configure(options)
|
||||
w.ProcessEvent(Win32ViewEvent{HWND: uintptr(w.hwnd)})
|
||||
windows.SetForegroundWindow(w.hwnd)
|
||||
windows.SetFocus(w.hwnd)
|
||||
// Since the window class for the cursor is null,
|
||||
@@ -189,21 +184,39 @@ func (w *window) init() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// update() handles changes done by the user, and updates the configuration.
|
||||
// update handles changes done by the user, and updates the configuration.
|
||||
// It reads the window style and size/position and updates w.config.
|
||||
// If anything has changed it emits a ConfigEvent to notify the application.
|
||||
func (w *window) update() {
|
||||
cr := windows.GetClientRect(w.hwnd)
|
||||
w.config.Size = image.Point{
|
||||
X: int(cr.Right - cr.Left),
|
||||
Y: int(cr.Bottom - cr.Top),
|
||||
p := windows.GetWindowPlacement(w.hwnd)
|
||||
if !p.IsMinimized() {
|
||||
r := windows.GetWindowRect(w.hwnd)
|
||||
cr := windows.GetClientRect(w.hwnd)
|
||||
w.config.Size = image.Point{
|
||||
X: int(cr.Right - cr.Left),
|
||||
Y: int(cr.Bottom - cr.Top),
|
||||
}
|
||||
w.frameDims = image.Point{
|
||||
X: int(r.Right - r.Left),
|
||||
Y: int(r.Bottom - r.Top),
|
||||
}.Sub(w.config.Size)
|
||||
}
|
||||
|
||||
w.borderSize = image.Pt(
|
||||
windows.GetSystemMetrics(windows.SM_CXSIZEFRAME),
|
||||
windows.GetSystemMetrics(windows.SM_CYSIZEFRAME),
|
||||
)
|
||||
style := windows.GetWindowLong(w.hwnd, windows.GWL_STYLE)
|
||||
switch {
|
||||
case p.IsMaximized() && style&windows.WS_OVERLAPPEDWINDOW != 0:
|
||||
w.config.Mode = Maximized
|
||||
case p.IsMaximized():
|
||||
w.config.Mode = Fullscreen
|
||||
default:
|
||||
w.config.Mode = Windowed
|
||||
}
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.draw(true)
|
||||
}
|
||||
|
||||
func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr {
|
||||
@@ -269,11 +282,11 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
|
||||
Kind: pointer.Cancel,
|
||||
})
|
||||
case windows.WM_SETFOCUS:
|
||||
w.focused = true
|
||||
w.ProcessEvent(key.FocusEvent{Focus: true})
|
||||
w.config.Focused = true
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
case windows.WM_KILLFOCUS:
|
||||
w.focused = false
|
||||
w.ProcessEvent(key.FocusEvent{Focus: false})
|
||||
w.config.Focused = false
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
case windows.WM_NCHITTEST:
|
||||
if w.config.Decorated {
|
||||
// Let the system handle it.
|
||||
@@ -301,15 +314,15 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
|
||||
case windows.WM_DESTROY:
|
||||
w.ProcessEvent(Win32ViewEvent{})
|
||||
w.ProcessEvent(DestroyEvent{})
|
||||
w.w = nil
|
||||
if w.hdc != 0 {
|
||||
windows.ReleaseDC(w.hdc)
|
||||
w.hdc = 0
|
||||
}
|
||||
w.invMu.Lock()
|
||||
// The system destroys the HWND for us.
|
||||
w.hwnd = 0
|
||||
w.invMu.Unlock()
|
||||
windows.PostQuitMessage(0)
|
||||
return 0
|
||||
case windows.WM_NCCALCSIZE:
|
||||
if w.config.Decorated {
|
||||
// Let Windows handle decorations.
|
||||
@@ -334,37 +347,31 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
|
||||
return 0
|
||||
case windows.WM_PAINT:
|
||||
w.draw(true)
|
||||
case windows.WM_STYLECHANGED:
|
||||
w.update()
|
||||
case windows.WM_WINDOWPOSCHANGED:
|
||||
w.update()
|
||||
case windows.WM_SIZE:
|
||||
w.update()
|
||||
switch wParam {
|
||||
case windows.SIZE_MINIMIZED:
|
||||
w.config.Mode = Minimized
|
||||
case windows.SIZE_MAXIMIZED:
|
||||
w.config.Mode = Maximized
|
||||
case windows.SIZE_RESTORED:
|
||||
if w.config.Mode != Fullscreen {
|
||||
w.config.Mode = Windowed
|
||||
}
|
||||
}
|
||||
case windows.WM_GETMINMAXINFO:
|
||||
mm := (*windows.MinMaxInfo)(unsafe.Pointer(lParam))
|
||||
var bw, bh int32
|
||||
|
||||
var frameDims image.Point
|
||||
if w.config.Decorated {
|
||||
r := windows.GetWindowRect(w.hwnd)
|
||||
cr := windows.GetClientRect(w.hwnd)
|
||||
bw = r.Right - r.Left - (cr.Right - cr.Left)
|
||||
bh = r.Bottom - r.Top - (cr.Bottom - cr.Top)
|
||||
frameDims = w.frameDims
|
||||
}
|
||||
if p := w.config.MinSize; p.X > 0 || p.Y > 0 {
|
||||
p = p.Add(frameDims)
|
||||
mm.PtMinTrackSize = windows.Point{
|
||||
X: int32(p.X) + bw,
|
||||
Y: int32(p.Y) + bh,
|
||||
X: int32(p.X),
|
||||
Y: int32(p.Y),
|
||||
}
|
||||
}
|
||||
if p := w.config.MaxSize; p.X > 0 || p.Y > 0 {
|
||||
p = p.Add(frameDims)
|
||||
mm.PtMaxTrackSize = windows.Point{
|
||||
X: int32(p.X) + bw,
|
||||
Y: int32(p.Y) + bh,
|
||||
X: int32(p.X),
|
||||
Y: int32(p.Y),
|
||||
}
|
||||
}
|
||||
return 0
|
||||
@@ -456,9 +463,6 @@ func getModifiers() key.Modifiers {
|
||||
// hitTest returns the non-client area hit by the point, needed to
|
||||
// process WM_NCHITTEST.
|
||||
func (w *window) hitTest(x, y int) uintptr {
|
||||
if w.config.Mode == Fullscreen {
|
||||
return windows.HTCLIENT
|
||||
}
|
||||
if w.config.Mode != Windowed {
|
||||
// Only windowed mode should allow resizing.
|
||||
return windows.HTCLIENT
|
||||
@@ -496,7 +500,7 @@ func (w *window) hitTest(x, y int) uintptr {
|
||||
}
|
||||
|
||||
func (w *window) pointerButton(btn pointer.Buttons, press bool, lParam uintptr, kmods key.Modifiers) {
|
||||
if !w.focused {
|
||||
if !w.config.Focused {
|
||||
windows.SetFocus(w.hwnd)
|
||||
}
|
||||
|
||||
@@ -568,7 +572,8 @@ func (w *window) runLoop() {
|
||||
loop:
|
||||
for {
|
||||
anim := w.animating
|
||||
if anim && !windows.PeekMessage(msg, 0, 0, 0, windows.PM_NOREMOVE) {
|
||||
p := windows.GetWindowPlacement(w.hwnd)
|
||||
if anim && !p.IsMinimized() && !windows.PeekMessage(msg, 0, 0, 0, windows.PM_NOREMOVE) {
|
||||
w.draw(false)
|
||||
continue
|
||||
}
|
||||
@@ -621,13 +626,6 @@ func (w *window) Frame(frame *op.Ops) {
|
||||
}
|
||||
|
||||
func (w *window) wakeup() {
|
||||
w.invMu.Lock()
|
||||
defer w.invMu.Unlock()
|
||||
if w.hwnd == 0 {
|
||||
w.loop.Wakeup()
|
||||
w.loop.FlushEvents()
|
||||
return
|
||||
}
|
||||
if err := windows.PostMessage(w.hwnd, _WM_WAKEUP, 0, 0); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
@@ -698,8 +696,13 @@ func (w *window) readClipboard() error {
|
||||
func (w *window) Configure(options []Option) {
|
||||
dpi := windows.GetSystemDPI()
|
||||
metric := configForDPI(dpi)
|
||||
w.config.apply(metric, options)
|
||||
windows.SetWindowText(w.hwnd, w.config.Title)
|
||||
cnf := w.config
|
||||
cnf.apply(metric, options)
|
||||
w.config.Title = cnf.Title
|
||||
w.config.Decorated = cnf.Decorated
|
||||
w.config.MinSize = cnf.MinSize
|
||||
w.config.MaxSize = cnf.MaxSize
|
||||
windows.SetWindowText(w.hwnd, cnf.Title)
|
||||
|
||||
style := windows.GetWindowLong(w.hwnd, windows.GWL_STYLE)
|
||||
var showMode int32
|
||||
@@ -707,7 +710,7 @@ func (w *window) Configure(options []Option) {
|
||||
swpStyle := uintptr(windows.SWP_NOZORDER | windows.SWP_FRAMECHANGED)
|
||||
winStyle := uintptr(windows.WS_OVERLAPPEDWINDOW)
|
||||
style &^= winStyle
|
||||
switch w.config.Mode {
|
||||
switch cnf.Mode {
|
||||
case Minimized:
|
||||
style |= winStyle
|
||||
swpStyle |= windows.SWP_NOMOVE | windows.SWP_NOSIZE
|
||||
@@ -722,13 +725,13 @@ func (w *window) Configure(options []Option) {
|
||||
style |= winStyle
|
||||
showMode = windows.SW_SHOWNORMAL
|
||||
// Get target for client area size.
|
||||
width = int32(w.config.Size.X)
|
||||
height = int32(w.config.Size.Y)
|
||||
width = int32(cnf.Size.X)
|
||||
height = int32(cnf.Size.Y)
|
||||
// Get the current window size and position.
|
||||
wr := windows.GetWindowRect(w.hwnd)
|
||||
x = wr.Left
|
||||
y = wr.Top
|
||||
if w.config.Decorated {
|
||||
if cnf.Decorated {
|
||||
// Compute client size and position. Note that the client size is
|
||||
// equal to the window size when we are in control of decorations.
|
||||
r := windows.Rect{
|
||||
@@ -738,25 +741,18 @@ func (w *window) Configure(options []Option) {
|
||||
windows.AdjustWindowRectEx(&r, uint32(style), 0, dwExStyle)
|
||||
width = r.Right - r.Left
|
||||
height = r.Bottom - r.Top
|
||||
}
|
||||
if !w.config.Decorated {
|
||||
} else {
|
||||
// Enable drop shadows when we draw decorations.
|
||||
windows.DwmExtendFrameIntoClientArea(w.hwnd, windows.Margins{-1, -1, -1, -1})
|
||||
}
|
||||
|
||||
case Fullscreen:
|
||||
swpStyle |= windows.SWP_NOMOVE | windows.SWP_NOSIZE
|
||||
mi := windows.GetMonitorInfo(w.hwnd)
|
||||
x, y = mi.Monitor.Left, mi.Monitor.Top
|
||||
width = mi.Monitor.Right - mi.Monitor.Left
|
||||
height = mi.Monitor.Bottom - mi.Monitor.Top
|
||||
showMode = windows.SW_SHOWMAXIMIZED
|
||||
}
|
||||
windows.SetWindowLong(w.hwnd, windows.GWL_STYLE, style)
|
||||
windows.SetWindowPos(w.hwnd, 0, x, y, width, height, swpStyle)
|
||||
windows.ShowWindow(w.hwnd, showMode)
|
||||
|
||||
w.update()
|
||||
}
|
||||
|
||||
func (w *window) WriteClipboard(mime string, s []byte) {
|
||||
@@ -994,3 +990,6 @@ func configForDPI(dpi int) unit.Metric {
|
||||
|
||||
func (Win32ViewEvent) implementsViewEvent() {}
|
||||
func (Win32ViewEvent) ImplementsEvent() {}
|
||||
func (w Win32ViewEvent) Valid() bool {
|
||||
return w != (Win32ViewEvent{})
|
||||
}
|
||||
|
||||
+14
-16
@@ -113,9 +113,6 @@ type x11Window struct {
|
||||
wakeups chan struct{}
|
||||
handler x11EventHandler
|
||||
buf [100]byte
|
||||
|
||||
// invMy avoids the race between destroy and Invalidate.
|
||||
invMu sync.Mutex
|
||||
}
|
||||
|
||||
var (
|
||||
@@ -389,6 +386,7 @@ func (w *x11Window) ProcessEvent(e event.Event) {
|
||||
func (w *x11Window) shutdown(err error) {
|
||||
w.ProcessEvent(X11ViewEvent{})
|
||||
w.ProcessEvent(DestroyEvent{Err: err})
|
||||
w.destroy()
|
||||
}
|
||||
|
||||
func (w *x11Window) Event() event.Event {
|
||||
@@ -398,9 +396,6 @@ func (w *x11Window) Event() event.Event {
|
||||
w.dispatch()
|
||||
continue
|
||||
}
|
||||
if _, destroy := evt.(DestroyEvent); destroy {
|
||||
w.destroy()
|
||||
}
|
||||
return evt
|
||||
}
|
||||
}
|
||||
@@ -418,11 +413,6 @@ func (w *x11Window) Invalidate() {
|
||||
case w.wakeups <- struct{}{}:
|
||||
default:
|
||||
}
|
||||
w.invMu.Lock()
|
||||
defer w.invMu.Unlock()
|
||||
if w.x == nil {
|
||||
return
|
||||
}
|
||||
if _, err := syscall.Write(w.notify.write, x11OneByte); err != nil && err != syscall.EAGAIN {
|
||||
panic(fmt.Errorf("failed to write to pipe: %v", err))
|
||||
}
|
||||
@@ -464,7 +454,12 @@ func (w *x11Window) dispatch() {
|
||||
// Check for pending draw events before checking animation or blocking.
|
||||
// This fixes an issue on Xephyr where on startup XPending() > 0 but
|
||||
// poll will still block. This also prevents no-op calls to poll.
|
||||
if syn = w.handler.handleEvents(); !syn {
|
||||
syn = w.handler.handleEvents()
|
||||
if w.x == nil {
|
||||
// handleEvents received a close request and destroyed the window.
|
||||
return
|
||||
}
|
||||
if !syn {
|
||||
anim = w.animating
|
||||
if !anim {
|
||||
// Clear poll events.
|
||||
@@ -476,6 +471,9 @@ func (w *x11Window) dispatch() {
|
||||
switch {
|
||||
case *xEvents&syscall.POLLIN != 0:
|
||||
syn = w.handler.handleEvents()
|
||||
if w.x == nil {
|
||||
return
|
||||
}
|
||||
case *xEvents&(syscall.POLLERR|syscall.POLLHUP) != 0:
|
||||
}
|
||||
}
|
||||
@@ -503,8 +501,6 @@ func (w *x11Window) dispatch() {
|
||||
}
|
||||
|
||||
func (w *x11Window) destroy() {
|
||||
w.invMu.Lock()
|
||||
defer w.invMu.Unlock()
|
||||
if w.notify.write != 0 {
|
||||
syscall.Close(w.notify.write)
|
||||
w.notify.write = 0
|
||||
@@ -657,9 +653,11 @@ func (h *x11EventHandler) handleEvents() bool {
|
||||
// redraw only on the last expose event
|
||||
redraw = (*C.XExposeEvent)(unsafe.Pointer(xev)).count == 0
|
||||
case C.FocusIn:
|
||||
w.ProcessEvent(key.FocusEvent{Focus: true})
|
||||
w.config.Focused = true
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
case C.FocusOut:
|
||||
w.ProcessEvent(key.FocusEvent{Focus: false})
|
||||
w.config.Focused = false
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
case C.ConfigureNotify: // window configuration change
|
||||
cevt := (*C.XConfigureEvent)(unsafe.Pointer(xev))
|
||||
if sz := image.Pt(int(cevt.width), int(cevt.height)); sz != w.config.Size {
|
||||
|
||||
+1
-1
@@ -175,7 +175,7 @@ func (c *vkContext) refresh(surf vk.Surface, width, height int) error {
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
minExt, maxExt := caps.MinExtent(), caps.MaxExtent()
|
||||
minExt, maxExt := vk.SurfaceCapabilitiesMinExtent(caps), vk.SurfaceCapabilitiesMaxExtent(caps)
|
||||
if width < minExt.X || maxExt.X < width || height < minExt.Y || maxExt.Y < height {
|
||||
return errOutOfDate
|
||||
}
|
||||
|
||||
+140
-74
@@ -7,7 +7,6 @@ import (
|
||||
"fmt"
|
||||
"image"
|
||||
"image/color"
|
||||
"reflect"
|
||||
"runtime"
|
||||
"sync"
|
||||
"time"
|
||||
@@ -36,14 +35,15 @@ type Option func(unit.Metric, *Config)
|
||||
|
||||
// Window represents an operating system window.
|
||||
//
|
||||
// The zero-value Window is useful, and calling any method on
|
||||
// it creates and shows a new GUI window. On iOS or Android,
|
||||
// the first Window represents the the window previously
|
||||
// created by the platform.
|
||||
// The zero-value Window is useful; the GUI window is created and shown the first
|
||||
// time the [Event] method is called. On iOS or Android, the first Window represents
|
||||
// the window previously created by the platform.
|
||||
//
|
||||
// More than one Window is not supported on iOS, Android,
|
||||
// WebAssembly.
|
||||
// More than one Window is not supported on iOS, Android, WebAssembly.
|
||||
type Window struct {
|
||||
initialOpts []Option
|
||||
initialActions []system.Action
|
||||
|
||||
ctx context
|
||||
gpu gpu.GPU
|
||||
// timer tracks the delayed invalidate goroutine.
|
||||
@@ -89,13 +89,18 @@ type Window struct {
|
||||
}
|
||||
imeState editorState
|
||||
driver driver
|
||||
// basic is the driver interface that is needed even after the window is gone.
|
||||
basic basicDriver
|
||||
once sync.Once
|
||||
// gpuErr tracks the GPU error that is to be reported when
|
||||
// the window is closed.
|
||||
gpuErr error
|
||||
|
||||
// invMu protects mayInvalidate.
|
||||
invMu sync.Mutex
|
||||
mayInvalidate bool
|
||||
|
||||
// coalesced tracks the most recent events waiting to be delivered
|
||||
// to the client.
|
||||
coalesced eventSummary
|
||||
// frame tracks the most recently frame event.
|
||||
// frame tracks the most recent frame event.
|
||||
lastFrame struct {
|
||||
sync bool
|
||||
size image.Point
|
||||
@@ -105,11 +110,12 @@ type Window struct {
|
||||
}
|
||||
|
||||
type eventSummary struct {
|
||||
wakeup bool
|
||||
cfg *ConfigEvent
|
||||
view *ViewEvent
|
||||
frame *frameEvent
|
||||
destroy *DestroyEvent
|
||||
wakeup bool
|
||||
cfg *ConfigEvent
|
||||
view *ViewEvent
|
||||
frame *frameEvent
|
||||
framePending bool
|
||||
destroy *DestroyEvent
|
||||
}
|
||||
|
||||
type callbacks struct {
|
||||
@@ -216,6 +222,7 @@ func (w *Window) frame(frame *op.Ops, viewport image.Point) error {
|
||||
}
|
||||
|
||||
func (w *Window) processFrame(frame *op.Ops, ack chan<- struct{}) {
|
||||
w.coalesced.framePending = false
|
||||
wrapper := &w.decorations.Ops
|
||||
off := op.Offset(w.lastFrame.off).Push(wrapper)
|
||||
ops.AddCall(&wrapper.Internal, &frame.Internal, ops.PC{}, ops.PCFor(&frame.Internal))
|
||||
@@ -223,7 +230,8 @@ func (w *Window) processFrame(frame *op.Ops, ack chan<- struct{}) {
|
||||
w.lastFrame.deco.Add(wrapper)
|
||||
if err := w.validateAndProcess(w.lastFrame.size, w.lastFrame.sync, wrapper, ack); err != nil {
|
||||
w.destroyGPU()
|
||||
w.driver.ProcessEvent(DestroyEvent{Err: err})
|
||||
w.gpuErr = err
|
||||
w.driver.Perform(system.ActionClose)
|
||||
return
|
||||
}
|
||||
w.updateState()
|
||||
@@ -273,8 +281,12 @@ func (w *Window) updateState() {
|
||||
//
|
||||
// Invalidate is safe for concurrent use.
|
||||
func (w *Window) Invalidate() {
|
||||
w.init()
|
||||
w.basic.Invalidate()
|
||||
w.invMu.Lock()
|
||||
defer w.invMu.Unlock()
|
||||
if w.mayInvalidate {
|
||||
w.mayInvalidate = false
|
||||
w.driver.Invalidate()
|
||||
}
|
||||
}
|
||||
|
||||
// Option applies the options to the window. The options are hints; the platform is
|
||||
@@ -283,7 +295,10 @@ func (w *Window) Option(opts ...Option) {
|
||||
if len(opts) == 0 {
|
||||
return
|
||||
}
|
||||
w.init(opts...)
|
||||
if w.driver == nil {
|
||||
w.initialOpts = append(w.initialOpts, opts...)
|
||||
return
|
||||
}
|
||||
w.Run(func() {
|
||||
cnf := Config{Decorated: w.decorations.enabled}
|
||||
for _, opt := range opts {
|
||||
@@ -302,16 +317,14 @@ func (w *Window) Option(opts ...Option) {
|
||||
}
|
||||
|
||||
// Run f in the same thread as the native window event loop, and wait for f to
|
||||
// return or the window to close. Run is guaranteed not to deadlock if it is
|
||||
// invoked during the handling of a [ViewEvent], [FrameEvent],
|
||||
// [StageEvent]; call Run in a separate goroutine to avoid deadlock in all
|
||||
// other cases.
|
||||
// return or the window to close. If the window has not yet been created,
|
||||
// Run calls f directly.
|
||||
//
|
||||
// Note that most programs should not call Run; configuring a Window with
|
||||
// [CustomRenderer] is a notable exception.
|
||||
func (w *Window) Run(f func()) {
|
||||
w.init()
|
||||
if w.driver == nil {
|
||||
f()
|
||||
return
|
||||
}
|
||||
done := make(chan struct{})
|
||||
@@ -377,11 +390,13 @@ func (w *Window) setNextFrame(at time.Time) {
|
||||
}
|
||||
}
|
||||
|
||||
func (c *callbacks) SetDriver(d basicDriver) {
|
||||
c.w.basic = d
|
||||
if d, ok := d.(driver); ok {
|
||||
c.w.driver = d
|
||||
func (c *callbacks) SetDriver(d driver) {
|
||||
if d == nil {
|
||||
panic("nil driver")
|
||||
}
|
||||
c.w.invMu.Lock()
|
||||
defer c.w.invMu.Unlock()
|
||||
c.w.driver = d
|
||||
}
|
||||
|
||||
func (c *callbacks) ProcessFrame(frame *op.Ops, ack chan<- struct{}) {
|
||||
@@ -548,10 +563,20 @@ func (c *callbacks) Invalidate() {
|
||||
}
|
||||
|
||||
func (c *callbacks) nextEvent() (event.Event, bool) {
|
||||
s := &c.w.coalesced
|
||||
// Every event counts as a wakeup.
|
||||
defer func() { s.wakeup = false }()
|
||||
return c.w.nextEvent()
|
||||
}
|
||||
|
||||
func (w *Window) nextEvent() (event.Event, bool) {
|
||||
s := &w.coalesced
|
||||
defer func() {
|
||||
// Every event counts as a wakeup.
|
||||
s.wakeup = false
|
||||
}()
|
||||
switch {
|
||||
case s.framePending:
|
||||
// If the user didn't call FrameEvent.Event, process
|
||||
// an empty frame.
|
||||
w.processFrame(new(op.Ops), nil)
|
||||
case s.view != nil:
|
||||
e := *s.view
|
||||
s.view = nil
|
||||
@@ -568,10 +593,14 @@ func (c *callbacks) nextEvent() (event.Event, bool) {
|
||||
case s.frame != nil:
|
||||
e := *s.frame
|
||||
s.frame = nil
|
||||
s.framePending = true
|
||||
return e.FrameEvent, true
|
||||
case s.wakeup:
|
||||
return wakeupEvent{}, true
|
||||
}
|
||||
w.invMu.Lock()
|
||||
defer w.invMu.Unlock()
|
||||
w.mayInvalidate = w.driver != nil
|
||||
return nil, false
|
||||
}
|
||||
|
||||
@@ -614,15 +643,21 @@ func (w *Window) processEvent(e event.Event) bool {
|
||||
e2.Size = e2.Size.Sub(offset)
|
||||
w.coalesced.frame = &e2
|
||||
case DestroyEvent:
|
||||
if w.gpuErr != nil {
|
||||
e2.Err = w.gpuErr
|
||||
}
|
||||
w.destroyGPU()
|
||||
w.invMu.Lock()
|
||||
w.mayInvalidate = false
|
||||
w.driver = nil
|
||||
w.invMu.Unlock()
|
||||
if q := w.timer.quit; q != nil {
|
||||
q <- struct{}{}
|
||||
<-q
|
||||
}
|
||||
w.coalesced.destroy = &e2
|
||||
case ViewEvent:
|
||||
if reflect.ValueOf(e2).IsZero() && w.gpu != nil {
|
||||
if !e2.Valid() && w.gpu != nil {
|
||||
w.ctx.Lock()
|
||||
w.gpu.Release()
|
||||
w.gpu = nil
|
||||
@@ -630,9 +665,20 @@ func (w *Window) processEvent(e event.Event) bool {
|
||||
}
|
||||
w.coalesced.view = &e2
|
||||
case ConfigEvent:
|
||||
w.decorations.Decorations.Maximized = e2.Config.Mode == Maximized
|
||||
wasFocused := w.decorations.Config.Focused
|
||||
w.decorations.Config = e2.Config
|
||||
e2.Config = w.effectiveConfig()
|
||||
w.coalesced.cfg = &e2
|
||||
if f := w.decorations.Config.Focused; f != wasFocused {
|
||||
w.queue.Queue(key.FocusEvent{Focus: f})
|
||||
}
|
||||
t, handled := w.queue.WakeupTime()
|
||||
if handled {
|
||||
w.setNextFrame(t)
|
||||
w.updateAnimation()
|
||||
}
|
||||
return handled
|
||||
case event.Event:
|
||||
focusDir := key.FocusDirection(-1)
|
||||
if e, ok := e2.(key.Event); ok && e.State == key.Press {
|
||||
@@ -673,48 +719,61 @@ func (w *Window) processEvent(e event.Event) bool {
|
||||
}
|
||||
|
||||
// Event blocks until an event is received from the window, such as
|
||||
// [FrameEvent], or until [Invalidate] is called.
|
||||
// [FrameEvent], or until [Invalidate] is called. The window is created
|
||||
// and shown the first time Event is called.
|
||||
func (w *Window) Event() event.Event {
|
||||
w.init()
|
||||
return w.basic.Event()
|
||||
if w.driver == nil {
|
||||
w.init()
|
||||
}
|
||||
if w.driver == nil {
|
||||
e, ok := w.nextEvent()
|
||||
if !ok {
|
||||
panic("window initialization failed without a DestroyEvent")
|
||||
}
|
||||
return e
|
||||
}
|
||||
return w.driver.Event()
|
||||
}
|
||||
|
||||
func (w *Window) init(initial ...Option) {
|
||||
w.once.Do(func() {
|
||||
debug.Parse()
|
||||
// Measure decoration height.
|
||||
deco := new(widget.Decorations)
|
||||
theme := material.NewTheme()
|
||||
theme.Shaper = text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Regular()))
|
||||
decoStyle := material.Decorations(theme, deco, 0, "")
|
||||
gtx := layout.Context{
|
||||
Ops: new(op.Ops),
|
||||
// Measure in Dp.
|
||||
Metric: unit.Metric{},
|
||||
}
|
||||
// Allow plenty of space.
|
||||
gtx.Constraints.Max.Y = 200
|
||||
dims := decoStyle.Layout(gtx)
|
||||
decoHeight := unit.Dp(dims.Size.Y)
|
||||
defaultOptions := []Option{
|
||||
Size(800, 600),
|
||||
Title("Gio"),
|
||||
Decorated(true),
|
||||
decoHeightOpt(decoHeight),
|
||||
}
|
||||
options := append(defaultOptions, initial...)
|
||||
var cnf Config
|
||||
cnf.apply(unit.Metric{}, options)
|
||||
func (w *Window) init() {
|
||||
debug.Parse()
|
||||
// Measure decoration height.
|
||||
deco := new(widget.Decorations)
|
||||
theme := material.NewTheme()
|
||||
theme.Shaper = text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Regular()))
|
||||
decoStyle := material.Decorations(theme, deco, 0, "")
|
||||
gtx := layout.Context{
|
||||
Ops: new(op.Ops),
|
||||
// Measure in Dp.
|
||||
Metric: unit.Metric{},
|
||||
}
|
||||
// Allow plenty of space.
|
||||
gtx.Constraints.Max.Y = 200
|
||||
dims := decoStyle.Layout(gtx)
|
||||
decoHeight := unit.Dp(dims.Size.Y)
|
||||
defaultOptions := []Option{
|
||||
Size(800, 600),
|
||||
Title("Gio"),
|
||||
Decorated(true),
|
||||
decoHeightOpt(decoHeight),
|
||||
}
|
||||
options := append(defaultOptions, w.initialOpts...)
|
||||
w.initialOpts = nil
|
||||
var cnf Config
|
||||
cnf.apply(unit.Metric{}, options)
|
||||
|
||||
w.nocontext = cnf.CustomRenderer
|
||||
w.decorations.Theme = theme
|
||||
w.decorations.Decorations = deco
|
||||
w.decorations.enabled = cnf.Decorated
|
||||
w.decorations.height = decoHeight
|
||||
w.imeState.compose = key.Range{Start: -1, End: -1}
|
||||
w.semantic.ids = make(map[input.SemanticID]input.SemanticNode)
|
||||
newWindow(&callbacks{w}, options)
|
||||
})
|
||||
w.nocontext = cnf.CustomRenderer
|
||||
w.decorations.Theme = theme
|
||||
w.decorations.Decorations = deco
|
||||
w.decorations.enabled = cnf.Decorated
|
||||
w.decorations.height = decoHeight
|
||||
w.imeState.compose = key.Range{Start: -1, End: -1}
|
||||
w.semantic.ids = make(map[input.SemanticID]input.SemanticNode)
|
||||
newWindow(&callbacks{w}, options)
|
||||
for _, acts := range w.initialActions {
|
||||
w.Perform(acts)
|
||||
}
|
||||
w.initialActions = nil
|
||||
}
|
||||
|
||||
func (w *Window) updateCursor() {
|
||||
@@ -752,7 +811,6 @@ func (w *Window) decorate(e FrameEvent, o *op.Ops) image.Point {
|
||||
default:
|
||||
panic(fmt.Errorf("unknown WindowMode %v", m))
|
||||
}
|
||||
deco.Perform(actions)
|
||||
gtx := layout.Context{
|
||||
Ops: o,
|
||||
Now: e.Now,
|
||||
@@ -762,8 +820,12 @@ func (w *Window) decorate(e FrameEvent, o *op.Ops) image.Point {
|
||||
}
|
||||
// Update the window based on the actions on the decorations.
|
||||
opts, acts := splitActions(deco.Update(gtx))
|
||||
w.driver.Configure(opts)
|
||||
w.driver.Perform(acts)
|
||||
if len(opts) > 0 {
|
||||
w.driver.Configure(opts)
|
||||
}
|
||||
if acts != 0 {
|
||||
w.driver.Perform(acts)
|
||||
}
|
||||
style.Layout(gtx)
|
||||
// Offset to place the frame content below the decorations.
|
||||
decoHeight := gtx.Dp(w.decorations.Config.decoHeight)
|
||||
@@ -810,6 +872,10 @@ func (w *Window) Perform(actions system.Action) {
|
||||
if acts == 0 {
|
||||
return
|
||||
}
|
||||
if w.driver == nil {
|
||||
w.initialActions = append(w.initialActions, acts)
|
||||
return
|
||||
}
|
||||
w.Run(func() {
|
||||
w.driver.Perform(actions)
|
||||
})
|
||||
|
||||
Generated
+15
-31
@@ -9,11 +9,11 @@
|
||||
]
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1701721028,
|
||||
"narHash": "sha256-2z4YrdHPLoMZNWR1MPOjNZMqPg057i1eZXaYI6RTahQ=",
|
||||
"lastModified": 1733430059,
|
||||
"narHash": "sha256-o3O5tjrMMebRLuHQt7BbEw3jZgWRW5vnOptNXv8WdO4=",
|
||||
"owner": "tadfisher",
|
||||
"repo": "android-nixpkgs",
|
||||
"rev": "c923f9ec0f4dd0d7dc725dc5b73fbf03658e50dd",
|
||||
"rev": "d2f3c1ea99c0bea9d28a0e59daeb482f50d4cd35",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
@@ -27,15 +27,14 @@
|
||||
"nixpkgs": [
|
||||
"android",
|
||||
"nixpkgs"
|
||||
],
|
||||
"systems": "systems"
|
||||
]
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1701697687,
|
||||
"narHash": "sha256-dLLE5wQBVv+pIb4bWmKFSw2DvLVyuEk0F7ng6hpZPSU=",
|
||||
"lastModified": 1728330715,
|
||||
"narHash": "sha256-xRJ2nPOXb//u1jaBnDP56M7v5ldavjbtR6lfGqSvcKg=",
|
||||
"owner": "numtide",
|
||||
"repo": "devshell",
|
||||
"rev": "c3bd77911391eb1638af6ce773de86da57ee6df5",
|
||||
"rev": "dd6b80932022cea34a019e2bb32f6fa9e494dfef",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
@@ -46,14 +45,14 @@
|
||||
},
|
||||
"flake-utils": {
|
||||
"inputs": {
|
||||
"systems": "systems_2"
|
||||
"systems": "systems"
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1701680307,
|
||||
"narHash": "sha256-kAuep2h5ajznlPMD9rnQyffWG8EM/C73lejGofXvdM8=",
|
||||
"lastModified": 1731533236,
|
||||
"narHash": "sha256-l0KFg5HjrsfsO/JpG+r7fRrqm12kzFHyUHqHCVpMMbI=",
|
||||
"owner": "numtide",
|
||||
"repo": "flake-utils",
|
||||
"rev": "4022d587cbbfd70fe950c1e2083a02621806a725",
|
||||
"rev": "11707dc2f618dd54ca8739b309ec4fc024de578b",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
@@ -64,16 +63,16 @@
|
||||
},
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1701282334,
|
||||
"narHash": "sha256-MxCVrXY6v4QmfTwIysjjaX0XUhqBbxTWWB4HXtDYsdk=",
|
||||
"lastModified": 1733261153,
|
||||
"narHash": "sha256-eq51hyiaIwtWo19fPEeE0Zr2s83DYMKJoukNLgGGpek=",
|
||||
"owner": "NixOS",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "057f9aecfb71c4437d2b27d3323df7f93c010b7e",
|
||||
"rev": "b681065d0919f7eb5309a93cea2cfa84dec9aa88",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "NixOS",
|
||||
"ref": "23.11",
|
||||
"ref": "nixos-24.11",
|
||||
"repo": "nixpkgs",
|
||||
"type": "github"
|
||||
}
|
||||
@@ -98,21 +97,6 @@
|
||||
"repo": "default",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"systems_2": {
|
||||
"locked": {
|
||||
"lastModified": 1681028828,
|
||||
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
|
||||
"owner": "nix-systems",
|
||||
"repo": "default",
|
||||
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "nix-systems",
|
||||
"repo": "default",
|
||||
"type": "github"
|
||||
}
|
||||
}
|
||||
},
|
||||
"root": "root",
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
description = "Gio build environment";
|
||||
|
||||
inputs = {
|
||||
nixpkgs.url = "github:NixOS/nixpkgs/23.11";
|
||||
nixpkgs.url = "github:NixOS/nixpkgs/nixos-24.11";
|
||||
android.url = "github:tadfisher/android-nixpkgs";
|
||||
android.inputs.nixpkgs.follows = "nixpkgs";
|
||||
};
|
||||
@@ -47,12 +47,6 @@
|
||||
xorg.libXfixes
|
||||
libGL
|
||||
pkg-config
|
||||
] else if stdenv.isDarwin then [
|
||||
darwin.apple_sdk_11_0.frameworks.Foundation
|
||||
darwin.apple_sdk_11_0.frameworks.Metal
|
||||
darwin.apple_sdk_11_0.frameworks.QuartzCore
|
||||
darwin.apple_sdk_11_0.frameworks.AppKit
|
||||
darwin.apple_sdk_11_0.MacOSX-SDK
|
||||
] else [ ]);
|
||||
} // (if stdenv.isLinux then {
|
||||
LD_LIBRARY_PATH = "${vulkan-loader}/lib";
|
||||
|
||||
+1
-1
@@ -34,7 +34,7 @@ type Font struct {
|
||||
// Face is an opaque handle to a typeface. The concrete implementation depends
|
||||
// upon the kind of font and shaper in use.
|
||||
type Face interface {
|
||||
Face() font.Face
|
||||
Face() *font.Face
|
||||
}
|
||||
|
||||
// Typeface identifies a list of font families to attempt to use for displaying
|
||||
|
||||
+41
-43
@@ -16,23 +16,21 @@ import (
|
||||
_ "image/png"
|
||||
|
||||
giofont "gioui.org/font"
|
||||
"github.com/go-text/typesetting/font"
|
||||
fontapi "github.com/go-text/typesetting/opentype/api/font"
|
||||
"github.com/go-text/typesetting/opentype/api/metadata"
|
||||
"github.com/go-text/typesetting/opentype/loader"
|
||||
fontapi "github.com/go-text/typesetting/font"
|
||||
"github.com/go-text/typesetting/font/opentype"
|
||||
)
|
||||
|
||||
// Face is a thread-safe representation of a loaded font. For efficiency, applications
|
||||
// should construct a face for any given font file once, reusing it across different
|
||||
// text shapers.
|
||||
type Face struct {
|
||||
face font.Font
|
||||
face *fontapi.Font
|
||||
font giofont.Font
|
||||
}
|
||||
|
||||
// Parse constructs a Face from source bytes.
|
||||
func Parse(src []byte) (Face, error) {
|
||||
ld, err := loader.NewLoader(bytes.NewReader(src))
|
||||
ld, err := opentype.NewLoader(bytes.NewReader(src))
|
||||
if err != nil {
|
||||
return Face{}, err
|
||||
}
|
||||
@@ -49,11 +47,11 @@ func Parse(src []byte) (Face, error) {
|
||||
// ParseCollection parse an Opentype font file, with support for collections.
|
||||
// Single font files are supported, returning a slice with length 1.
|
||||
// The returned fonts are automatically wrapped in a text.FontFace with
|
||||
// inferred font metadata.
|
||||
// inferred font font.
|
||||
// BUG(whereswaldon): the only Variant that can be detected automatically is
|
||||
// "Mono".
|
||||
func ParseCollection(src []byte) ([]giofont.FontFace, error) {
|
||||
lds, err := loader.NewLoaders(bytes.NewReader(src))
|
||||
lds, err := opentype.NewLoaders(bytes.NewReader(src))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -76,7 +74,7 @@ func ParseCollection(src []byte) ([]giofont.FontFace, error) {
|
||||
return out, nil
|
||||
}
|
||||
|
||||
func DescriptionToFont(md metadata.Description) giofont.Font {
|
||||
func DescriptionToFont(md fontapi.Description) giofont.Font {
|
||||
return giofont.Font{
|
||||
Typeface: giofont.Typeface(md.Family),
|
||||
Style: gioStyle(md.Aspect.Style),
|
||||
@@ -84,30 +82,30 @@ func DescriptionToFont(md metadata.Description) giofont.Font {
|
||||
}
|
||||
}
|
||||
|
||||
func FontToDescription(font giofont.Font) metadata.Description {
|
||||
return metadata.Description{
|
||||
func FontToDescription(font giofont.Font) fontapi.Description {
|
||||
return fontapi.Description{
|
||||
Family: string(font.Typeface),
|
||||
Aspect: metadata.Aspect{
|
||||
Aspect: fontapi.Aspect{
|
||||
Style: mdStyle(font.Style),
|
||||
Weight: mdWeight(font.Weight),
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
// parseLoader parses the contents of the loader into a face and its metadata.
|
||||
func parseLoader(ld *loader.Loader) (font.Font, giofont.Font, error) {
|
||||
// parseLoader parses the contents of the loader into a face and its font.
|
||||
func parseLoader(ld *opentype.Loader) (*fontapi.Font, giofont.Font, error) {
|
||||
ft, err := fontapi.NewFont(ld)
|
||||
if err != nil {
|
||||
return nil, giofont.Font{}, err
|
||||
}
|
||||
data := DescriptionToFont(metadata.Metadata(ld))
|
||||
data := DescriptionToFont(ft.Describe())
|
||||
return ft, data, nil
|
||||
}
|
||||
|
||||
// Face returns a thread-unsafe wrapper for this Face suitable for use by a single shaper.
|
||||
// Face many be invoked any number of times and is safe so long as each return value is
|
||||
// only used by one goroutine.
|
||||
func (f Face) Face() font.Face {
|
||||
func (f Face) Face() *fontapi.Face {
|
||||
return &fontapi.Face{Font: f.face}
|
||||
}
|
||||
|
||||
@@ -119,74 +117,74 @@ func (f Face) Font() giofont.Font {
|
||||
return f.font
|
||||
}
|
||||
|
||||
func gioStyle(s metadata.Style) giofont.Style {
|
||||
func gioStyle(s fontapi.Style) giofont.Style {
|
||||
switch s {
|
||||
case metadata.StyleItalic:
|
||||
case fontapi.StyleItalic:
|
||||
return giofont.Italic
|
||||
case metadata.StyleNormal:
|
||||
case fontapi.StyleNormal:
|
||||
fallthrough
|
||||
default:
|
||||
return giofont.Regular
|
||||
}
|
||||
}
|
||||
|
||||
func mdStyle(g giofont.Style) metadata.Style {
|
||||
func mdStyle(g giofont.Style) fontapi.Style {
|
||||
switch g {
|
||||
case giofont.Italic:
|
||||
return metadata.StyleItalic
|
||||
return fontapi.StyleItalic
|
||||
case giofont.Regular:
|
||||
fallthrough
|
||||
default:
|
||||
return metadata.StyleNormal
|
||||
return fontapi.StyleNormal
|
||||
}
|
||||
}
|
||||
|
||||
func gioWeight(w metadata.Weight) giofont.Weight {
|
||||
func gioWeight(w fontapi.Weight) giofont.Weight {
|
||||
switch w {
|
||||
case metadata.WeightThin:
|
||||
case fontapi.WeightThin:
|
||||
return giofont.Thin
|
||||
case metadata.WeightExtraLight:
|
||||
case fontapi.WeightExtraLight:
|
||||
return giofont.ExtraLight
|
||||
case metadata.WeightLight:
|
||||
case fontapi.WeightLight:
|
||||
return giofont.Light
|
||||
case metadata.WeightNormal:
|
||||
case fontapi.WeightNormal:
|
||||
return giofont.Normal
|
||||
case metadata.WeightMedium:
|
||||
case fontapi.WeightMedium:
|
||||
return giofont.Medium
|
||||
case metadata.WeightSemibold:
|
||||
case fontapi.WeightSemibold:
|
||||
return giofont.SemiBold
|
||||
case metadata.WeightBold:
|
||||
case fontapi.WeightBold:
|
||||
return giofont.Bold
|
||||
case metadata.WeightExtraBold:
|
||||
case fontapi.WeightExtraBold:
|
||||
return giofont.ExtraBold
|
||||
case metadata.WeightBlack:
|
||||
case fontapi.WeightBlack:
|
||||
return giofont.Black
|
||||
default:
|
||||
return giofont.Normal
|
||||
}
|
||||
}
|
||||
|
||||
func mdWeight(g giofont.Weight) metadata.Weight {
|
||||
func mdWeight(g giofont.Weight) fontapi.Weight {
|
||||
switch g {
|
||||
case giofont.Thin:
|
||||
return metadata.WeightThin
|
||||
return fontapi.WeightThin
|
||||
case giofont.ExtraLight:
|
||||
return metadata.WeightExtraLight
|
||||
return fontapi.WeightExtraLight
|
||||
case giofont.Light:
|
||||
return metadata.WeightLight
|
||||
return fontapi.WeightLight
|
||||
case giofont.Normal:
|
||||
return metadata.WeightNormal
|
||||
return fontapi.WeightNormal
|
||||
case giofont.Medium:
|
||||
return metadata.WeightMedium
|
||||
return fontapi.WeightMedium
|
||||
case giofont.SemiBold:
|
||||
return metadata.WeightSemibold
|
||||
return fontapi.WeightSemibold
|
||||
case giofont.Bold:
|
||||
return metadata.WeightBold
|
||||
return fontapi.WeightBold
|
||||
case giofont.ExtraBold:
|
||||
return metadata.WeightExtraBold
|
||||
return fontapi.WeightExtraBold
|
||||
case giofont.Black:
|
||||
return metadata.WeightBlack
|
||||
return fontapi.WeightBlack
|
||||
default:
|
||||
return metadata.WeightNormal
|
||||
return fontapi.WeightNormal
|
||||
}
|
||||
}
|
||||
|
||||
+5
-4
@@ -271,12 +271,13 @@ func (s *Scroll) Stop() {
|
||||
}
|
||||
|
||||
// Update state and report the scroll distance along axis.
|
||||
func (s *Scroll) Update(cfg unit.Metric, q input.Source, t time.Time, axis Axis, bounds image.Rectangle) int {
|
||||
func (s *Scroll) Update(cfg unit.Metric, q input.Source, t time.Time, axis Axis, scrollx, scrolly pointer.ScrollRange) int {
|
||||
total := 0
|
||||
f := pointer.Filter{
|
||||
Target: s,
|
||||
Kinds: pointer.Press | pointer.Drag | pointer.Release | pointer.Scroll | pointer.Cancel,
|
||||
ScrollBounds: bounds,
|
||||
Target: s,
|
||||
Kinds: pointer.Press | pointer.Drag | pointer.Release | pointer.Scroll | pointer.Cancel,
|
||||
ScrollX: scrollx,
|
||||
ScrollY: scrolly,
|
||||
}
|
||||
for {
|
||||
evt, ok := q.Event(f)
|
||||
|
||||
@@ -1,16 +1,14 @@
|
||||
module gioui.org
|
||||
|
||||
go 1.19
|
||||
go 1.21
|
||||
|
||||
require (
|
||||
eliasnaur.com/font v0.0.0-20230308162249-dd43949cb42d
|
||||
gioui.org/cpu v0.0.0-20210817075930-8d6a761490d2
|
||||
gioui.org/shader v1.0.8
|
||||
github.com/go-text/typesetting v0.0.0-20230803102845-24e03d8b5372
|
||||
golang.org/x/exp v0.0.0-20221012211006-4de253d81b95
|
||||
golang.org/x/exp/shiny v0.0.0-20220827204233-334a2380cb91
|
||||
golang.org/x/image v0.5.0
|
||||
golang.org/x/sys v0.0.0-20220825204002-c680a09ffe64
|
||||
github.com/go-text/typesetting v0.2.1
|
||||
golang.org/x/exp v0.0.0-20240707233637-46b078467d37
|
||||
golang.org/x/exp/shiny v0.0.0-20240707233637-46b078467d37
|
||||
golang.org/x/image v0.18.0
|
||||
golang.org/x/sys v0.22.0
|
||||
golang.org/x/text v0.16.0
|
||||
)
|
||||
|
||||
require golang.org/x/text v0.7.0
|
||||
|
||||
@@ -1,43 +1,19 @@
|
||||
eliasnaur.com/font v0.0.0-20230308162249-dd43949cb42d h1:ARo7NCVvN2NdhLlJE9xAbKweuI9L6UgfTbYb0YwPacY=
|
||||
eliasnaur.com/font v0.0.0-20230308162249-dd43949cb42d/go.mod h1:OYVuxibdk9OSLX8vAqydtRPP87PyTFcT9uH3MlEGBQA=
|
||||
gioui.org/cpu v0.0.0-20210808092351-bfe733dd3334/go.mod h1:A8M0Cn5o+vY5LTMlnRoK3O5kG+rH0kWfJjeKd9QpBmQ=
|
||||
gioui.org/cpu v0.0.0-20210817075930-8d6a761490d2 h1:AGDDxsJE1RpcXTAxPG2B4jrwVUJGFDjINIPi1jtO6pc=
|
||||
gioui.org/cpu v0.0.0-20210817075930-8d6a761490d2/go.mod h1:A8M0Cn5o+vY5LTMlnRoK3O5kG+rH0kWfJjeKd9QpBmQ=
|
||||
gioui.org/shader v1.0.8 h1:6ks0o/A+b0ne7RzEqRZK5f4Gboz2CfG+mVliciy6+qA=
|
||||
gioui.org/shader v1.0.8/go.mod h1:mWdiME581d/kV7/iEhLmUgUK5iZ09XR5XpduXzbePVM=
|
||||
github.com/go-text/typesetting v0.0.0-20230803102845-24e03d8b5372 h1:FQivqchis6bE2/9uF70M2gmmLpe82esEm2QadL0TEJo=
|
||||
github.com/go-text/typesetting v0.0.0-20230803102845-24e03d8b5372/go.mod h1:evDBbvNR/KaVFZ2ZlDSOWWXIUKq0wCOEtzLxRM8SG3k=
|
||||
github.com/go-text/typesetting-utils v0.0.0-20230616150549-2a7df14b6a22 h1:LBQTFxP2MfsyEDqSKmUBZaDuDHN1vpqDyOZjcqS7MYI=
|
||||
github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
|
||||
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
||||
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
||||
golang.org/x/exp v0.0.0-20221012211006-4de253d81b95 h1:sBdrWpxhGDdTAYNqbgBLAR+ULAPPhfgncLr1X0lyWtg=
|
||||
golang.org/x/exp v0.0.0-20221012211006-4de253d81b95/go.mod h1:cyybsKvd6eL0RnXn6p/Grxp8F5bW7iYuBgsNCOHpMYE=
|
||||
golang.org/x/exp/shiny v0.0.0-20220827204233-334a2380cb91 h1:ryT6Nf0R83ZgD8WnFFdfI8wCeyqgdXWN4+CkFVNPAT0=
|
||||
golang.org/x/exp/shiny v0.0.0-20220827204233-334a2380cb91/go.mod h1:VjAR7z0ngyATZTELrBSkxOOHhhlnVUxDye4mcjx5h/8=
|
||||
golang.org/x/image v0.5.0 h1:5JMiNunQeQw++mMOz48/ISeNu3Iweh/JaZU8ZLqHRrI=
|
||||
golang.org/x/image v0.5.0/go.mod h1:FVC7BI/5Ym8R25iw5OLsgshdUBbT1h5jZTpA+mvAdZ4=
|
||||
golang.org/x/mod v0.6.0-dev.0.20220419223038-86c51ed26bb4/go.mod h1:jJ57K6gSWd91VN4djpZkiMVwK6gcyfeH4XE8wZrZaV4=
|
||||
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
|
||||
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
|
||||
golang.org/x/net v0.0.0-20220722155237-a158d28d115b/go.mod h1:XRhObCWvk6IyKnWLug+ECip1KBveYUHfp+8e9klMJ9c=
|
||||
golang.org/x/sync v0.0.0-20190423024810-112230192c58/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sync v0.0.0-20220722155255-886fb9371eb4/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
|
||||
golang.org/x/sys v0.0.0-20201119102817-f84b799fce68/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20210615035016-665e8c7367d1/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20220520151302-bc2c85ada10a/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20220722155257-8c9f86f7a55f/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20220825204002-c680a09ffe64 h1:UiNENfZ8gDvpiWw7IpOMQ27spWmThO1RwwdQVbJahJM=
|
||||
golang.org/x/sys v0.0.0-20220825204002-c680a09ffe64/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
|
||||
golang.org/x/term v0.0.0-20210927222741-03fcf44c2211/go.mod h1:jbD1KX2456YbFQfuXm/mYQcufACuNUgVhRMnK/tPxf8=
|
||||
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
|
||||
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
||||
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
|
||||
golang.org/x/text v0.7.0 h1:4BRB4x83lYWy72KwLD/qYDuTu7q9PjSagHvijDw7cLo=
|
||||
golang.org/x/text v0.7.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
|
||||
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
||||
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
|
||||
golang.org/x/tools v0.1.12/go.mod h1:hNGJHUnrk76NpqgfD5Aqm5Crs+Hm0VOH/i9J2+nxYbc=
|
||||
golang.org/x/xerrors v0.0.0-20190717185122-a985d3407aa7/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
github.com/go-text/typesetting v0.2.1 h1:x0jMOGyO3d1qFAPI0j4GSsh7M0Q3Ypjzr4+CEVg82V8=
|
||||
github.com/go-text/typesetting v0.2.1/go.mod h1:mTOxEwasOFpAMBjEQDhdWRckoLLeI/+qrQeBCTGEt6M=
|
||||
github.com/go-text/typesetting-utils v0.0.0-20241103174707-87a29e9e6066 h1:qCuYC+94v2xrb1PoS4NIDe7DGYtLnU2wWiQe9a1B1c0=
|
||||
github.com/go-text/typesetting-utils v0.0.0-20241103174707-87a29e9e6066/go.mod h1:DDxDdQEnB70R8owOx3LVpEFvpMK9eeH1o2r0yZhFI9o=
|
||||
golang.org/x/exp v0.0.0-20240707233637-46b078467d37 h1:uLDX+AfeFCct3a2C7uIWBKMJIR3CJMhcgfrUAqjRK6w=
|
||||
golang.org/x/exp v0.0.0-20240707233637-46b078467d37/go.mod h1:M4RDyNAINzryxdtnbRXRL/OHtkFuWGRjvuhBJpk2IlY=
|
||||
golang.org/x/exp/shiny v0.0.0-20240707233637-46b078467d37 h1:SOSg7+sueresE4IbmmGM60GmlIys+zNX63d6/J4CMtU=
|
||||
golang.org/x/exp/shiny v0.0.0-20240707233637-46b078467d37/go.mod h1:3F+MieQB7dRYLTmnncoFbb1crS5lfQoTfDgQy6K4N0o=
|
||||
golang.org/x/image v0.18.0 h1:jGzIakQa/ZXI1I0Fxvaa9W7yP25TqT6cHIHn+6CqvSQ=
|
||||
golang.org/x/image v0.18.0/go.mod h1:4yyo5vMFQjVjUcVk4jEQcU9MGy/rulF5WvUILseCM2E=
|
||||
golang.org/x/sys v0.22.0 h1:RI27ohtqKCnwULzJLqkv897zojh5/DwS/ENaMzUOaWI=
|
||||
golang.org/x/sys v0.22.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
|
||||
golang.org/x/text v0.16.0 h1:a94ExnEXNtEwYLGJSIUxnWoxoRz/ZcCsV63ROupILh4=
|
||||
golang.org/x/text v0.16.0/go.mod h1:GhwF1Be+LQoKShO3cGOHzqOgRrGaYc9AvblQOmPVHnI=
|
||||
|
||||
-2193
File diff suppressed because it is too large
Load Diff
-129
@@ -1,129 +0,0 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package gpu
|
||||
|
||||
import (
|
||||
"unsafe"
|
||||
|
||||
"gioui.org/cpu"
|
||||
)
|
||||
|
||||
// This file contains code specific to running compute shaders on the CPU.
|
||||
|
||||
// dispatcher dispatches CPU compute programs across multiple goroutines.
|
||||
type dispatcher struct {
|
||||
// done is notified when a worker completes its work slice.
|
||||
done chan struct{}
|
||||
// work receives work slice indices. It is closed when the dispatcher is released.
|
||||
work chan work
|
||||
// dispatch receives compute jobs, which is then split among workers.
|
||||
dispatch chan dispatch
|
||||
// sync receives notification when a Sync completes.
|
||||
sync chan struct{}
|
||||
}
|
||||
|
||||
type work struct {
|
||||
ctx *cpu.DispatchContext
|
||||
index int
|
||||
}
|
||||
|
||||
type dispatch struct {
|
||||
_type jobType
|
||||
program *cpu.ProgramInfo
|
||||
descSet unsafe.Pointer
|
||||
x, y, z int
|
||||
}
|
||||
|
||||
type jobType uint8
|
||||
|
||||
const (
|
||||
jobDispatch jobType = iota
|
||||
jobBarrier
|
||||
jobSync
|
||||
)
|
||||
|
||||
func newDispatcher(workers int) *dispatcher {
|
||||
d := &dispatcher{
|
||||
work: make(chan work, workers),
|
||||
done: make(chan struct{}, workers),
|
||||
// Leave some room to avoid blocking calls to Dispatch.
|
||||
dispatch: make(chan dispatch, 20),
|
||||
sync: make(chan struct{}),
|
||||
}
|
||||
for i := 0; i < workers; i++ {
|
||||
go d.worker()
|
||||
}
|
||||
go d.dispatcher()
|
||||
return d
|
||||
}
|
||||
|
||||
func (d *dispatcher) dispatcher() {
|
||||
defer close(d.work)
|
||||
var free []*cpu.DispatchContext
|
||||
defer func() {
|
||||
for _, ctx := range free {
|
||||
ctx.Free()
|
||||
}
|
||||
}()
|
||||
var used []*cpu.DispatchContext
|
||||
for job := range d.dispatch {
|
||||
switch job._type {
|
||||
case jobDispatch:
|
||||
if len(free) == 0 {
|
||||
free = append(free, cpu.NewDispatchContext())
|
||||
}
|
||||
ctx := free[len(free)-1]
|
||||
free = free[:len(free)-1]
|
||||
used = append(used, ctx)
|
||||
ctx.Prepare(cap(d.work), job.program, job.descSet, job.x, job.y, job.z)
|
||||
for i := 0; i < cap(d.work); i++ {
|
||||
d.work <- work{
|
||||
ctx: ctx,
|
||||
index: i,
|
||||
}
|
||||
}
|
||||
case jobBarrier:
|
||||
// Wait for all outstanding dispatches to complete.
|
||||
for i := 0; i < len(used)*cap(d.work); i++ {
|
||||
<-d.done
|
||||
}
|
||||
free = append(free, used...)
|
||||
used = used[:0]
|
||||
case jobSync:
|
||||
d.sync <- struct{}{}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (d *dispatcher) worker() {
|
||||
thread := cpu.NewThreadContext()
|
||||
defer thread.Free()
|
||||
for w := range d.work {
|
||||
w.ctx.Dispatch(w.index, thread)
|
||||
d.done <- struct{}{}
|
||||
}
|
||||
}
|
||||
|
||||
func (d *dispatcher) Barrier() {
|
||||
d.dispatch <- dispatch{_type: jobBarrier}
|
||||
}
|
||||
|
||||
func (d *dispatcher) Sync() {
|
||||
d.dispatch <- dispatch{_type: jobSync}
|
||||
<-d.sync
|
||||
}
|
||||
|
||||
func (d *dispatcher) Dispatch(program *cpu.ProgramInfo, descSet unsafe.Pointer, x, y, z int) {
|
||||
d.dispatch <- dispatch{
|
||||
_type: jobDispatch,
|
||||
program: program,
|
||||
descSet: descSet,
|
||||
x: x,
|
||||
y: y,
|
||||
z: z,
|
||||
}
|
||||
}
|
||||
|
||||
func (d *dispatcher) Stop() {
|
||||
close(d.dispatch)
|
||||
}
|
||||
+115
-94
@@ -9,11 +9,11 @@ package gpu
|
||||
|
||||
import (
|
||||
"encoding/binary"
|
||||
"errors"
|
||||
"fmt"
|
||||
"image"
|
||||
"image/color"
|
||||
"math"
|
||||
"os"
|
||||
"reflect"
|
||||
"time"
|
||||
"unsafe"
|
||||
@@ -261,7 +261,7 @@ type texture struct {
|
||||
type blitter struct {
|
||||
ctx driver.Device
|
||||
viewport image.Point
|
||||
pipelines [3]*pipeline
|
||||
pipelines [2][3]*pipeline
|
||||
colUniforms *blitColUniforms
|
||||
texUniforms *blitTexUniforms
|
||||
linearGradientUniforms *blitLinearGradientUniforms
|
||||
@@ -343,13 +343,12 @@ func New(api API) (GPU, error) {
|
||||
func NewWithDevice(d driver.Device) (GPU, error) {
|
||||
d.BeginFrame(nil, false, image.Point{})
|
||||
defer d.EndFrame()
|
||||
forceCompute := os.Getenv("GIORENDERER") == "forcecompute"
|
||||
feats := d.Caps().Features
|
||||
switch {
|
||||
case !forceCompute && feats.Has(driver.FeatureFloatRenderTargets) && feats.Has(driver.FeatureSRGB):
|
||||
case feats.Has(driver.FeatureFloatRenderTargets) && feats.Has(driver.FeatureSRGB):
|
||||
return newGPU(d)
|
||||
}
|
||||
return newCompute(d)
|
||||
return nil, errors.New("no available GPU driver")
|
||||
}
|
||||
|
||||
func newGPU(ctx driver.Device) (*gpu, error) {
|
||||
@@ -560,12 +559,24 @@ func newBlitter(ctx driver.Device) *blitter {
|
||||
func (b *blitter) release() {
|
||||
b.quadVerts.Release()
|
||||
for _, p := range b.pipelines {
|
||||
p.Release()
|
||||
for _, p := range p {
|
||||
p.Release()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func createColorPrograms(b driver.Device, vsSrc shader.Sources, fsSrc [3]shader.Sources, uniforms [3]interface{}) ([3]*pipeline, error) {
|
||||
var pipelines [3]*pipeline
|
||||
func createColorPrograms(b driver.Device, vsSrc shader.Sources, fsSrc [3]shader.Sources, uniforms [3]interface{}) (pipelines [2][3]*pipeline, err error) {
|
||||
defer func() {
|
||||
if err != nil {
|
||||
for _, p := range pipelines {
|
||||
for _, p := range p {
|
||||
if p != nil {
|
||||
p.Release()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}()
|
||||
blend := driver.BlendDesc{
|
||||
Enable: true,
|
||||
SrcFactor: driver.BlendFactorOne,
|
||||
@@ -583,86 +594,76 @@ func createColorPrograms(b driver.Device, vsSrc shader.Sources, fsSrc [3]shader.
|
||||
return pipelines, err
|
||||
}
|
||||
defer vsh.Release()
|
||||
{
|
||||
fsh, err := b.NewFragmentShader(fsSrc[materialTexture])
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
for i, format := range []driver.TextureFormat{driver.TextureFormatOutput, driver.TextureFormatSRGBA} {
|
||||
{
|
||||
fsh, err := b.NewFragmentShader(fsSrc[materialTexture])
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
defer fsh.Release()
|
||||
pipe, err := b.NewPipeline(driver.PipelineDesc{
|
||||
VertexShader: vsh,
|
||||
FragmentShader: fsh,
|
||||
BlendDesc: blend,
|
||||
VertexLayout: layout,
|
||||
PixelFormat: format,
|
||||
Topology: driver.TopologyTriangleStrip,
|
||||
})
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
var vertBuffer *uniformBuffer
|
||||
if u := uniforms[materialTexture]; u != nil {
|
||||
vertBuffer = newUniformBuffer(b, u)
|
||||
}
|
||||
pipelines[i][materialTexture] = &pipeline{pipe, vertBuffer}
|
||||
}
|
||||
defer fsh.Release()
|
||||
pipe, err := b.NewPipeline(driver.PipelineDesc{
|
||||
VertexShader: vsh,
|
||||
FragmentShader: fsh,
|
||||
BlendDesc: blend,
|
||||
VertexLayout: layout,
|
||||
PixelFormat: driver.TextureFormatOutput,
|
||||
Topology: driver.TopologyTriangleStrip,
|
||||
})
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
{
|
||||
var vertBuffer *uniformBuffer
|
||||
fsh, err := b.NewFragmentShader(fsSrc[materialColor])
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
defer fsh.Release()
|
||||
pipe, err := b.NewPipeline(driver.PipelineDesc{
|
||||
VertexShader: vsh,
|
||||
FragmentShader: fsh,
|
||||
BlendDesc: blend,
|
||||
VertexLayout: layout,
|
||||
PixelFormat: format,
|
||||
Topology: driver.TopologyTriangleStrip,
|
||||
})
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
if u := uniforms[materialColor]; u != nil {
|
||||
vertBuffer = newUniformBuffer(b, u)
|
||||
}
|
||||
pipelines[i][materialColor] = &pipeline{pipe, vertBuffer}
|
||||
}
|
||||
var vertBuffer *uniformBuffer
|
||||
if u := uniforms[materialTexture]; u != nil {
|
||||
vertBuffer = newUniformBuffer(b, u)
|
||||
{
|
||||
var vertBuffer *uniformBuffer
|
||||
fsh, err := b.NewFragmentShader(fsSrc[materialLinearGradient])
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
defer fsh.Release()
|
||||
pipe, err := b.NewPipeline(driver.PipelineDesc{
|
||||
VertexShader: vsh,
|
||||
FragmentShader: fsh,
|
||||
BlendDesc: blend,
|
||||
VertexLayout: layout,
|
||||
PixelFormat: format,
|
||||
Topology: driver.TopologyTriangleStrip,
|
||||
})
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
if u := uniforms[materialLinearGradient]; u != nil {
|
||||
vertBuffer = newUniformBuffer(b, u)
|
||||
}
|
||||
pipelines[i][materialLinearGradient] = &pipeline{pipe, vertBuffer}
|
||||
}
|
||||
pipelines[materialTexture] = &pipeline{pipe, vertBuffer}
|
||||
}
|
||||
{
|
||||
var vertBuffer *uniformBuffer
|
||||
fsh, err := b.NewFragmentShader(fsSrc[materialColor])
|
||||
if err != nil {
|
||||
pipelines[materialTexture].Release()
|
||||
return pipelines, err
|
||||
}
|
||||
defer fsh.Release()
|
||||
pipe, err := b.NewPipeline(driver.PipelineDesc{
|
||||
VertexShader: vsh,
|
||||
FragmentShader: fsh,
|
||||
BlendDesc: blend,
|
||||
VertexLayout: layout,
|
||||
PixelFormat: driver.TextureFormatOutput,
|
||||
Topology: driver.TopologyTriangleStrip,
|
||||
})
|
||||
if err != nil {
|
||||
pipelines[materialTexture].Release()
|
||||
return pipelines, err
|
||||
}
|
||||
if u := uniforms[materialColor]; u != nil {
|
||||
vertBuffer = newUniformBuffer(b, u)
|
||||
}
|
||||
pipelines[materialColor] = &pipeline{pipe, vertBuffer}
|
||||
}
|
||||
{
|
||||
var vertBuffer *uniformBuffer
|
||||
fsh, err := b.NewFragmentShader(fsSrc[materialLinearGradient])
|
||||
if err != nil {
|
||||
pipelines[materialTexture].Release()
|
||||
pipelines[materialColor].Release()
|
||||
return pipelines, err
|
||||
}
|
||||
defer fsh.Release()
|
||||
pipe, err := b.NewPipeline(driver.PipelineDesc{
|
||||
VertexShader: vsh,
|
||||
FragmentShader: fsh,
|
||||
BlendDesc: blend,
|
||||
VertexLayout: layout,
|
||||
PixelFormat: driver.TextureFormatOutput,
|
||||
Topology: driver.TopologyTriangleStrip,
|
||||
})
|
||||
if err != nil {
|
||||
pipelines[materialTexture].Release()
|
||||
pipelines[materialColor].Release()
|
||||
return pipelines, err
|
||||
}
|
||||
if u := uniforms[materialLinearGradient]; u != nil {
|
||||
vertBuffer = newUniformBuffer(b, u)
|
||||
}
|
||||
pipelines[materialLinearGradient] = &pipeline{pipe, vertBuffer}
|
||||
}
|
||||
if err != nil {
|
||||
for _, p := range pipelines {
|
||||
p.Release()
|
||||
}
|
||||
return pipelines, err
|
||||
}
|
||||
return pipelines, nil
|
||||
}
|
||||
@@ -865,7 +866,7 @@ func (r *renderer) drawLayers(layers []opacityLayer, ops []imageOp) {
|
||||
Min: l.place.Pos,
|
||||
Max: l.place.Pos.Add(l.clip.Size()),
|
||||
}
|
||||
r.ctx.Viewport(v.Min.X, v.Min.Y, v.Max.X, v.Max.Y)
|
||||
r.ctx.Viewport(v.Min.X, v.Min.Y, v.Dx(), v.Dy())
|
||||
f := r.layerFBOs.fbos[fbo]
|
||||
r.drawOps(true, l.clip.Min.Mul(-1), l.clip.Size(), ops[l.opStart:l.opEnd])
|
||||
sr := f32.FRect(v)
|
||||
@@ -930,7 +931,7 @@ func (d *drawOps) newPathOp() *pathOp {
|
||||
return &d.pathOpCache[len(d.pathOpCache)-1]
|
||||
}
|
||||
|
||||
func (d *drawOps) addClipPath(state *drawState, aux []byte, auxKey opKey, bounds f32.Rectangle, off f32.Point, push bool) {
|
||||
func (d *drawOps) addClipPath(state *drawState, aux []byte, auxKey opKey, bounds f32.Rectangle, off f32.Point) {
|
||||
npath := d.newPathOp()
|
||||
*npath = pathOp{
|
||||
parent: state.cpath,
|
||||
@@ -1055,7 +1056,7 @@ loop:
|
||||
quads.aux, bounds, _ = d.boundsForTransformedRect(bounds, trans)
|
||||
quads.key = opKey{Key: encOp.Key}
|
||||
}
|
||||
d.addClipPath(&state, quads.aux, quads.key, bounds, off, true)
|
||||
d.addClipPath(&state, quads.aux, quads.key, bounds, off)
|
||||
quads = quadsOp{}
|
||||
case ops.TypePopClip:
|
||||
state.cpath = state.cpath.parent
|
||||
@@ -1100,7 +1101,7 @@ loop:
|
||||
// this transformed rectangle.
|
||||
k := opKey{Key: encOp.Key}
|
||||
k.SetTransform(t) // TODO: This call has no effect.
|
||||
d.addClipPath(&state, clipData, k, bnd, off, false)
|
||||
d.addClipPath(&state, clipData, k, bnd, off)
|
||||
}
|
||||
|
||||
bounds := cl.Round()
|
||||
@@ -1230,7 +1231,7 @@ func (r *renderer) prepareDrawOps(ops []imageOp) {
|
||||
}
|
||||
}
|
||||
|
||||
func (r *renderer) drawOps(isFBO bool, opOff image.Point, viewport image.Point, ops []imageOp) {
|
||||
func (r *renderer) drawOps(isFBO bool, opOff, viewport image.Point, ops []imageOp) {
|
||||
var coverTex driver.Texture
|
||||
for i := 0; i < len(ops); i++ {
|
||||
img := ops[i]
|
||||
@@ -1244,9 +1245,13 @@ func (r *renderer) drawOps(isFBO bool, opOff image.Point, viewport image.Point,
|
||||
|
||||
scale, off := clipSpaceTransform(drc, viewport)
|
||||
var fbo FBO
|
||||
fboIdx := 0
|
||||
if isFBO {
|
||||
fboIdx = 1
|
||||
}
|
||||
switch img.clipType {
|
||||
case clipTypeNone:
|
||||
p := r.blitter.pipelines[m.material]
|
||||
p := r.blitter.pipelines[fboIdx][m.material]
|
||||
r.ctx.BindPipeline(p.pipeline)
|
||||
r.ctx.BindVertexBuffer(r.blitter.quadVerts, 0)
|
||||
r.blitter.blit(m.material, isFBO, m.color, m.color1, m.color2, scale, off, m.opacity, m.uvTrans)
|
||||
@@ -1265,7 +1270,7 @@ func (r *renderer) drawOps(isFBO bool, opOff image.Point, viewport image.Point,
|
||||
Max: img.place.Pos.Add(drc.Size()),
|
||||
}
|
||||
coverScale, coverOff := texSpaceTransform(f32.FRect(uv), fbo.size)
|
||||
p := r.pather.coverer.pipelines[m.material]
|
||||
p := r.pather.coverer.pipelines[fboIdx][m.material]
|
||||
r.ctx.BindPipeline(p.pipeline)
|
||||
r.ctx.BindVertexBuffer(r.blitter.quadVerts, 0)
|
||||
r.pather.cover(m.material, isFBO, m.color, m.color1, m.color2, scale, off, m.uvTrans, coverScale, coverOff)
|
||||
@@ -1273,7 +1278,11 @@ func (r *renderer) drawOps(isFBO bool, opOff image.Point, viewport image.Point,
|
||||
}
|
||||
|
||||
func (b *blitter) blit(mat materialType, fbo bool, col f32color.RGBA, col1, col2 f32color.RGBA, scale, off f32.Point, opacity float32, uvTrans f32.Affine2D) {
|
||||
p := b.pipelines[mat]
|
||||
fboIdx := 0
|
||||
if fbo {
|
||||
fboIdx = 1
|
||||
}
|
||||
p := b.pipelines[fboIdx][mat]
|
||||
b.ctx.BindPipeline(p.pipeline)
|
||||
var uniforms *blitUniforms
|
||||
switch mat {
|
||||
@@ -1474,7 +1483,7 @@ func (d *drawOps) buildVerts(pathData []byte, tr f32.Affine2D, outline bool, str
|
||||
// as needed and feeds them to the supplied splitter.
|
||||
func decodeToOutlineQuads(qs *quadSplitter, tr f32.Affine2D, pathData []byte) {
|
||||
for len(pathData) >= scene.CommandSize+4 {
|
||||
qs.contour = bo.Uint32(pathData)
|
||||
qs.contour = binary.LittleEndian.Uint32(pathData)
|
||||
cmd := ops.DecodeCommand(pathData[4:])
|
||||
switch cmd.Op() {
|
||||
case scene.OpLine:
|
||||
@@ -1569,3 +1578,15 @@ func isPureOffset(t f32.Affine2D) bool {
|
||||
a, b, _, d, e, _ := t.Elems()
|
||||
return a == 1 && b == 0 && d == 0 && e == 1
|
||||
}
|
||||
|
||||
func newShaders(ctx driver.Device, vsrc, fsrc shader.Sources) (vert driver.VertexShader, frag driver.FragmentShader, err error) {
|
||||
vert, err = ctx.NewVertexShader(vsrc)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
frag, err = ctx.NewFragmentShader(fsrc)
|
||||
if err != nil {
|
||||
vert.Release()
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 334 B After Width: | Height: | Size: 1.9 KiB |
@@ -483,14 +483,14 @@ func TestGapsInPath(t *testing.T) {
|
||||
func TestOpacity(t *testing.T) {
|
||||
run(t, func(ops *op.Ops) {
|
||||
opc1 := paint.PushOpacity(ops, .3)
|
||||
// Fill screen to exercize the glClear optimization.
|
||||
// Fill screen to exercise the glClear optimization.
|
||||
paint.FillShape(ops, color.NRGBA{R: 255, A: 255}, clip.Rect{Max: image.Pt(1024, 1024)}.Op())
|
||||
opc2 := paint.PushOpacity(ops, .6)
|
||||
paint.FillShape(ops, color.NRGBA{G: 255, A: 255}, clip.Rect{Min: image.Pt(20, 10), Max: image.Pt(64, 128)}.Op())
|
||||
opc2.Pop()
|
||||
opc1.Pop()
|
||||
opc3 := paint.PushOpacity(ops, .6)
|
||||
paint.FillShape(ops, color.NRGBA{G: 255, A: 255}, clip.Rect{Min: image.Pt(50+20, 10), Max: image.Pt(50+64, 128)}.Op())
|
||||
paint.FillShape(ops, color.NRGBA{B: 255, A: 255}, clip.Ellipse(image.Rectangle{Min: image.Pt(20+20, 10), Max: image.Pt(50+64, 128)}).Op(ops))
|
||||
opc3.Pop()
|
||||
}, func(r result) {
|
||||
})
|
||||
|
||||
@@ -862,8 +862,8 @@ func (b *Backend) BindUniforms(buffer driver.Buffer) {
|
||||
buf := buffer.(*Buffer)
|
||||
cmdBuf := b.currentCmdBuf()
|
||||
for _, s := range b.pipe.pushRanges {
|
||||
off := s.Offset()
|
||||
vk.CmdPushConstants(cmdBuf, b.pipe.desc.layout, s.StageFlags(), off, buf.store[off:off+s.Size()])
|
||||
off := vk.PushConstantRangeOffset(s)
|
||||
vk.CmdPushConstants(cmdBuf, b.pipe.desc.layout, vk.PushConstantRangeStageFlags(s), off, buf.store[off:off+vk.PushConstantRangeSize(s)])
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+9
-3
@@ -30,7 +30,7 @@ type pather struct {
|
||||
|
||||
type coverer struct {
|
||||
ctx driver.Device
|
||||
pipelines [3]*pipeline
|
||||
pipelines [2][3]*pipeline
|
||||
texUniforms *coverTexUniforms
|
||||
colUniforms *coverColUniforms
|
||||
linearGradientUniforms *coverLinearGradientUniforms
|
||||
@@ -309,7 +309,9 @@ func (p *pather) release() {
|
||||
|
||||
func (c *coverer) release() {
|
||||
for _, p := range c.pipelines {
|
||||
p.Release()
|
||||
for _, p := range p {
|
||||
p.Release()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -405,7 +407,11 @@ func (c *coverer) cover(mat materialType, isFBO bool, col f32color.RGBA, col1, c
|
||||
}
|
||||
uniforms.transform = [4]float32{scale.X, scale.Y, off.X, off.Y}
|
||||
uniforms.uvCoverTransform = [4]float32{coverScale.X, coverScale.Y, coverOff.X, coverOff.Y}
|
||||
c.pipelines[mat].UploadUniforms(c.ctx)
|
||||
fboIdx := 0
|
||||
if isFBO {
|
||||
fboIdx = 1
|
||||
}
|
||||
c.pipelines[fboIdx][mat].UploadUniforms(c.ctx)
|
||||
c.ctx.DrawArrays(0, 4)
|
||||
}
|
||||
|
||||
|
||||
+4
-7
@@ -15,10 +15,9 @@ import (
|
||||
)
|
||||
|
||||
type Context struct {
|
||||
disp _EGLDisplay
|
||||
eglCtx *eglContext
|
||||
eglSurf _EGLSurface
|
||||
width, height int
|
||||
disp _EGLDisplay
|
||||
eglCtx *eglContext
|
||||
eglSurf _EGLSurface
|
||||
}
|
||||
|
||||
type eglContext struct {
|
||||
@@ -121,11 +120,9 @@ func (c *Context) VisualID() int {
|
||||
return c.eglCtx.visualID
|
||||
}
|
||||
|
||||
func (c *Context) CreateSurface(win NativeWindowType, width, height int) error {
|
||||
func (c *Context) CreateSurface(win NativeWindowType) error {
|
||||
eglSurf, err := createSurface(c.disp, c.eglCtx, win)
|
||||
c.eglSurf = eglSurf
|
||||
c.width = width
|
||||
c.height = height
|
||||
return err
|
||||
}
|
||||
|
||||
|
||||
+48
-26
@@ -9,8 +9,6 @@ import (
|
||||
"unsafe"
|
||||
|
||||
syscall "golang.org/x/sys/windows"
|
||||
|
||||
"gioui.org/internal/gl"
|
||||
)
|
||||
|
||||
type (
|
||||
@@ -24,23 +22,23 @@ type (
|
||||
)
|
||||
|
||||
var (
|
||||
libEGL = syscall.NewLazyDLL("libEGL.dll")
|
||||
_eglChooseConfig = libEGL.NewProc("eglChooseConfig")
|
||||
_eglCreateContext = libEGL.NewProc("eglCreateContext")
|
||||
_eglCreateWindowSurface = libEGL.NewProc("eglCreateWindowSurface")
|
||||
_eglDestroyContext = libEGL.NewProc("eglDestroyContext")
|
||||
_eglDestroySurface = libEGL.NewProc("eglDestroySurface")
|
||||
_eglGetConfigAttrib = libEGL.NewProc("eglGetConfigAttrib")
|
||||
_eglGetDisplay = libEGL.NewProc("eglGetDisplay")
|
||||
_eglGetError = libEGL.NewProc("eglGetError")
|
||||
_eglInitialize = libEGL.NewProc("eglInitialize")
|
||||
_eglMakeCurrent = libEGL.NewProc("eglMakeCurrent")
|
||||
_eglReleaseThread = libEGL.NewProc("eglReleaseThread")
|
||||
_eglSwapInterval = libEGL.NewProc("eglSwapInterval")
|
||||
_eglSwapBuffers = libEGL.NewProc("eglSwapBuffers")
|
||||
_eglTerminate = libEGL.NewProc("eglTerminate")
|
||||
_eglQueryString = libEGL.NewProc("eglQueryString")
|
||||
_eglWaitClient = libEGL.NewProc("eglWaitClient")
|
||||
libEGL = syscall.DLL{}
|
||||
_eglChooseConfig *syscall.Proc
|
||||
_eglCreateContext *syscall.Proc
|
||||
_eglCreateWindowSurface *syscall.Proc
|
||||
_eglDestroyContext *syscall.Proc
|
||||
_eglDestroySurface *syscall.Proc
|
||||
_eglGetConfigAttrib *syscall.Proc
|
||||
_eglGetDisplay *syscall.Proc
|
||||
_eglGetError *syscall.Proc
|
||||
_eglInitialize *syscall.Proc
|
||||
_eglMakeCurrent *syscall.Proc
|
||||
_eglReleaseThread *syscall.Proc
|
||||
_eglSwapInterval *syscall.Proc
|
||||
_eglSwapBuffers *syscall.Proc
|
||||
_eglTerminate *syscall.Proc
|
||||
_eglQueryString *syscall.Proc
|
||||
_eglWaitClient *syscall.Proc
|
||||
)
|
||||
|
||||
var loadOnce sync.Once
|
||||
@@ -54,21 +52,45 @@ func loadEGL() error {
|
||||
}
|
||||
|
||||
func loadDLLs() error {
|
||||
if err := loadDLL(libEGL, "libEGL.dll"); err != nil {
|
||||
if err := loadDLL(&libEGL, "libEGL.dll"); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := loadDLL(gl.LibGLESv2, "libGLESv2.dll"); err != nil {
|
||||
return err
|
||||
|
||||
procs := map[string]**syscall.Proc{
|
||||
"eglChooseConfig": &_eglChooseConfig,
|
||||
"eglCreateContext": &_eglCreateContext,
|
||||
"eglCreateWindowSurface": &_eglCreateWindowSurface,
|
||||
"eglDestroyContext": &_eglDestroyContext,
|
||||
"eglDestroySurface": &_eglDestroySurface,
|
||||
"eglGetConfigAttrib": &_eglGetConfigAttrib,
|
||||
"eglGetDisplay": &_eglGetDisplay,
|
||||
"eglGetError": &_eglGetError,
|
||||
"eglInitialize": &_eglInitialize,
|
||||
"eglMakeCurrent": &_eglMakeCurrent,
|
||||
"eglReleaseThread": &_eglReleaseThread,
|
||||
"eglSwapInterval": &_eglSwapInterval,
|
||||
"eglSwapBuffers": &_eglSwapBuffers,
|
||||
"eglTerminate": &_eglTerminate,
|
||||
"eglQueryString": &_eglQueryString,
|
||||
"eglWaitClient": &_eglWaitClient,
|
||||
}
|
||||
// d3dcompiler_47.dll is needed internally for shader compilation to function.
|
||||
return loadDLL(syscall.NewLazyDLL("d3dcompiler_47.dll"), "d3dcompiler_47.dll")
|
||||
for name, proc := range procs {
|
||||
p, err := libEGL.FindProc(name)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to locate %s in %s: %w", name, libEGL.Name, err)
|
||||
}
|
||||
*proc = p
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func loadDLL(dll *syscall.LazyDLL, name string) error {
|
||||
err := dll.Load()
|
||||
func loadDLL(dll *syscall.DLL, name string) error {
|
||||
handle, err := syscall.LoadLibraryEx(name, 0, syscall.LOAD_LIBRARY_SEARCH_DEFAULT_DIRS)
|
||||
if err != nil {
|
||||
return fmt.Errorf("egl: failed to load %s: %v", name, err)
|
||||
}
|
||||
dll.Handle = handle
|
||||
dll.Name = name
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
+210
-89
@@ -3,103 +3,217 @@
|
||||
package gl
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"math"
|
||||
"runtime"
|
||||
"sync"
|
||||
"syscall"
|
||||
"unsafe"
|
||||
|
||||
"golang.org/x/sys/windows"
|
||||
)
|
||||
|
||||
func loadGLESv2Procs() error {
|
||||
dllName := "libGLESv2.dll"
|
||||
handle, err := windows.LoadLibraryEx(dllName, 0, windows.LOAD_LIBRARY_SEARCH_DEFAULT_DIRS)
|
||||
if err != nil {
|
||||
return fmt.Errorf("gl: failed to load %s: %v", dllName, err)
|
||||
}
|
||||
gles := windows.DLL{Handle: handle, Name: dllName}
|
||||
// d3dcompiler_47.dll is needed internally for shader compilation to function.
|
||||
dllName = "d3dcompiler_47.dll"
|
||||
_, err = windows.LoadLibraryEx(dllName, 0, windows.LOAD_LIBRARY_SEARCH_DEFAULT_DIRS)
|
||||
if err != nil {
|
||||
return fmt.Errorf("gl: failed to load %s: %v", dllName, err)
|
||||
}
|
||||
procs := map[string]**windows.Proc{
|
||||
"glActiveTexture": &_glActiveTexture,
|
||||
"glAttachShader": &_glAttachShader,
|
||||
"glBeginQuery": &_glBeginQuery,
|
||||
"glBindAttribLocation": &_glBindAttribLocation,
|
||||
"glBindBuffer": &_glBindBuffer,
|
||||
"glBindBufferBase": &_glBindBufferBase,
|
||||
"glBindFramebuffer": &_glBindFramebuffer,
|
||||
"glBindRenderbuffer": &_glBindRenderbuffer,
|
||||
"glBindTexture": &_glBindTexture,
|
||||
"glBindVertexArray": &_glBindVertexArray,
|
||||
"glBlendEquation": &_glBlendEquation,
|
||||
"glBlendFuncSeparate": &_glBlendFuncSeparate,
|
||||
"glBufferData": &_glBufferData,
|
||||
"glBufferSubData": &_glBufferSubData,
|
||||
"glCheckFramebufferStatus": &_glCheckFramebufferStatus,
|
||||
"glClear": &_glClear,
|
||||
"glClearColor": &_glClearColor,
|
||||
"glClearDepthf": &_glClearDepthf,
|
||||
"glDeleteQueries": &_glDeleteQueries,
|
||||
"glDeleteVertexArrays": &_glDeleteVertexArrays,
|
||||
"glCompileShader": &_glCompileShader,
|
||||
"glCopyTexSubImage2D": &_glCopyTexSubImage2D,
|
||||
"glGenerateMipmap": &_glGenerateMipmap,
|
||||
"glGenBuffers": &_glGenBuffers,
|
||||
"glGenFramebuffers": &_glGenFramebuffers,
|
||||
"glGenVertexArrays": &_glGenVertexArrays,
|
||||
"glGetUniformBlockIndex": &_glGetUniformBlockIndex,
|
||||
"glCreateProgram": &_glCreateProgram,
|
||||
"glGenRenderbuffers": &_glGenRenderbuffers,
|
||||
"glCreateShader": &_glCreateShader,
|
||||
"glGenTextures": &_glGenTextures,
|
||||
"glDeleteBuffers": &_glDeleteBuffers,
|
||||
"glDeleteFramebuffers": &_glDeleteFramebuffers,
|
||||
"glDeleteProgram": &_glDeleteProgram,
|
||||
"glDeleteShader": &_glDeleteShader,
|
||||
"glDeleteRenderbuffers": &_glDeleteRenderbuffers,
|
||||
"glDeleteTextures": &_glDeleteTextures,
|
||||
"glDepthFunc": &_glDepthFunc,
|
||||
"glDepthMask": &_glDepthMask,
|
||||
"glDisableVertexAttribArray": &_glDisableVertexAttribArray,
|
||||
"glDisable": &_glDisable,
|
||||
"glDrawArrays": &_glDrawArrays,
|
||||
"glDrawElements": &_glDrawElements,
|
||||
"glEnable": &_glEnable,
|
||||
"glEnableVertexAttribArray": &_glEnableVertexAttribArray,
|
||||
"glEndQuery": &_glEndQuery,
|
||||
"glFinish": &_glFinish,
|
||||
"glFlush": &_glFlush,
|
||||
"glFramebufferRenderbuffer": &_glFramebufferRenderbuffer,
|
||||
"glFramebufferTexture2D": &_glFramebufferTexture2D,
|
||||
"glGenQueries": &_glGenQueries,
|
||||
"glGetError": &_glGetError,
|
||||
"glGetRenderbufferParameteriv": &_glGetRenderbufferParameteriv,
|
||||
"glGetFloatv": &_glGetFloatv,
|
||||
"glGetFramebufferAttachmentParameteriv": &_glGetFramebufferAttachmentParameteriv,
|
||||
"glGetIntegerv": &_glGetIntegerv,
|
||||
"glGetIntegeri_v": &_glGetIntegeri_v,
|
||||
"glGetProgramiv": &_glGetProgramiv,
|
||||
"glGetProgramInfoLog": &_glGetProgramInfoLog,
|
||||
"glGetQueryObjectuiv": &_glGetQueryObjectuiv,
|
||||
"glGetShaderiv": &_glGetShaderiv,
|
||||
"glGetShaderInfoLog": &_glGetShaderInfoLog,
|
||||
"glGetString": &_glGetString,
|
||||
"glGetUniformLocation": &_glGetUniformLocation,
|
||||
"glGetVertexAttribiv": &_glGetVertexAttribiv,
|
||||
"glGetVertexAttribPointerv": &_glGetVertexAttribPointerv,
|
||||
"glInvalidateFramebuffer": &_glInvalidateFramebuffer,
|
||||
"glIsEnabled": &_glIsEnabled,
|
||||
"glLinkProgram": &_glLinkProgram,
|
||||
"glPixelStorei": &_glPixelStorei,
|
||||
"glReadPixels": &_glReadPixels,
|
||||
"glRenderbufferStorage": &_glRenderbufferStorage,
|
||||
"glScissor": &_glScissor,
|
||||
"glShaderSource": &_glShaderSource,
|
||||
"glTexImage2D": &_glTexImage2D,
|
||||
"glTexStorage2D": &_glTexStorage2D,
|
||||
"glTexSubImage2D": &_glTexSubImage2D,
|
||||
"glTexParameteri": &_glTexParameteri,
|
||||
"glUniformBlockBinding": &_glUniformBlockBinding,
|
||||
"glUniform1f": &_glUniform1f,
|
||||
"glUniform1i": &_glUniform1i,
|
||||
"glUniform2f": &_glUniform2f,
|
||||
"glUniform3f": &_glUniform3f,
|
||||
"glUniform4f": &_glUniform4f,
|
||||
"glUseProgram": &_glUseProgram,
|
||||
"glVertexAttribPointer": &_glVertexAttribPointer,
|
||||
"glViewport": &_glViewport,
|
||||
}
|
||||
for name, proc := range procs {
|
||||
p, err := gles.FindProc(name)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to locate %s in %s: %w", name, gles.Name, err)
|
||||
}
|
||||
*proc = p
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var (
|
||||
LibGLESv2 = windows.NewLazyDLL("libGLESv2.dll")
|
||||
_glActiveTexture = LibGLESv2.NewProc("glActiveTexture")
|
||||
_glAttachShader = LibGLESv2.NewProc("glAttachShader")
|
||||
_glBeginQuery = LibGLESv2.NewProc("glBeginQuery")
|
||||
_glBindAttribLocation = LibGLESv2.NewProc("glBindAttribLocation")
|
||||
_glBindBuffer = LibGLESv2.NewProc("glBindBuffer")
|
||||
_glBindBufferBase = LibGLESv2.NewProc("glBindBufferBase")
|
||||
_glBindFramebuffer = LibGLESv2.NewProc("glBindFramebuffer")
|
||||
_glBindRenderbuffer = LibGLESv2.NewProc("glBindRenderbuffer")
|
||||
_glBindTexture = LibGLESv2.NewProc("glBindTexture")
|
||||
_glBindVertexArray = LibGLESv2.NewProc("glBindVertexArray")
|
||||
_glBlendEquation = LibGLESv2.NewProc("glBlendEquation")
|
||||
_glBlendFuncSeparate = LibGLESv2.NewProc("glBlendFuncSeparate")
|
||||
_glBufferData = LibGLESv2.NewProc("glBufferData")
|
||||
_glBufferSubData = LibGLESv2.NewProc("glBufferSubData")
|
||||
_glCheckFramebufferStatus = LibGLESv2.NewProc("glCheckFramebufferStatus")
|
||||
_glClear = LibGLESv2.NewProc("glClear")
|
||||
_glClearColor = LibGLESv2.NewProc("glClearColor")
|
||||
_glClearDepthf = LibGLESv2.NewProc("glClearDepthf")
|
||||
_glDeleteQueries = LibGLESv2.NewProc("glDeleteQueries")
|
||||
_glDeleteVertexArrays = LibGLESv2.NewProc("glDeleteVertexArrays")
|
||||
_glCompileShader = LibGLESv2.NewProc("glCompileShader")
|
||||
_glCopyTexSubImage2D = LibGLESv2.NewProc("glCopyTexSubImage2D")
|
||||
_glGenerateMipmap = LibGLESv2.NewProc("glGenerateMipmap")
|
||||
_glGenBuffers = LibGLESv2.NewProc("glGenBuffers")
|
||||
_glGenFramebuffers = LibGLESv2.NewProc("glGenFramebuffers")
|
||||
_glGenVertexArrays = LibGLESv2.NewProc("glGenVertexArrays")
|
||||
_glGetUniformBlockIndex = LibGLESv2.NewProc("glGetUniformBlockIndex")
|
||||
_glCreateProgram = LibGLESv2.NewProc("glCreateProgram")
|
||||
_glGenRenderbuffers = LibGLESv2.NewProc("glGenRenderbuffers")
|
||||
_glCreateShader = LibGLESv2.NewProc("glCreateShader")
|
||||
_glGenTextures = LibGLESv2.NewProc("glGenTextures")
|
||||
_glDeleteBuffers = LibGLESv2.NewProc("glDeleteBuffers")
|
||||
_glDeleteFramebuffers = LibGLESv2.NewProc("glDeleteFramebuffers")
|
||||
_glDeleteProgram = LibGLESv2.NewProc("glDeleteProgram")
|
||||
_glDeleteShader = LibGLESv2.NewProc("glDeleteShader")
|
||||
_glDeleteRenderbuffers = LibGLESv2.NewProc("glDeleteRenderbuffers")
|
||||
_glDeleteTextures = LibGLESv2.NewProc("glDeleteTextures")
|
||||
_glDepthFunc = LibGLESv2.NewProc("glDepthFunc")
|
||||
_glDepthMask = LibGLESv2.NewProc("glDepthMask")
|
||||
_glDisableVertexAttribArray = LibGLESv2.NewProc("glDisableVertexAttribArray")
|
||||
_glDisable = LibGLESv2.NewProc("glDisable")
|
||||
_glDrawArrays = LibGLESv2.NewProc("glDrawArrays")
|
||||
_glDrawElements = LibGLESv2.NewProc("glDrawElements")
|
||||
_glEnable = LibGLESv2.NewProc("glEnable")
|
||||
_glEnableVertexAttribArray = LibGLESv2.NewProc("glEnableVertexAttribArray")
|
||||
_glEndQuery = LibGLESv2.NewProc("glEndQuery")
|
||||
_glFinish = LibGLESv2.NewProc("glFinish")
|
||||
_glFlush = LibGLESv2.NewProc("glFlush")
|
||||
_glFramebufferRenderbuffer = LibGLESv2.NewProc("glFramebufferRenderbuffer")
|
||||
_glFramebufferTexture2D = LibGLESv2.NewProc("glFramebufferTexture2D")
|
||||
_glGenQueries = LibGLESv2.NewProc("glGenQueries")
|
||||
_glGetError = LibGLESv2.NewProc("glGetError")
|
||||
_glGetRenderbufferParameteriv = LibGLESv2.NewProc("glGetRenderbufferParameteriv")
|
||||
_glGetFloatv = LibGLESv2.NewProc("glGetFloatv")
|
||||
_glGetFramebufferAttachmentParameteriv = LibGLESv2.NewProc("glGetFramebufferAttachmentParameteriv")
|
||||
_glGetIntegerv = LibGLESv2.NewProc("glGetIntegerv")
|
||||
_glGetIntegeri_v = LibGLESv2.NewProc("glGetIntegeri_v")
|
||||
_glGetProgramiv = LibGLESv2.NewProc("glGetProgramiv")
|
||||
_glGetProgramInfoLog = LibGLESv2.NewProc("glGetProgramInfoLog")
|
||||
_glGetQueryObjectuiv = LibGLESv2.NewProc("glGetQueryObjectuiv")
|
||||
_glGetShaderiv = LibGLESv2.NewProc("glGetShaderiv")
|
||||
_glGetShaderInfoLog = LibGLESv2.NewProc("glGetShaderInfoLog")
|
||||
_glGetString = LibGLESv2.NewProc("glGetString")
|
||||
_glGetUniformLocation = LibGLESv2.NewProc("glGetUniformLocation")
|
||||
_glGetVertexAttribiv = LibGLESv2.NewProc("glGetVertexAttribiv")
|
||||
_glGetVertexAttribPointerv = LibGLESv2.NewProc("glGetVertexAttribPointerv")
|
||||
_glInvalidateFramebuffer = LibGLESv2.NewProc("glInvalidateFramebuffer")
|
||||
_glIsEnabled = LibGLESv2.NewProc("glIsEnabled")
|
||||
_glLinkProgram = LibGLESv2.NewProc("glLinkProgram")
|
||||
_glPixelStorei = LibGLESv2.NewProc("glPixelStorei")
|
||||
_glReadPixels = LibGLESv2.NewProc("glReadPixels")
|
||||
_glRenderbufferStorage = LibGLESv2.NewProc("glRenderbufferStorage")
|
||||
_glScissor = LibGLESv2.NewProc("glScissor")
|
||||
_glShaderSource = LibGLESv2.NewProc("glShaderSource")
|
||||
_glTexImage2D = LibGLESv2.NewProc("glTexImage2D")
|
||||
_glTexStorage2D = LibGLESv2.NewProc("glTexStorage2D")
|
||||
_glTexSubImage2D = LibGLESv2.NewProc("glTexSubImage2D")
|
||||
_glTexParameteri = LibGLESv2.NewProc("glTexParameteri")
|
||||
_glUniformBlockBinding = LibGLESv2.NewProc("glUniformBlockBinding")
|
||||
_glUniform1f = LibGLESv2.NewProc("glUniform1f")
|
||||
_glUniform1i = LibGLESv2.NewProc("glUniform1i")
|
||||
_glUniform2f = LibGLESv2.NewProc("glUniform2f")
|
||||
_glUniform3f = LibGLESv2.NewProc("glUniform3f")
|
||||
_glUniform4f = LibGLESv2.NewProc("glUniform4f")
|
||||
_glUseProgram = LibGLESv2.NewProc("glUseProgram")
|
||||
_glVertexAttribPointer = LibGLESv2.NewProc("glVertexAttribPointer")
|
||||
_glViewport = LibGLESv2.NewProc("glViewport")
|
||||
glInitOnce sync.Once
|
||||
_glActiveTexture *windows.Proc
|
||||
_glAttachShader *windows.Proc
|
||||
_glBeginQuery *windows.Proc
|
||||
_glBindAttribLocation *windows.Proc
|
||||
_glBindBuffer *windows.Proc
|
||||
_glBindBufferBase *windows.Proc
|
||||
_glBindFramebuffer *windows.Proc
|
||||
_glBindRenderbuffer *windows.Proc
|
||||
_glBindTexture *windows.Proc
|
||||
_glBindVertexArray *windows.Proc
|
||||
_glBlendEquation *windows.Proc
|
||||
_glBlendFuncSeparate *windows.Proc
|
||||
_glBufferData *windows.Proc
|
||||
_glBufferSubData *windows.Proc
|
||||
_glCheckFramebufferStatus *windows.Proc
|
||||
_glClear *windows.Proc
|
||||
_glClearColor *windows.Proc
|
||||
_glClearDepthf *windows.Proc
|
||||
_glDeleteQueries *windows.Proc
|
||||
_glDeleteVertexArrays *windows.Proc
|
||||
_glCompileShader *windows.Proc
|
||||
_glCopyTexSubImage2D *windows.Proc
|
||||
_glGenerateMipmap *windows.Proc
|
||||
_glGenBuffers *windows.Proc
|
||||
_glGenFramebuffers *windows.Proc
|
||||
_glGenVertexArrays *windows.Proc
|
||||
_glGetUniformBlockIndex *windows.Proc
|
||||
_glCreateProgram *windows.Proc
|
||||
_glGenRenderbuffers *windows.Proc
|
||||
_glCreateShader *windows.Proc
|
||||
_glGenTextures *windows.Proc
|
||||
_glDeleteBuffers *windows.Proc
|
||||
_glDeleteFramebuffers *windows.Proc
|
||||
_glDeleteProgram *windows.Proc
|
||||
_glDeleteShader *windows.Proc
|
||||
_glDeleteRenderbuffers *windows.Proc
|
||||
_glDeleteTextures *windows.Proc
|
||||
_glDepthFunc *windows.Proc
|
||||
_glDepthMask *windows.Proc
|
||||
_glDisableVertexAttribArray *windows.Proc
|
||||
_glDisable *windows.Proc
|
||||
_glDrawArrays *windows.Proc
|
||||
_glDrawElements *windows.Proc
|
||||
_glEnable *windows.Proc
|
||||
_glEnableVertexAttribArray *windows.Proc
|
||||
_glEndQuery *windows.Proc
|
||||
_glFinish *windows.Proc
|
||||
_glFlush *windows.Proc
|
||||
_glFramebufferRenderbuffer *windows.Proc
|
||||
_glFramebufferTexture2D *windows.Proc
|
||||
_glGenQueries *windows.Proc
|
||||
_glGetError *windows.Proc
|
||||
_glGetRenderbufferParameteriv *windows.Proc
|
||||
_glGetFloatv *windows.Proc
|
||||
_glGetFramebufferAttachmentParameteriv *windows.Proc
|
||||
_glGetIntegerv *windows.Proc
|
||||
_glGetIntegeri_v *windows.Proc
|
||||
_glGetProgramiv *windows.Proc
|
||||
_glGetProgramInfoLog *windows.Proc
|
||||
_glGetQueryObjectuiv *windows.Proc
|
||||
_glGetShaderiv *windows.Proc
|
||||
_glGetShaderInfoLog *windows.Proc
|
||||
_glGetString *windows.Proc
|
||||
_glGetUniformLocation *windows.Proc
|
||||
_glGetVertexAttribiv *windows.Proc
|
||||
_glGetVertexAttribPointerv *windows.Proc
|
||||
_glInvalidateFramebuffer *windows.Proc
|
||||
_glIsEnabled *windows.Proc
|
||||
_glLinkProgram *windows.Proc
|
||||
_glPixelStorei *windows.Proc
|
||||
_glReadPixels *windows.Proc
|
||||
_glRenderbufferStorage *windows.Proc
|
||||
_glScissor *windows.Proc
|
||||
_glShaderSource *windows.Proc
|
||||
_glTexImage2D *windows.Proc
|
||||
_glTexStorage2D *windows.Proc
|
||||
_glTexSubImage2D *windows.Proc
|
||||
_glTexParameteri *windows.Proc
|
||||
_glUniformBlockBinding *windows.Proc
|
||||
_glUniform1f *windows.Proc
|
||||
_glUniform1i *windows.Proc
|
||||
_glUniform2f *windows.Proc
|
||||
_glUniform3f *windows.Proc
|
||||
_glUniform4f *windows.Proc
|
||||
_glUseProgram *windows.Proc
|
||||
_glVertexAttribPointer *windows.Proc
|
||||
_glViewport *windows.Proc
|
||||
)
|
||||
|
||||
type Functions struct {
|
||||
@@ -115,7 +229,11 @@ func NewFunctions(ctx Context, forceES bool) (*Functions, error) {
|
||||
if ctx != nil {
|
||||
panic("non-nil context")
|
||||
}
|
||||
return new(Functions), nil
|
||||
var err error
|
||||
glInitOnce.Do(func() {
|
||||
err = loadGLESv2Procs()
|
||||
})
|
||||
return new(Functions), err
|
||||
}
|
||||
|
||||
func (c *Functions) ActiveTexture(t Enum) {
|
||||
@@ -361,6 +479,9 @@ func (c *Functions) GetProgrami(p Program, pname Enum) int {
|
||||
}
|
||||
func (c *Functions) GetProgramInfoLog(p Program) string {
|
||||
n := c.GetProgrami(p, INFO_LOG_LENGTH)
|
||||
if n == 0 {
|
||||
return ""
|
||||
}
|
||||
buf := make([]byte, n)
|
||||
syscall.Syscall6(_glGetProgramInfoLog.Addr(), 4, uintptr(p.V), uintptr(len(buf)), 0, uintptr(unsafe.Pointer(&buf[0])), 0, 0)
|
||||
return string(buf)
|
||||
|
||||
@@ -327,6 +327,9 @@ func strokePathNorm(p0, p1, p2 f32.Point, t, d float32) f32.Point {
|
||||
func rot90CW(p f32.Point) f32.Point { return f32.Pt(+p.Y, -p.X) }
|
||||
|
||||
func normPt(p f32.Point, l float32) f32.Point {
|
||||
if (p.X == 0 && p.Y == l) || (p.Y == 0 && p.X == l) {
|
||||
return f32.Point{X: p.X, Y: p.Y}
|
||||
}
|
||||
d := math.Hypot(float64(p.X), float64(p.Y))
|
||||
l64 := float64(l)
|
||||
if math.Abs(d-l64) < 1e-10 {
|
||||
|
||||
@@ -1893,27 +1893,27 @@ func BuildWriteDescriptorSetBuffer(set DescriptorSet, binding int, typ Descripto
|
||||
}
|
||||
}
|
||||
|
||||
func (r PushConstantRange) StageFlags() ShaderStageFlags {
|
||||
func PushConstantRangeStageFlags(r PushConstantRange) ShaderStageFlags {
|
||||
return r.stageFlags
|
||||
}
|
||||
|
||||
func (r PushConstantRange) Offset() int {
|
||||
func PushConstantRangeOffset(r PushConstantRange) int {
|
||||
return int(r.offset)
|
||||
}
|
||||
|
||||
func (r PushConstantRange) Size() int {
|
||||
func PushConstantRangeSize(r PushConstantRange) int {
|
||||
return int(r.size)
|
||||
}
|
||||
|
||||
func (p QueueFamilyProperties) Flags() QueueFlags {
|
||||
func QueueFamilyPropertiesFlags(p QueueFamilyProperties) QueueFlags {
|
||||
return p.queueFlags
|
||||
}
|
||||
|
||||
func (c SurfaceCapabilities) MinExtent() image.Point {
|
||||
func SurfaceCapabilitiesMinExtent(c SurfaceCapabilities) image.Point {
|
||||
return image.Pt(int(c.minImageExtent.width), int(c.minImageExtent.height))
|
||||
}
|
||||
|
||||
func (c SurfaceCapabilities) MaxExtent() image.Point {
|
||||
func SurfaceCapabilitiesMaxExtent(c SurfaceCapabilities) image.Point {
|
||||
return image.Pt(int(c.maxImageExtent.width), int(c.maxImageExtent.height))
|
||||
}
|
||||
|
||||
|
||||
@@ -251,9 +251,10 @@ func TestFocusScroll(t *testing.T) {
|
||||
filters := []event.Filter{
|
||||
key.FocusFilter{Target: h},
|
||||
pointer.Filter{
|
||||
Target: h,
|
||||
Kinds: pointer.Scroll,
|
||||
ScrollBounds: image.Rect(-100, -100, 100, 100),
|
||||
Target: h,
|
||||
Kinds: pointer.Scroll,
|
||||
ScrollX: pointer.ScrollRange{Min: -100, Max: +100},
|
||||
ScrollY: pointer.ScrollRange{Min: -100, Max: +100},
|
||||
},
|
||||
}
|
||||
events(r, -1, filters...)
|
||||
|
||||
+7
-5
@@ -72,7 +72,7 @@ type pointerHandler struct {
|
||||
type pointerFilter struct {
|
||||
kinds pointer.Kind
|
||||
// min and max horizontal/vertical scroll
|
||||
scrollRange image.Rectangle
|
||||
scrollX, scrollY pointer.ScrollRange
|
||||
|
||||
sourceMimes []string
|
||||
targetMimes []string
|
||||
@@ -297,7 +297,8 @@ func (p *pointerFilter) Add(f event.Filter) {
|
||||
p.targetMimes = append(p.targetMimes, f.Type)
|
||||
case pointer.Filter:
|
||||
p.kinds = p.kinds | f.Kinds
|
||||
p.scrollRange = p.scrollRange.Union(f.ScrollBounds)
|
||||
p.scrollX = p.scrollX.Union(f.ScrollX)
|
||||
p.scrollY = p.scrollY.Union(f.ScrollY)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -325,7 +326,8 @@ func (p *pointerFilter) Matches(e event.Event) bool {
|
||||
|
||||
func (p *pointerFilter) Merge(p2 pointerFilter) {
|
||||
p.kinds = p.kinds | p2.kinds
|
||||
p.scrollRange = p.scrollRange.Union(p2.scrollRange)
|
||||
p.scrollX = p.scrollX.Union(p2.scrollX)
|
||||
p.scrollY = p.scrollY.Union(p2.scrollY)
|
||||
p.sourceMimes = append(p.sourceMimes, p2.sourceMimes...)
|
||||
p.targetMimes = append(p.targetMimes, p2.targetMimes...)
|
||||
}
|
||||
@@ -333,8 +335,8 @@ func (p *pointerFilter) Merge(p2 pointerFilter) {
|
||||
// clampScroll splits a scroll distance in the remaining scroll and the
|
||||
// scroll accepted by the filter.
|
||||
func (p *pointerFilter) clampScroll(scroll f32.Point) (left, scrolled f32.Point) {
|
||||
left.X, scrolled.X = clampSplit(scroll.X, p.scrollRange.Min.X, p.scrollRange.Max.X)
|
||||
left.Y, scrolled.Y = clampSplit(scroll.Y, p.scrollRange.Min.Y, p.scrollRange.Max.Y)
|
||||
left.X, scrolled.X = clampSplit(scroll.X, p.scrollX.Min, p.scrollX.Max)
|
||||
left.Y, scrolled.Y = clampSplit(scroll.Y, p.scrollY.Min, p.scrollY.Max)
|
||||
return
|
||||
}
|
||||
|
||||
|
||||
@@ -300,9 +300,9 @@ func TestPointerPriority(t *testing.T) {
|
||||
r1 := clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops)
|
||||
f1 := func(t event.Tag) event.Filter {
|
||||
return pointer.Filter{
|
||||
Target: t,
|
||||
Kinds: pointer.Scroll,
|
||||
ScrollBounds: image.Rectangle{Max: image.Point{X: 100}},
|
||||
Target: t,
|
||||
Kinds: pointer.Scroll,
|
||||
ScrollX: pointer.ScrollRange{Max: 100},
|
||||
}
|
||||
}
|
||||
events(&r, -1, f1(handler1))
|
||||
@@ -311,9 +311,9 @@ func TestPointerPriority(t *testing.T) {
|
||||
r2 := clip.Rect(image.Rect(0, 0, 100, 50)).Push(&ops)
|
||||
f2 := func(t event.Tag) event.Filter {
|
||||
return pointer.Filter{
|
||||
Target: t,
|
||||
Kinds: pointer.Scroll,
|
||||
ScrollBounds: image.Rectangle{Max: image.Point{X: 20}},
|
||||
Target: t,
|
||||
Kinds: pointer.Scroll,
|
||||
ScrollX: pointer.ScrollRange{Max: 20},
|
||||
}
|
||||
}
|
||||
events(&r, -1, f2(handler2))
|
||||
@@ -324,9 +324,10 @@ func TestPointerPriority(t *testing.T) {
|
||||
r3 := clip.Rect(image.Rect(0, 100, 100, 200)).Push(&ops)
|
||||
f3 := func(t event.Tag) event.Filter {
|
||||
return pointer.Filter{
|
||||
Target: t,
|
||||
Kinds: pointer.Scroll,
|
||||
ScrollBounds: image.Rectangle{Min: image.Point{X: -20, Y: -40}},
|
||||
Target: t,
|
||||
Kinds: pointer.Scroll,
|
||||
ScrollX: pointer.ScrollRange{Min: -20},
|
||||
ScrollY: pointer.ScrollRange{Min: -40},
|
||||
}
|
||||
}
|
||||
events(&r, -1, f3(handler3))
|
||||
@@ -1085,6 +1086,33 @@ func TestPassCursor(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
func TestPartialEvent(t *testing.T) {
|
||||
var ops op.Ops
|
||||
var r Router
|
||||
|
||||
rect := clip.Rect(image.Rect(0, 0, 100, 100))
|
||||
background := rect.Push(&ops)
|
||||
event.Op(&ops, 1)
|
||||
background.Pop()
|
||||
|
||||
overlayPass := pointer.PassOp{}.Push(&ops)
|
||||
overlay := rect.Push(&ops)
|
||||
event.Op(&ops, 2)
|
||||
overlay.Pop()
|
||||
overlayPass.Pop()
|
||||
assertEventSequence(t, events(&r, -1, pointer.Filter{Target: 1, Kinds: pointer.Press}))
|
||||
assertEventSequence(t, events(&r, -1, pointer.Filter{Target: 2, Kinds: pointer.Press}))
|
||||
r.Frame(&ops)
|
||||
r.Queue(pointer.Event{
|
||||
Kind: pointer.Press,
|
||||
})
|
||||
assertEventSequence(t, events(&r, -1, pointer.Filter{Target: 1, Kinds: pointer.Press}, key.FocusFilter{Target: 1}),
|
||||
key.FocusEvent{}, pointer.Event{Kind: pointer.Press, Source: pointer.Mouse, Priority: pointer.Shared})
|
||||
r.Source().Execute(key.FocusCmd{Tag: 1})
|
||||
assertEventSequence(t, events(&r, -1, pointer.Filter{Target: 2, Kinds: pointer.Press}),
|
||||
pointer.Event{Kind: pointer.Press, Source: pointer.Mouse, Priority: pointer.Foremost})
|
||||
}
|
||||
|
||||
// offer satisfies io.ReadCloser for use in data transfers.
|
||||
type offer struct {
|
||||
data string
|
||||
|
||||
+35
-36
@@ -35,10 +35,9 @@ type Router struct {
|
||||
queue keyQueue
|
||||
// The following fields have the same purpose as the fields in
|
||||
// type handler, but for key.Events.
|
||||
filter keyFilter
|
||||
nextFilter keyFilter
|
||||
processedFilter keyFilter
|
||||
scratchFilter keyFilter
|
||||
filter keyFilter
|
||||
nextFilter keyFilter
|
||||
scratchFilter keyFilter
|
||||
}
|
||||
cqueue clipboardQueue
|
||||
// states is the list of pending state changes resulting from
|
||||
@@ -61,7 +60,7 @@ type Router struct {
|
||||
}
|
||||
|
||||
// Source implements the interface between a Router and user interface widgets.
|
||||
// The value Source is disabled.
|
||||
// The zero-value Source is disabled.
|
||||
type Source struct {
|
||||
r *Router
|
||||
}
|
||||
@@ -172,22 +171,22 @@ func (q *Router) Source() Source {
|
||||
|
||||
// Execute a command.
|
||||
func (s Source) Execute(c Command) {
|
||||
if !s.Enabled() {
|
||||
if !s.enabled() {
|
||||
return
|
||||
}
|
||||
s.r.execute(c)
|
||||
}
|
||||
|
||||
// Enabled reports whether the source is enabled. Only enabled
|
||||
// enabled reports whether the source is enabled. Only enabled
|
||||
// Sources deliver events and respond to commands.
|
||||
func (s Source) Enabled() bool {
|
||||
func (s Source) enabled() bool {
|
||||
return s.r != nil
|
||||
}
|
||||
|
||||
// Focused reports whether tag is focused, according to the most recent
|
||||
// [key.FocusEvent] delivered.
|
||||
func (s Source) Focused(tag event.Tag) bool {
|
||||
if !s.Enabled() {
|
||||
if !s.enabled() {
|
||||
return false
|
||||
}
|
||||
return s.r.state().keyState.focus == tag
|
||||
@@ -195,7 +194,7 @@ func (s Source) Focused(tag event.Tag) bool {
|
||||
|
||||
// Event returns the next event that matches at least one of filters.
|
||||
func (s Source) Event(filters ...event.Filter) (event.Event, bool) {
|
||||
if !s.Enabled() {
|
||||
if !s.enabled() {
|
||||
return nil, false
|
||||
}
|
||||
return s.r.Event(filters...)
|
||||
@@ -275,28 +274,29 @@ func (q *Router) Event(filters ...event.Filter) (event.Event, bool) {
|
||||
}
|
||||
}
|
||||
}
|
||||
if !q.deferring {
|
||||
for i := range q.changes {
|
||||
change := &q.changes[i]
|
||||
for j, evt := range change.events {
|
||||
match := false
|
||||
switch e := evt.event.(type) {
|
||||
case key.Event:
|
||||
match = q.key.scratchFilter.Matches(change.state.keyState.focus, e, false)
|
||||
default:
|
||||
for _, tf := range q.scratchFilters {
|
||||
if evt.tag == tf.tag && tf.filter.Matches(evt.event) {
|
||||
match = true
|
||||
break
|
||||
}
|
||||
for i := range q.changes {
|
||||
if q.deferring && i > 0 {
|
||||
break
|
||||
}
|
||||
change := &q.changes[i]
|
||||
for j, evt := range change.events {
|
||||
match := false
|
||||
switch e := evt.event.(type) {
|
||||
case key.Event:
|
||||
match = q.key.scratchFilter.Matches(change.state.keyState.focus, e, false)
|
||||
default:
|
||||
for _, tf := range q.scratchFilters {
|
||||
if evt.tag == tf.tag && tf.filter.Matches(evt.event) {
|
||||
match = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if match {
|
||||
change.events = append(change.events[:j], change.events[j+1:]...)
|
||||
// Fast forward state to last matched.
|
||||
q.collapseState(i)
|
||||
return evt.event, true
|
||||
}
|
||||
}
|
||||
if match {
|
||||
change.events = append(change.events[:j], change.events[j+1:]...)
|
||||
// Fast forward state to last matched.
|
||||
q.collapseState(i)
|
||||
return evt.event, true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -304,7 +304,6 @@ func (q *Router) Event(filters ...event.Filter) (event.Event, bool) {
|
||||
h := q.stateFor(tf.tag)
|
||||
h.processedFilter.Merge(tf.filter)
|
||||
}
|
||||
q.key.processedFilter = append(q.key.processedFilter, q.key.scratchFilter...)
|
||||
return nil, false
|
||||
}
|
||||
|
||||
@@ -315,15 +314,15 @@ func (q *Router) collapseState(idx int) {
|
||||
}
|
||||
first := &q.changes[0]
|
||||
first.state = q.changes[idx].state
|
||||
for i := 1; i <= idx; i++ {
|
||||
first.events = append(first.events, q.changes[i].events...)
|
||||
for _, ch := range q.changes[1 : idx+1] {
|
||||
first.events = append(first.events, ch.events...)
|
||||
}
|
||||
q.changes = append(q.changes[:1], q.changes[idx+1:]...)
|
||||
}
|
||||
|
||||
// Frame replaces the declared handlers from the supplied
|
||||
// operation list. The text input state, wakeup time and whether
|
||||
// there are active profile handlers is also saved.
|
||||
// Frame completes the current frame and starts a new with the
|
||||
// handlers from the frame argument. Remaining events are discarded,
|
||||
// unless they were deferred by a command.
|
||||
func (q *Router) Frame(frame *op.Ops) {
|
||||
var remaining []event.Event
|
||||
if n := len(q.changes); n > 0 {
|
||||
|
||||
+2
-2
@@ -37,11 +37,11 @@ For example:
|
||||
var h1, h2 *Handler
|
||||
|
||||
area := clip.Rect(...).Push(ops)
|
||||
event.Op{Tag: h1}.Add(Ops)
|
||||
event.Op(Ops, h1)
|
||||
area.Pop()
|
||||
|
||||
area := clip.Rect(...).Push(ops)
|
||||
event.Op{Tag: h2}.Add(ops)
|
||||
event.Op(Ops, h2)
|
||||
area.Pop()
|
||||
|
||||
implies a tree of two inner nodes, each with one pointer handler attached.
|
||||
|
||||
+19
-6
@@ -3,7 +3,6 @@
|
||||
package pointer
|
||||
|
||||
import (
|
||||
"image"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
@@ -61,12 +60,19 @@ type Filter struct {
|
||||
Target event.Tag
|
||||
// Kinds is a bitwise-or of event types to match.
|
||||
Kinds Kind
|
||||
// ScrollBounds describe the maximum scrollable distances in both
|
||||
// axes. Specifically, any Event e delivered to Tag will satisfy
|
||||
// ScrollX and ScrollY constrain the range of scrolling events delivered
|
||||
// to Target. Specifically, any Event e delivered to Tag will satisfy
|
||||
//
|
||||
// ScrollBounds.Min.X <= e.Scroll.X <= ScrollBounds.Max.X (horizontal axis)
|
||||
// ScrollBounds.Min.Y <= e.Scroll.Y <= ScrollBounds.Max.Y (vertical axis)
|
||||
ScrollBounds image.Rectangle
|
||||
// ScrollX.Min <= e.Scroll.X <= ScrollX.Max (horizontal axis)
|
||||
// ScrollY.Min <= e.Scroll.Y <= ScrollY.Max (vertical axis)
|
||||
ScrollX ScrollRange
|
||||
ScrollY ScrollRange
|
||||
}
|
||||
|
||||
// ScrollRange describes the range of scrolling distances in an
|
||||
// axis.
|
||||
type ScrollRange struct {
|
||||
Min, Max int
|
||||
}
|
||||
|
||||
// GrabCmd requests a pointer grab on the pointer identified by ID.
|
||||
@@ -219,6 +225,13 @@ const (
|
||||
ButtonTertiary
|
||||
)
|
||||
|
||||
func (s ScrollRange) Union(s2 ScrollRange) ScrollRange {
|
||||
return ScrollRange{
|
||||
Min: min(s.Min, s2.Min),
|
||||
Max: max(s.Max, s2.Max),
|
||||
}
|
||||
}
|
||||
|
||||
// Push the current pass mode to the pass stack and set the pass mode.
|
||||
func (p PassOp) Push(o *op.Ops) PassStack {
|
||||
id, mid := ops.PushOp(&o.Internal, ops.PassStack)
|
||||
|
||||
+17
-3
@@ -5,6 +5,7 @@ package layout
|
||||
import (
|
||||
"time"
|
||||
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/input"
|
||||
"gioui.org/io/system"
|
||||
"gioui.org/op"
|
||||
@@ -28,6 +29,7 @@ type Context struct {
|
||||
// Interested users must look up and populate these values manually.
|
||||
Locale system.Locale
|
||||
|
||||
disabled bool
|
||||
input.Source
|
||||
*op.Ops
|
||||
}
|
||||
@@ -42,9 +44,21 @@ func (c Context) Sp(v unit.Sp) int {
|
||||
return c.Metric.Sp(v)
|
||||
}
|
||||
|
||||
// Disabled returns a copy of this context with a disabled Source,
|
||||
// blocking widgets from changing its state and receiving events.
|
||||
func (c Context) Event(filters ...event.Filter) (event.Event, bool) {
|
||||
if c.disabled {
|
||||
return nil, false
|
||||
}
|
||||
return c.Source.Event(filters...)
|
||||
}
|
||||
|
||||
// Enabled reports whether this context is enabled. Disabled contexts
|
||||
// don't report events.
|
||||
func (c Context) Enabled() bool {
|
||||
return !c.disabled
|
||||
}
|
||||
|
||||
// Disabled returns a copy of this context that don't deliver any events.
|
||||
func (c Context) Disabled() Context {
|
||||
c.Source = input.Source{}
|
||||
c.disabled = true
|
||||
return c
|
||||
}
|
||||
|
||||
+6
-4
@@ -7,6 +7,7 @@ import (
|
||||
"math"
|
||||
|
||||
"gioui.org/gesture"
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/op"
|
||||
"gioui.org/op/clip"
|
||||
)
|
||||
@@ -158,11 +159,12 @@ func (l *List) update(gtx Context) {
|
||||
max = 0
|
||||
}
|
||||
}
|
||||
scrollRange := image.Rectangle{
|
||||
Min: l.Axis.Convert(image.Pt(min, 0)),
|
||||
Max: l.Axis.Convert(image.Pt(max, 0)),
|
||||
xrange := pointer.ScrollRange{Min: min, Max: max}
|
||||
yrange := pointer.ScrollRange{}
|
||||
if l.Axis == Vertical {
|
||||
xrange, yrange = yrange, xrange
|
||||
}
|
||||
d := l.scroll.Update(gtx.Metric, gtx.Source, gtx.Now, gesture.Axis(l.Axis), scrollRange)
|
||||
d := l.scroll.Update(gtx.Metric, gtx.Source, gtx.Now, gesture.Axis(l.Axis), xrange, yrange)
|
||||
l.scrollDelta = d
|
||||
l.Position.Offset += d
|
||||
}
|
||||
|
||||
@@ -138,6 +138,9 @@ type Path struct {
|
||||
func (p *Path) Pos() f32.Point { return p.pen }
|
||||
|
||||
// Begin the path, storing the path data and final Op into ops.
|
||||
//
|
||||
// Caller must also call End to finish the drawing.
|
||||
// Forgetting to call it will result in a "panic: cannot mix multi ops with single ones".
|
||||
func (p *Path) Begin(o *op.Ops) {
|
||||
*p = Path{
|
||||
ops: &o.Internal,
|
||||
|
||||
+42
-89
@@ -4,6 +4,7 @@ package text
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"fmt"
|
||||
"image"
|
||||
"io"
|
||||
"log"
|
||||
@@ -11,10 +12,9 @@ import (
|
||||
|
||||
"github.com/go-text/typesetting/di"
|
||||
"github.com/go-text/typesetting/font"
|
||||
gotextot "github.com/go-text/typesetting/font/opentype"
|
||||
"github.com/go-text/typesetting/fontscan"
|
||||
"github.com/go-text/typesetting/language"
|
||||
"github.com/go-text/typesetting/opentype/api"
|
||||
"github.com/go-text/typesetting/opentype/api/metadata"
|
||||
"github.com/go-text/typesetting/shaping"
|
||||
"golang.org/x/exp/slices"
|
||||
"golang.org/x/image/math/fixed"
|
||||
@@ -200,7 +200,7 @@ type runLayout struct {
|
||||
// Direction is the layout direction of the glyphs.
|
||||
Direction system.TextDirection
|
||||
// face is the font face that the ID of each Glyph in the Layout refers to.
|
||||
face font.Face
|
||||
face *font.Face
|
||||
// truncator indicates that this run is a text truncator standing in for remaining
|
||||
// text.
|
||||
truncator bool
|
||||
@@ -210,8 +210,8 @@ type runLayout struct {
|
||||
type shaperImpl struct {
|
||||
// Fields for tracking fonts/faces.
|
||||
fontMap *fontscan.FontMap
|
||||
faces []font.Face
|
||||
faceToIndex map[font.Font]int
|
||||
faces []*font.Face
|
||||
faceToIndex map[*font.Font]int
|
||||
faceMeta []giofont.Font
|
||||
defaultFaces []string
|
||||
logger interface {
|
||||
@@ -253,7 +253,7 @@ func newShaperImpl(systemFonts bool, collection []FontFace) *shaperImpl {
|
||||
var shaper shaperImpl
|
||||
shaper.logger = newDebugLogger()
|
||||
shaper.fontMap = fontscan.NewFontMap(shaper.logger)
|
||||
shaper.faceToIndex = make(map[font.Font]int)
|
||||
shaper.faceToIndex = make(map[*font.Font]int)
|
||||
if systemFonts {
|
||||
str, err := os.UserCacheDir()
|
||||
if err != nil {
|
||||
@@ -276,11 +276,12 @@ func newShaperImpl(systemFonts bool, collection []FontFace) *shaperImpl {
|
||||
// It returns whether the face is now available for use. FontFaces are prioritized
|
||||
// in the order in which they are loaded, with the first face being the default.
|
||||
func (s *shaperImpl) Load(f FontFace) {
|
||||
s.fontMap.AddFace(f.Face.Face(), opentype.FontToDescription(f.Font))
|
||||
desc := opentype.FontToDescription(f.Font)
|
||||
s.fontMap.AddFace(f.Face.Face(), fontscan.Location{File: fmt.Sprint(desc)}, desc)
|
||||
s.addFace(f.Face.Face(), f.Font)
|
||||
}
|
||||
|
||||
func (s *shaperImpl) addFace(f font.Face, md giofont.Font) {
|
||||
func (s *shaperImpl) addFace(f *font.Face, md giofont.Font) {
|
||||
if _, ok := s.faceToIndex[f.Font]; ok {
|
||||
return
|
||||
}
|
||||
@@ -375,11 +376,11 @@ func (s *shaperImpl) splitBidi(input shaping.Input) []shaping.Input {
|
||||
// ResolveFace allows shaperImpl to implement shaping.FontMap, wrapping its fontMap
|
||||
// field and ensuring that any faces loaded as part of the search are registered with
|
||||
// ids so that they can be referred to by a GlyphID.
|
||||
func (s *shaperImpl) ResolveFace(r rune) font.Face {
|
||||
func (s *shaperImpl) ResolveFace(r rune) *font.Face {
|
||||
face := s.fontMap.ResolveFace(r)
|
||||
if face != nil {
|
||||
family, aspect := s.fontMap.FontMetadata(face.Font)
|
||||
md := opentype.DescriptionToFont(metadata.Description{
|
||||
md := opentype.DescriptionToFont(font.Description{
|
||||
Family: family,
|
||||
Aspect: aspect,
|
||||
})
|
||||
@@ -489,9 +490,11 @@ func wrapPolicyToGoText(p WrapPolicy) shaping.LineBreakPolicy {
|
||||
// shapeAndWrapText invokes the text shaper and returns wrapped lines in the shaper's native format.
|
||||
func (s *shaperImpl) shapeAndWrapText(params Parameters, txt []rune) (_ []shaping.Line, truncated int) {
|
||||
wc := shaping.WrapConfig{
|
||||
TruncateAfterLines: params.MaxLines,
|
||||
TextContinues: params.forceTruncate,
|
||||
BreakPolicy: wrapPolicyToGoText(params.WrapPolicy),
|
||||
Direction: mapDirection(params.Locale.Direction),
|
||||
TruncateAfterLines: params.MaxLines,
|
||||
TextContinues: params.forceTruncate,
|
||||
BreakPolicy: wrapPolicyToGoText(params.WrapPolicy),
|
||||
DisableTrailingWhitespaceTrim: params.DisableSpaceTrim,
|
||||
}
|
||||
families := s.defaultFaces
|
||||
if params.Font.Typeface != "" {
|
||||
@@ -661,7 +664,7 @@ func (s *shaperImpl) Shape(pathOps *op.Ops, gs []Glyph) clip.PathSpec {
|
||||
scaleFactor := fixedToFloat(ppem) / float32(face.Upem())
|
||||
glyphData := face.GlyphData(gid)
|
||||
switch glyphData := glyphData.(type) {
|
||||
case api.GlyphOutline:
|
||||
case font.GlyphOutline:
|
||||
outline := glyphData
|
||||
// Move to glyph position.
|
||||
pos := f32.Point{
|
||||
@@ -676,9 +679,9 @@ func (s *shaperImpl) Shape(pathOps *op.Ops, gs []Glyph) clip.PathSpec {
|
||||
for _, fseg := range outline.Segments {
|
||||
nargs := 1
|
||||
switch fseg.Op {
|
||||
case api.SegmentOpQuadTo:
|
||||
case gotextot.SegmentOpQuadTo:
|
||||
nargs = 2
|
||||
case api.SegmentOpCubeTo:
|
||||
case gotextot.SegmentOpCubeTo:
|
||||
nargs = 3
|
||||
}
|
||||
var args [3]f32.Point
|
||||
@@ -693,13 +696,13 @@ func (s *shaperImpl) Shape(pathOps *op.Ops, gs []Glyph) clip.PathSpec {
|
||||
}
|
||||
}
|
||||
switch fseg.Op {
|
||||
case api.SegmentOpMoveTo:
|
||||
case gotextot.SegmentOpMoveTo:
|
||||
builder.Move(args[0])
|
||||
case api.SegmentOpLineTo:
|
||||
case gotextot.SegmentOpLineTo:
|
||||
builder.Line(args[0])
|
||||
case api.SegmentOpQuadTo:
|
||||
case gotextot.SegmentOpQuadTo:
|
||||
builder.Quad(args[0], args[1])
|
||||
case api.SegmentOpCubeTo:
|
||||
case gotextot.SegmentOpCubeTo:
|
||||
builder.Cube(args[0], args[1], args[2])
|
||||
default:
|
||||
panic("unsupported segment op")
|
||||
@@ -740,16 +743,16 @@ func (s *shaperImpl) Bitmaps(ops *op.Ops, gs []Glyph) op.CallOp {
|
||||
}
|
||||
glyphData := face.GlyphData(gid)
|
||||
switch glyphData := glyphData.(type) {
|
||||
case api.GlyphBitmap:
|
||||
case font.GlyphBitmap:
|
||||
var imgOp paint.ImageOp
|
||||
var imgSize image.Point
|
||||
bitmapData, ok := s.bitmapGlyphCache.Get(g.ID)
|
||||
if !ok {
|
||||
var img image.Image
|
||||
switch glyphData.Format {
|
||||
case api.PNG, api.JPG, api.TIFF:
|
||||
case font.PNG, font.JPG, font.TIFF:
|
||||
img, _, _ = image.Decode(bytes.NewReader(glyphData.Data))
|
||||
case api.BlackAndWhite:
|
||||
case font.BlackAndWhite:
|
||||
// This is a complex family of uncompressed bitmaps that don't seem to be
|
||||
// very common in practice. We can try adding support later if needed.
|
||||
fallthrough
|
||||
@@ -805,7 +808,7 @@ type langConfig struct {
|
||||
}
|
||||
|
||||
// toInput converts its parameters into a shaping.Input.
|
||||
func toInput(face font.Face, ppem fixed.Int26_6, lc langConfig, runes []rune) shaping.Input {
|
||||
func toInput(face *font.Face, ppem fixed.Int26_6, lc langConfig, runes []rune) shaping.Input {
|
||||
var input shaping.Input
|
||||
input.Direction = lc.Direction
|
||||
input.Text = runes
|
||||
@@ -865,13 +868,14 @@ func toGioGlyphs(in []shaping.Glyph, ppem fixed.Int26_6, faceIdx int) []glyph {
|
||||
}
|
||||
|
||||
// toLine converts the output into a Line with the provided dominant text direction.
|
||||
func toLine(faceToIndex map[font.Font]int, o shaping.Line, dir system.TextDirection) line {
|
||||
func toLine(faceToIndex map[*font.Font]int, o shaping.Line, dir system.TextDirection) line {
|
||||
if len(o) < 1 {
|
||||
return line{}
|
||||
}
|
||||
line := line{
|
||||
runs: make([]runLayout, len(o)),
|
||||
direction: dir,
|
||||
runs: make([]runLayout, len(o)),
|
||||
direction: dir,
|
||||
visualOrder: make([]int, len(o)),
|
||||
}
|
||||
maxSize := fixed.Int26_6(0)
|
||||
for i := range o {
|
||||
@@ -879,7 +883,7 @@ func toLine(faceToIndex map[font.Font]int, o shaping.Line, dir system.TextDirect
|
||||
if run.Size > maxSize {
|
||||
maxSize = run.Size
|
||||
}
|
||||
var font font.Font
|
||||
var font *font.Font
|
||||
if run.Face != nil {
|
||||
font = run.Face.Font
|
||||
}
|
||||
@@ -889,11 +893,13 @@ func toLine(faceToIndex map[font.Font]int, o shaping.Line, dir system.TextDirect
|
||||
Count: run.Runes.Count,
|
||||
Offset: line.runeCount,
|
||||
},
|
||||
Direction: unmapDirection(run.Direction),
|
||||
face: run.Face,
|
||||
Advance: run.Advance,
|
||||
PPEM: run.Size,
|
||||
Direction: unmapDirection(run.Direction),
|
||||
face: run.Face,
|
||||
Advance: run.Advance,
|
||||
PPEM: run.Size,
|
||||
VisualPosition: int(run.VisualIndex),
|
||||
}
|
||||
line.visualOrder[run.VisualIndex] = i
|
||||
line.runeCount += run.Runes.Count
|
||||
line.width += run.Advance
|
||||
if line.ascent < run.LineBounds.Ascent {
|
||||
@@ -904,64 +910,11 @@ func toLine(faceToIndex map[font.Font]int, o shaping.Line, dir system.TextDirect
|
||||
}
|
||||
}
|
||||
line.lineHeight = maxSize
|
||||
computeVisualOrder(&line)
|
||||
return line
|
||||
}
|
||||
|
||||
// computeVisualOrder will populate the Line's VisualOrder field and the
|
||||
// VisualPosition field of each element in Runs.
|
||||
func computeVisualOrder(l *line) {
|
||||
l.visualOrder = make([]int, len(l.runs))
|
||||
const none = -1
|
||||
bidiRangeStart := none
|
||||
|
||||
// visPos returns the visual position for an individual logically-indexed
|
||||
// run in this line, taking only the line's overall text direction into
|
||||
// account.
|
||||
visPos := func(logicalIndex int) int {
|
||||
if l.direction.Progression() == system.TowardOrigin {
|
||||
return len(l.runs) - 1 - logicalIndex
|
||||
}
|
||||
return logicalIndex
|
||||
}
|
||||
|
||||
// resolveBidi populated the line's VisualOrder fields for the elements in the
|
||||
// half-open range [bidiRangeStart:bidiRangeEnd) indicating that those elements
|
||||
// should be displayed in reverse-visual order.
|
||||
resolveBidi := func(bidiRangeStart, bidiRangeEnd int) {
|
||||
firstVisual := bidiRangeEnd - 1
|
||||
// Just found the end of a bidi range.
|
||||
for startIdx := bidiRangeStart; startIdx < bidiRangeEnd; startIdx++ {
|
||||
pos := visPos(firstVisual)
|
||||
l.runs[startIdx].VisualPosition = pos
|
||||
l.visualOrder[pos] = startIdx
|
||||
firstVisual--
|
||||
}
|
||||
bidiRangeStart = none
|
||||
}
|
||||
for runIdx, run := range l.runs {
|
||||
if run.Direction.Progression() != l.direction.Progression() {
|
||||
if bidiRangeStart == none {
|
||||
bidiRangeStart = runIdx
|
||||
}
|
||||
continue
|
||||
} else if bidiRangeStart != none {
|
||||
// Just found the end of a bidi range.
|
||||
resolveBidi(bidiRangeStart, runIdx)
|
||||
bidiRangeStart = none
|
||||
}
|
||||
pos := visPos(runIdx)
|
||||
l.runs[runIdx].VisualPosition = pos
|
||||
l.visualOrder[pos] = runIdx
|
||||
}
|
||||
if bidiRangeStart != none {
|
||||
// We ended iteration within a bidi segment, resolve it.
|
||||
resolveBidi(bidiRangeStart, len(l.runs))
|
||||
}
|
||||
// Iterate and resolve the X of each run.
|
||||
x := fixed.Int26_6(0)
|
||||
for _, runIdx := range l.visualOrder {
|
||||
l.runs[runIdx].X = x
|
||||
x += l.runs[runIdx].Advance
|
||||
for _, runIdx := range line.visualOrder {
|
||||
line.runs[runIdx].X = x
|
||||
x += line.runs[runIdx].Advance
|
||||
}
|
||||
return line
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@ package text
|
||||
import (
|
||||
"fmt"
|
||||
"math"
|
||||
"reflect"
|
||||
"strconv"
|
||||
"testing"
|
||||
|
||||
@@ -450,120 +449,6 @@ func TestToLine(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
func TestComputeVisualOrder(t *testing.T) {
|
||||
type testcase struct {
|
||||
name string
|
||||
input line
|
||||
expectedVisualOrder []int
|
||||
}
|
||||
for _, tc := range []testcase{
|
||||
{
|
||||
name: "ltr",
|
||||
input: line{
|
||||
direction: system.LTR,
|
||||
runs: []runLayout{
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.LTR},
|
||||
},
|
||||
},
|
||||
expectedVisualOrder: []int{0, 1, 2},
|
||||
},
|
||||
{
|
||||
name: "rtl",
|
||||
input: line{
|
||||
direction: system.RTL,
|
||||
runs: []runLayout{
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.RTL},
|
||||
},
|
||||
},
|
||||
expectedVisualOrder: []int{2, 1, 0},
|
||||
},
|
||||
{
|
||||
name: "bidi-ltr",
|
||||
input: line{
|
||||
direction: system.LTR,
|
||||
runs: []runLayout{
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.LTR},
|
||||
},
|
||||
},
|
||||
expectedVisualOrder: []int{0, 3, 2, 1, 4},
|
||||
},
|
||||
{
|
||||
name: "bidi-ltr-complex",
|
||||
input: line{
|
||||
direction: system.LTR,
|
||||
runs: []runLayout{
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.RTL},
|
||||
},
|
||||
},
|
||||
expectedVisualOrder: []int{1, 0, 2, 4, 3, 5, 7, 6, 8, 10, 9},
|
||||
},
|
||||
{
|
||||
name: "bidi-rtl",
|
||||
input: line{
|
||||
direction: system.RTL,
|
||||
runs: []runLayout{
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.RTL},
|
||||
},
|
||||
},
|
||||
expectedVisualOrder: []int{4, 1, 2, 3, 0},
|
||||
},
|
||||
{
|
||||
name: "bidi-rtl-complex",
|
||||
input: line{
|
||||
direction: system.RTL,
|
||||
runs: []runLayout{
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.RTL},
|
||||
{Direction: system.LTR},
|
||||
{Direction: system.LTR},
|
||||
},
|
||||
},
|
||||
expectedVisualOrder: []int{9, 10, 8, 6, 7, 5, 3, 4, 2, 0, 1},
|
||||
},
|
||||
} {
|
||||
t.Run(tc.name, func(t *testing.T) {
|
||||
computeVisualOrder(&tc.input)
|
||||
if !reflect.DeepEqual(tc.input.visualOrder, tc.expectedVisualOrder) {
|
||||
t.Errorf("expected visual order %v, got %v", tc.expectedVisualOrder, tc.input.visualOrder)
|
||||
}
|
||||
for i, visualIndex := range tc.input.visualOrder {
|
||||
if pos := tc.input.runs[visualIndex].VisualPosition; pos != i {
|
||||
t.Errorf("line.VisualOrder[%d]=%d, but line.Runs[%d].VisualPosition=%d", i, visualIndex, visualIndex, pos)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func FuzzLayout(f *testing.F) {
|
||||
ltrFace, _ := opentype.Parse(goregular.TTF)
|
||||
rtlFace, _ := opentype.Parse(nsareg.TTF)
|
||||
|
||||
+14
-1
@@ -76,6 +76,11 @@ type Parameters struct {
|
||||
// text with a MaxLines. It is unexported because this behavior only makes sense for the
|
||||
// shaper to control when it iterates paragraphs of text.
|
||||
forceTruncate bool
|
||||
|
||||
// DisableSpaceTrim prevents the width of the final whitespace glyph on a line from being zeroed.
|
||||
// This is desirable for text editors (so that the whitespace can be selected), but is undesirable
|
||||
// for ordinary display text.
|
||||
DisableSpaceTrim bool
|
||||
}
|
||||
|
||||
type FontFace = giofont.FontFace
|
||||
@@ -199,7 +204,15 @@ func (f Flags) String() string {
|
||||
|
||||
type GlyphID uint64
|
||||
|
||||
// Shaper converts strings of text into glyphs that can be displayed.
|
||||
// Shaper converts strings of text into glyphs that can be displayed. The same
|
||||
// Shaper should not be used in different goroutines.
|
||||
//
|
||||
// The Shaper controls text layout and has a cache, implemented as a map, and
|
||||
// so laying out text in two different goroutines can easily result in
|
||||
// concurrent access to said map, resulting in a panic.
|
||||
//
|
||||
// Practically speaking, this means you should use different Shapers for
|
||||
// different top-level windows.
|
||||
type Shaper struct {
|
||||
config struct {
|
||||
disableSystemFonts bool
|
||||
|
||||
+6
-23
@@ -11,8 +11,11 @@ import (
|
||||
|
||||
// Decorations handles the states of window decorations.
|
||||
type Decorations struct {
|
||||
// Maximized controls the look and behaviour of the maximize
|
||||
// button. It is the user's responsibility to set Maximized
|
||||
// according to the window state reported through [app.ConfigEvent].
|
||||
Maximized bool
|
||||
clicks map[int]*Clickable
|
||||
maximized bool
|
||||
}
|
||||
|
||||
// LayoutMove lays out the widget that makes a window movable.
|
||||
@@ -40,17 +43,6 @@ func (d *Decorations) Clickable(action system.Action) *Clickable {
|
||||
return click
|
||||
}
|
||||
|
||||
// Perform updates the decorations as if the specified actions were
|
||||
// performed by the user.
|
||||
func (d *Decorations) Perform(actions system.Action) {
|
||||
if actions&system.ActionMaximize != 0 {
|
||||
d.maximized = true
|
||||
}
|
||||
if actions&(system.ActionUnmaximize|system.ActionMinimize|system.ActionFullscreen) != 0 {
|
||||
d.maximized = false
|
||||
}
|
||||
}
|
||||
|
||||
// Update the state and return the set of actions activated by the user.
|
||||
func (d *Decorations) Update(gtx layout.Context) system.Action {
|
||||
var actions system.Action
|
||||
@@ -60,21 +52,12 @@ func (d *Decorations) Update(gtx layout.Context) system.Action {
|
||||
}
|
||||
action := system.Action(1 << idx)
|
||||
switch {
|
||||
case action == system.ActionMaximize && d.maximized:
|
||||
case action == system.ActionMaximize && d.Maximized:
|
||||
action = system.ActionUnmaximize
|
||||
case action == system.ActionUnmaximize && !d.maximized:
|
||||
case action == system.ActionUnmaximize && !d.Maximized:
|
||||
action = system.ActionMaximize
|
||||
}
|
||||
switch action {
|
||||
case system.ActionMaximize, system.ActionUnmaximize:
|
||||
d.maximized = !d.maximized
|
||||
}
|
||||
actions |= action
|
||||
}
|
||||
return actions
|
||||
}
|
||||
|
||||
// Maximized returns whether the window is maximized.
|
||||
func (d *Decorations) Maximized() bool {
|
||||
return d.maximized
|
||||
}
|
||||
|
||||
+21
-13
@@ -228,19 +228,19 @@ func (e *Editor) processPointer(gtx layout.Context) (EditorEvent, bool) {
|
||||
axis = gesture.Vertical
|
||||
smin, smax = sbounds.Min.Y, sbounds.Max.Y
|
||||
}
|
||||
var scrollRange image.Rectangle
|
||||
var scrollX, scrollY pointer.ScrollRange
|
||||
textDims := e.text.FullDimensions()
|
||||
visibleDims := e.text.Dimensions()
|
||||
if e.SingleLine {
|
||||
scrollOffX := e.text.ScrollOff().X
|
||||
scrollRange.Min.X = min(-scrollOffX, 0)
|
||||
scrollRange.Max.X = max(0, textDims.Size.X-(scrollOffX+visibleDims.Size.X))
|
||||
scrollX.Min = min(-scrollOffX, 0)
|
||||
scrollX.Max = max(0, textDims.Size.X-(scrollOffX+visibleDims.Size.X))
|
||||
} else {
|
||||
scrollOffY := e.text.ScrollOff().Y
|
||||
scrollRange.Min.Y = -scrollOffY
|
||||
scrollRange.Max.Y = max(0, textDims.Size.Y-(scrollOffY+visibleDims.Size.Y))
|
||||
scrollY.Min = -scrollOffY
|
||||
scrollY.Max = max(0, textDims.Size.Y-(scrollOffY+visibleDims.Size.Y))
|
||||
}
|
||||
sdist := e.scroller.Update(gtx.Metric, gtx.Source, gtx.Now, axis, scrollRange)
|
||||
sdist := e.scroller.Update(gtx.Metric, gtx.Source, gtx.Now, axis, scrollX, scrollY)
|
||||
var soff int
|
||||
if e.SingleLine {
|
||||
e.text.ScrollRel(sdist, 0)
|
||||
@@ -289,6 +289,9 @@ func (e *Editor) processPointerEvent(gtx layout.Context, ev event.Event) (Editor
|
||||
Y: int(math.Round(float64(evt.Position.Y))),
|
||||
})
|
||||
gtx.Execute(key.FocusCmd{Tag: e})
|
||||
if !e.ReadOnly {
|
||||
gtx.Execute(key.SoftKeyboardCmd{Show: true})
|
||||
}
|
||||
if e.scroller.State() != gesture.StateFlinging {
|
||||
e.scrollCaret = true
|
||||
}
|
||||
@@ -312,8 +315,8 @@ func (e *Editor) processPointerEvent(gtx layout.Context, ev event.Event) (Editor
|
||||
e.text.MoveWord(1, selectionExtend)
|
||||
e.dragging = false
|
||||
case evt.NumClicks >= 3:
|
||||
e.text.MoveStart(selectionClear)
|
||||
e.text.MoveEnd(selectionExtend)
|
||||
e.text.MoveLineStart(selectionClear)
|
||||
e.text.MoveLineEnd(selectionExtend)
|
||||
e.dragging = false
|
||||
}
|
||||
}
|
||||
@@ -374,8 +377,8 @@ func (e *Editor) processKey(gtx layout.Context) (EditorEvent, bool) {
|
||||
key.Filter{Focus: e, Name: key.NameDeleteBackward, Optional: key.ModShortcutAlt | key.ModShift},
|
||||
key.Filter{Focus: e, Name: key.NameDeleteForward, Optional: key.ModShortcutAlt | key.ModShift},
|
||||
|
||||
key.Filter{Focus: e, Name: key.NameHome, Optional: key.ModShift},
|
||||
key.Filter{Focus: e, Name: key.NameEnd, Optional: key.ModShift},
|
||||
key.Filter{Focus: e, Name: key.NameHome, Optional: key.ModShortcut | key.ModShift},
|
||||
key.Filter{Focus: e, Name: key.NameEnd, Optional: key.ModShortcut | key.ModShift},
|
||||
key.Filter{Focus: e, Name: key.NamePageDown, Optional: key.ModShift},
|
||||
key.Filter{Focus: e, Name: key.NamePageUp, Optional: key.ModShift},
|
||||
condFilter(!atBeginning, key.Filter{Focus: e, Name: key.NameLeftArrow, Optional: key.ModShortcutAlt | key.ModShift}),
|
||||
@@ -395,7 +398,7 @@ func (e *Editor) processKey(gtx layout.Context) (EditorEvent, bool) {
|
||||
case key.FocusEvent:
|
||||
// Reset IME state.
|
||||
e.ime.imeState = imeState{}
|
||||
if ke.Focus {
|
||||
if ke.Focus && !e.ReadOnly {
|
||||
gtx.Execute(key.SoftKeyboardCmd{Show: true})
|
||||
}
|
||||
case key.Event:
|
||||
@@ -521,6 +524,10 @@ func (e *Editor) command(gtx layout.Context, k key.Event) (EditorEvent, bool) {
|
||||
}
|
||||
}
|
||||
}
|
||||
case key.NameHome:
|
||||
e.text.MoveTextStart(selAct)
|
||||
case key.NameEnd:
|
||||
e.text.MoveTextEnd(selAct)
|
||||
}
|
||||
return nil, false
|
||||
}
|
||||
@@ -582,9 +589,9 @@ func (e *Editor) command(gtx layout.Context, k key.Event) (EditorEvent, bool) {
|
||||
case key.NamePageDown:
|
||||
e.text.MovePages(+1, selAct)
|
||||
case key.NameHome:
|
||||
e.text.MoveStart(selAct)
|
||||
e.text.MoveLineStart(selAct)
|
||||
case key.NameEnd:
|
||||
e.text.MoveEnd(selAct)
|
||||
e.text.MoveLineEnd(selAct)
|
||||
}
|
||||
return nil, false
|
||||
}
|
||||
@@ -603,6 +610,7 @@ func (e *Editor) initBuffer() {
|
||||
e.text.SingleLine = e.SingleLine
|
||||
e.text.Mask = e.Mask
|
||||
e.text.WrapPolicy = e.WrapPolicy
|
||||
e.text.DisableSpaceTrim = true
|
||||
}
|
||||
|
||||
// Update the state of the editor in response to input events. Update consumes editor
|
||||
|
||||
+77
-17
@@ -256,7 +256,7 @@ func TestEditor(t *testing.T) {
|
||||
// Regression test for bad in-cluster rune offset math.
|
||||
e.SetText("æbc")
|
||||
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
|
||||
e.text.MoveEnd(selectionClear)
|
||||
e.text.MoveLineEnd(selectionClear)
|
||||
assertCaret(t, e, 0, 3, len("æbc"))
|
||||
|
||||
textSample := "æbc\naøå••"
|
||||
@@ -268,7 +268,7 @@ func TestEditor(t *testing.T) {
|
||||
}
|
||||
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
|
||||
assertCaret(t, e, 0, 0, 0)
|
||||
e.text.MoveEnd(selectionClear)
|
||||
e.text.MoveLineEnd(selectionClear)
|
||||
assertCaret(t, e, 0, 3, len("æbc"))
|
||||
e.MoveCaret(+1, +1)
|
||||
assertCaret(t, e, 1, 0, len("æbc\n"))
|
||||
@@ -276,7 +276,7 @@ func TestEditor(t *testing.T) {
|
||||
assertCaret(t, e, 0, 3, len("æbc"))
|
||||
e.text.MoveLines(+1, selectionClear)
|
||||
assertCaret(t, e, 1, 4, len("æbc\naøå•"))
|
||||
e.text.MoveEnd(selectionClear)
|
||||
e.text.MoveLineEnd(selectionClear)
|
||||
assertCaret(t, e, 1, 5, len("æbc\naøå••"))
|
||||
e.MoveCaret(+1, +1)
|
||||
assertCaret(t, e, 1, 5, len("æbc\naøå••"))
|
||||
@@ -300,7 +300,7 @@ func TestEditor(t *testing.T) {
|
||||
// Test that moveLine applies x offsets from previous moves.
|
||||
e.SetText("long line\nshort")
|
||||
e.SetCaret(0, 0)
|
||||
e.text.MoveEnd(selectionClear)
|
||||
e.text.MoveLineEnd(selectionClear)
|
||||
e.text.MoveLines(+1, selectionClear)
|
||||
e.text.MoveLines(-1, selectionClear)
|
||||
assertCaret(t, e, 0, utf8.RuneCountInString("long line"), len("long line"))
|
||||
@@ -342,14 +342,14 @@ func TestEditorRTL(t *testing.T) {
|
||||
e.MoveCaret(+1, +1)
|
||||
assertCaret(t, e, 0, 3, len("الح"))
|
||||
// Move to the "end" of the line. This moves to the left edge of the line.
|
||||
e.text.MoveEnd(selectionClear)
|
||||
e.text.MoveLineEnd(selectionClear)
|
||||
assertCaret(t, e, 0, 4, len("الحب"))
|
||||
|
||||
sentence := "الحب سماء لا\nتمط غير الأحلام"
|
||||
e.SetText(sentence)
|
||||
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
|
||||
assertCaret(t, e, 0, 0, 0)
|
||||
e.text.MoveEnd(selectionClear)
|
||||
e.text.MoveLineEnd(selectionClear)
|
||||
assertCaret(t, e, 0, 12, len("الحب سماء لا"))
|
||||
e.MoveCaret(+1, +1)
|
||||
assertCaret(t, e, 1, 0, len("الحب سماء لا\n"))
|
||||
@@ -361,7 +361,7 @@ func TestEditorRTL(t *testing.T) {
|
||||
assertCaret(t, e, 0, 12, len("الحب سماء لا"))
|
||||
e.text.MoveLines(+1, selectionClear)
|
||||
assertCaret(t, e, 1, 14, len("الحب سماء لا\nتمط غير الأحلا"))
|
||||
e.text.MoveEnd(selectionClear)
|
||||
e.text.MoveLineEnd(selectionClear)
|
||||
assertCaret(t, e, 1, 15, len("الحب سماء لا\nتمط غير الأحلام"))
|
||||
e.MoveCaret(+1, +1)
|
||||
assertCaret(t, e, 1, 15, len("الحب سماء لا\nتمط غير الأحلام"))
|
||||
@@ -417,7 +417,7 @@ func TestEditorLigature(t *testing.T) {
|
||||
assertCaret(t, e, 0, 0, 0)
|
||||
e.SetText("fl") // just a ligature
|
||||
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
|
||||
e.text.MoveEnd(selectionClear)
|
||||
e.text.MoveLineEnd(selectionClear)
|
||||
assertCaret(t, e, 0, 2, len("fl"))
|
||||
e.MoveCaret(-1, -1)
|
||||
assertCaret(t, e, 0, 1, len("f"))
|
||||
@@ -428,7 +428,7 @@ func TestEditorLigature(t *testing.T) {
|
||||
e.SetText("flaffl•ffi\n•fflfi") // 3 ligatures on line 0, 2 on line 1
|
||||
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
|
||||
assertCaret(t, e, 0, 0, 0)
|
||||
e.text.MoveEnd(selectionClear)
|
||||
e.text.MoveLineEnd(selectionClear)
|
||||
assertCaret(t, e, 0, 10, len("ffaffl•ffi"))
|
||||
e.MoveCaret(+1, +1)
|
||||
assertCaret(t, e, 1, 0, len("ffaffl•ffi\n"))
|
||||
@@ -481,7 +481,7 @@ func TestEditorLigature(t *testing.T) {
|
||||
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
|
||||
// Ensure that all runes in the final cluster of a line are properly
|
||||
// decoded when moving to the end of the line. This is a regression test.
|
||||
e.text.MoveEnd(selectionClear)
|
||||
e.text.MoveLineEnd(selectionClear)
|
||||
// The first line was broken by line wrapping, not a newline character, and has a trailing
|
||||
// whitespace. However, we should never be able to reach the "other side" of such a trailing
|
||||
// whitespace glyph.
|
||||
@@ -548,8 +548,10 @@ const (
|
||||
moveRune
|
||||
moveLine
|
||||
movePage
|
||||
moveStart
|
||||
moveEnd
|
||||
moveTextStart
|
||||
moveTextEnd
|
||||
moveLineStart
|
||||
moveLineEnd
|
||||
moveCoord
|
||||
moveWord
|
||||
deleteWord
|
||||
@@ -599,10 +601,14 @@ func TestEditorCaretConsistency(t *testing.T) {
|
||||
e.text.MoveLines(int(distance), selectionClear)
|
||||
case movePage:
|
||||
e.text.MovePages(int(distance), selectionClear)
|
||||
case moveStart:
|
||||
e.text.MoveStart(selectionClear)
|
||||
case moveEnd:
|
||||
e.text.MoveEnd(selectionClear)
|
||||
case moveLineStart:
|
||||
e.text.MoveLineStart(selectionClear)
|
||||
case moveLineEnd:
|
||||
e.text.MoveLineEnd(selectionClear)
|
||||
case moveTextStart:
|
||||
e.text.MoveTextStart(selectionClear)
|
||||
case moveTextEnd:
|
||||
e.text.MoveTextEnd(selectionClear)
|
||||
case moveCoord:
|
||||
e.text.MoveCoord(image.Pt(int(x), int(y)))
|
||||
case moveWord:
|
||||
@@ -879,7 +885,7 @@ func (editMutation) Generate(rand *rand.Rand, size int) reflect.Value {
|
||||
// to make it much narrower (which makes the lines in the editor reflow), and
|
||||
// then verifies that the updated (col, line) positions of the selected text
|
||||
// are where we expect.
|
||||
func TestEditorSelect(t *testing.T) {
|
||||
func TestEditorSelectReflow(t *testing.T) {
|
||||
e := new(Editor)
|
||||
e.SetText(`a 2 4 6 8 a
|
||||
b 2 4 6 8 b
|
||||
@@ -982,6 +988,60 @@ g 2 4 6 8 g
|
||||
}
|
||||
}
|
||||
|
||||
func TestEditorSelectShortcuts(t *testing.T) {
|
||||
tFont := font.Font{}
|
||||
tFontSize := unit.Sp(10)
|
||||
tShaper := text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Collection()))
|
||||
var tEditor = &Editor{
|
||||
SingleLine: false,
|
||||
ReadOnly: true,
|
||||
}
|
||||
lines := "abc abc abc\ndef def def\nghi ghi ghi"
|
||||
tEditor.SetText(lines)
|
||||
type testCase struct {
|
||||
// Initial text selection.
|
||||
startPos, endPos int
|
||||
// Keyboard shortcut to execute.
|
||||
keyEvent key.Event
|
||||
// Expected text selection.
|
||||
selection string
|
||||
}
|
||||
|
||||
pos1, pos2 := 14, 21
|
||||
for n, tst := range []testCase{
|
||||
{pos1, pos2, key.Event{Name: "A", Modifiers: key.ModShortcut}, lines},
|
||||
{pos2, pos1, key.Event{Name: "A", Modifiers: key.ModShortcut}, lines},
|
||||
{pos1, pos2, key.Event{Name: key.NameHome, Modifiers: key.ModShift}, "def def d"},
|
||||
{pos1, pos2, key.Event{Name: key.NameEnd, Modifiers: key.ModShift}, "ef"},
|
||||
{pos2, pos1, key.Event{Name: key.NameHome, Modifiers: key.ModShift}, "de"},
|
||||
{pos2, pos1, key.Event{Name: key.NameEnd, Modifiers: key.ModShift}, "f def def"},
|
||||
{pos1, pos2, key.Event{Name: key.NameHome, Modifiers: key.ModShortcut | key.ModShift}, "abc abc abc\ndef def d"},
|
||||
{pos1, pos2, key.Event{Name: key.NameEnd, Modifiers: key.ModShortcut | key.ModShift}, "ef\nghi ghi ghi"},
|
||||
{pos2, pos1, key.Event{Name: key.NameHome, Modifiers: key.ModShortcut | key.ModShift}, "abc abc abc\nde"},
|
||||
{pos2, pos1, key.Event{Name: key.NameEnd, Modifiers: key.ModShortcut | key.ModShift}, "f def def\nghi ghi ghi"},
|
||||
} {
|
||||
tRouter := new(input.Router)
|
||||
gtx := layout.Context{
|
||||
Ops: new(op.Ops),
|
||||
Locale: english,
|
||||
Constraints: layout.Exact(image.Pt(100, 100)),
|
||||
Source: tRouter.Source(),
|
||||
}
|
||||
gtx.Execute(key.FocusCmd{Tag: tEditor})
|
||||
tEditor.Layout(gtx, tShaper, tFont, tFontSize, op.CallOp{}, op.CallOp{})
|
||||
|
||||
tEditor.SetCaret(tst.startPos, tst.endPos)
|
||||
if cStart, cEnd := tEditor.Selection(); cStart != tst.startPos || cEnd != tst.endPos {
|
||||
t.Errorf("TestEditorSelect %d: initial selection", n)
|
||||
}
|
||||
tRouter.Queue(tst.keyEvent)
|
||||
tEditor.Update(gtx)
|
||||
if got := tEditor.SelectedText(); got != tst.selection {
|
||||
t.Errorf("TestEditorSelect %d: Expected %q, got %q", n, tst.selection, got)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Verify that an existing selection is dismissed when you press arrow keys.
|
||||
func TestSelectMove(t *testing.T) {
|
||||
e := new(Editor)
|
||||
|
||||
+65
-47
@@ -2,12 +2,18 @@ package widget
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"image"
|
||||
"image/png"
|
||||
"io"
|
||||
"os"
|
||||
"testing"
|
||||
|
||||
nsareg "eliasnaur.com/font/noto/sans/arabic/regular"
|
||||
"gioui.org/font"
|
||||
"gioui.org/font/opentype"
|
||||
"gioui.org/gpu/headless"
|
||||
"gioui.org/layout"
|
||||
"gioui.org/op"
|
||||
"gioui.org/text"
|
||||
"golang.org/x/image/font/gofont/goregular"
|
||||
"golang.org/x/image/math/fixed"
|
||||
@@ -16,11 +22,11 @@ import (
|
||||
// makePosTestText returns two bidi samples of shaped text at the given
|
||||
// font size and wrapped to the given line width. The runeLimit, if nonzero,
|
||||
// truncates the sample text to ensure shorter output for expensive tests.
|
||||
func makePosTestText(fontSize, lineWidth int, alignOpposite bool) (source string, bidiLTR, bidiRTL []text.Glyph) {
|
||||
func makePosTestText(fontSize, lineWidth int, alignOpposite bool) (shaper *text.Shaper, source string, bidiLTR, bidiRTL []text.Glyph) {
|
||||
ltrFace, _ := opentype.Parse(goregular.TTF)
|
||||
rtlFace, _ := opentype.Parse(nsareg.TTF)
|
||||
|
||||
shaper := text.NewShaper(text.NoSystemFonts(), text.WithCollection([]font.FontFace{
|
||||
shaper = text.NewShaper(text.NoSystemFonts(), text.WithCollection([]font.FontFace{
|
||||
{
|
||||
Font: font.Font{Typeface: "LTR"},
|
||||
Face: ltrFace,
|
||||
@@ -58,7 +64,7 @@ func makePosTestText(fontSize, lineWidth int, alignOpposite bool) (source string
|
||||
for g, ok := shaper.NextGlyph(); ok; g, ok = shaper.NextGlyph() {
|
||||
bidiRTL = append(bidiRTL, g)
|
||||
}
|
||||
return bidiSource, bidiLTR, bidiRTL
|
||||
return shaper, bidiSource, bidiLTR, bidiRTL
|
||||
}
|
||||
|
||||
// makeAccountingTestText shapes text designed to stress rune accounting
|
||||
@@ -260,7 +266,7 @@ func TestIndexPositionWhitespace(t *testing.T) {
|
||||
func TestIndexPositionBidi(t *testing.T) {
|
||||
fontSize := 16
|
||||
lineWidth := fontSize * 10
|
||||
_, bidiLTRText, bidiRTLText := makePosTestText(fontSize, lineWidth, false)
|
||||
shaper, _, bidiLTRText, bidiRTLText := makePosTestText(fontSize, lineWidth, false)
|
||||
type testcase struct {
|
||||
name string
|
||||
glyphs []text.Glyph
|
||||
@@ -284,13 +290,12 @@ func TestIndexPositionBidi(t *testing.T) {
|
||||
name: "bidi rtl",
|
||||
glyphs: bidiRTLText,
|
||||
expectedXs: []fixed.Int26_6{
|
||||
2665, 3291, 3861, 4431, 4716, 5286, 5856, 6109, 6621, 7133, 2665, 2380, 1577, 985, 687, 266, // Positions on line 0.
|
||||
|
||||
7886, 7118, 6350, 5582, 4814, 4529, 4231, 3933, 3667, 2300, 2585, 3155, 3667, 2300, 2015, 1709, 1117, 266, // Positions on line 1.
|
||||
|
||||
8794, 8026, 7258, 6490, 5722, 5437, 4922, 4540, 4134, 3868, 0, 290, 860, 1430, 1715, 1989, 2559, 3071, 3583, // Positions on line 2.
|
||||
|
||||
324, 894, 1464, 2034, 324, 0, // Positions on line 3.
|
||||
// Line 0
|
||||
5718, 6344, 6914, 7484, 7769, 8339, 8909, 9162, 9674, 10186, 5718, 5452, 4649, 4057, 3759, 3338, 3072, 2304, 1536, 768, 0,
|
||||
// Line 1
|
||||
9170, 8872, 8574, 8308, 6941, 7226, 7796, 8308, 6941, 6675, 6369, 5777, 4926, 4660, 3892, 3124, 2356, 1588, 1303, 788, 406, 0,
|
||||
// Line 2
|
||||
324, 614, 1184, 1754, 2039, 2313, 2883, 3395, 3907, 4192, 4762, 5332, 5902, 324, 0,
|
||||
},
|
||||
},
|
||||
} {
|
||||
@@ -337,6 +342,35 @@ func TestIndexPositionBidi(t *testing.T) {
|
||||
printPositions(t, gi.positions)
|
||||
if t.Failed() {
|
||||
printGlyphs(t, tc.glyphs)
|
||||
width := lineWidth
|
||||
height := 100
|
||||
cap := image.NewRGBA(image.Rect(0, 0, width, height))
|
||||
w, _ := headless.NewWindow(width, height)
|
||||
defer w.Release()
|
||||
ops := new(op.Ops)
|
||||
gtx := layout.Context{
|
||||
Constraints: layout.Constraints{Max: image.Pt(width, height)},
|
||||
Ops: ops,
|
||||
}
|
||||
it := textIterator{viewport: image.Rectangle{Max: image.Point{X: width, Y: height}}}
|
||||
for _, g := range tc.glyphs {
|
||||
it.processGlyph(g, true)
|
||||
}
|
||||
var glyphs [32]text.Glyph
|
||||
line := glyphs[:0]
|
||||
for _, g := range gi.glyphs {
|
||||
var ok bool
|
||||
if line, ok = it.paintGlyph(gtx, shaper, g, line); !ok {
|
||||
break
|
||||
}
|
||||
}
|
||||
w.Frame(ops)
|
||||
w.Screenshot(cap)
|
||||
b := new(bytes.Buffer)
|
||||
_ = png.Encode(b, cap)
|
||||
screenshotName := tc.name + ".png"
|
||||
_ = os.WriteFile(screenshotName, b.Bytes(), 0o644)
|
||||
t.Logf("wrote %q", screenshotName)
|
||||
}
|
||||
})
|
||||
}
|
||||
@@ -345,8 +379,8 @@ func TestIndexPositionBidi(t *testing.T) {
|
||||
func TestIndexPositionLines(t *testing.T) {
|
||||
fontSize := 16
|
||||
lineWidth := fontSize * 10
|
||||
source1, bidiLTRText, bidiRTLText := makePosTestText(fontSize, lineWidth, false)
|
||||
source2, bidiLTRTextOpp, bidiRTLTextOpp := makePosTestText(fontSize, lineWidth, true)
|
||||
_, source1, bidiLTRText, bidiRTLText := makePosTestText(fontSize, lineWidth, false)
|
||||
_, source2, bidiLTRTextOpp, bidiRTLTextOpp := makePosTestText(fontSize, lineWidth, true)
|
||||
type testcase struct {
|
||||
name string
|
||||
source string
|
||||
@@ -379,7 +413,7 @@ func TestIndexPositionLines(t *testing.T) {
|
||||
xOff: fixed.Int26_6(0),
|
||||
yOff: 60,
|
||||
glyphs: 18,
|
||||
width: fixed.Int26_6(8813),
|
||||
width: fixed.Int26_6(8528),
|
||||
ascent: fixed.Int26_6(1407),
|
||||
descent: fixed.Int26_6(756),
|
||||
},
|
||||
@@ -401,32 +435,24 @@ func TestIndexPositionLines(t *testing.T) {
|
||||
{
|
||||
xOff: fixed.Int26_6(0),
|
||||
yOff: 22,
|
||||
glyphs: 15,
|
||||
width: fixed.Int26_6(7133),
|
||||
glyphs: 20,
|
||||
width: fixed.Int26_6(10186),
|
||||
ascent: fixed.Int26_6(1407),
|
||||
descent: fixed.Int26_6(756),
|
||||
},
|
||||
{
|
||||
xOff: fixed.Int26_6(0),
|
||||
yOff: 41,
|
||||
glyphs: 15,
|
||||
width: fixed.Int26_6(7886),
|
||||
glyphs: 19,
|
||||
width: fixed.Int26_6(9170),
|
||||
ascent: fixed.Int26_6(1407),
|
||||
descent: fixed.Int26_6(756),
|
||||
},
|
||||
{
|
||||
xOff: fixed.Int26_6(0),
|
||||
yOff: 60,
|
||||
glyphs: 18,
|
||||
width: fixed.Int26_6(8794),
|
||||
ascent: fixed.Int26_6(1407),
|
||||
descent: fixed.Int26_6(756),
|
||||
},
|
||||
{
|
||||
xOff: fixed.Int26_6(0),
|
||||
yOff: 79,
|
||||
glyphs: 4,
|
||||
width: fixed.Int26_6(2034),
|
||||
glyphs: 13,
|
||||
width: fixed.Int26_6(5902),
|
||||
ascent: fixed.Int26_6(968),
|
||||
descent: fixed.Int26_6(216),
|
||||
},
|
||||
@@ -454,10 +480,10 @@ func TestIndexPositionLines(t *testing.T) {
|
||||
descent: fixed.Int26_6(756),
|
||||
},
|
||||
{
|
||||
xOff: fixed.Int26_6(1427),
|
||||
xOff: fixed.Int26_6(1712),
|
||||
yOff: 60,
|
||||
glyphs: 18,
|
||||
width: fixed.Int26_6(8813),
|
||||
width: fixed.Int26_6(8528),
|
||||
ascent: fixed.Int26_6(1407),
|
||||
descent: fixed.Int26_6(756),
|
||||
},
|
||||
@@ -477,34 +503,26 @@ func TestIndexPositionLines(t *testing.T) {
|
||||
glyphs: bidiRTLTextOpp,
|
||||
expectedLines: []lineInfo{
|
||||
{
|
||||
xOff: fixed.Int26_6(3107),
|
||||
xOff: fixed.Int26_6(54),
|
||||
yOff: 22,
|
||||
glyphs: 15,
|
||||
width: fixed.Int26_6(7133),
|
||||
glyphs: 20,
|
||||
width: fixed.Int26_6(10186),
|
||||
ascent: fixed.Int26_6(1407),
|
||||
descent: fixed.Int26_6(756),
|
||||
},
|
||||
{
|
||||
xOff: fixed.Int26_6(2354),
|
||||
xOff: fixed.Int26_6(1070),
|
||||
yOff: 41,
|
||||
glyphs: 15,
|
||||
width: fixed.Int26_6(7886),
|
||||
glyphs: 19,
|
||||
width: fixed.Int26_6(9170),
|
||||
ascent: fixed.Int26_6(1407),
|
||||
descent: fixed.Int26_6(756),
|
||||
},
|
||||
{
|
||||
xOff: fixed.Int26_6(1446),
|
||||
xOff: fixed.Int26_6(4338),
|
||||
yOff: 60,
|
||||
glyphs: 18,
|
||||
width: fixed.Int26_6(8794),
|
||||
ascent: fixed.Int26_6(1407),
|
||||
descent: fixed.Int26_6(756),
|
||||
},
|
||||
{
|
||||
xOff: fixed.Int26_6(8206),
|
||||
yOff: 79,
|
||||
glyphs: 4,
|
||||
width: fixed.Int26_6(2034),
|
||||
glyphs: 13,
|
||||
width: fixed.Int26_6(5902),
|
||||
ascent: fixed.Int26_6(968),
|
||||
descent: fixed.Int26_6(216),
|
||||
},
|
||||
|
||||
@@ -75,7 +75,7 @@ func (d DecorationsStyle) layoutDecorations(gtx layout.Context) layout.Dimension
|
||||
case system.ActionMinimize:
|
||||
w = minimizeWindow
|
||||
case system.ActionMaximize:
|
||||
if d.Decorations.Maximized() {
|
||||
if d.Decorations.Maximized {
|
||||
w = maximizedWindow
|
||||
} else {
|
||||
w = maximizeWindow
|
||||
|
||||
@@ -54,6 +54,9 @@ func (p ProgressBarStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
if !gtx.Enabled() {
|
||||
fillColor = f32color.Disabled(fillColor)
|
||||
}
|
||||
if fillWidth < int(p.Radius*2) {
|
||||
fillWidth = int(p.Radius * 2)
|
||||
}
|
||||
return shader(fillWidth, fillColor)
|
||||
}),
|
||||
)
|
||||
|
||||
@@ -32,6 +32,9 @@ type Palette struct {
|
||||
ContrastFg color.NRGBA
|
||||
}
|
||||
|
||||
// Theme holds the general theme of an app or window. Different top-level
|
||||
// windows should have different instances of Theme (with different Shapers;
|
||||
// see the godoc for [text.Shaper]), though their other fields can be equal.
|
||||
type Theme struct {
|
||||
Shaper *text.Shaper
|
||||
Palette
|
||||
|
||||
@@ -247,8 +247,8 @@ func (e *Selectable) processPointer(gtx layout.Context) {
|
||||
e.text.MoveWord(1, selectionExtend)
|
||||
e.dragging = false
|
||||
case evt.NumClicks >= 3:
|
||||
e.text.MoveStart(selectionClear)
|
||||
e.text.MoveEnd(selectionExtend)
|
||||
e.text.MoveLineStart(selectionClear)
|
||||
e.text.MoveLineEnd(selectionExtend)
|
||||
e.dragging = false
|
||||
}
|
||||
}
|
||||
@@ -378,9 +378,9 @@ func (e *Selectable) command(gtx layout.Context, k key.Event) {
|
||||
case key.NamePageDown:
|
||||
e.text.MovePages(+1, selAct)
|
||||
case key.NameHome:
|
||||
e.text.MoveStart(selAct)
|
||||
e.text.MoveLineStart(selAct)
|
||||
case key.NameEnd:
|
||||
e.text.MoveEnd(selAct)
|
||||
e.text.MoveLineEnd(selAct)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+30
-4
@@ -61,6 +61,9 @@ type textView struct {
|
||||
Truncator string
|
||||
// WrapPolicy configures how displayed text will be broken into lines.
|
||||
WrapPolicy text.WrapPolicy
|
||||
// DisableSpaceTrim configures whether trailing whitespace on a line will have its
|
||||
// width zeroed. Set to true for editors, but false for non-editable text.
|
||||
DisableSpaceTrim bool
|
||||
// Mask replaces the visual display of each rune in the contents with the given rune.
|
||||
// Newline characters are not masked. When non-zero, the unmasked contents
|
||||
// are accessed by Len, Text, and SetText.
|
||||
@@ -285,6 +288,10 @@ func (e *textView) Layout(gtx layout.Context, lt *text.Shaper, font font.Font, s
|
||||
e.params.LineHeightScale = e.LineHeightScale
|
||||
e.invalidate()
|
||||
}
|
||||
if e.DisableSpaceTrim != e.params.DisableSpaceTrim {
|
||||
e.params.DisableSpaceTrim = e.DisableSpaceTrim
|
||||
e.invalidate()
|
||||
}
|
||||
|
||||
e.makeValid()
|
||||
|
||||
@@ -639,9 +646,28 @@ func (e *textView) MoveCaret(startDelta, endDelta int) {
|
||||
e.caret.end = e.moveByGraphemes(e.caret.end, endDelta)
|
||||
}
|
||||
|
||||
// MoveStart moves the caret to the start of the current line, ensuring that the resulting
|
||||
// MoveTextStart moves the caret to the start of the text.
|
||||
func (e *textView) MoveTextStart(selAct selectionAction) {
|
||||
caret := e.closestToRune(e.caret.end)
|
||||
e.caret.start = 0
|
||||
e.caret.end = caret.runes
|
||||
e.caret.xoff = -caret.x
|
||||
e.updateSelection(selAct)
|
||||
e.clampCursorToGraphemes()
|
||||
}
|
||||
|
||||
// MoveTextEnd moves the caret to the end of the text.
|
||||
func (e *textView) MoveTextEnd(selAct selectionAction) {
|
||||
caret := e.closestToRune(math.MaxInt)
|
||||
e.caret.start = caret.runes
|
||||
e.caret.xoff = fixed.I(e.params.MaxWidth) - caret.x
|
||||
e.updateSelection(selAct)
|
||||
e.clampCursorToGraphemes()
|
||||
}
|
||||
|
||||
// MoveLineStart moves the caret to the start of the current line, ensuring that the resulting
|
||||
// cursor position is on a grapheme cluster boundary.
|
||||
func (e *textView) MoveStart(selAct selectionAction) {
|
||||
func (e *textView) MoveLineStart(selAct selectionAction) {
|
||||
caret := e.closestToRune(e.caret.start)
|
||||
caret = e.closestToLineCol(caret.lineCol.line, 0)
|
||||
e.caret.start = caret.runes
|
||||
@@ -650,9 +676,9 @@ func (e *textView) MoveStart(selAct selectionAction) {
|
||||
e.clampCursorToGraphemes()
|
||||
}
|
||||
|
||||
// MoveEnd moves the caret to the end of the current line, ensuring that the resulting
|
||||
// MoveLineEnd moves the caret to the end of the current line, ensuring that the resulting
|
||||
// cursor position is on a grapheme cluster boundary.
|
||||
func (e *textView) MoveEnd(selAct selectionAction) {
|
||||
func (e *textView) MoveLineEnd(selAct selectionAction) {
|
||||
caret := e.closestToRune(e.caret.start)
|
||||
caret = e.closestToLineCol(caret.lineCol.line, math.MaxInt)
|
||||
e.caret.start = caret.runes
|
||||
|
||||
Reference in New Issue
Block a user