Files
gio/gpu
Elias Naur 1062d4e79d gpu/shaders: avoid first-class arrays
Safari's WebGL1 implementation (rightly) complains that first-class
array types are not supported as function result types. Define and
use a struct type instead.

While we're here, use const variables instead of functions.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-04-28 14:46:33 +01:00
..
2020-03-19 20:28:09 +01:00
2020-02-10 18:22:57 +01:00